CHANGELOG
===========
-Reduced Anurognathus speed
-Made Jaekelopterus no longer spawn in rivers
-Made Triceratops spawn in meadows
-Increased Pteranodon spawn rate
-Fixed an issue where the Spinosaurus Sail would allow players to permanently gain a swim speed boost
-Made a sitting Anurognathus not teleport
-Made all Juniper Tree features unable to generate on Bubble Columns, Lava and Stone
-Removed beta features that were accidentally included
Changelog:
==========
-Fixed a bug where in certain circumstances shearing any mob would produce mammoth fur
-Fixed multiple issues with the Ammonite in 1.20.1/1.21.1 versions where it would be immobile and drown in water, alongside not yielding a drop in all versions
New Features:
-Flowering Azalea Bushes and Moss Patches now generate in Verdant Peaks
-Allowed the player to move vertically on the Hippocampus (this can be rebound)
-An advancement was added for obtaining the Spinosaurus Sail
-The Triceratops can now do a ram attack when mounted (this can be rebound)
-Diplocaulus now swim and hunt fish
Tweaks:
-Updated the Spinosaurus Sail model and texture
-Made Juniper and Ginkgo logs/planks act as furnace fuel
-Made the Dodo Egg go further when thrown
-Hippocampus taming particle radius was brought closer to the mob
-The Triceratops was made significantly slower
-Amargasaurus health was significantly increased
-Dolostone was added to the "Stone" tag
-Changed the Woolly Saddle recipe to be less resource intensive
-Dunkleosteus now spawn in groups of one
-Triceratops AI when tamed and untamed was updated
-Mammoth AI was updated
-Pteranodon, Dunleosteus, Triceratops and Serpopard hitboxes were updated
-Dunkleosteus and Jaekelopterus spawn rates were reduced
-The Hippocampus now uses a regular saddle rather than a Woolly Saddle
-New Baby Mammoth animations were added
-Reduced Baby Dodo shadow size
-The Baby Dodo and Harpy now look at other mobs
-Dimorphodon speed was lowered
-Upped Spinosaurus attack damage
-The Baby Dodo no longer has any drops
-The Ammonite Shell now gives more oxygen and has a lower cooldown
-The Spinosaurus Sail is now more durable
-The Triceratops and Amargasaurus are now neutral
-The Anurognathus now attacks Spiders and Cave Spiders
-Health, Knockback Resistence, and Attack Damage for most entities has been rebalanced
-Multiple entities received new biomes where they can spawn in
-Diplocaulus has new animations
-Diplocaulus received a new model
-Triceratops received a new model
-Phorusrhacos has a new animation
Bug Fixes:
-Fixed an issue where Ginkgo and Juniper Saplings would break blocks above them when grown
-Reduced blast resistance of Juniper and Ginkgo leaves
-Woolly Carpet now breaks in the same way regular carpet does when the block beneath it is broken
-You can no longer attempt to right click the Hippocampus all the time
-You can no longer attempt to right click the Mammoth all the time
-You can no longer right click with the Sickle on blocks not intended to be used with it
-Players now breathe underwater when mounting a Hippocampus
-The Y offset when riding a Hippocampus no longer leaves the player floating
-The Carnotaurus will no longer attempt to ram all the time instead of also doing close ranged attacks
-Dolostone Pillars now rotate correctly
-The Hippocampus saddle no longer clips into its face and is animated smoothly
-Ferns and Woolly Saddles can no longer be used up by Triceratops when the player is in creative mode
-Fish and Saddles can no longer be used up by the Hippocampus when the player is in creative mode
-A new animation controller has been introduced to fix issues where the Mammoth, Triceratops and Amargasaurus didn't idle
-The players arm now swings when saddling a Triceratops and Hippocampus
-Diplocaulus not being animated has been completely fixed
-Made particles not spawn mid-flight when a Dodo Egg is used
-The Diplocaulus Bucket no longer empties when the player is in creative mode
-Fixed an issue where the Triceratops could consume ferns despite being tamed
