Branchiosaur now named Melanerpeton and spawns restricted as appropriate
Palaeopedia now gives lists of biomes and data of spawns in PN biomes
Palaeopedia lists now list everything in all dimensions, not just the first dimension they appear in
Kalligrammatids now stay around Bennettites plants/flowers
Big refactor of various phialable eggs (some old blocks/items may vanish, and some old phials may no longer work)
“Progonoblattina” is now ”Progonblattina Roachoid”
The four Roachoids now drop egg items only
All other insects lay either in water or in moss/wood
Registry names of Pneumodesmus and Eoarthropleura changed to become nbt variants of a new Myriapod class
New Archive Sorter multiblock machine (no power required)
Microscope now requires RF (if that option is switched on)
Microscope now can be used to manually assign a “period” to a fossil or DNA which doesn’t have one
Submarine is now able to be equipped with storage (shulker - or others if you add to config) and has extended functionality for collecting blocks and mobs using that: see the Palaeopedia for details
You can use the Palaeopedia from within the submarine.
Palaeopedia is now opened with the “P” key (not shift/rightclick).
Addition of a raft
Plants:
Porongodendron
Doyleales
Liverwort
Girvanella (though people will think it’s a static!)
Moved Stromatolites and Thrombolites to plants as they are cyanobacteria
Beltanelliformis
Statics:
Bone worms
Brachiospongia
Choiid
Palaeodiphasia
Crumillospongia
Pirania sponge - retexture (shrink)
Arkarua - remodel
Conomedusites - remodel
Charnia - tidyup
Charniodiscus - tidyup
Hapsidophyllas - retexture
Haootia - tidyup
Parviscopa - remodel
Primocandelabrum - remodel
Micromitra Brachiopod
Eukaryotic Mat
Huainan Mat
Otavia
Lantianella
Piyuania
Xianchuania
Eocyathispongia
Fractofusus
Vendoconularia
Fedomia
Vaveliksia (replaces the actual block of the old Tribrachidium)
Yarnemia
Calyptrina
Auroralumina
Obamus
Nilpenia
Finkoella
Helicolocellus
Kuibisia
Rangea
Ernietta
Palaeopascichnid
Frondophyllas
Palaeophragmodictya
Thuchomyces
Paracharnia
Hylaecullulus
Gigarimaneta
These plants have been made 16x and/or retextured in the main mod:
(I’d like look one day at doing 32x textures for these in a respack though)
Adoketophyton
Archaefructus
Cooksonia
Foozia
Pertica
Psilophyton
Zosterophyllum
Vintage Lab Texturepack:
Updated microscope to show RF port
Added models/textures for other lab stuff (finally)
Precambrian:
Archean Desolation
Tonian Sea
Ediacaran Stromatolite Pavement
Ediacaran Shallow Reef
Ediacaran Sparse Sea
Proterozoic Rift
Ordovician:
Amendment to Bog biome to make it somewhat more plausible
NB. Prototaxites no longer occurs in Ordovician
Triassic:
Cool Temperate Forest Crags are now craggier
A new biome “Triassic Seasonal Bayou” now threads its way through the Cool Temperate Forest and Moss Meadows
Various worldgen support for Early Cretaceous dimension work
Xenacanthus moved from Carb-Triassic to Carb-Permian
Added Rogersia
Added Shizaea
Added Raw Sulphur blocks (creative only currently)
Guano has decay mechanic:
Guano balls dropped by mobs will form a pile but will be tagged to decay
Mob-dropped guano will not build layers up to a full block, but will stop at 7 layers
When a decayable pile receives a random tick, one layer will decay
If a decayable pile is added to by a player (or Guano Golem), it will become non-decayable.
