- fix: Snow is Invisible When Using render_type (close [#444](https://github.com/Snownee/SnowRealMagic/issues/444))
- Merge branch '1.20-forge' of https://github.com/Snownee/SnowRealMagic into 1.20-forge
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
## 10.6.2
- feat: backport the `entity_inside` tag (close [#442](https://github.com/Snownee/SnowRealMagic/issues/442))
- Update es_es.json (1.20.1 - 10.5.2) ([#440](https://github.com/Snownee/SnowRealMagic/issues/440))
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 10.5.4
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- feat: add new tag to fix z-fighting (close [#435](https://github.com/Snownee/SnowRealMagic/issues/435))
- fix: Snow is Invisible When Using render_type (close [#444](https://github.com/Snownee/SnowRealMagic/issues/444))
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
- fix: null safety
- Merge pull request [#434](https://github.com/Snownee/SnowRealMagic/issues/434) from SettingDust/feature/neoforge-changes
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- build: add missing dependencies for 0659825cf1ae178ca151fd1d7d13f4ec8aeea0dc
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
- feat: `restoreOriginalBlocks` when load new chunk for 80741daf8354fbdae30f4f6a0e8f3a481d0cc030
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- Update `ru_ru.json` ([#430](https://github.com/Snownee/SnowRealMagic/issues/430))
## 11.1.0
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
- fix: Snow is Invisible When Using render_type (close [#444](https://github.com/Snownee/SnowRealMagic/issues/444))
## 12.1.1
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
- fix: lighting
- fix: light calculation (close [#414](https://github.com/Snownee/SnowRealMagic/issues/414))
## 12.1.0
- feat: add new tag to fix z-fighting (close [#435](https://github.com/Snownee/SnowRealMagic/issues/435))
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
## 12.0.4
- fix: null safety
## 12.0.2
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
## 12.0.1
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
- fix: lighting
- fix: light calculation (close [#414](https://github.com/Snownee/SnowRealMagic/issues/414))
## 12.1.0
- feat: add new tag to fix z-fighting (close [#435](https://github.com/Snownee/SnowRealMagic/issues/435))
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
## 12.0.4
- fix: null safety
## 12.0.2
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
## 12.0.1
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
## 12.0.0
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
## 10.6.2
- feat: backport the `entity_inside` tag (close [#442](https://github.com/Snownee/SnowRealMagic/issues/442))
## 10.6.1
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- fix: tile block occlusion (close [#417](https://github.com/Snownee/SnowRealMagic/issues/417))
- fix: Ferns Cannot be Sheared (close [#412](https://github.com/Snownee/SnowRealMagic/issues/412))
- fix: Snow is Invisible When Using render_type (close [#444](https://github.com/Snownee/SnowRealMagic/issues/444))
- Merge branch '1.20-forge' of https://github.com/Snownee/SnowRealMagic into 1.20-forge
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
## 10.6.2
- feat: backport the `entity_inside` tag (close [#442](https://github.com/Snownee/SnowRealMagic/issues/442))
- Update es_es.json (1.20.1 - 10.5.2) ([#440](https://github.com/Snownee/SnowRealMagic/issues/440))
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 10.5.4
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
## 10.6.2
- feat: backport the `entity_inside` tag (close [#442](https://github.com/Snownee/SnowRealMagic/issues/442))
## 10.6.1
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- fix: tile block occlusion (close [#417](https://github.com/Snownee/SnowRealMagic/issues/417))
- fix: Ferns Cannot be Sheared (close [#412](https://github.com/Snownee/SnowRealMagic/issues/412))
- fix: falling snow not immediately converting to ice in water
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- feat: backport the `entity_inside` tag (close [#442](https://github.com/Snownee/SnowRealMagic/issues/442))
## 10.6.1
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- fix: tile block occlusion (close [#417](https://github.com/Snownee/SnowRealMagic/issues/417))
- fix: Ferns Cannot be Sheared (close [#412](https://github.com/Snownee/SnowRealMagic/issues/412))
