All the armor hiding options you could ever need, in one intuitive GUI. Including:
Individual configuration of each armor piece and elytra/shield:
Arbitrary transparency
Invisibility
Enchant glint hiding
Server-based syncing of settings
Player name tag display toggle
Context-sensitive armor hiding
Per-player settings overrides
Truly flexible
Below are a few examples of the flexibility this mod offers. You can fully cater the settings to your preference, and change them on the fly if needed.
Context-sensitive hiding
Armor can be restored to vanilla behavior based on certain conditions, such as being in combat. This means the armor will be shown for a configurable amount of seconds after a player is damaged.
Multiplayer support
When the mod is installed on a server, it'll enter "server mode" and any settings you configure for yourself will be visible in real-time to other players. Though admins can enforce certain restrictions on what settings are available if they feel the need for it.
When the mod is only installed on your client however, you'll be able to configure personal settings for every player on the server. Though these are only visible to you.
- Added an option to make Elytras reappear while flying. (Thanks @EminGT)
- Fixed button tooltips not appearing at all.
- Added Mexican Spanish translations (Thanks @TheLegendofSaram)
- Added an option to make Elytras reappear while flying. (Thanks @EminGT)
- Fixed button tooltips not appearing at all.
- Added Mexican Spanish translations (Thanks @TheLegendofSaram)
- Fixed an issue preventing vanilla clients from joining servers with the mod installed.
- Added Mexican Spanish translations (Thanks @TheLegendofSaram)
- Fixed compatibility with Wildfire's Female Gender Mod (Thanks @celestialfault)
- Removed CICADA as an included jar, it must now be downloaded separately.
- This allows me to update it separately from any dependent mods, hopefully providing a more stable experience.
- Fixed compatibility with Wildfire's Female Gender Mod (Thanks @celestialfault)
- Removed CICADA as an included jar, it must now be downloaded separately.
- This allows me to update it separately from any dependent mods, hopefully providing a more stable experience.
- Fixed compatibility with Wildfire's Female Gender Mod (Thanks @celestialfault)
- Removed CICADA as an included jar, it must now be downloaded separately.
- This allows me to update it separately from any dependent mods, hopefully providing a more stable experience.
- Added compatibility with Armored Elytra.
- Explicitly marked OptiFabric as incompatible to avoid confusion.
- Disabled compat module for Wildfire's Female Gender mod to at least avoid crashing.
- Compat will be reimplemented once I figure out a way around their internal changes.
- Added compatibility with Armored Elytra.
- Explicitly marked OptiFabric as incompatible to avoid confusion.
- Disabled compat module for Wildfire's Female Gender mod to at least avoid crashing.
- Compat will be reimplemented once I figure out a way around their internal changes.
- Fixed compatibility with All The Trims.
- Fixed clients using their local server config file for validity checks, causing setting changes not allowed by default to fail often.
- Added some extra checks when receiving update packets from the client to prevent disconnects.
- Fixed compatibility with Wildfire's Female Gender Mod's breastplate rendering.
- Switched `fabric` dependency to `fabric-api` to be clearer to users.
- Updated Russian translations to match new ui elements (courtesy of @Heimdallr-1)
- Removed a transitive dependency creating conflicts with some mods using owo-lib
- Updated Russian translations to match new ui elements (courtesy of @Heimdallr-1)
- Removed a transitive dependency creating conflicts with some mods using owo-lib
- Added server syncing support.
- When the mod is loaded on a server, any clients joining that also have the mod will enter a "server mode".
- In "server mode", you can only edit your own armor settings, but they will sync and be visible to everyone else on the server.
- On servers that do not have the mod, classic behaviour is retained.
- Fixed an issue with player list entries not showing up.
- Fixed some miscellaneous issues that popped up, I forgot which ones exactly. :tiny_potato:
- Added server syncing support.
- When the mod is loaded on a server, any clients joining that also have the mod will enter a "server mode".
- In "server mode", you can only edit your own armor settings, but they will sync and be visible to everyone else on the server.
- On servers that do not have the mod, classic behaviour is retained.
- Fixed an issue with player list entries not showing up.
- Fixed some miscellaneous issues that popped up, I forgot which ones exactly. :tiny_potato:
- Tweaked config UI significantly.
- Added options for elytra and shield transparency and glint.
- Tweaked default preview equipment to be context-sensitive.