-Fixed an issue where using a shield could trigger Ankh Shield effects
-Hippocampus now drowns on land
Technical:
-Updated Version Number
-Updated Credits
-Updated/Added Internal Folders
-Added new keystrokes to support vertical Hippocampus movement and Triceratops ram
-Added new features to support Verdant Peaks generation
-Unused procedures and leftover geckolib files and animations were deleted to reduce file size
**New Features:**
-Added Mammoth Breeding
-Added Baby Mammoths
-Added a new Baby Dodo model
-Added the Hippocampus
-Added the Pteranodon
-Added the Harpy
-Added the Verdant Peaks biome
-Added a new track "Verdant Symphony"
-Added the Dolostone Blockset
-Added Juniper and Ginkgo Signs
-Added Juniper and Ginkgo Hanging Signs
-Added Juniper and Ginkgo Boats
-Added Juniper and Ginkgo Chest Boats
-Added recipes for all new blocks and items
-Added custom spawn egg textures for all spawn eggs
-Reordered the creative tab
-Implemented multiple attack animations for the Spinosaurus, Utahraptor and Therizinosaurus
-The Carnotaurus will now charge attack the player
-Bonemealing Juniper Leaves now turns them into Juniper bushes
-Added new models for skeletons blocks in the hand/hotbar
-Added a new model to correctly mirror the Jaekelopterus claw
-Added the Diplocaulus Bucket
-Added the Spinosaurus Sail
-Added multiple new Splash Texts
**Tweaks:**
-Readded the Opabinia Skeleton
-Readded the Utahraptor Skeleton (with a new model)
-Edited Mammoth AI
-Edited Jaekelopterus AI
-Edited Spinosaurus AI
-Edited Carnotaurus AI
-Edited Terror Bird AI
-Edited Dimorphodon AI
-Edited Anomalocaris AI
-Edited Ammit AI
-Made the Dimorphodon slower
-Dimorphodons now spawn in forest biomes
-The Serpopard now spawn in badlands biomes
-Made the Anurognathus slower
-Reduced Jaekelopterus Spawn Rates
-Changed Jaekelopterus Spawn Type
-Reduced Serpopard Spawn Rates
-Upped Serpopard back size
-Reduced Terror Bird Spawn Rates
-Made the Terror Bird slower
-Made the Terror Bird quicker when sprinting
-Reduced Diplocaulus Spawn rates
-Ankh Shield now loses durability when blocking
-Implemented a new Spinosaurus swimming animation
-Added a new Spinosaurus attack sound
-Added a new Spinosaurus attack animation
-Reduced Sickle attack damage
-Incrased Sickle attack speed
-Made the Jaekelopterus claw no longer stack
-Reduced mounted Triceratops movement speed
-Made Dodo's follow Juniper Berries instead of Melon Seeds
-The Dodo Egg will now spawn a Baby Dodo instead of a Dodo
**Bug Fixes:**
-Fixed Juniper and Ginkgo sapling tree generation offset
-Made it so Juniper and Ginkgo leaves placed by the world will not be persistent
-Made it so the Serpopard despawns
-Made it so all mobs not intended to spawn in caves no longer will
-Fixed the Dunkleosteus hitbox
-Drastically lowered Dodo Egg knockback
-Lowered Dodo Egg kinetic energy
-Changed the Diplocaulus model and texture
-Edited the shadow size of multiple mobs to be more accurate
-Fixed Woolly Carpet model
-Made Ginkgo Leaves appear yellow on a map
-Fixed all Juniper and Ginkgo forest tree generation
-Made it so stripping Juniper and Ginkgo logs doesn't take tool damage in creative mode
-Made it so Juniper and Ginkgo saplings can grow without the use of bonemeal
-The Jaekelopterus claw now works in the main hand, not just the off hand
-Reduced player Y offset when riding a Triceratops so they'll no longer float
-Fixed a bug where you could always right click on the Triceratops even without ferns
-Fixed a bug where water mobs swimming and idle animations would play concurrently
-Fixed a bug where Dodo's could lay eggs within blocks
-Fixed a bug where Dodo's could be tamed instead of bred
-Fixed a bug where Dodo eggs would be layed too frequently
-Removed particles from throwing the Dodo Egg
**Technical:**
-Updated Version Number
-Updated Credits
-Updated/Added Internal Folders
-Updated tags
-Added new features to support Verdant Peaks generation
-Removed previously unused Spinosaurus Sail item and replaced it with the armour variant