Shingeki no Craft (进击的巨人MOD)
Shingeki no Craft(进击的巨人MOD)始于对Minecraft指令极限的小范围测试。一年后,在社区的支持下,我充满激情地致力于在Minecraft中打造最佳的《进击的巨人》体验!
在本文中,有关此项目中包含的各种装置和生物的机制和操作的当前公共信息已被记录下来。确保安装所需的资源包以使此数据包正常运行。
但是,什么是数据包?它不就是mod吗? 数据包是在Minecraft中构建的,我使用一堆命令方块并将它们用于实际文件以做一些疯狂的事情,它们比普通的mod有更多的限制,但一旦开始使用,它们实际上更容易安装和使用。
我可以在服务器上使用吗?
是的,绝对可以。
~Fanfo.
重要提示:所需资源包
为了充分利用进击的巨人MOD,有必要安装所需的资源包。该包允许您访问各种新的精灵、音频和纹理,这对于体验此数据包至关重要。
点击此处下载资源包
在Patreon上支持此项目!
加入Discord服务器!
开始吧:
访问《进击的巨人MOD》的官方网站和维基了解更多信息!
查看进度,它们会展示您需要制作的东西线路。
配置:
使用/function snc:api/config调整游戏至您所喜欢的样子!
指令和内容创作者:
在/function snc:api/上使用任何/api指令来测试数据包!您可以使用/function snc:api/get/survey_corps/full获取一个完整的ODM。
截图:
来自Modrinth
Sea of Poppies
shingeki-no-craft-2.2.4.1.jar下载2.2.4.1+mod#Release
<h2>Mechanic</h2>
<ul>
<li>Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s</li>
<li>Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate</li>
<li>Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick</li>
</ul>
<ul>
<li>Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s</li>
<li>Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate</li>
<li>Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick</li>
</ul>
展开
版本: 2.2.4.1+mod
支持游戏: 1.21, 1.21.1
类型: Fabric
Forge
NeoForge
Release
下载次数: 147,406
Sea of Poppies
Shingeki-no-Craft_2.2.4.1.zip下载2.2.4.1#Release
<h2>Mechanic</h2>
<ul>
<li>Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s</li>
<li>Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate</li>
<li>Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick</li>
</ul>
<ul>
<li>Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s</li>
<li>Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate</li>
<li>Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick</li>
</ul>
展开
版本: 2.2.4.1
支持游戏: 1.21, 1.21.1
类型: datapack
Release
下载次数: 50,366
Sea of Poppies
shingeki-no-craft-2.2.4.jar下载2.2.4+mod#Release
<h2>Mechanic</h2>
<ul>
<li>Added: ODM Mode Selection. Right click + Sneak to toggle!</li>
<li>Added: You can only reload your ODM while standing on ground.</li>
<li>Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.</li>
<li>Added: Players can load up to 6 blades in the ODM</li>
<li>Added: Advancements for Iceburst Stone</li>
<li>Added: Advancement for "Firearms Guide"</li>
<li>Added: Gas System!</li>
<li>Added NEW Item: Iceburst Stone</li>
<li>Added: Dash when hitting with ODM</li>
<li>Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets</li>
<li>Added: Mauser a handgun that can be loaded up to 10 bullets</li>
<li>Rework: Rifle -> Carcano, now it can load up to 6 bullets</li>
<li>Added NEW Guide: Firearms</li>
<li>Added NEW advancement: Gunslinger!</li>
<li>Added NEW advancement: Mankind!</li>
<li>Added NEW advancement: Bullet Hell</li>
<li>Added NEW advancement: Sharpshooter!</li>
<li>Added: Titans now Attack Villagers!</li>
<li>Added: Scouts Hood (Assault)</li>
<li>Added: Scouts Cape (Assault)</li>
<li>Added: Scouts Harness (Assault)</li>
<li>Added: Scouts Boots (Assault)</li>
</ul>
<h2>Art</h2>
<ul>
<li>Improved: Spin Attack Model</li>
<li>Improved: ODM Blades texture and model</li>
<li>Updated: Spin Dash animation doubled sp
AikoLab
APP
— Today at 9:24 PM
eed!</li>
<li>Added NEW Sprite: Mauser Ammo</li>
<li>Added NEW Sprite: Carcano Ammo</li>
<li>Added NEW Sprite: Carbine Ammo</li>
<li>Added NEW Model: Mauser</li>
<li>Added NEW Model: Carbine</li>
<li>Updated Model for Carcano</li>
<li>Updated: Descriptions for ODM</li>
<li>Added: New sounds and Particles for Ameer</li>
<li>Added: New sounds and Particles for Valentina</li>
<li>Added: New sounds and Particles for Zwei</li>
<li>Added: New sounds and Particles for Michelle</li>
<li>Added: New sounds and Particles for Zick</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness</li>
<li>Increased Thunder Spears crafted Amount: 1 -> 2</li>
<li>Updated: ODM blades can break with Titans -> Any entity</li>
<li>Increased ODM Attack Damage: 6 -> 9</li>
<li>Increased ODM Attack Speed Damage: -0.6 -> -3.2</li>
<li>Pillager chance to spawn with: Carcano: 25%, Mauser 75%.</li>
<li>Reduced Titan Spawning: from 5% to 3% (Per second)</li>
<li>Increased interaction range when holding the gas_trigger blade from 6 to 8</li>
<li>Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather</li>
<li>Increased Scout's Armor's Protection: 0 -> 1</li>
<li>Increased Golden Mark Max Stack Size: 64 -> 99</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand</li>
<li>Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)</li>
<li>Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick</li>
<li>Performance: Moved Check to summon shifter's body from human/tick to human/trigger</li>
<li>so It's only read once</li>
<li>Performance: HP shifter_vars are updated every time HP changes instead of every tick</li>
<li>Performance: Shifter's skin now only updates when HP changes instead of every tick</li>
<li>Added: Crossbows are back!</li>
<li>Added: Bats are back!</li>
<li>Added: Leads are back!</li>
<li>Updated: Descriptions for ODM and Gas trigger</li>
<li>Updated: Introduction's Guide. Added Iceburst Stone</li>
<li>Added: Config to enable/disable ODM Gas</li>
<li>Added: Config to enable/disable Titan Global Tracking</li>
<li>Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)</li>
<li>Curse of the binding with invisible armor (Performance)</li>
<li>Changed Pure Titans attack detection: @e -> Direct reference using macros</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Titans not spawning in snow biomes</li>
<li>Fixed: Villagers won't sleep anymore after the first time</li>
<li>Fixed: Can't eat marly soldiers as armored titan</li>
<li>Fixed: Can't Respawn as shifter after dying</li>
<li>Fixed: Titans can spawn on top of villagers</li>
<li>Fixed: ODM (no blade) applying attribute damage to user</li>
<li>Fixed: Vladlen was not moving on xz axis while jumping</li>
<li>Fixed: Ameer was not dealing damage with Attack_2</li>
<li>Fixed: Particles position when a pure titan attacks a human</li>
</ul>
<ul>
<li>Added: ODM Mode Selection. Right click + Sneak to toggle!</li>
<li>Added: You can only reload your ODM while standing on ground.</li>
<li>Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.</li>
<li>Added: Players can load up to 6 blades in the ODM</li>
<li>Added: Advancements for Iceburst Stone</li>
<li>Added: Advancement for "Firearms Guide"</li>
<li>Added: Gas System!</li>
<li>Added NEW Item: Iceburst Stone</li>
<li>Added: Dash when hitting with ODM</li>
<li>Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets</li>
<li>Added: Mauser a handgun that can be loaded up to 10 bullets</li>
<li>Rework: Rifle -> Carcano, now it can load up to 6 bullets</li>
<li>Added NEW Guide: Firearms</li>
<li>Added NEW advancement: Gunslinger!</li>
<li>Added NEW advancement: Mankind!</li>
<li>Added NEW advancement: Bullet Hell</li>
<li>Added NEW advancement: Sharpshooter!</li>
<li>Added: Titans now Attack Villagers!</li>
<li>Added: Scouts Hood (Assault)</li>
<li>Added: Scouts Cape (Assault)</li>
<li>Added: Scouts Harness (Assault)</li>
<li>Added: Scouts Boots (Assault)</li>
</ul>
<h2>Art</h2>
<ul>
<li>Improved: Spin Attack Model</li>
<li>Improved: ODM Blades texture and model</li>
<li>Updated: Spin Dash animation doubled sp
AikoLab
APP
— Today at 9:24 PM
eed!</li>
<li>Added NEW Sprite: Mauser Ammo</li>
<li>Added NEW Sprite: Carcano Ammo</li>
<li>Added NEW Sprite: Carbine Ammo</li>
<li>Added NEW Model: Mauser</li>
<li>Added NEW Model: Carbine</li>
<li>Updated Model for Carcano</li>
<li>Updated: Descriptions for ODM</li>
<li>Added: New sounds and Particles for Ameer</li>
<li>Added: New sounds and Particles for Valentina</li>
<li>Added: New sounds and Particles for Zwei</li>
<li>Added: New sounds and Particles for Michelle</li>
<li>Added: New sounds and Particles for Zick</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness</li>
<li>Increased Thunder Spears crafted Amount: 1 -> 2</li>
<li>Updated: ODM blades can break with Titans -> Any entity</li>
<li>Increased ODM Attack Damage: 6 -> 9</li>
<li>Increased ODM Attack Speed Damage: -0.6 -> -3.2</li>
<li>Pillager chance to spawn with: Carcano: 25%, Mauser 75%.</li>
<li>Reduced Titan Spawning: from 5% to 3% (Per second)</li>
<li>Increased interaction range when holding the gas_trigger blade from 6 to 8</li>
<li>Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather</li>
<li>Increased Scout's Armor's Protection: 0 -> 1</li>
<li>Increased Golden Mark Max Stack Size: 64 -> 99</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand</li>
<li>Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)</li>
<li>Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick</li>
<li>Performance: Moved Check to summon shifter's body from human/tick to human/trigger</li>
<li>so It's only read once</li>
<li>Performance: HP shifter_vars are updated every time HP changes instead of every tick</li>
<li>Performance: Shifter's skin now only updates when HP changes instead of every tick</li>
<li>Added: Crossbows are back!</li>
<li>Added: Bats are back!</li>
<li>Added: Leads are back!</li>
<li>Updated: Descriptions for ODM and Gas trigger</li>
<li>Updated: Introduction's Guide. Added Iceburst Stone</li>
<li>Added: Config to enable/disable ODM Gas</li>
<li>Added: Config to enable/disable Titan Global Tracking</li>
<li>Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)</li>
<li>Curse of the binding with invisible armor (Performance)</li>
<li>Changed Pure Titans attack detection: @e -> Direct reference using macros</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Titans not spawning in snow biomes</li>
<li>Fixed: Villagers won't sleep anymore after the first time</li>
<li>Fixed: Can't eat marly soldiers as armored titan</li>
<li>Fixed: Can't Respawn as shifter after dying</li>
<li>Fixed: Titans can spawn on top of villagers</li>
<li>Fixed: ODM (no blade) applying attribute damage to user</li>
<li>Fixed: Vladlen was not moving on xz axis while jumping</li>
<li>Fixed: Ameer was not dealing damage with Attack_2</li>
<li>Fixed: Particles position when a pure titan attacks a human</li>
</ul>
展开
版本: 2.2.4+mod
支持游戏: 1.21, 1.21.1
类型: Fabric
Forge
Release
下载次数: 27,987
Sea of Poppies
Shingeki-no-Craft_2.2.4.zip下载2.2.4#Release
<h2>Mechanic</h2>
<ul>
<li>Added: ODM Mode Selection. Right click + Sneak to toggle!</li>
<li>Added: You can only reload your ODM while standing on ground.</li>
<li>Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.</li>
<li>Added: Players can load up to 6 blades in the ODM</li>
<li>Added: Advancements for Iceburst Stone</li>
<li>Added: Advancement for "Firearms Guide"</li>
<li>Added: Gas System!</li>
<li>Added NEW Item: Iceburst Stone</li>
<li>Added: Dash when hitting with ODM</li>
<li>Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets</li>
<li>Added: Mauser a handgun that can be loaded up to 10 bullets</li>
<li>Rework: Rifle -> Carcano, now it can load up to 6 bullets</li>
<li>Added NEW Guide: Firearms</li>
<li>Added NEW advancement: Gunslinger!</li>
<li>Added NEW advancement: Mankind!</li>
<li>Added NEW advancement: Bullet Hell</li>
<li>Added NEW advancement: Sharpshooter!</li>
<li>Added: Titans now Attack Villagers!</li>
<li>Added: Scouts Hood (Assault)</li>
<li>Added: Scouts Cape (Assault)</li>
<li>Added: Scouts Harness (Assault)</li>
<li>Added: Scouts Boots (Assault)</li>
</ul>
<h2>Art</h2>
<ul>
<li>Improved: Spin Attack Model</li>
<li>Improved: ODM Blades texture and model</li>
<li>Updated: Spin Dash animation doubled sp
AikoLab
APP
— Today at 9:24 PM
eed!</li>
<li>Added NEW Sprite: Mauser Ammo</li>
<li>Added NEW Sprite: Carcano Ammo</li>
<li>Added NEW Sprite: Carbine Ammo</li>
<li>Added NEW Model: Mauser</li>
<li>Added NEW Model: Carbine</li>
<li>Updated Model for Carcano</li>
<li>Updated: Descriptions for ODM</li>
<li>Added: New sounds and Particles for Ameer</li>
<li>Added: New sounds and Particles for Valentina</li>
<li>Added: New sounds and Particles for Zwei</li>
<li>Added: New sounds and Particles for Michelle</li>
<li>Added: New sounds and Particles for Zick</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness</li>
<li>Increased Thunder Spears crafted Amount: 1 -> 2</li>
<li>Updated: ODM blades can break with Titans -> Any entity</li>
<li>Increased ODM Attack Damage: 6 -> 9</li>
<li>Increased ODM Attack Speed Damage: -0.6 -> -3.2</li>
<li>Pillager chance to spawn with: Carcano: 25%, Mauser 75%.</li>
<li>Reduced Titan Spawning: from 5% to 3% (Per second)</li>
<li>Increased interaction range when holding the gas_trigger blade from 6 to 8</li>
<li>Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather</li>
<li>Increased Scout's Armor's Protection: 0 -> 1</li>
<li>Increased Golden Mark Max Stack Size: 64 -> 99</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand</li>
<li>Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)</li>
<li>Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick</li>
<li>Performance: Moved Check to summon shifter's body from human/tick to human/trigger</li>
<li>so It's only read once</li>
<li>Performance: HP shifter_vars are updated every time HP changes instead of every tick</li>
<li>Performance: Shifter's skin now only updates when HP changes instead of every tick</li>
<li>Added: Crossbows are back!</li>
<li>Added: Bats are back!</li>
<li>Added: Leads are back!</li>
