- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- fix mobs not dropping any loot when `scale_loot` is turned off
- change how/when default values are used
- fix config option `scale_xp` not affecting the dropped xp
- remove unnecessary synced mob data
- create additional option for scaling health, attack damage or movement speed
- port to 1.20.6
- use vanilla minecraft attribute for scaling
- possible range of min and max values adjusted to [0.0625, 16.0]
- `/random_mob_sizes config show` no longer directly opens the config
- clicking on the underlined filename will now copy the file path to the clipboard
- port to 1.20.6
- use vanilla minecraft attribute for scaling
- possible range of min and max values adjusted to [0.0625, 16.0]
- `/random_mob_sizes config show` no longer directly opens the config
- clicking on the underlined filename will now copy the file path to the clipboard
- port to 1.20.6
- use vanilla minecraft attribute for scaling
- possible range of min and max values adjusted to [0.0625, 16.0]
- `/random_mob_sizes config show` no longer directly opens the config
- clicking on the underlined filename will now copy the file path to the clipboard
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- random scaling is now tied to the world random
- allow scaling of mob attributes health, speed and damage
- new config format
- better overall config handling
- add new option to `gaussian` scaling
- add new scaling type `difficulty`
- allow scaling of loot and experience when the mob dies
- rename command `/mobScalings` to `/mobscalings`
see full changelog [on the GitHub](https://github.com/tristankechlo/RandomMobSizes/blob/1.20/Changelog.md)
- reduce file size of the banner
- add new command `/mobScalings` to set/remove/show the configured mob scalings
- `/mobScalings set <entity_type> <scaling>` => set static scaling for the entity type
- `/mobScalings set <entity_type> <scaling_type> <min_scaling> <max_scaling>` => set a specific scaling for the entity type
- `/mobScalings remove <entity_type>` => remove the scaling for the entity type
- `/mobScalings show` => show all configured mob scalings
- `/mobScalings show <entity_type>` => show the scaling for the entity type
- port to fabric
- add new command `/mobScalings` to set/remove/show the configured mob scalings
- `/mobScalings set <entity_type> <scaling>` => set static scaling for the entity type
- `/mobScalings set <entity_type> <scaling_type> <min_scaling> <max_scaling>` => set a specific scaling for the entity type
- `/mobScalings remove <entity_type>` => remove the scaling for the entity type
- `/mobScalings show` => show all configured mob scalings
- `/mobScalings show <entity_type>` => show the scaling for the entity type