- Changed ore generation to match buffed numbers in the fabric version.
- Removed pigsteel mines.
- Pigsteel will now sometimes spawn encased in porkslag.
- Pigsteel ore features now use the "c:is_nether" tag to decide which biomes to spawn in (to help with mod compatibility)
- Ported to NeoForge 1.20.5/6
- Added Pigsteel Mines, an experimental structure that does not generate by default, but you can add it by adding biomes to the has_pigsteel_mine biome tag.
- Added has_pigsteel_mine biome tag.
IMPORTANT: Your old worlds won't work with this update!!
This is a complete Overhaul of the mod with new textures, behaviors, recipes etc. It is basicall Pigsteel 2.0, however the main idea is the same!
Here is a detailed changelog:
- Updated to 1.20.1
- All textures in the mod have been revamped thanks to Tamakii.
- Removed pigsteel ores, porkslag will now generate in their place.
- Added Porkslag, an alternative to pigsteel ores which will drop Pigsteel Chunks when mined
- Improved Pigsteel Lantern placement logic.
- Pigsteel Lanterns now zombify
- Pigsteel zombification has been completely rewritten from scratch. Now pigsteel's zombification speed can be influenced by the blocks around it
- Added "zombification_deceleration" and "zombification_acceleration" block tags to allow for influencing speed of block zombification.
- Removed pigsteel nuggets and ingots.
- Added Pigsteel Chunk and Block of Pigsteel Chunks.
- Pigsteel Chunk replaces ingots and nuggets in all pigsteel recipes where they were used before.
- Pigsteel Chunks can be smelted into iron nuggets.
- Renamed Block of Pigsteel to Refined Pigsteel, it is now crafted with 4 pigsteel chunks.
- Added Vertical Slabs as Quark Integration
- Added Pigsteel Ore to the forge:ores tag
- Cut Pigsteel Blocks now zombify with the same speed Copper oxidizes