<li>Updated: Descriptions for ODM and Gas trigger</li>
<li>Updated: Introduction's Guide. Added Iceburst Stone</li>
<li>Added: Config to enable/disable ODM Gas</li>
<li>Added: Config to enable/disable Titan Global Tracking</li>
<li>Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)</li>
<li>Curse of the binding with invisible armor (Performance)</li>
<li>Changed Pure Titans attack detection: @e -> Direct reference using macros</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Titans not spawning in snow biomes</li>
<li>Fixed: Villagers won't sleep anymore after the first time</li>
<li>Fixed: Can't eat marly soldiers as armored titan</li>
<li>Fixed: Can't Respawn as shifter after dying</li>
<li>Fixed: Titans can spawn on top of villagers</li>
<li>Fixed: ODM (no blade) applying attribute damage to user</li>
<li>Fixed: Vladlen was not moving on xz axis while jumping</li>
<li>Fixed: Ameer was not dealing damage with Attack_2</li>
<li>Fixed: Particles position when a pure titan attacks a human</li>
</ul>
<ul>
<li>Added: ODM Mode Selection. Right click + Sneak to toggle!</li>
<li>Added: You can only reload your ODM while standing on ground.</li>
<li>Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.</li>
<li>Added: Players can load up to 6 blades in the ODM</li>
<li>Added: Advancements for Iceburst Stone</li>
<li>Added: Advancement for "Firearms Guide"</li>
<li>Added: Gas System!</li>
<li>Added NEW Item: Iceburst Stone</li>
<li>Added: Dash when hitting with ODM</li>
<li>Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets</li>
<li>Added: Mauser a handgun that can be loaded up to 10 bullets</li>
<li>Rework: Rifle -> Carcano, now it can load up to 6 bullets</li>
<li>Added NEW Guide: Firearms</li>
<li>Added NEW advancement: Gunslinger!</li>
<li>Added NEW advancement: Mankind!</li>
<li>Added NEW advancement: Bullet Hell</li>
<li>Added NEW advancement: Sharpshooter!</li>
<li>Added: Titans now Attack Villagers!</li>
<li>Added: Scouts Hood (Assault)</li>
<li>Added: Scouts Cape (Assault)</li>
<li>Added: Scouts Harness (Assault)</li>
<li>Added: Scouts Boots (Assault)</li>
</ul>
<h2>Art</h2>
<ul>
<li>Improved: Spin Attack Model</li>
<li>Improved: ODM Blades texture and model</li>
<li>Updated: Spin Dash animation doubled sp
AikoLab
APP
— Today at 9:24 PM
eed!</li>
<li>Added NEW Sprite: Mauser Ammo</li>
<li>Added NEW Sprite: Carcano Ammo</li>
<li>Added NEW Sprite: Carbine Ammo</li>
<li>Added NEW Model: Mauser</li>
<li>Added NEW Model: Carbine</li>
<li>Updated Model for Carcano</li>
<li>Updated: Descriptions for ODM</li>
<li>Added: New sounds and Particles for Ameer</li>
<li>Added: New sounds and Particles for Valentina</li>
<li>Added: New sounds and Particles for Zwei</li>
<li>Added: New sounds and Particles for Michelle</li>
<li>Added: New sounds and Particles for Zick</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness</li>
<li>Increased Thunder Spears crafted Amount: 1 -> 2</li>
<li>Updated: ODM blades can break with Titans -> Any entity</li>
<li>Increased ODM Attack Damage: 6 -> 9</li>
<li>Increased ODM Attack Speed Damage: -0.6 -> -3.2</li>
<li>Pillager chance to spawn with: Carcano: 25%, Mauser 75%.</li>
<li>Reduced Titan Spawning: from 5% to 3% (Per second)</li>
<li>Increased interaction range when holding the gas_trigger blade from 6 to 8</li>
<li>Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather</li>
<li>Increased Scout's Armor's Protection: 0 -> 1</li>
<li>Increased Golden Mark Max Stack Size: 64 -> 99</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand</li>
<li>Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)</li>
<li>Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick</li>
<li>Performance: Moved Check to summon shifter's body from human/tick to human/trigger</li>
<li>so It's only read once</li>
<li>Performance: HP shifter_vars are updated every time HP changes instead of every tick</li>
<li>Performance: Shifter's skin now only updates when HP changes instead of every tick</li>
<li>Added: Crossbows are back!</li>
<li>Added: Bats are back!</li>
<li>Added: Leads are back!</li>
<li>Updated: Descriptions for ODM and Gas trigger</li>
<li>Updated: Introduction's Guide. Added Iceburst Stone</li>
<li>Added: Config to enable/disable ODM Gas</li>
<li>Added: Config to enable/disable Titan Global Tracking</li>
<li>Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)</li>
<li>Curse of the binding with invisible armor (Performance)</li>
<li>Changed Pure Titans attack detection: @e -> Direct reference using macros</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Titans not spawning in snow biomes</li>
<li>Fixed: Villagers won't sleep anymore after the first time</li>
<li>Fixed: Can't eat marly soldiers as armored titan</li>
<li>Fixed: Can't Respawn as shifter after dying</li>
<li>Fixed: Titans can spawn on top of villagers</li>
<li>Fixed: ODM (no blade) applying attribute damage to user</li>
<li>Fixed: Vladlen was not moving on xz axis while jumping</li>
<li>Fixed: Ameer was not dealing damage with Attack_2</li>
<li>Fixed: Particles position when a pure titan attacks a human</li>
</ul>
展开
版本: 2.2.4
支持游戏: 1.21, 1.21.1
类型: datapack
Release
下载次数: 1,770
Support with Hope's ODM Gear (Mod)
shingeki-no-craft-2.2.3.jar下载2.2.3+mod#Release
<h2>Balance</h2>
<ul>
<li>Increased ODM range: 42 > 45.5</li>
<li>Increased ODM hook speed a 1.4%</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM duping and breaking leads</li>
<li>Fixed: ODM Not dissapears when a player leaves the world</li>
</ul>
<ul>
<li>Increased ODM range: 42 > 45.5</li>
<li>Increased ODM hook speed a 1.4%</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM duping and breaking leads</li>
<li>Fixed: ODM Not dissapears when a player leaves the world</li>
</ul>
展开
版本: 2.2.3+mod
支持游戏: 1.21, 1.21.1
类型: Fabric
Forge
Release
下载次数: 18,297
Support with Hope's ODM Gear (Datapack)
Shingeki-no-Craft_2.2.3_1.21.zip下载2.2.3#Release
<h2>Balance</h2>
<ul>
<li>Increased ODM range: 42 > 45.5</li>
<li>Increased ODM hook speed a 1.4%</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM duping and breaking leads</li>
<li>Fixed: ODM Not dissapears when a player leaves the world</li>
</ul>
<ul>
<li>Increased ODM range: 42 > 45.5</li>
<li>Increased ODM hook speed a 1.4%</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM duping and breaking leads</li>
<li>Fixed: ODM Not dissapears when a player leaves the world</li>
</ul>
展开
版本: 2.2.3
支持游戏: 1.21, 1.21.1
类型: datapack
Release
下载次数: 2,765
Support with Hope's ODM Gear (Mod)
shingeki-no-craft-2.2.2.jar下载2.2.2+mod#Beta
<h2>Mechanic</h2>
<ul>
<li><b>Added: Support with Hope's ODM Gear Addon!</b></li>
<li>Odm wires now return to the player</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Better Feedback to ODM</li>
<li>Added: Visual hooks to ODM wires</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Ported SnC to 1.21!</li>
<li>Entity Arrow has been changed for Spectral Arrow (Performance)</li>
<li>ODM's main function moved to datadriven enchantments (Performance)</li>
<li>Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)</li>
<li>Rework: Beast Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Armored Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Attack Titan is now on Animated Java 1.0 (Performance)</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Decreased ODM hooks range: Infinite > 40 blocks aprox</li>
<li>Added levitation for 1 second each time player throw the hooks</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Thunder Spears wrong model</li>
<li>Fixed: Scale attribute not reset when death</li>
<li>Fixed: Thunder Spears not being released in some cases</li>
</ul>
<ul>
<li><b>Added: Support with Hope's ODM Gear Addon!</b></li>
<li>Odm wires now return to the player</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Better Feedback to ODM</li>
<li>Added: Visual hooks to ODM wires</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Ported SnC to 1.21!</li>
<li>Entity Arrow has been changed for Spectral Arrow (Performance)</li>
<li>ODM's main function moved to datadriven enchantments (Performance)</li>
<li>Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)</li>
<li>Rework: Beast Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Armored Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Attack Titan is now on Animated Java 1.0 (Performance)</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Decreased ODM hooks range: Infinite > 40 blocks aprox</li>
<li>Added levitation for 1 second each time player throw the hooks</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Thunder Spears wrong model</li>
<li>Fixed: Scale attribute not reset when death</li>
<li>Fixed: Thunder Spears not being released in some cases</li>
</ul>
展开
版本: 2.2.2+mod
支持游戏: 1.21, 1.21.1
类型: Fabric
Forge
Beta
下载次数: 2,999
Support with Hope's ODM Gear (Datapack)
Shingeki-no-Craft_2.2.2_1.21.zip下载2.2.2#Beta
<h2>Mechanic</h2>
<ul>
<li><b>Added: Support with Hope's ODM Gear Addon!</b></li>
<li>Odm wires now return to the player</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Better Feedback to ODM</li>
<li>Added: Visual hooks to ODM wires</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Ported SnC to 1.21!</li>
<li>Entity Arrow has been changed for Spectral Arrow (Performance)</li>
<li>ODM's main function moved to datadriven enchantments (Performance)</li>
<li>Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)</li>
<li>Rework: Beast Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Armored Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Attack Titan is now on Animated Java 1.0 (Performance)</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Decreased ODM hooks range: Infinite > 40 blocks aprox</li>
<li>Added levitation for 1 second each time player throw the hooks</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Thunder Spears wrong model</li>
<li>Fixed: Scale attribute not reset when death</li>
<li>Fixed: Thunder Spears not being released in some cases</li>
</ul>
<ul>
<li><b>Added: Support with Hope's ODM Gear Addon!</b></li>
<li>Odm wires now return to the player</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Better Feedback to ODM</li>
<li>Added: Visual hooks to ODM wires</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Ported SnC to 1.21!</li>
<li>Entity Arrow has been changed for Spectral Arrow (Performance)</li>
<li>ODM's main function moved to datadriven enchantments (Performance)</li>
<li>Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)</li>
<li>Rework: Beast Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Armored Titan is now on Animated Java 1.0 (Performance)</li>
<li>Rework: Attack Titan is now on Animated Java 1.0 (Performance)</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Decreased ODM hooks range: Infinite > 40 blocks aprox</li>
<li>Added levitation for 1 second each time player throw the hooks</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Thunder Spears wrong model</li>
<li>Fixed: Scale attribute not reset when death</li>
<li>Fixed: Thunder Spears not being released in some cases</li>
</ul>
展开
版本: 2.2.2
支持游戏: 1.21, 1.21.1
类型: datapack
Beta
下载次数: 1,034
The Armored Titan (Mod)
shingeki-no-craft-2.2.1.jar下载2.2.1+mod#Release
<h2>Bugfix</h2>
<ul>
<li>Armor Titan wasn't spawning naturally</li>
</ul>
<ul>
<li>Armor Titan wasn't spawning naturally</li>
</ul>
展开
版本: 2.2.1+mod
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Forge
Release
下载次数: 25,132
The Armored Titan (Datapack)
Shingeki-no-Craft_2.2.1.zip下载2.2.1#Release
<h2>Bugfix</h2>
<ul>
<li>Armor Titan wasn't spawning naturally</li>
</ul>
<ul>
<li>Armor Titan wasn't spawning naturally</li>
</ul>
展开
版本: 2.2.1
支持游戏: 1.20.5, 1.20.6
类型: datapack
Release
下载次数: 8,464
2.2 The Armored Titan (Mod)
shingeki-no-craft-2.2.jar下载2.2+mod#Release
<h2>Mechanic</h2>
<ul>
<li>Added: Player is invulnerable in human form when transformation starts</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Project version</li>
<li>Fixed: Pure Titans can't use abilities</li>
<li>Fixed: When you turn in mindless, it starts attacking you.</li>
<li>Fixed: Colossal Titan can walk while using 'Wall Breaker'</li>
</ul>
<ul>
<li>Added: Player is invulnerable in human form when transformation starts</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Project version</li>
<li>Fixed: Pure Titans can't use abilities</li>
<li>Fixed: When you turn in mindless, it starts attacking you.</li>
<li>Fixed: Colossal Titan can walk while using 'Wall Breaker'</li>
</ul>
展开
版本: 2.2+mod
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Forge
Release
下载次数: 1,534
2.2 The Armored Titan (Datapack)
Shingeki-no-Craft_2.2.zip下载2.2#Release
<h2>Mechanic</h2>
<ul>
<li>Added: Player is invulnerable in human form when transformation starts</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Project version</li>
<li>Fixed: Pure Titans can't use abilities</li>
<li>Fixed: When you turn in mindless, it starts attacking you.</li>
<li>Fixed: Colossal Titan can walk while using 'Wall Breaker'</li>
</ul>
<ul>
<li>Added: Player is invulnerable in human form when transformation starts</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: Project version</li>
<li>Fixed: Pure Titans can't use abilities</li>
<li>Fixed: When you turn in mindless, it starts attacking you.</li>