Brown Clay:plus suite of smelted brick item, bricks block, stairs and slabs
Pebblestone blocks plus suite of slab, wall and stairs, with mossy variants
Submarine now has an enhanced battery option for greater speed
Sodium ingot/block/nugget (for the purposes of crafting the enhanced battery)
Two new glass doors
A whole bunch of bugs fixed and omissions patched
Mob Content:
Lusovenator
Lusotitan
Romerodus
Srianta
Gregorius
Obruchevodus
Chondrenchelys
Orestiacanthus (Male and Female)
Goodrichthys
Gansuselache (Male and Female)
Archaeothyris
Eustreptospondylus (Can fish, but does not produce raw fish)
Mooreodontus (can generate Block Eggs)
Hagenoselache
Diplodoselache (can generate block Eggs)
Stenokranio (Mostly Terrestrial)
Idmonarachne (lays eggs in logs)
Gondwanarachne (Lays eggs in logs)
Cricosaurus
Schoenesmahl (When 2 Schoenesmahl meet each other, they may dance)
Westrichus
Caridosuctor
Rhabdoderma
Phanerorhynchus
Dearc (Has a unique relaxation animation, and a preening animation)
Germanodactylus (Male and Female)
Harpactognathus
Lagosuchus (Unique Idles)
Tweaks to Existing Creatures:
Lebachacanthus - small accuracy tweak
Xenacanthus - full remodel
Paradoxides - full remodel
Acadoparadoxides - full remodel
Trimerus - full remodel
Acanthodes - full remodel, can also filter feed!
Belantsea - minor remodel
Megactenopetalus - minor remodel
Pikaia - full remodel
Selenopeltis - full remodel
IMPORTANT!!! IF YOU WANT TO RETAIN YOUR BENCHES, BRIDGES, LITTERBINS AND/OR ROPE BARRIERS, YOU NEED THE DECORATION ADD-IN FROM NOW ON: https://www.curseforge.com/minecraft/mc-mods/prehistoric-nature-decorations
Added new Jurassic dimension support (see the Jurassic Dimension mod itself for the download)
Functional changes:
---
Removed rope-barriers, bridges, benches and litterbins (blocks which can be "trimmed") into their own seperate addin mod to save on performance for the main mod
Fishing in dimensions now returns correct creatures
Taxidermies now no longer need a mount - just place them
Addition of digsite structures in the overworld
Bats and pterosaurus now produce guano
Fig logs now produce latex
Fossil filter distinguishes vertbrates from invertebrates
Resin extractor now also extracts latex and shows an animation when it is working
Adddition of rubber boots which stop you getting stuck in PN mud
Portals now connect to reverse-direction portals (i.e. to go from dimensionX to dimensionY you always use a dimensionY portal)
Fixed some spawns in Cambrian Reef biome
Improved portal textures
Various bug fixes
Removal of a bunch of items and replacing with nbt-treatment to make the mod more streamlined. You will see a message about around 250 missing entries when you update: this is fine, although you might experience some missing items in chests or inventories: sorry about that if so.
Addition of:
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Creature traps
Submarine
More advanced and interesting AI for some creatures
Some creatures now herd and many young follow adults now
Various creature re-animations and remodels
Creature diets and spawns changed: creatures now target prey based on a proper diet
Breeding items are now the same as diet items
Diet data and habitat spawning data are now accurately displayed in the Palaeopedia (which will update itself if you provide custom spawns)
Conceptual division of mobs into vertebrates and invertebrates
Fossil sorter enhancement for sorting invertebrates
Glass cases and jars now will be used only for land invertebrates/insects
Display plinth has been discontinued (use a standard mount on the now-purely-decorative plinth)
Various metal fences, sheets, doors and gates
Improved placement mechanic for glass tiles
New config option to only spawn plants in the overworld which still exist
French and Japanese language support
A gazillion bug fixes, qol improvements, tweaks, gentle massages, acupuncture sessions and regression therapy
Overworld:
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Addition of Olive Grove biome
Precambrian dimension mod:
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Addition of Hadean Creater Fields biome
Carboniferous dimension mod:
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Addition of Cool Woodland biome and slight "greening" of the Steppe biome
Permian dimension mod:
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Addition of Stony Lands and Depressions biomes
Reconfiguring of Glossopteris biome concepts in a Temperate and Cold division
Triassic dimension mod:
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Addition of Woodland, Sphenopteris and Polje biomes