- fix: falling snow not immediately converting to ice in water
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
- fix: null safety
- Merge pull request [#434](https://github.com/Snownee/SnowRealMagic/issues/434) from SettingDust/feature/neoforge-changes
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- build: add missing dependencies for 0659825cf1ae178ca151fd1d7d13f4ec8aeea0dc
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
- feat: `restoreOriginalBlocks` when load new chunk for 80741daf8354fbdae30f4f6a0e8f3a481d0cc030
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- Update `ru_ru.json` ([#430](https://github.com/Snownee/SnowRealMagic/issues/430))
## 11.1.0
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- chore: add Regions Unexplored to dev env
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
- fix: null safety
- Merge pull request [#434](https://github.com/Snownee/SnowRealMagic/issues/434) from SettingDust/feature/neoforge-changes
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- build: add missing dependencies for 0659825cf1ae178ca151fd1d7d13f4ec8aeea0dc
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
- feat: `restoreOriginalBlocks` when load new chunk for 80741daf8354fbdae30f4f6a0e8f3a481d0cc030
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- Update `ru_ru.json` ([#430](https://github.com/Snownee/SnowRealMagic/issues/430))
## 11.1.0
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- chore: add Regions Unexplored to dev env
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 10.5.4
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- feat: add new tag to fix z-fighting (close [#435](https://github.com/Snownee/SnowRealMagic/issues/435))
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
## 12.0.4
- fix: null safety
## 12.0.2
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
## 12.0.1
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
## 12.0.0
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
## 11.2.0
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
- fix: null safety
- Merge pull request [#434](https://github.com/Snownee/SnowRealMagic/issues/434) from SettingDust/feature/neoforge-changes
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- build: add missing dependencies for 0659825cf1ae178ca151fd1d7d13f4ec8aeea0dc
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
- feat: `restoreOriginalBlocks` when load new chunk for 80741daf8354fbdae30f4f6a0e8f3a481d0cc030
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- Update `ru_ru.json` ([#430](https://github.com/Snownee/SnowRealMagic/issues/430))
## 11.1.0
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- chore: add Regions Unexplored to dev env
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
## 11.0.11
- fix: double plant cannot survive in snow in some cases
- all: parity
- fix: cannot pick snow
- Merge pull request [#436](https://github.com/Snownee/SnowRealMagic/issues/436) from SettingDust/fix/covered-render
- fix: null safety
- Merge pull request [#434](https://github.com/Snownee/SnowRealMagic/issues/434) from SettingDust/feature/neoforge-changes
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- build: add missing dependencies for 0659825cf1ae178ca151fd1d7d13f4ec8aeea0dc
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
- feat: `restoreOriginalBlocks` when load new chunk for 80741daf8354fbdae30f4f6a0e8f3a481d0cc030
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- Update `ru_ru.json` ([#430](https://github.com/Snownee/SnowRealMagic/issues/430))
## 11.1.0
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- chore: add Regions Unexplored to dev env
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
## 11.0.11
- fix: double plant cannot survive in snow in some cases
- all: parity
- fix: cannot pick snow
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
## 12.0.1
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
## 12.0.0
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
## 11.2.0
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- chore: Chinese translation
- feat: new option rightClickToggleFancySnow
- improve: clear cache when options refreshed
- Update `ru_ru.json` ([#433](https://github.com/Snownee/SnowRealMagic/issues/433))
## 12.0.1
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
## 12.0.0
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
## 11.2.0
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