<li>Fixed: Colossal Titan can walk while using 'Wall Breaker'</li>
</ul>
展开
版本: 2.2
支持游戏: 1.20.5, 1.20.6
类型: datapack
Release
下载次数: 703
2.1.4.1 The Armored Titan (Mod)
shingeki-no-craft-2.1.4.1.jar下载2.1.4.1+mod#Beta
<h2>Bugfix</h2>
<ul>
<li>Fixed: Shifters Finder doesn't have gold color on Armored's Titan section.</li>
<li>Fixed: Shifters not dropping inventory when using instant evaporation.</li>
<li>Fixed: Thunder Spears making "shoot" sound when a player only has one.</li>
<li>Fixed: Ranks name not being updated on the chat message.</li>
<li>Fixed: Fixed: Colossal Titan can move while using 'Heat Wave'.</li>
</ul>
<ul>
<li>Fixed: Shifters Finder doesn't have gold color on Armored's Titan section.</li>
<li>Fixed: Shifters not dropping inventory when using instant evaporation.</li>
<li>Fixed: Thunder Spears making "shoot" sound when a player only has one.</li>
<li>Fixed: Ranks name not being updated on the chat message.</li>
<li>Fixed: Fixed: Colossal Titan can move while using 'Heat Wave'.</li>
</ul>
展开
版本: 2.1.4.1+mod
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Forge
Beta
下载次数: 1,458
2.1.4.1 The Armored Titan (Datapack)
Shingeki-no-Craft_2.1.4.1.zip下载2.1.4.1#Beta
<h2>Bugfix</h2>
<ul>
<li>Fixed: Shifters Finder doesn't have gold color on Armored's Titan section.</li>
<li>Fixed: Shifters not dropping inventory when using instant evaporation.</li>
<li>Fixed: Thunder Spears making "shoot" sound when a player only has one.</li>
<li>Fixed: Ranks name not being updated on the chat message.</li>
<li>Fixed: Fixed: Colossal Titan can move while using 'Heat Wave'.</li>
</ul>
<ul>
<li>Fixed: Shifters Finder doesn't have gold color on Armored's Titan section.</li>
<li>Fixed: Shifters not dropping inventory when using instant evaporation.</li>
<li>Fixed: Thunder Spears making "shoot" sound when a player only has one.</li>
<li>Fixed: Ranks name not being updated on the chat message.</li>
<li>Fixed: Fixed: Colossal Titan can move while using 'Heat Wave'.</li>
</ul>
展开
版本: 2.1.4.1
支持游戏: 1.20.5, 1.20.6
类型: datapack
Beta
下载次数: 639
2.1.4 The Armored Titan (Mod)
shingeki-no-craft-2.1.4.jar下载2.1.4+mod#Beta
<h2>Mechanic</h2>
<ul>
<li>Added: Lightning bolts when a titan spawns now shake the camera</li>
<li>Added: Armor Mask to the Wandering Trader table</li>
<li>Added: You can equip the turrets/barrels only by having them on the hotbar</li>
<li>Added: Ability to grab villagers/players to consume as the Beast Titan</li>
<li>Added: Slap ability to the Beast Titan to push titans away</li>
<li>Added: ODM doesn't release hooks if the player is injured</li>
<li>Added: Cannon shells shake the ground when they land</li>
<li>Armor Titan hardening starts to crumble when the armor gets damaged</li>
<li>Added: Combat and Utility mode for Armor Titan!</li>
<li>NEW Thunder Spears system, they break any hardening!</li>
<li>Added: Injured State now applies blindness</li>
<li>Added: Armored Titan Mask!</li>
<li>Added: Players trigger their shifters when entering the "injured state" if they have enough energy</li>
<li>Improved: Shifter's Knockback System!</li>
<li>Added: Inventory no longer gets dropped to the ground when unshifting</li>
<li>Added: Any player can be chained using handcuffs now!</li>
<li>Added: Unique keys to handcuffs</li>
<li>Added: Handcuff keys can be eaten</li>
<li>Added: Armor Titan Decay!</li>
<li>Added: Handcuffed players can try to escape by hurting themselves</li>
<li>Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!</li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
<li>Added: New transform animation for shifters</li>
</ul>
<h2>Art</h2>
<ul>
<li>NEW: Thunder spears model</li>
<li>NEW: Thunder Spears Particles and Sound Effects</li>
<li>Added: Sounds and better feedback when reloading the cannon</li>
<li>Added: Armor Titan Born</li>
<li>Updated: Scout's Uniform (Must be crafted again)</li>
<li>Added: Armor Titan Iron Fist!</li>
<li>Added: Armored Titan Charge Ability!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased: Energy required to instantly disappear a titan's body from 180 to 360</li>
<li>Removed Ability: The Slam of the Lefties (Cart Titan)</li>
<li>Decreased: Cart Titan's height from 6 blocks to 5</li>
<li>Villagers no longer die from old age</li>
<li>Removed: Shingeki no Craft "Bee" system (Villager x Villager)</li>
<li>Reduced: Particles when a player has Attack Titan and Royal Blood</li>
<li>Reduced: Damage when using parry</li>
<li>Added Ability: Jumping Queen! (Cart Titan)</li>
<li>Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7</li>
<li>Added: Any player can be handcuffed!</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)</li>
<li>Added: Config to disable Titan Shifter griefing</li>
<li>Increased: Hitbox for the Beast Titan</li>
<li>Optimized: Lineage system</li>
<li>Added: Colossal Explosion (And passive) to shifter's griefing config</li>
<li>Added: Config to disable "Trigger Transform"</li>
<li>Moved: Beast Titan grab/hold/throw to match knockback system projectiles!</li>
<li>Reworked: Handcuffs System!</li>
<li>Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM Hooks not being attached to the ground</li>
<li>Fixed: Player can take its model when using the spin attack</li>
<li>Fixed: Thunder Spears were only being shot from the right side</li>
<li>Fixed: Shifters can go through walls when spamming left shift</li>
<li>Fixed: You can't make babies with Julian</li>
<li>Fixed: If you shift while riding an entity, your body gets teleported to the sky</li>
<li>Fixed: Cannons don't kill titans or deal any damage</li>
<li>Fixed: Walls were not generating properly on flat worlds</li>
<li>Fixed: Players were losing all the syringes at once</li>
<li>Fixed: Unable to inject food or drinks</li>
<li>Fixed: Shifters' regeneration was not affecting main health</li>
<li>Fixed: When a shifter ran out of energy, items stayed in the inventory</li>
<li>Moved: Bite's Attack for all shifters to Hotbar[0]</li>
<li>Fixed: Thunder Spears were not applying damage</li>
<li>Changed: Vehicle Camel to Skeleton_horse for Cart Titan</li>
<li>Fixed: Cart Titan turrets were not rotating when not being used by a player</li>
<li>Fixed: When dropped, the invitation letter disappears</li>
<li>Fixed: Julian couldn't have children</li>
<li>Fixed: Invisible bats</li>
<li>Fixed: Cart Titan was making step sounds even in the air</li>
<li>Fixed: Cods were spawning with no limit on village biomes</li>
<li>Fixed: Cart gets damaged by turrets</li>
<li>Fixed: Colossal Titan passive explosion was not being triggered</li>
<li>Fixed: Colossal Titan walking animation loop</li>
<li>Fixed: Cannon was not dropping items when removed</li>
<li>Fixed: Shifters no longer duplicate inventories</li>
<li>Fixed: Player hurt sounds were silent</li>
<li>Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled</li>
<li>Fixed: Spin attack was not dealing damage to pure titans</li>
<li>Fixed: Wandering traders were not removing the tent when leaving</li>
<li>Fixed: Flares were not displaying colors</li>
<li>Fixed: Beast Titan was duplicating items</li>
<li>Fixed: Cart Titan applied "shake" effect to turrets, dismounting them</li>
</ul>
<ul>
<li>Added: Lightning bolts when a titan spawns now shake the camera</li>
<li>Added: Armor Mask to the Wandering Trader table</li>
<li>Added: You can equip the turrets/barrels only by having them on the hotbar</li>
<li>Added: Ability to grab villagers/players to consume as the Beast Titan</li>
<li>Added: Slap ability to the Beast Titan to push titans away</li>
<li>Added: ODM doesn't release hooks if the player is injured</li>
<li>Added: Cannon shells shake the ground when they land</li>
<li>Armor Titan hardening starts to crumble when the armor gets damaged</li>
<li>Added: Combat and Utility mode for Armor Titan!</li>
<li>NEW Thunder Spears system, they break any hardening!</li>
<li>Added: Injured State now applies blindness</li>
<li>Added: Armored Titan Mask!</li>
<li>Added: Players trigger their shifters when entering the "injured state" if they have enough energy</li>
<li>Improved: Shifter's Knockback System!</li>
<li>Added: Inventory no longer gets dropped to the ground when unshifting</li>
<li>Added: Any player can be chained using handcuffs now!</li>
<li>Added: Unique keys to handcuffs</li>
<li>Added: Handcuff keys can be eaten</li>
<li>Added: Armor Titan Decay!</li>
<li>Added: Handcuffed players can try to escape by hurting themselves</li>
<li>Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!</li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
<li>Added: New transform animation for shifters</li>
</ul>
<h2>Art</h2>
<ul>
<li>NEW: Thunder spears model</li>
<li>NEW: Thunder Spears Particles and Sound Effects</li>
<li>Added: Sounds and better feedback when reloading the cannon</li>
<li>Added: Armor Titan Born</li>
<li>Updated: Scout's Uniform (Must be crafted again)</li>
<li>Added: Armor Titan Iron Fist!</li>
<li>Added: Armored Titan Charge Ability!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased: Energy required to instantly disappear a titan's body from 180 to 360</li>
<li>Removed Ability: The Slam of the Lefties (Cart Titan)</li>
<li>Decreased: Cart Titan's height from 6 blocks to 5</li>
<li>Villagers no longer die from old age</li>
<li>Removed: Shingeki no Craft "Bee" system (Villager x Villager)</li>
<li>Reduced: Particles when a player has Attack Titan and Royal Blood</li>
<li>Reduced: Damage when using parry</li>
<li>Added Ability: Jumping Queen! (Cart Titan)</li>
<li>Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7</li>
<li>Added: Any player can be handcuffed!</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)</li>
<li>Added: Config to disable Titan Shifter griefing</li>
<li>Increased: Hitbox for the Beast Titan</li>
<li>Optimized: Lineage system</li>
<li>Added: Colossal Explosion (And passive) to shifter's griefing config</li>
<li>Added: Config to disable "Trigger Transform"</li>
<li>Moved: Beast Titan grab/hold/throw to match knockback system projectiles!</li>
<li>Reworked: Handcuffs System!</li>
<li>Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM Hooks not being attached to the ground</li>
<li>Fixed: Player can take its model when using the spin attack</li>
<li>Fixed: Thunder Spears were only being shot from the right side</li>
<li>Fixed: Shifters can go through walls when spamming left shift</li>
<li>Fixed: You can't make babies with Julian</li>
<li>Fixed: If you shift while riding an entity, your body gets teleported to the sky</li>
<li>Fixed: Cannons don't kill titans or deal any damage</li>
<li>Fixed: Walls were not generating properly on flat worlds</li>
<li>Fixed: Players were losing all the syringes at once</li>
<li>Fixed: Unable to inject food or drinks</li>
<li>Fixed: Shifters' regeneration was not affecting main health</li>
<li>Fixed: When a shifter ran out of energy, items stayed in the inventory</li>
<li>Moved: Bite's Attack for all shifters to Hotbar[0]</li>
<li>Fixed: Thunder Spears were not applying damage</li>
<li>Changed: Vehicle Camel to Skeleton_horse for Cart Titan</li>
<li>Fixed: Cart Titan turrets were not rotating when not being used by a player</li>
<li>Fixed: When dropped, the invitation letter disappears</li>
<li>Fixed: Julian couldn't have children</li>
<li>Fixed: Invisible bats</li>
<li>Fixed: Cart Titan was making step sounds even in the air</li>
<li>Fixed: Cods were spawning with no limit on village biomes</li>
<li>Fixed: Cart gets damaged by turrets</li>
<li>Fixed: Colossal Titan passive explosion was not being triggered</li>
<li>Fixed: Colossal Titan walking animation loop</li>
<li>Fixed: Cannon was not dropping items when removed</li>
<li>Fixed: Shifters no longer duplicate inventories</li>
<li>Fixed: Player hurt sounds were silent</li>
<li>Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled</li>
<li>Fixed: Spin attack was not dealing damage to pure titans</li>
<li>Fixed: Wandering traders were not removing the tent when leaving</li>
<li>Fixed: Flares were not displaying colors</li>
<li>Fixed: Beast Titan was duplicating items</li>
<li>Fixed: Cart Titan applied "shake" effect to turrets, dismounting them</li>
</ul>
展开
版本: 2.1.4+mod
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Forge
Beta
下载次数: 1,428
2.1.4 The Armored Titan (Datapack)
Shingeki-no-Craft_2.1.4.zip下载2.1.4#Beta
<h2>Mechanic</h2>
<ul>
<li>Added: Lightning bolts when a titan spawns now shake the camera</li>
<li>Added: Armor Mask to the Wandering Trader table</li>
<li>Added: You can equip the turrets/barrels only by having them on the hotbar</li>
<li>Added: Ability to grab villagers/players to consume as the Beast Titan</li>
<li>Added: Slap ability to the Beast Titan to push titans away</li>
<li>Added: ODM doesn't release hooks if the player is injured</li>
<li>Added: Cannon shells shake the ground when they land</li>
<li>Armor Titan hardening starts to crumble when the armor gets damaged</li>
<li>Added: Combat and Utility mode for Armor Titan!</li>
<li>NEW Thunder Spears system, they break any hardening!</li>
<li>Added: Injured State now applies blindness</li>
<li>Added: Armored Titan Mask!</li>
<li>Added: Players trigger their shifters when entering the "injured state" if they have enough energy</li>
<li>Improved: Shifter's Knockback System!</li>
<li>Added: Inventory no longer gets dropped to the ground when unshifting</li>
<li>Added: Any player can be chained using handcuffs now!</li>
<li>Added: Unique keys to handcuffs</li>
<li>Added: Handcuff keys can be eaten</li>
<li>Added: Armor Titan Decay!</li>
<li>Added: Handcuffed players can try to escape by hurting themselves</li>
<li>Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!</li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
<li>Added: New transform animation for shifters</li>
</ul>
<h2>Art</h2>
<ul>
<li>NEW: Thunder spears model</li>
<li>NEW: Thunder Spears Particles and Sound Effects</li>
<li>Added: Sounds and better feedback when reloading the cannon</li>
<li>Added: Armor Titan Born</li>
<li>Updated: Scout's Uniform (Must be crafted again)</li>
<li>Added: Armor Titan Iron Fist!</li>
<li>Added: Armored Titan Charge Ability!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased: Energy required to instantly disappear a titan's body from 180 to 360</li>
<li>Removed Ability: The Slam of the Lefties (Cart Titan)</li>
<li>Decreased: Cart Titan's height from 6 blocks to 5</li>
<li>Villagers no longer die from old age</li>
<li>Removed: Shingeki no Craft "Bee" system (Villager x Villager)</li>
<li>Reduced: Particles when a player has Attack Titan and Royal Blood</li>
<li>Reduced: Damage when using parry</li>
<li>Added Ability: Jumping Queen! (Cart Titan)</li>
<li>Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7</li>
<li>Added: Any player can be handcuffed!</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)</li>
<li>Added: Config to disable Titan Shifter griefing</li>
<li>Increased: Hitbox for the Beast Titan</li>
<li>Optimized: Lineage system</li>
<li>Added: Colossal Explosion (And passive) to shifter's griefing config</li>
<li>Added: Config to disable "Trigger Transform"</li>
<li>Moved: Beast Titan grab/hold/throw to match knockback system projectiles!</li>
<li>Reworked: Handcuffs System!</li>
<li>Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM Hooks not being attached to the ground</li>
<li>Fixed: Player can take its model when using the spin attack</li>
<li>Fixed: Thunder Spears were only being shot from the right side</li>
<li>Fixed: Shifters can go through walls when spamming left shift</li>
<li>Fixed: You can't make babies with Julian</li>
<li>Fixed: If you shift while riding an entity, your body gets teleported to the sky</li>
<li>Fixed: Cannons don't kill titans or deal any damage</li>
<li>Fixed: Walls were not generating properly on flat worlds</li>
<li>Fixed: Players were losing all the syringes at once</li>
<li>Fixed: Unable to inject food or drinks</li>
<li>Fixed: Shifters' regeneration was not affecting main health</li>
<li>Fixed: When a shifter ran out of energy, items stayed in the inventory</li>
<li>Moved: Bite's Attack for all shifters to Hotbar[0]</li>
<li>Fixed: Thunder Spears were not applying damage</li>
<li>Changed: Vehicle Camel to Skeleton_horse for Cart Titan</li>
<li>Fixed: Cart Titan turrets were not rotating when not being used by a player</li>
<li>Fixed: When dropped, the invitation letter disappears</li>
<li>Fixed: Julian couldn't have children</li>
<li>Fixed: Invisible bats</li>
<li>Fixed: Cart Titan was making step sounds even in the air</li>
<li>Fixed: Cods were spawning with no limit on village biomes</li>
<li>Fixed: Cart gets damaged by turrets</li>
<li>Fixed: Colossal Titan passive explosion was not being triggered</li>
<li>Fixed: Colossal Titan walking animation loop</li>
<li>Fixed: Cannon was not dropping items when removed</li>
<li>Fixed: Shifters no longer duplicate inventories</li>
<li>Fixed: Player hurt sounds were silent</li>
<li>Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled</li>
<li>Fixed: Spin attack was not dealing damage to pure titans</li>
<li>Fixed: Wandering traders were not removing the tent when leaving</li>
<li>Fixed: Flares were not displaying colors</li>
<li>Fixed: Beast Titan was duplicating items</li>
<li>Fixed: Cart Titan applied "shake" effect to turrets, dismounting them</li>
</ul>
<ul>
<li>Added: Lightning bolts when a titan spawns now shake the camera</li>
<li>Added: Armor Mask to the Wandering Trader table</li>
<li>Added: You can equip the turrets/barrels only by having them on the hotbar</li>
<li>Added: Ability to grab villagers/players to consume as the Beast Titan</li>
<li>Added: Slap ability to the Beast Titan to push titans away</li>
<li>Added: ODM doesn't release hooks if the player is injured</li>
<li>Added: Cannon shells shake the ground when they land</li>
<li>Armor Titan hardening starts to crumble when the armor gets damaged</li>
<li>Added: Combat and Utility mode for Armor Titan!</li>
<li>NEW Thunder Spears system, they break any hardening!</li>
<li>Added: Injured State now applies blindness</li>
<li>Added: Armored Titan Mask!</li>
<li>Added: Players trigger their shifters when entering the "injured state" if they have enough energy</li>
<li>Improved: Shifter's Knockback System!</li>
<li>Added: Inventory no longer gets dropped to the ground when unshifting</li>
<li>Added: Any player can be chained using handcuffs now!</li>
<li>Added: Unique keys to handcuffs</li>
<li>Added: Handcuff keys can be eaten</li>
<li>Added: Armor Titan Decay!</li>
<li>Added: Handcuffed players can try to escape by hurting themselves</li>
<li>Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!</li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
<li>Added: New transform animation for shifters</li>
</ul>
<h2>Art</h2>
<ul>
<li>NEW: Thunder spears model</li>
<li>NEW: Thunder Spears Particles and Sound Effects</li>
<li>Added: Sounds and better feedback when reloading the cannon</li>
<li>Added: Armor Titan Born</li>
<li>Updated: Scout's Uniform (Must be crafted again)</li>
<li>Added: Armor Titan Iron Fist!</li>
<li>Added: Armored Titan Charge Ability!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Increased: Energy required to instantly disappear a titan's body from 180 to 360</li>
<li>Removed Ability: The Slam of the Lefties (Cart Titan)</li>
<li>Decreased: Cart Titan's height from 6 blocks to 5</li>
<li>Villagers no longer die from old age</li>
<li>Removed: Shingeki no Craft "Bee" system (Villager x Villager)</li>
<li>Reduced: Particles when a player has Attack Titan and Royal Blood</li>
<li>Reduced: Damage when using parry</li>
<li>Added Ability: Jumping Queen! (Cart Titan)</li>
<li>Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7</li>
<li>Added: Any player can be handcuffed!</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)</li>
<li>Added: Config to disable Titan Shifter griefing</li>
<li>Increased: Hitbox for the Beast Titan</li>
<li>Optimized: Lineage system</li>
<li>Added: Colossal Explosion (And passive) to shifter's griefing config</li>
<li>Added: Config to disable "Trigger Transform"</li>
<li>Moved: Beast Titan grab/hold/throw to match knockback system projectiles!</li>
<li>Reworked: Handcuffs System!</li>
<li>Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: ODM Hooks not being attached to the ground</li>
<li>Fixed: Player can take its model when using the spin attack</li>
<li>Fixed: Thunder Spears were only being shot from the right side</li>
<li>Fixed: Shifters can go through walls when spamming left shift</li>
<li>Fixed: You can't make babies with Julian</li>
<li>Fixed: If you shift while riding an entity, your body gets teleported to the sky</li>
<li>Fixed: Cannons don't kill titans or deal any damage</li>
<li>Fixed: Walls were not generating properly on flat worlds</li>
<li>Fixed: Players were losing all the syringes at once</li>
<li>Fixed: Unable to inject food or drinks</li>
<li>Fixed: Shifters' regeneration was not affecting main health</li>
<li>Fixed: When a shifter ran out of energy, items stayed in the inventory</li>
<li>Moved: Bite's Attack for all shifters to Hotbar[0]</li>
<li>Fixed: Thunder Spears were not applying damage</li>
<li>Changed: Vehicle Camel to Skeleton_horse for Cart Titan</li>
<li>Fixed: Cart Titan turrets were not rotating when not being used by a player</li>
<li>Fixed: When dropped, the invitation letter disappears</li>
<li>Fixed: Julian couldn't have children</li>
<li>Fixed: Invisible bats</li>
<li>Fixed: Cart Titan was making step sounds even in the air</li>
<li>Fixed: Cods were spawning with no limit on village biomes</li>
<li>Fixed: Cart gets damaged by turrets</li>
<li>Fixed: Colossal Titan passive explosion was not being triggered</li>
<li>Fixed: Colossal Titan walking animation loop</li>
<li>Fixed: Cannon was not dropping items when removed</li>
<li>Fixed: Shifters no longer duplicate inventories</li>
<li>Fixed: Player hurt sounds were silent</li>
<li>Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled</li>
<li>Fixed: Spin attack was not dealing damage to pure titans</li>
<li>Fixed: Wandering traders were not removing the tent when leaving</li>
<li>Fixed: Flares were not displaying colors</li>
<li>Fixed: Beast Titan was duplicating items</li>
<li>Fixed: Cart Titan applied "shake" effect to turrets, dismounting them</li>
</ul>
展开
版本: 2.1.4
支持游戏: 1.20.5, 1.20.6
类型: datapack
Beta
下载次数: 740
2.1.3.1 Milestone Mastery (Mod)
shingeki-no-craft-2.1.3.1.jar下载2.1.3.1+mod#Release
<h2>Mechanic</h2>
<ul>
<li><strong>Hotfix!</strong></li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Fixed: Beast Titan was duping items</li>
<li>Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.</li>
<ul>
<li><strong>Hotfix!</strong></li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Fixed: Beast Titan was duping items</li>
<li>Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.</li>
展开
版本: 2.1.3.1+mod
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Forge
Release
下载次数: 14,861
2.1.3.1 Milestone Mastery (Datapack)
Shingeki-no-Craft-2.1.3.1.zip下载2.1.3.1#Release
<h2>Mechanic</h2>
<ul>
<li><strong>Hotfix!</strong></li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Fixed: Beast Titan was duping items</li>
<li>Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.</li>
<ul>
<li><strong>Hotfix!</strong></li>
<li>Added: Titan Shifters now rotate smoothly!</li>
<li>Added: Pure Titans now rotate smoothly!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Fixed: Beast Titan was duping items</li>
<li>Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.</li>
展开
版本: 2.1.3.1
支持游戏: 1.20.5, 1.20.6
类型: datapack
Release
下载次数: 3,369
2.1.3 Milestone Mastery (Mod)
shingeki-no-craft-2.1.3.jar下载2.1.3+mod#Release
<h2>Mechanic</h2>
<ul>
<li><strong>Added: 1.20.5!</strong></li>
<li>Improved player progression through advancements!</li>
<li>Added: Cart Titan Barrels!</li>
<li>Rework: Cart Titan Turrets!</li>
<li>Shifters reduce 64% of the incoming damage</li>
<li>Shifters absorb 32% of the damage inflicted by projectiles.</li>
<li>Shifters knockback when hurt!</li>
<li>Using the ODM while riding a horse now dismounts the player</li>
<li>Nature-generated Villages are surrounded by a wall</li>
<li>Pure Titans break natural blocks when attacking (Wood, Leaves, etc).</li>
<li>Press F with "Remove Shifter" to instantly evaporate your titan!</li>
<li>Added new Items: Shifter Spawn Eggs!</li>
<li>Added: Shingeki no Craft Guide. Introduction.</li>
<li>Added: Red outline to "Roar" abilities.</li>
<li>Added: Cart's Shipload Guide.</li>
<li>Added: Village's Guide</li>
<li>Added: Penguelli's Field Diary</li>
<li>Added: Lineage's Guide</li>
<li>Added: Shifter's Guide</li>
<li>Added: Titan's Guide</li>
<li>Added: Nif the Guide Seller!</li>
<li>Removed Pehkui, moving to new Attribute: Scale!</li>
<li>Colossal Titan NEW Explosion! RIP low pc users</li>
<li>Added: Pure Titan Steam sounds.</li>
<li>Added: Explosion when transform for all the shifters!</li>
<li>Added: Cart Titan can grab and destroy blocks!</li>
<li>Added: Beast Titan can grab and destroy blocks!</li>
<li>Added: Shifters Steam sounds.</li>
<li>Added: Attack Titan can grab and destroy blocks!</li>
<li>Added: 3D Model for Colossal Nuke</li>
<li>Added: Pure Titans grunt sounds!</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Particles when hurting a shifter!</li>
<li>Updated: Release Titan name and Lore</li>
<li>Added Black texture to leash! (Only with no shaders)</li>
<li>Colossal Titan: NEW death animation</li>
<li>Beast Titan NEW animation: Death</li>
<li>Added: Energy System!</li>
<li>Armor Titan NEW animation: Run</li>
<li>Armor Titan NEW animation: Walk</li>
<li>Armor Titan NEW animation: Idle</li>
<li>Attack Titan REWORK animation: Walk</li>
<li>Attack Titan REWORK animation: Idle</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Cart Titan Rework!</li>
<li>Reduced shifter's regeneration (human form). Regen each 2s -> 4s</li>
<li>Attack Titan: Kick Animation time 1.25s -> 1s</li>
<li>Attack Titan: Parry Animation time 1s -> 0.75s</li>
<li>Updated: Desert Villages Generation</li>
<li>Updated: Snowy Villages Generation</li>
<li>Updated: Plains Villages Generation</li>
<li>Updated: Savanna Villages Generation</li>
<li>Updated: Taiga Villages Generation</li>
<li>Increased: Pure Titans Slowness at night: 3 -> 4</li>
<li>Changed: Pure Titans no longer spawn inside villages.</li>
<li>Updated: Oak Trees generation, they are taller now.</li>
<li>Shifter Villagers are no longer invulnerable.</li>
<li>Injured players are no longer invulnerable.</li>