- fix: snow covered block xray
- fix: snow covered blocks not respecting thinnerBoundingBox
- fix: Block#canBeReplaced
- fix: model face culling. round 3
- fix: snow overlay toggle
## 12.0.0
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
## 11.2.0
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
- fix: model face culling
- fix: snow covered block can be snowlogged
- fix: directly placed snow covered blocks not rotating
- fix: overlay state not saving
- improve: model face culling
- all: diagonal blocks and other random things
- fix: cannot place double slab on snow-covered slab
- refactor: use vanilla's FallingBlockEntity
- fix: DUMMY block entity log spam
- fix: snow area is not identical to Serene Seasons, part 1
- improve: WrappedSoundType
- refactor: snow accumulation. round 2
## 11.2.0
- refactor: restoreOriginalBlocks no longer depending on random ticking
- fix: CTRL+picking not working properly
- refactor: snow accumulation. fixed various bugs
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
- fix: double plant cannot survive in snow in some cases
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
- fix: double plant cannot survive in snow in some cases
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 10.5.4
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- fix: tile block occlusion (close [#417](https://github.com/Snownee/SnowRealMagic/issues/417))
- fix: Ferns Cannot be Sheared (close [#412](https://github.com/Snownee/SnowRealMagic/issues/412))
- fix: falling snow not immediately converting to ice in water
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
- fix: double plant cannot survive in snow in some cases
- improve: snow-covered blocks use snow sound
- feat: configurable light level thresholds
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 11.0.13
- chore: add Regions Unexplored to dev env
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
## 11.0.11
- fix: double plant cannot survive in snow in some cases
- all: parity
- fix: cannot pick snow
## 11.0.7
- fix: BoP double plant not surviving in snow
## 11.0.6
- fix: falling snow not immediately converting to ice in water
- chore: reformat
- Added support for snow to spawn no matter the light level. ([#422](https://github.com/Snownee/SnowRealMagic/issues/422))
- Added support for plants to keep their original biome color when they are snow-logged. ([#423](https://github.com/Snownee/SnowRealMagic/issues/423))
## 10.5.4
- fix: tile block occlusion again (close [#418](https://github.com/Snownee/SnowRealMagic/issues/418))
- feat: target SereneSeasons 9.1
- fix: falling snow not immediately converting to ice in water
## 10.5.1
- fix: not uploading jarJar-ed file (close [#393](https://github.com/Snownee/SnowRealMagic/issues/393))
## 10.5.0
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: snowy plant generated in winter when with Serene Seasons (close [#376](https://github.com/Snownee/SnowRealMagic/issues/376))
- Merge pull request [#382](https://github.com/Snownee/SnowRealMagic/issues/382) from IMS212/1.20-forge
- fix: issues in [#382](https://github.com/Snownee/SnowRealMagic/issues/382)
## 10.4.4
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- Port Forge renderer to use Forgified FRAPI
- feat: target SereneSeasons 9.1
- fix: falling snow not immediately converting to ice in water
## 10.5.1
- fix: not uploading jarJar-ed file (close [#393](https://github.com/Snownee/SnowRealMagic/issues/393))
## 10.5.0
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: snowy plant generated in winter when with Serene Seasons (close [#376](https://github.com/Snownee/SnowRealMagic/issues/376))
- Merge pull request [#382](https://github.com/Snownee/SnowRealMagic/issues/382) from IMS212/1.20-forge
- fix: issues in [#382](https://github.com/Snownee/SnowRealMagic/issues/382)
## 10.4.4
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- Port Forge renderer to use Forgified FRAPI
- feat: target SereneSeasons 9.1
- fix: falling snow not immediately converting to ice in water
## 10.5.1
- fix: not uploading jarJar-ed file (close [#393](https://github.com/Snownee/SnowRealMagic/issues/393))
## 10.5.0
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: snowy plant generated in winter when with Serene Seasons (close [#376](https://github.com/Snownee/SnowRealMagic/issues/376))
- Merge pull request [#382](https://github.com/Snownee/SnowRealMagic/issues/382) from IMS212/1.20-forge