<li>Reworked: Hange's Puzzle -> Peng's Notes.</li>
<li>Updated: Now you can transform wherever you want, no more narrow terrain!</li>
<li>Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!</li>
<li>Moved the ODM to Delta Library!</li>
<li>Moved Colossal to Macros!</li>
<li>Moved Cart to Macros!</li>
<li>Increased Colossal Radius Explosion</li>
<li>Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!</li>
<li>Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Attack Titan corpse: 6 min -> 1 min</li>
<li>Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6</li>
<li>Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Updated: Intro. First time message</li>
<li>Added: Welcome back message!</li>
<li>Updated: Reload Message!</li>
<li>Added: New API function: All_Items!</li>
<li>Added new Item: Shingeki no Craft Config</li>
<li>CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!</li>
<li>Reworked Pure Titans spawn system. Pigs are back!</li>
<li>Added: Items on ground now are only read once (Prevent lag)</li>
<li>Added: Config to enable pure titans destruction</li>
<li>Removed: Old Manual (Crafted with 1 leather and 8 paper)</li>
<li>Shifters advancements won't get announced on chat</li>
<li>Updated: Colossal Titan to use Scale!</li>
<li>Updated: Cart Titan to use Scale!</li>
<li>Updated: Beast Titan to use Scale!</li>
<li>Updated: Attack Titan to use Scale!</li>
<li>Performance: Hostile mob spawning removed from config and datapack reading</li>
<li>Added: Script to modify hostile mob spawning (Biomes).</li>
</ul>
</section>
<section id="bugfix">
<h2>Bugfix</h2>
<ul>
<li>Fixed: Exiting from nape instead of belly</li>
<li>Fixed: Visible Kill Count showed offline players.</li>
<li>Fixed: Colossal Titan steam</li>
<li>Fixed: When a shifter left the world and another player gets that shifter the body remained without head.</li>
<li>Fixed: Deleting weapons when using the Dash (ODM)</li>
<li>Fixed: Attack Titan infinite grab range</li>
<li>Offline players Titan Kills were visible.</li>
<li>Fixed color for Leather Chestplate, Leggings, and Boots.</li>
<li>Bugfix: Restart shifter state when on human form.</li>
<li>Bugfix: Landing hooks wasn't making sound to the player.</li>
<li>Fixed: Shifters Lagback while walking up!</li>
<li>Fixed: Pure titans will never go through blocks again!</li>
<li>Fixed: Shifters will never go through blocks again!</li>
<li>Fixed: Soldiers were not charging against titans correctly</li>
</ul>
<ul>
<li><strong>Added: 1.20.5!</strong></li>
<li>Improved player progression through advancements!</li>
<li>Added: Cart Titan Barrels!</li>
<li>Rework: Cart Titan Turrets!</li>
<li>Shifters reduce 64% of the incoming damage</li>
<li>Shifters absorb 32% of the damage inflicted by projectiles.</li>
<li>Shifters knockback when hurt!</li>
<li>Using the ODM while riding a horse now dismounts the player</li>
<li>Nature-generated Villages are surrounded by a wall</li>
<li>Pure Titans break natural blocks when attacking (Wood, Leaves, etc).</li>
<li>Press F with "Remove Shifter" to instantly evaporate your titan!</li>
<li>Added new Items: Shifter Spawn Eggs!</li>
<li>Added: Shingeki no Craft Guide. Introduction.</li>
<li>Added: Red outline to "Roar" abilities.</li>
<li>Added: Cart's Shipload Guide.</li>
<li>Added: Village's Guide</li>
<li>Added: Penguelli's Field Diary</li>
<li>Added: Lineage's Guide</li>
<li>Added: Shifter's Guide</li>
<li>Added: Titan's Guide</li>
<li>Added: Nif the Guide Seller!</li>
<li>Removed Pehkui, moving to new Attribute: Scale!</li>
<li>Colossal Titan NEW Explosion! RIP low pc users</li>
<li>Added: Pure Titan Steam sounds.</li>
<li>Added: Explosion when transform for all the shifters!</li>
<li>Added: Cart Titan can grab and destroy blocks!</li>
<li>Added: Beast Titan can grab and destroy blocks!</li>
<li>Added: Shifters Steam sounds.</li>
<li>Added: Attack Titan can grab and destroy blocks!</li>
<li>Added: 3D Model for Colossal Nuke</li>
<li>Added: Pure Titans grunt sounds!</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Particles when hurting a shifter!</li>
<li>Updated: Release Titan name and Lore</li>
<li>Added Black texture to leash! (Only with no shaders)</li>
<li>Colossal Titan: NEW death animation</li>
<li>Beast Titan NEW animation: Death</li>
<li>Added: Energy System!</li>
<li>Armor Titan NEW animation: Run</li>
<li>Armor Titan NEW animation: Walk</li>
<li>Armor Titan NEW animation: Idle</li>
<li>Attack Titan REWORK animation: Walk</li>
<li>Attack Titan REWORK animation: Idle</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Cart Titan Rework!</li>
<li>Reduced shifter's regeneration (human form). Regen each 2s -> 4s</li>
<li>Attack Titan: Kick Animation time 1.25s -> 1s</li>
<li>Attack Titan: Parry Animation time 1s -> 0.75s</li>
<li>Updated: Desert Villages Generation</li>
<li>Updated: Snowy Villages Generation</li>
<li>Updated: Plains Villages Generation</li>
<li>Updated: Savanna Villages Generation</li>
<li>Updated: Taiga Villages Generation</li>
<li>Increased: Pure Titans Slowness at night: 3 -> 4</li>
<li>Changed: Pure Titans no longer spawn inside villages.</li>
<li>Updated: Oak Trees generation, they are taller now.</li>
<li>Shifter Villagers are no longer invulnerable.</li>
<li>Injured players are no longer invulnerable.</li>
<li>Reworked: Hange's Puzzle -> Peng's Notes.</li>
<li>Updated: Now you can transform wherever you want, no more narrow terrain!</li>
<li>Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!</li>
<li>Moved the ODM to Delta Library!</li>
<li>Moved Colossal to Macros!</li>
<li>Moved Cart to Macros!</li>
<li>Increased Colossal Radius Explosion</li>
<li>Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!</li>
<li>Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Attack Titan corpse: 6 min -> 1 min</li>
<li>Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6</li>
<li>Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Updated: Intro. First time message</li>
<li>Added: Welcome back message!</li>
<li>Updated: Reload Message!</li>
<li>Added: New API function: All_Items!</li>
<li>Added new Item: Shingeki no Craft Config</li>
<li>CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!</li>
<li>Reworked Pure Titans spawn system. Pigs are back!</li>
<li>Added: Items on ground now are only read once (Prevent lag)</li>
<li>Added: Config to enable pure titans destruction</li>
<li>Removed: Old Manual (Crafted with 1 leather and 8 paper)</li>
<li>Shifters advancements won't get announced on chat</li>
<li>Updated: Colossal Titan to use Scale!</li>
<li>Updated: Cart Titan to use Scale!</li>
<li>Updated: Beast Titan to use Scale!</li>
<li>Updated: Attack Titan to use Scale!</li>
<li>Performance: Hostile mob spawning removed from config and datapack reading</li>
<li>Added: Script to modify hostile mob spawning (Biomes).</li>
</ul>
</section>
<section id="bugfix">
<h2>Bugfix</h2>
<ul>
<li>Fixed: Exiting from nape instead of belly</li>
<li>Fixed: Visible Kill Count showed offline players.</li>
<li>Fixed: Colossal Titan steam</li>
<li>Fixed: When a shifter left the world and another player gets that shifter the body remained without head.</li>
<li>Fixed: Deleting weapons when using the Dash (ODM)</li>
<li>Fixed: Attack Titan infinite grab range</li>
<li>Offline players Titan Kills were visible.</li>
<li>Fixed color for Leather Chestplate, Leggings, and Boots.</li>
<li>Bugfix: Restart shifter state when on human form.</li>
<li>Bugfix: Landing hooks wasn't making sound to the player.</li>
<li>Fixed: Shifters Lagback while walking up!</li>
<li>Fixed: Pure titans will never go through blocks again!</li>
<li>Fixed: Shifters will never go through blocks again!</li>
<li>Fixed: Soldiers were not charging against titans correctly</li>
</ul>
展开
版本: 2.1.3+mod
支持游戏: 1.20.5
类型: Fabric
Forge
Release
下载次数: 1,989
2.1.3 Milestone Mastery (Datapack)
Shingeki-no-Craft-2.1.3.zip下载2.1.3#Release
<h2>Mechanic</h2>
<ul>
<li><strong>Added: 1.20.5!</strong></li>
<li>Shifters reduce 64% of the incoming damage</li>
<li>Shifters absorb 32% of the damage inflicted by projectiles.</li>
<li>Shifters knockback when hurt!</li>
<li>Using the ODM while riding a horse now dismounts the player</li>
<li>Nature-generated Villages are surrounded by a wall</li>
<li>Pure Titans break natural blocks when attacking (Wood, Leaves, etc).</li>
<li>Press F with "Remove Shifter" to instantly evaporate your titan!</li>
<li>Added new Items: Shifter Spawn Eggs!</li>
<li>Added: Shingeki no Craft Guide. Introduction.</li>
<li>Added: Cart's Shipload Guide.</li>
<li>Added: Red outline to "Roar" abilities.</li>
<li>Added: Village's Guide</li>
<li>Added: Penguelli's Field Diary</li>
<li>Added: Lineage's Guide</li>
<li>Added: Shifter's Guide</li>
<li>Added: Titan's Guide</li>
<li>Added: Nif the Guide Seller!</li>
<li>Removed Pehkui, moving to new Attribute: Scale!</li>
<li>Colossal Titan NEW Explosion! RIP low pc users</li>
<li>Added: Pure Titan Steam sounds.</li>
<li>Added: Explosion when transform for all the shifters!</li>
<li>Added: Cart Titan can grab and destroy blocks!</li>
<li>Added: Beast Titan can grab and destroy blocks!</li>
<li>Added: Shifters Steam sounds.</li>
<li>Added: Attack Titan can grab and destroy blocks!</li>
<li>Added: 3D Model for Colossal Nuke</li>
<li>Added: Pure Titans grunt sounds!</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Particles when hurting a shifter!</li>
<li>Updated: Release Titan name and Lore</li>
<li>Added Black texture to leash! (Only with no shaders)</li>
<li>Colossal Titan: NEW death animation</li>
<li>Beast Titan NEW animation: Death</li>
<li>Added: Energy System!</li>
<li>Armor Titan NEW animation: Run</li>
<li>Armor Titan NEW animation: Walk</li>
<li>Armor Titan NEW animation: Idle</li>
<li>Attack Titan REWORK animation: Walk</li>
<li>Attack Titan REWORK animation: Idle</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Reduced shifter's regeneration (human form). Regen each 2s -> 4s</li>
<li>Attack Titan: Kick Animation time 1.25s -> 1s</li>
<li>Attack Titan: Parry Animation time 1s -> 0.75s</li>
<li>Updated: Desert Villages Generation</li>
<li>Updated: Snowy Villages Generation</li>
<li>Updated: Plains Villages Generation</li>
<li>Updated: Savanna Villages Generation</li>
<li>Updated: Taiga Villages Generation</li>
<li>Increased: Pure Titans Slowness at night: 3 -> 4</li>
<li>Changed: Pure Titans no longer spawn inside villages.</li>
<li>Updated: Oak Trees generation, they are taller now.</li>
<li>Shifter Villagers are no longer invulnerable.</li>
<li>Injured players are no longer invulnerable.</li>
<li>Reworked: Hange's Puzzle -> Peng's Notes.</li>
<li>Updated: Now you can transform wherever you want, no more narrow terrain!</li>
<li>Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!</li>
<li>Moved the ODM to Delta Library!</li>
<li>Moved Colossal to Macros!</li>
<li>Moved Cart to Macros!</li>
<li>Increased Colossal Radius Explosion</li>
<li>Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!</li>
<li>Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Attack Titan corpse: 6 min -> 1 min</li>
<li>Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6</li>
<li>Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Updated: Intro. First time message</li>
<li>Added: Welcome back message!</li>
<li>Updated: Reload Message!</li>
<li>Added: New API function: All_Items!</li>
<li>Added new Item: Shingeki no Craft Config</li>
<li>CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!</li>
<li>Reworked Pure Titans spawn system. Pigs are back!</li>
<li>Added: Items on ground now are only read once (Prevent lag)</li>
<li>Added: Config to enable pure titans destruction</li>
<li>Removed: Old Manual (Crafted with 1 leather and 8 paper)</li>
<li>Shifters advancements won't get announced on chat</li>
<li>Updated: Colossal Titan to use Scale!</li>
<li>Updated: Cart Titan to use Scale!</li>
<li>Updated: Beast Titan to use Scale!</li>
<li>Updated: Attack Titan to use Scale!</li>
<li>Performance: Hostile mob spawning removed from config and datapack reading</li>
<li>Added: Script to modify hostile mob spawning (Biomes).</li>
</ul>
</section>
<section id="bugfix">
<h2>Bugfix</h2>
<ul>
<li>Fixed: Exiting from nape instead of belly</li>
<li>Fixed: Visible Kill Count showed offline players.</li>
<li>Fixed: Colossal Titan steam</li>
<li>Fixed: When a shifter left the world and another player gets that shifter the body remained without head.</li>
<li>Fixed: Deleting weapons when using the Dash (ODM)</li>
<li>Fixed: Attack Titan infinite grab range</li>
<li>Offline players Titan Kills were visible.</li>
<li>Fixed color for Leather Chestplate, Leggings, and Boots.</li>
<li>Bugfix: Restart shifter state when on human form.</li>
<li>Bugfix: Landing hooks wasn't making sound to the player.</li>
<li>Fixed: Shifters Lagback while walking up!</li>
<li>Fixed: Pure titans will never go through blocks again!</li>
<li>Fixed: Shifters will never go through blocks again!</li>
<li>Fixed: Soldiers were not charging against titans correctly</li>
</ul>
<ul>
<li><strong>Added: 1.20.5!</strong></li>
<li>Shifters reduce 64% of the incoming damage</li>
<li>Shifters absorb 32% of the damage inflicted by projectiles.</li>
<li>Shifters knockback when hurt!</li>
<li>Using the ODM while riding a horse now dismounts the player</li>
<li>Nature-generated Villages are surrounded by a wall</li>
<li>Pure Titans break natural blocks when attacking (Wood, Leaves, etc).</li>
<li>Press F with "Remove Shifter" to instantly evaporate your titan!</li>
<li>Added new Items: Shifter Spawn Eggs!</li>
<li>Added: Shingeki no Craft Guide. Introduction.</li>
<li>Added: Cart's Shipload Guide.</li>
<li>Added: Red outline to "Roar" abilities.</li>
<li>Added: Village's Guide</li>
<li>Added: Penguelli's Field Diary</li>
<li>Added: Lineage's Guide</li>
<li>Added: Shifter's Guide</li>
<li>Added: Titan's Guide</li>
<li>Added: Nif the Guide Seller!</li>
<li>Removed Pehkui, moving to new Attribute: Scale!</li>
<li>Colossal Titan NEW Explosion! RIP low pc users</li>
<li>Added: Pure Titan Steam sounds.</li>
<li>Added: Explosion when transform for all the shifters!</li>
<li>Added: Cart Titan can grab and destroy blocks!</li>
<li>Added: Beast Titan can grab and destroy blocks!</li>
<li>Added: Shifters Steam sounds.</li>
<li>Added: Attack Titan can grab and destroy blocks!</li>
<li>Added: 3D Model for Colossal Nuke</li>
<li>Added: Pure Titans grunt sounds!</li>
</ul>
<h2>Art</h2>
<ul>
<li>Added: Sounds and Particles when hurting a shifter!</li>
<li>Updated: Release Titan name and Lore</li>
<li>Added Black texture to leash! (Only with no shaders)</li>
<li>Colossal Titan: NEW death animation</li>
<li>Beast Titan NEW animation: Death</li>
<li>Added: Energy System!</li>
<li>Armor Titan NEW animation: Run</li>
<li>Armor Titan NEW animation: Walk</li>
<li>Armor Titan NEW animation: Idle</li>
<li>Attack Titan REWORK animation: Walk</li>
<li>Attack Titan REWORK animation: Idle</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Reduced shifter's regeneration (human form). Regen each 2s -> 4s</li>
<li>Attack Titan: Kick Animation time 1.25s -> 1s</li>
<li>Attack Titan: Parry Animation time 1s -> 0.75s</li>
<li>Updated: Desert Villages Generation</li>
<li>Updated: Snowy Villages Generation</li>
<li>Updated: Plains Villages Generation</li>
<li>Updated: Savanna Villages Generation</li>
<li>Updated: Taiga Villages Generation</li>
<li>Increased: Pure Titans Slowness at night: 3 -> 4</li>
<li>Changed: Pure Titans no longer spawn inside villages.</li>
<li>Updated: Oak Trees generation, they are taller now.</li>
<li>Shifter Villagers are no longer invulnerable.</li>
<li>Injured players are no longer invulnerable.</li>
<li>Reworked: Hange's Puzzle -> Peng's Notes.</li>
<li>Updated: Now you can transform wherever you want, no more narrow terrain!</li>
<li>Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!</li>
<li>Moved the ODM to Delta Library!</li>
<li>Moved Colossal to Macros!</li>
<li>Moved Cart to Macros!</li>
<li>Increased Colossal Radius Explosion</li>
<li>Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!</li>
<li>Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Attack Titan corpse: 6 min -> 1 min</li>
<li>Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6</li>
<li>Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6</li>
<li>Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6</li>
<li>Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Updated: Intro. First time message</li>
<li>Added: Welcome back message!</li>
<li>Updated: Reload Message!</li>
<li>Added: New API function: All_Items!</li>
<li>Added new Item: Shingeki no Craft Config</li>
<li>CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!</li>
<li>Reworked Pure Titans spawn system. Pigs are back!</li>
<li>Added: Items on ground now are only read once (Prevent lag)</li>
<li>Added: Config to enable pure titans destruction</li>
<li>Removed: Old Manual (Crafted with 1 leather and 8 paper)</li>
<li>Shifters advancements won't get announced on chat</li>
<li>Updated: Colossal Titan to use Scale!</li>
<li>Updated: Cart Titan to use Scale!</li>
<li>Updated: Beast Titan to use Scale!</li>
<li>Updated: Attack Titan to use Scale!</li>
<li>Performance: Hostile mob spawning removed from config and datapack reading</li>
<li>Added: Script to modify hostile mob spawning (Biomes).</li>
</ul>
</section>
<section id="bugfix">
<h2>Bugfix</h2>
<ul>
<li>Fixed: Exiting from nape instead of belly</li>
<li>Fixed: Visible Kill Count showed offline players.</li>
<li>Fixed: Colossal Titan steam</li>
<li>Fixed: When a shifter left the world and another player gets that shifter the body remained without head.</li>
<li>Fixed: Deleting weapons when using the Dash (ODM)</li>
<li>Fixed: Attack Titan infinite grab range</li>
<li>Offline players Titan Kills were visible.</li>
<li>Fixed color for Leather Chestplate, Leggings, and Boots.</li>
<li>Bugfix: Restart shifter state when on human form.</li>
<li>Bugfix: Landing hooks wasn't making sound to the player.</li>
<li>Fixed: Shifters Lagback while walking up!</li>
<li>Fixed: Pure titans will never go through blocks again!</li>
<li>Fixed: Shifters will never go through blocks again!</li>
<li>Fixed: Soldiers were not charging against titans correctly</li>
</ul>
展开
版本: 2.1.3
支持游戏: 1.20.5
类型: datapack
Release
下载次数: 1,600
2.1.2 Villager Update II (Mod)
shingeki-no-craft-2.1.2.jar下载2.1.2+mod#Release
<h2>Mechanic</h2>
<ul>
<li>Added: Roar for the Cart Titan!</li>
<li>Added: Woman can't have more than 3 children</li>
<li>Added: Villagers now die after 8 generations (Aging)!</li>
<li>Added: Glowing effect to Eldian Mark</li>
<li>Added: Baby villagers inherit royal blood!</li>
<li>Added: Julian can spawn as a special npc!</li>
<li>Added: Players can have baby villagers with other players</li>
<li>Added: Players can respawn as it's last children. Inherit Royal Blood, Shifters and Sex!</li>
<li>Added: Alma can spawn as a special npc!</li>
<li>Added: Village rename! (Craft with paper+nametag+feather)</li>
<li>Added: Berry Wine!</li>
<li>Added: Apple Juice!</li>
<li>Added: Beetroot Beer!</li>
<li>Added: NEW Wandering trader: Bomb!</li>
<li>Added: NEW Wandering trader: Ragnaar!</li>
<li>Added: Wandering trader now spawns naturally!</li>
<li>Added: Quest system for some villagers!</li>
<li>Added: Villagers now display their names!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Updated: Taxes event now gives 3 Golden Marks instead of 2</li>
<li>Updated: Biome colors for villages!</li>
<li>Updated: Sky color for the villages is now Blue!</li>
<li>Updated: Royal Villagers can only spawn in nature. Not from other villagers</li>
<li>Updated: Removed some particles when the player has royal blood for better visibility in first person view.</li>
<li>Updated: Trades for Alex!</li>
<li>Updated: "Use F5" Message moved to actionbar</li>
<li>Added: Villagers names are now... Dynamic!?</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Added: Config to disable Villager names!</li>
<li>Added: Config to disable Villager whispers!</li>
<li>Added: New api function to respawn shifters!</li>
<li>Added: Config to increase/decrease birth rate</li>
<li>Updated: "Bob" can spawn again with the new Quest System!</li>
<li>Optimization: Moved Villagers npcs to advancement detection</li>
</ul>
<h2>Art</h2>
<ul>
<li>Updated: Model and textures for Bobby!</li>
<li>Updated: Model and textures for Dave!</li>
<li>Updated: Model and textures for Ann!</li>
<li>Added: Model for "Ragnaar" (Wandering trader)</li>
<li>Added: Model for "Bomb" (Wandering trader)</li>
<li>Added: Toy model for Allan!</li>
<li>Added: Mask Model for Beast!</li>
<li>Added: Mask Model for Attack!</li>
<li>Added: Mask Model for Colossal!</li>
<li>Added: Mask Model for Cart!</li>
<li>Added: Toy model for Colossal!</li>
<li>Added: Toy model for Blocky!</li>
<li>Added: Toy model for Creepy!</li>
<li>Added: Toy model for Ameer!</li>
<li>Added: Toy model for Zick!</li>
<li>Added: Toy model for Vladlen!</li>
<li>Added: Toy model for Valentine!</li>
<li>Added: Toy model for Zwei!</li>
<li>Added: Toy model for Michelle!</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: All handcuffs being deleted when used</li>
<li>Fixed: Villagers were dying when they get a shifter!</li>
<li>Fixed: Player dies 2 times when remove shifter.</li>
<li>Fixed: Villagers can get out of handcuffs</li>
<li>Fixed: Model for the Wandering Trader</li>
<li>Fixed: Baby Villagers model was too high!</li>
</ul>
<ul>
<li>Added: Roar for the Cart Titan!</li>
<li>Added: Woman can't have more than 3 children</li>
<li>Added: Villagers now die after 8 generations (Aging)!</li>
<li>Added: Glowing effect to Eldian Mark</li>
<li>Added: Baby villagers inherit royal blood!</li>
<li>Added: Julian can spawn as a special npc!</li>
<li>Added: Players can have baby villagers with other players</li>
<li>Added: Players can respawn as it's last children. Inherit Royal Blood, Shifters and Sex!</li>
<li>Added: Alma can spawn as a special npc!</li>
<li>Added: Village rename! (Craft with paper+nametag+feather)</li>
<li>Added: Berry Wine!</li>
<li>Added: Apple Juice!</li>
<li>Added: Beetroot Beer!</li>
<li>Added: NEW Wandering trader: Bomb!</li>
<li>Added: NEW Wandering trader: Ragnaar!</li>
<li>Added: Wandering trader now spawns naturally!</li>
<li>Added: Quest system for some villagers!</li>
<li>Added: Villagers now display their names!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Updated: Taxes event now gives 3 Golden Marks instead of 2</li>
<li>Updated: Biome colors for villages!</li>
<li>Updated: Sky color for the villages is now Blue!</li>
<li>Updated: Royal Villagers can only spawn in nature. Not from other villagers</li>
<li>Updated: Removed some particles when the player has royal blood for better visibility in first person view.</li>
<li>Updated: Trades for Alex!</li>
<li>Updated: "Use F5" Message moved to actionbar</li>
<li>Added: Villagers names are now... Dynamic!?</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Added: Config to disable Villager names!</li>
<li>Added: Config to disable Villager whispers!</li>
<li>Added: New api function to respawn shifters!</li>
<li>Added: Config to increase/decrease birth rate</li>
<li>Updated: "Bob" can spawn again with the new Quest System!</li>
<li>Optimization: Moved Villagers npcs to advancement detection</li>
</ul>
<h2>Art</h2>
<ul>
<li>Updated: Model and textures for Bobby!</li>
<li>Updated: Model and textures for Dave!</li>
<li>Updated: Model and textures for Ann!</li>
<li>Added: Model for "Ragnaar" (Wandering trader)</li>
<li>Added: Model for "Bomb" (Wandering trader)</li>
<li>Added: Toy model for Allan!</li>
<li>Added: Mask Model for Beast!</li>
<li>Added: Mask Model for Attack!</li>
<li>Added: Mask Model for Colossal!</li>
<li>Added: Mask Model for Cart!</li>
<li>Added: Toy model for Colossal!</li>
<li>Added: Toy model for Blocky!</li>
<li>Added: Toy model for Creepy!</li>
<li>Added: Toy model for Ameer!</li>
<li>Added: Toy model for Zick!</li>
<li>Added: Toy model for Vladlen!</li>
<li>Added: Toy model for Valentine!</li>
<li>Added: Toy model for Zwei!</li>
<li>Added: Toy model for Michelle!</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: All handcuffs being deleted when used</li>
<li>Fixed: Villagers were dying when they get a shifter!</li>
<li>Fixed: Player dies 2 times when remove shifter.</li>
<li>Fixed: Villagers can get out of handcuffs</li>
<li>Fixed: Model for the Wandering Trader</li>
<li>Fixed: Baby Villagers model was too high!</li>
</ul>
展开
版本: 2.1.2+mod
支持游戏: 1.20.2
类型: Fabric
Forge
Release
下载次数: 35,266
2.1.2 Villager Update II (Datapack)
Shingeki-no-Craft-2.1.2.zip下载2.1.2#Release
<h2>Mechanic</h2>
<ul>
<li>Added: Roar for the Cart Titan!</li>
<li>Added: Woman can't have more than 3 children</li>
<li>Added: Villagers now die after 8 generations (Aging)!</li>
<li>Added: Glowing effect to Eldian Mark</li>
<li>Added: Baby villagers inherit royal blood!</li>
<li>Added: Julian can spawn as a special npc!</li>
<li>Added: Players can have baby villagers with other players</li>
<li>Added: Players can respawn as it's last children. Inherit Royal Blood, Shifters and Sex!</li>
<li>Added: Alma can spawn as a special npc!</li>
<li>Added: Village rename! (Craft with paper+nametag+feather)</li>
<li>Added: Berry Wine!</li>
<li>Added: Apple Juice!</li>
<li>Added: Beetroot Beer!</li>
<li>Added: NEW Wandering trader: Bomb!</li>
<li>Added: NEW Wandering trader: Ragnaar!</li>
<li>Added: Wandering trader now spawns naturally!</li>
<li>Added: Quest system for some villagers!</li>
<li>Added: Villagers now display their names!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Updated: Taxes event now gives 3 Golden Marks instead of 2</li>
<li>Updated: Biome colors for villages!</li>
<li>Updated: Sky color for the villages is now Blue!</li>
<li>Updated: Royal Villagers can only spawn in nature. Not from other villagers</li>
<li>Updated: Removed some particles when the player has royal blood for better visibility in first person view.</li>
<li>Updated: Trades for Alex!</li>
<li>Updated: "Use F5" Message moved to actionbar</li>
<li>Added: Villagers names are now... Dynamic!?</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Added: Config to disable Villager names!</li>
<li>Added: Config to disable Villager whispers!</li>
<li>Added: New api function to respawn shifters!</li>
<li>Added: Config to increase/decrease birth rate</li>
<li>Updated: "Bob" can spawn again with the new Quest System!</li>
<li>Optimization: Moved Villagers npcs to advancement detection</li>
</ul>