- fix: issues in [#382](https://github.com/Snownee/SnowRealMagic/issues/382)
## 10.4.4
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- Port Forge renderer to use Forgified FRAPI
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- chore: add Regions Unexplored to dev env
- fix: remove install indium hint (close: [#400](https://github.com/Snownee/SnowRealMagic/issues/400))
## 11.0.12
- fix: SereneSeasons integration
## 11.0.11
- fix: double plant cannot survive in snow in some cases
- all: parity
- fix: cannot pick snow
## 11.0.7
- fix: BoP double plant not surviving in snow
## 11.0.6
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: falling snow not immediately converting to ice in water
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: double plant cannot survive in snow in some cases
- all: parity
- fix: cannot pick snow
## 11.0.7
- fix: BoP double plant not surviving in snow
## 11.0.6
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: double plant cannot survive in snow in some cases
- all: parity
- fix: cannot pick snow
## 11.0.7
- fix: BoP double plant not surviving in snow
## 11.0.6
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- feat: target SereneSeasons 9.1
- fix: falling snow not immediately converting to ice in water
## 10.5.1
- fix: not uploading jarJar-ed file (close [#393](https://github.com/Snownee/SnowRealMagic/issues/393))
## 10.5.0
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: snowy plant generated in winter when with Serene Seasons (close [#376](https://github.com/Snownee/SnowRealMagic/issues/376))
- Merge pull request [#382](https://github.com/Snownee/SnowRealMagic/issues/382) from IMS212/1.20-forge
- fix: issues in [#382](https://github.com/Snownee/SnowRealMagic/issues/382)
## 10.4.4
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- Port Forge renderer to use Forgified FRAPI
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: falling snow not immediately converting to ice in water
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: falling snow not immediately converting to ice in water
## 11.0.5
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: not uploading jarJar-ed file (close [#393](https://github.com/Snownee/SnowRealMagic/issues/393))
## 10.5.0
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: snowy plant generated in winter when with Serene Seasons (close [#376](https://github.com/Snownee/SnowRealMagic/issues/376))
- Merge pull request [#382](https://github.com/Snownee/SnowRealMagic/issues/382) from IMS212/1.20-forge
- fix: issues in [#382](https://github.com/Snownee/SnowRealMagic/issues/382)
## 10.4.4
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- Port Forge renderer to use Forgified FRAPI
- fix: incompatible with Kiwi 15.1.1+ (close: [#391](https://github.com/Snownee/SnowRealMagic/issues/391))
## 11.0.4
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: snow melting too slow (close [#388](https://github.com/Snownee/SnowRealMagic/issues/388))
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
## 11.0.3
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: covering flowers with snow crashes the game (close [#390](https://github.com/Snownee/SnowRealMagic/issues/390))
## 11.0.2
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: only our snow can fall (close [#381](https://github.com/Snownee/SnowRealMagic/issues/381))
- fix: error handling for random ticking. fix crash with MyNethersDelight
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
- feat: port serene seasons integration (close [#379](https://github.com/Snownee/SnowRealMagic/issues/379))
- fix: Pink Petals Z-Fight With Snow Layer (close [#378](https://github.com/Snownee/SnowRealMagic/issues/378))
## 11.0.1
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- Merge pull request [#375](https://github.com/Snownee/SnowRealMagic/issues/375) from SettingDust/1.21-fabric
- fix: avoid mixin into the `setBlock` out of the loop
## 11.0.0
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- port: 1.21
- refactor: data gen all the loot tables
- fix: more porting oversights. rename block ids
- feat: add loot table to snow blocks
- refactor: invert the inheritance relation of `SRMSnowLayerBlock`
- chore: add `srm$` prefix to methods in `SnowVariant`
- fix: player-snow interaction
- chore: exclude files
- fix: data gen
- fix: SRMBlockTagsProvider
- chore: enable data generation
- fix: tags and more