<h2>Art</h2>
<ul>
<li>Updated: Model and textures for Bobby!</li>
<li>Updated: Model and textures for Dave!</li>
<li>Updated: Model and textures for Ann!</li>
<li>Added: Model for "Ragnaar" (Wandering trader)</li>
<li>Added: Model for "Bomb" (Wandering trader)</li>
<li>Added: Toy model for Allan!</li>
<li>Added: Mask Model for Beast!</li>
<li>Added: Mask Model for Attack!</li>
<li>Added: Mask Model for Colossal!</li>
<li>Added: Mask Model for Cart!</li>
<li>Added: Toy model for Colossal!</li>
<li>Added: Toy model for Blocky!</li>
<li>Added: Toy model for Creepy!</li>
<li>Added: Toy model for Ameer!</li>
<li>Added: Toy model for Zick!</li>
<li>Added: Toy model for Vladlen!</li>
<li>Added: Toy model for Valentine!</li>
<li>Added: Toy model for Zwei!</li>
<li>Added: Toy model for Michelle!</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: All handcuffs being deleted when used</li>
<li>Fixed: Villagers were dying when they get a shifter!</li>
<li>Fixed: Player dies 2 times when remove shifter.</li>
<li>Fixed: Villagers can get out of handcuffs</li>
<li>Fixed: Model for the Wandering Trader</li>
<li>Fixed: Baby Villagers model was too high!</li>
</ul>
<ul>
<li>Added: Roar for the Cart Titan!</li>
<li>Added: Woman can't have more than 3 children</li>
<li>Added: Villagers now die after 8 generations (Aging)!</li>
<li>Added: Glowing effect to Eldian Mark</li>
<li>Added: Baby villagers inherit royal blood!</li>
<li>Added: Julian can spawn as a special npc!</li>
<li>Added: Players can have baby villagers with other players</li>
<li>Added: Players can respawn as it's last children. Inherit Royal Blood, Shifters and Sex!</li>
<li>Added: Alma can spawn as a special npc!</li>
<li>Added: Village rename! (Craft with paper+nametag+feather)</li>
<li>Added: Berry Wine!</li>
<li>Added: Apple Juice!</li>
<li>Added: Beetroot Beer!</li>
<li>Added: NEW Wandering trader: Bomb!</li>
<li>Added: NEW Wandering trader: Ragnaar!</li>
<li>Added: Wandering trader now spawns naturally!</li>
<li>Added: Quest system for some villagers!</li>
<li>Added: Villagers now display their names!</li>
</ul>
<h2>Balance</h2>
<ul>
<li>Updated: Taxes event now gives 3 Golden Marks instead of 2</li>
<li>Updated: Biome colors for villages!</li>
<li>Updated: Sky color for the villages is now Blue!</li>
<li>Updated: Royal Villagers can only spawn in nature. Not from other villagers</li>
<li>Updated: Removed some particles when the player has royal blood for better visibility in first person view.</li>
<li>Updated: Trades for Alex!</li>
<li>Updated: "Use F5" Message moved to actionbar</li>
<li>Added: Villagers names are now... Dynamic!?</li>
</ul>
<h2>Logic</h2>
<ul>
<li>Added: Config to disable Villager names!</li>
<li>Added: Config to disable Villager whispers!</li>
<li>Added: New api function to respawn shifters!</li>
<li>Added: Config to increase/decrease birth rate</li>
<li>Updated: "Bob" can spawn again with the new Quest System!</li>
<li>Optimization: Moved Villagers npcs to advancement detection</li>
</ul>
<h2>Art</h2>
<ul>
<li>Updated: Model and textures for Bobby!</li>
<li>Updated: Model and textures for Dave!</li>
<li>Updated: Model and textures for Ann!</li>
<li>Added: Model for "Ragnaar" (Wandering trader)</li>
<li>Added: Model for "Bomb" (Wandering trader)</li>
<li>Added: Toy model for Allan!</li>
<li>Added: Mask Model for Beast!</li>
<li>Added: Mask Model for Attack!</li>
<li>Added: Mask Model for Colossal!</li>
<li>Added: Mask Model for Cart!</li>
<li>Added: Toy model for Colossal!</li>
<li>Added: Toy model for Blocky!</li>
<li>Added: Toy model for Creepy!</li>
<li>Added: Toy model for Ameer!</li>
<li>Added: Toy model for Zick!</li>
<li>Added: Toy model for Vladlen!</li>
<li>Added: Toy model for Valentine!</li>
<li>Added: Toy model for Zwei!</li>
<li>Added: Toy model for Michelle!</li>
</ul>
<h2>Bugfix</h2>
<ul>
<li>Fixed: All handcuffs being deleted when used</li>
<li>Fixed: Villagers were dying when they get a shifter!</li>
<li>Fixed: Player dies 2 times when remove shifter.</li>
<li>Fixed: Villagers can get out of handcuffs</li>
<li>Fixed: Model for the Wandering Trader</li>
<li>Fixed: Baby Villagers model was too high!</li>
</ul>
展开
版本: 2.1.2
支持游戏: 1.20.2
类型: datapack
Release
下载次数: 10,653
2.1.1 Royal Blood! (Mod)
shingeki-no-craft_2.1.1.jar下载2.1.1+mod#Release
<h2>Mechanic:</h2>
<ul>
<li>Added: API function to get royal blood.</li>
<li>Added: API function to get every rank.</li>
<li>Added: Pure Titans can spawn with royal blood.</li>
<li>Added: Config menu is not expandable!</li>
<li>Added: Shifters can extract blood from themselves.</li>
<li>Added: Pure Titans generated by a Royal Shifter doesn't attack their leader.</li>
<li>Added: Pure Titans attack pillagers.</li>
<li>Added: Pure Titans deal damage to shifters.</li>
<li>Added: Cart Titan passive now grants infinite transformations unless it's injured.</li>
<li>Added: Players with royal blood can be detected by the Attack Titan.</li>
<li>Added: Eating infected food can give you a tag to turn yourself into a pure titan.</li>
<li>Added: Pure Titans obtain the royal blood tag from the villager.</li>
<li>Added: Players can spawn with royal blood.</li>
<li>Added: You can Infect food using Royal Spinal Fluid.</li>
<li>Added: You can get spinal fluid from shifters!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Thunder spears can only be shot in the air.</li>
<li>Changed: Beast Titan can throw horses now!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Lowered: Models for the Cart Titan.</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Optimization: Divided The main entity tree into human/misc/item.</li>
<li>Optimization: Cut multiple branches to prevent unnecessary comparisons (Titans, players).</li>
<li>Optimization: Moved most of predicated read by player/main to advancements.</li>
<li>Added: Config to enable vanilla villagers.</li>
<li>Added: Config to become anonym! (No prefixes, no advancements announce on chat, no announcement when a shifter dies).</li>
<li>Added: Config to disable bossbars.</li>
<li>Optimization: ODM detection only occurs when the player is holding a gas trigger.</li>
<li>Optimization: Shifter's bodies now disappear instantly if detected more than 1 of the same shifter.</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Fixed: Head falling from shifter's body when taking a hit from the thunder spear.</li>
<li>Fixed: Cave spider wasn't spawning.</li>
<li>Fixed: Shifters were being dismounted when hit by a thunder spear / cannon.</li>
<li>Fixed: Player was not getting slow falling after transforming.</li>
<li>Fixed: Shifters were spawning in the same village.</li>
<li>Fixed: Config for shifters spawn rate wasn't being applied.</li>
<li>Fixed: Machine gun is not working for Cart Titan.</li>
<li>Fixed: Cart doesn't get yeeted into the sky when mounts on one of her carts.</li>
</ul>
<ul>
<li>Added: API function to get royal blood.</li>
<li>Added: API function to get every rank.</li>
<li>Added: Pure Titans can spawn with royal blood.</li>
<li>Added: Config menu is not expandable!</li>
<li>Added: Shifters can extract blood from themselves.</li>
<li>Added: Pure Titans generated by a Royal Shifter doesn't attack their leader.</li>
<li>Added: Pure Titans attack pillagers.</li>
<li>Added: Pure Titans deal damage to shifters.</li>
<li>Added: Cart Titan passive now grants infinite transformations unless it's injured.</li>
<li>Added: Players with royal blood can be detected by the Attack Titan.</li>
<li>Added: Eating infected food can give you a tag to turn yourself into a pure titan.</li>
<li>Added: Pure Titans obtain the royal blood tag from the villager.</li>
<li>Added: Players can spawn with royal blood.</li>
<li>Added: You can Infect food using Royal Spinal Fluid.</li>
<li>Added: You can get spinal fluid from shifters!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Thunder spears can only be shot in the air.</li>
<li>Changed: Beast Titan can throw horses now!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Lowered: Models for the Cart Titan.</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Optimization: Divided The main entity tree into human/misc/item.</li>
<li>Optimization: Cut multiple branches to prevent unnecessary comparisons (Titans, players).</li>
<li>Optimization: Moved most of predicated read by player/main to advancements.</li>
<li>Added: Config to enable vanilla villagers.</li>
<li>Added: Config to become anonym! (No prefixes, no advancements announce on chat, no announcement when a shifter dies).</li>
<li>Added: Config to disable bossbars.</li>
<li>Optimization: ODM detection only occurs when the player is holding a gas trigger.</li>
<li>Optimization: Shifter's bodies now disappear instantly if detected more than 1 of the same shifter.</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Fixed: Head falling from shifter's body when taking a hit from the thunder spear.</li>
<li>Fixed: Cave spider wasn't spawning.</li>
<li>Fixed: Shifters were being dismounted when hit by a thunder spear / cannon.</li>
<li>Fixed: Player was not getting slow falling after transforming.</li>
<li>Fixed: Shifters were spawning in the same village.</li>
<li>Fixed: Config for shifters spawn rate wasn't being applied.</li>
<li>Fixed: Machine gun is not working for Cart Titan.</li>
<li>Fixed: Cart doesn't get yeeted into the sky when mounts on one of her carts.</li>
</ul>
展开
版本: 2.1.1+mod
支持游戏: 1.20.2
类型: Fabric
Forge
Release
下载次数: 4,186
2.1.1 Royal Blood! (Datapack)
Shingeki-no-Craft_2.1.1.zip下载2.1.1#Release
<h2>Mechanic:</h2>
<ul>
<li>Added: API function to get royal blood.</li>
<li>Added: API function to get every rank.</li>
<li>Added: Pure Titans can spawn with royal blood.</li>
<li>Added: Config menu is not expandable!</li>
<li>Added: Shifters can extract blood from themselves.</li>
<li>Added: Pure Titans generated by a Royal Shifter doesn't attack their leader.</li>
<li>Added: Pure Titans attack pillagers.</li>
<li>Added: Pure Titans deal damage to shifters.</li>
<li>Added: Cart Titan passive now grants infinite transformations unless it's injured.</li>
<li>Added: Players with royal blood can be detected by the Attack Titan.</li>
<li>Added: Eating infected food can give you a tag to turn yourself into a pure titan.</li>
<li>Added: Pure Titans obtain the royal blood tag from the villager.</li>
<li>Added: Players can spawn with royal blood.</li>
<li>Added: You can Infect food using Royal Spinal Fluid.</li>
<li>Added: You can get spinal fluid from shifters!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Thunder spears can only be shot in the air.</li>
<li>Changed: Beast Titan can throw horses now!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Lowered: Models for the Cart Titan.</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Optimization: Divided The main entity tree into human/misc/item.</li>
<li>Optimization: Cut multiple branches to prevent unnecessary comparisons (Titans, players).</li>
<li>Optimization: Moved most of predicated read by player/main to advancements.</li>
<li>Added: Config to enable vanilla villagers.</li>
<li>Added: Config to become anonym! (No prefixes, no advancements announce on chat, no announcement when a shifter dies).</li>
<li>Added: Config to disable bossbars.</li>
<li>Optimization: ODM detection only occurs when the player is holding a gas trigger.</li>
<li>Optimization: Shifter's bodies now disappear instantly if detected more than 1 of the same shifter.</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Fixed: Head falling from shifter's body when taking a hit from the thunder spear.</li>
<li>Fixed: Cave spider wasn't spawning.</li>
<li>Fixed: Shifters were being dismounted when hit by a thunder spear / cannon.</li>
<li>Fixed: Player was not getting slow falling after transforming.</li>
<li>Fixed: Shifters were spawning in the same village.</li>
<li>Fixed: Config for shifters spawn rate wasn't being applied.</li>
<li>Fixed: Machine gun is not working for Cart Titan.</li>
<li>Fixed: Cart doesn't get yeeted into the sky when mounts on one of her carts.</li>
</ul>
<ul>
<li>Added: API function to get royal blood.</li>
<li>Added: API function to get every rank.</li>
<li>Added: Pure Titans can spawn with royal blood.</li>
<li>Added: Config menu is not expandable!</li>
<li>Added: Shifters can extract blood from themselves.</li>
<li>Added: Pure Titans generated by a Royal Shifter doesn't attack their leader.</li>
<li>Added: Pure Titans attack pillagers.</li>
<li>Added: Pure Titans deal damage to shifters.</li>
<li>Added: Cart Titan passive now grants infinite transformations unless it's injured.</li>
<li>Added: Players with royal blood can be detected by the Attack Titan.</li>
<li>Added: Eating infected food can give you a tag to turn yourself into a pure titan.</li>
<li>Added: Pure Titans obtain the royal blood tag from the villager.</li>
<li>Added: Players can spawn with royal blood.</li>
<li>Added: You can Infect food using Royal Spinal Fluid.</li>
<li>Added: You can get spinal fluid from shifters!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Thunder spears can only be shot in the air.</li>
<li>Changed: Beast Titan can throw horses now!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Lowered: Models for the Cart Titan.</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Optimization: Divided The main entity tree into human/misc/item.</li>
<li>Optimization: Cut multiple branches to prevent unnecessary comparisons (Titans, players).</li>
<li>Optimization: Moved most of predicated read by player/main to advancements.</li>
<li>Added: Config to enable vanilla villagers.</li>
<li>Added: Config to become anonym! (No prefixes, no advancements announce on chat, no announcement when a shifter dies).</li>
<li>Added: Config to disable bossbars.</li>
<li>Optimization: ODM detection only occurs when the player is holding a gas trigger.</li>
<li>Optimization: Shifter's bodies now disappear instantly if detected more than 1 of the same shifter.</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Fixed: Head falling from shifter's body when taking a hit from the thunder spear.</li>
<li>Fixed: Cave spider wasn't spawning.</li>
<li>Fixed: Shifters were being dismounted when hit by a thunder spear / cannon.</li>
<li>Fixed: Player was not getting slow falling after transforming.</li>
<li>Fixed: Shifters were spawning in the same village.</li>
<li>Fixed: Config for shifters spawn rate wasn't being applied.</li>
<li>Fixed: Machine gun is not working for Cart Titan.</li>
<li>Fixed: Cart doesn't get yeeted into the sky when mounts on one of her carts.</li>
</ul>
展开
版本: 2.1.1
支持游戏: 1.20.2
类型: datapack
Release
下载次数: 1,998
2.1 The Beast Titan! (Mod)
shingeki-no-craft-2.1.jar下载2.1+mod#Release
<h2>Mechanic:</h2>
<ul>
<li>Introduced: Beast titan!</li>
<li>Added: "Perfect Game" (Beast) blocks now breakable.</li>
<li>Added: Press F to roar as a Titan (Beast and Attack).</li>
<li>Added: When a player dies as a pure titan, the pure titan does not die.</li>
<li>Updated: Replaced vanilla lightning bolt with a custom alternative.</li>
<li>Added Feature: Villagers and players can be injected using the Syringe!</li>
<li>Updated: Players using the odm can now escape from "Perfect Game" (Beast) during mid-air</li>
<li>Added: Beast Sense ability for the Beast Titan</li>
<li>Added: Roar of Ruin ability for the Beast Titan</li>
<li>Added: Game Set skill for the beast titan!</li>
<li>Updated: Pure titans now globally track players!</li>
<li>Updated: Enabled block destruction in Perfect game</li>
<li>Feature Added: Mighty Reach ability for the Beast titan!</li>
<li>Feature Added: Release ability for the Beast titan!</li>
<li>Feature Added: Perfect Game ability for the Beast titan!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Updated: Beast Titan ability textures and descriptions</li>
<li>Added: Beast Titan NEW animation: Game Set</li>
<li>Added: Beast Titan NEW animation: Idle</li>
<li>Added: Beast Titan NEW animation: Walk</li>
<li>Added: Beast Titan NEW animation: Sneak</li>
<li>Added: Beast Titan NEW animation: Grab</li>
<li>Added: Beast Titan NEW animation: Throw</li>
<li>Added: Beast Titan model</li>
<li>Updated: Completed Beast Titan texture</li>
<li>Updated: Completed Beast Titan decay textures</li>
<li>Feature Added: Beast Titan NEW animation: Born</li>
<li>Feature Added: Beast Titan NEW animation: Decay</li>
<li>Updated: Revamped the look of the bossbar for all shifters</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Added: Config option to decrease shifter's spawn rate.</li>
<li>Added: Config option to disable spawn as a shifter.</li>
<li>Renamed: /function snc:auxiliar/try/<shifter> to /function snc:api/get/shifter/<shifter> for consistency</li>
<li>Added: Config option to alter pure titan spawn rate.</li>
<li>Rework: Pure Titans now belong to Macros!</li>
<li>Rework: Moved the entire shifter's system to macros!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Pure Titans damage increased by +2</li>
<li>Added sound when a shifter ability is used</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Resolved: Colossal and Cart now properly die when timer hits 0.</li>
<li>Resolved: Shifters no longer fall on dirt_path.</li>
<li>Resolved: Entities no longer being read by /tick after death.</li>
<li>Resolved: Advancements background lacking texture.</li>
<li>Resolved: Advancement for the Beast titan not being displayed correctly.</li>
<li>Resolved: Beast Titan no longer spawns underground.</li>
<li>Resolved: Corrected Pure Titans model position.</li>
<li>Resolved: Pure Titans no longer grab you globally in multiplayer</li>
</ul>
<ul>
<li>Introduced: Beast titan!</li>
<li>Added: "Perfect Game" (Beast) blocks now breakable.</li>
<li>Added: Press F to roar as a Titan (Beast and Attack).</li>
<li>Added: When a player dies as a pure titan, the pure titan does not die.</li>
<li>Updated: Replaced vanilla lightning bolt with a custom alternative.</li>
<li>Added Feature: Villagers and players can be injected using the Syringe!</li>
<li>Updated: Players using the odm can now escape from "Perfect Game" (Beast) during mid-air</li>
<li>Added: Beast Sense ability for the Beast Titan</li>
<li>Added: Roar of Ruin ability for the Beast Titan</li>
<li>Added: Game Set skill for the beast titan!</li>
<li>Updated: Pure titans now globally track players!</li>
<li>Updated: Enabled block destruction in Perfect game</li>
<li>Feature Added: Mighty Reach ability for the Beast titan!</li>
<li>Feature Added: Release ability for the Beast titan!</li>
<li>Feature Added: Perfect Game ability for the Beast titan!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Updated: Beast Titan ability textures and descriptions</li>
<li>Added: Beast Titan NEW animation: Game Set</li>
<li>Added: Beast Titan NEW animation: Idle</li>
<li>Added: Beast Titan NEW animation: Walk</li>
<li>Added: Beast Titan NEW animation: Sneak</li>
<li>Added: Beast Titan NEW animation: Grab</li>
<li>Added: Beast Titan NEW animation: Throw</li>
<li>Added: Beast Titan model</li>
<li>Updated: Completed Beast Titan texture</li>
<li>Updated: Completed Beast Titan decay textures</li>
<li>Feature Added: Beast Titan NEW animation: Born</li>
<li>Feature Added: Beast Titan NEW animation: Decay</li>
<li>Updated: Revamped the look of the bossbar for all shifters</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Added: Config option to decrease shifter's spawn rate.</li>
<li>Added: Config option to disable spawn as a shifter.</li>
<li>Renamed: /function snc:auxiliar/try/<shifter> to /function snc:api/get/shifter/<shifter> for consistency</li>
<li>Added: Config option to alter pure titan spawn rate.</li>
<li>Rework: Pure Titans now belong to Macros!</li>
<li>Rework: Moved the entire shifter's system to macros!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Pure Titans damage increased by +2</li>
<li>Added sound when a shifter ability is used</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Resolved: Colossal and Cart now properly die when timer hits 0.</li>
<li>Resolved: Shifters no longer fall on dirt_path.</li>
<li>Resolved: Entities no longer being read by /tick after death.</li>
<li>Resolved: Advancements background lacking texture.</li>
<li>Resolved: Advancement for the Beast titan not being displayed correctly.</li>
<li>Resolved: Beast Titan no longer spawns underground.</li>
<li>Resolved: Corrected Pure Titans model position.</li>
<li>Resolved: Pure Titans no longer grab you globally in multiplayer</li>
</ul>
展开
版本: 2.1+mod
支持游戏: 1.20.2
类型: Fabric
Forge
Release
下载次数: 3,681
2.1 The Beast Titan! (Datapack)
Shingeki-no-Craft-2.1.zip下载2.1#Release
<h2>Mechanic:</h2>
<ul>
<li>Introduced: Beast titan!</li>
<li>Added: "Perfect Game" (Beast) blocks now breakable.</li>
<li>Added: Press F to roar as a Titan (Beast and Attack).</li>
<li>Added: When a player dies as a pure titan, the pure titan does not die.</li>
<li>Updated: Replaced vanilla lightning bolt with a custom alternative.</li>
<li>Added Feature: Villagers and players can be injected using the Syringe!</li>
<li>Updated: Players using the odm can now escape from "Perfect Game" (Beast) during mid-air</li>
<li>Added: Beast Sense ability for the Beast Titan</li>
<li>Added: Roar of Ruin ability for the Beast Titan</li>
<li>Added: Game Set skill for the beast titan!</li>
<li>Updated: Pure titans now globally track players!</li>
<li>Updated: Enabled block destruction in Perfect game</li>
<li>Feature Added: Mighty Reach ability for the Beast titan!</li>
<li>Feature Added: Release ability for the Beast titan!</li>
<li>Feature Added: Perfect Game ability for the Beast titan!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Updated: Beast Titan ability textures and descriptions</li>
<li>Added: Beast Titan NEW animation: Game Set</li>
<li>Added: Beast Titan NEW animation: Idle</li>
<li>Added: Beast Titan NEW animation: Walk</li>
<li>Added: Beast Titan NEW animation: Sneak</li>
<li>Added: Beast Titan NEW animation: Grab</li>
<li>Added: Beast Titan NEW animation: Throw</li>
<li>Added: Beast Titan model</li>
<li>Updated: Completed Beast Titan texture</li>
<li>Updated: Completed Beast Titan decay textures</li>
<li>Feature Added: Beast Titan NEW animation: Born</li>
<li>Feature Added: Beast Titan NEW animation: Decay</li>
<li>Updated: Revamped the look of the bossbar for all shifters</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Added: Config option to decrease shifter's spawn rate.</li>
<li>Added: Config option to disable spawn as a shifter.</li>
<li>Renamed: /function snc:auxiliar/try/<shifter> to /function snc:api/get/shifter/<shifter> for consistency</li>
<li>Added: Config option to alter pure titan spawn rate.</li>
<li>Rework: Pure Titans now belong to Macros!</li>
<li>Rework: Moved the entire shifter's system to macros!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Pure Titans damage increased by +2</li>
<li>Added sound when a shifter ability is used</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Resolved: Colossal and Cart now properly die when timer hits 0.</li>
<li>Resolved: Shifters no longer fall on dirt_path.</li>
<li>Resolved: Entities no longer being read by /tick after death.</li>
<li>Resolved: Advancements background lacking texture.</li>
<li>Resolved: Advancement for the Beast titan not being displayed correctly.</li>
<li>Resolved: Beast Titan no longer spawns underground.</li>
<li>Resolved: Corrected Pure Titans model position.</li>
<li>Resolved: Pure Titans no longer grab you globally in multiplayer</li>
</ul>
<ul>
<li>Introduced: Beast titan!</li>
<li>Added: "Perfect Game" (Beast) blocks now breakable.</li>
<li>Added: Press F to roar as a Titan (Beast and Attack).</li>
<li>Added: When a player dies as a pure titan, the pure titan does not die.</li>
<li>Updated: Replaced vanilla lightning bolt with a custom alternative.</li>
<li>Added Feature: Villagers and players can be injected using the Syringe!</li>
<li>Updated: Players using the odm can now escape from "Perfect Game" (Beast) during mid-air</li>
<li>Added: Beast Sense ability for the Beast Titan</li>
<li>Added: Roar of Ruin ability for the Beast Titan</li>
<li>Added: Game Set skill for the beast titan!</li>
<li>Updated: Pure titans now globally track players!</li>
<li>Updated: Enabled block destruction in Perfect game</li>
<li>Feature Added: Mighty Reach ability for the Beast titan!</li>
<li>Feature Added: Release ability for the Beast titan!</li>
<li>Feature Added: Perfect Game ability for the Beast titan!</li>
</ul>
<h2>Art:</h2>
<ul>
<li>Updated: Beast Titan ability textures and descriptions</li>
<li>Added: Beast Titan NEW animation: Game Set</li>
<li>Added: Beast Titan NEW animation: Idle</li>
<li>Added: Beast Titan NEW animation: Walk</li>
<li>Added: Beast Titan NEW animation: Sneak</li>
<li>Added: Beast Titan NEW animation: Grab</li>
<li>Added: Beast Titan NEW animation: Throw</li>
<li>Added: Beast Titan model</li>
<li>Updated: Completed Beast Titan texture</li>
<li>Updated: Completed Beast Titan decay textures</li>
<li>Feature Added: Beast Titan NEW animation: Born</li>
<li>Feature Added: Beast Titan NEW animation: Decay</li>
<li>Updated: Revamped the look of the bossbar for all shifters</li>
</ul>
<h2>Logic:</h2>
<ul>
<li>Added: Config option to decrease shifter's spawn rate.</li>
<li>Added: Config option to disable spawn as a shifter.</li>
<li>Renamed: /function snc:auxiliar/try/<shifter> to /function snc:api/get/shifter/<shifter> for consistency</li>
<li>Added: Config option to alter pure titan spawn rate.</li>
<li>Rework: Pure Titans now belong to Macros!</li>
<li>Rework: Moved the entire shifter's system to macros!</li>
</ul>
<h2>Balance:</h2>
<ul>
<li>Updated: Pure Titans damage increased by +2</li>
<li>Added sound when a shifter ability is used</li>
</ul>
<h2>Bugfix:</h2>
<ul>
<li>Resolved: Colossal and Cart now properly die when timer hits 0.</li>
<li>Resolved: Shifters no longer fall on dirt_path.</li>
<li>Resolved: Entities no longer being read by /tick after death.</li>
<li>Resolved: Advancements background lacking texture.</li>
<li>Resolved: Advancement for the Beast titan not being displayed correctly.</li>
<li>Resolved: Beast Titan no longer spawns underground.</li>
<li>Resolved: Corrected Pure Titans model position.</li>
<li>Resolved: Pure Titans no longer grab you globally in multiplayer</li>
</ul>
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版本: 2.1
支持游戏: 1.20.2
类型: datapack
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下载次数: 3,916
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