- Merge pull request [#368](https://github.com/Snownee/SnowRealMagic/issues/368) from SettingDust/1.21-fabric
- chore: remove unused block classes
- fix: return the correct picked item
- fix: wrong tag name
- feat: add snow block variant
- fix: grass to short grass
- fix: stack overflow with accessor
- chore: use switch
- refactor: rewrit `SpreadableSnowyDirtBlockMixin` and port `ServerLevelMixin`
- refactor: port the `DoublePlantBlockMixin`
- refactor: port the `WaterLoggableSnowVariant`
- refactor: port the `SSnowLandEffectPacket`
- refactor: port the `SnowSlabBlock`
- refactor: port the `SLavaSmokeEffectPacket`
- refactor: port the `BlockItemMixin`
- refactor: rewrite the `AbstractMegaTreeGrowerMixin`
- feat: add `snowrealmagic:entity_inside` block tag for ticking entity inside blocks
- feat: use `BaseSnowLayerBlock` for blocks has collision
- chore(deps): bump java to 21
- chore(deps): bump gradle to 8.7
- chore(deps): bump dependencies to 1.20.6
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs ([#343](https://github.com/Snownee/SnowRealMagic/issues/343))
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled ([#340](https://github.com/Snownee/SnowRealMagic/issues/340))
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources ([#307](https://github.com/Snownee/SnowRealMagic/issues/307))
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth ([#284](https://github.com/Snownee/SnowRealMagic/issues/284))
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
## 9.2.0
- fix: incompatibility with ModernFix and Continuity ([#321](https://github.com/Snownee/SnowRealMagic/issues/321), [#337](https://github.com/Snownee/SnowRealMagic/issues/337))
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable ([#339](https://github.com/Snownee/SnowRealMagic/issues/339))
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this ([#329](https://github.com/Snownee/SnowRealMagic/issues/329))
- use a different file extension
- Merge pull request [#326](https://github.com/Snownee/SnowRealMagic/issues/326) from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading ([#310](https://github.com/Snownee/SnowRealMagic/issues/310))
- fix: unexpected reference of Jade's logger
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request [#311](https://github.com/Snownee/SnowRealMagic/issues/311) from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request [#308](https://github.com/Snownee/SnowRealMagic/issues/308) from mpustovoi/mp
- Update ru_ru.json
- Merge pull request [#303](https://github.com/Snownee/SnowRealMagic/issues/303) from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
## 9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: abnormal snow rendering on top slabs (#343)
- improve: skip rendering camo for full snow block
## 10.2.3
- new publish script
## 10.2.1
- oops
## 10.2.0
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
## 9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
## 9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
## 9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: Game crashes if Continuity's resource pack is enabled (#340)
- fix: snow melting on stairs even if it does not meet conditions
- fix: 8-layer snow blocks do not melt with light sources (#307)
- fix: issues related to falling snow
- fix: fall damage
- fix: snow layers prevent 2x2 tree growth (#284)
- refactor: snow accumulation rework
- feat: finish snow accumulation. fix a bunch of issues
- fix: fancy normal snow being removed when placing block
- feat: fancySnowOnUpperSlab
- feat: multiple layers on fences, walls and fence gates
- .
## 9.2.0
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: incompatibility with ModernFix and Continuity (#321, #337)
- fix: snow variants option not taking effect immediately in game
- fix: cherry leaves are snow loaggable (#339)
## 9.1.2
- chore: tag parity
## 9.1.0
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template
- fix: remove block tag checks because too many mods do not obey this (#329)
- use a different file extension
- Merge pull request #326 from SettingDust/1.20-fabric
- feat(data): support Region Unexplored by using block tags
- chore: able to import project without tokens
- .
## 9.0.4
- fix: SnowBlockCoveredEntity causes lag when saving state/NBT during chunk unloading (#310)
- fix: unexpected reference of Jade's logger
- .
## 9.0.3
- Merge branch '1.20-fabric' of https://github.com/Snownee/SnowRealMagic into 1.20-fabric
## 9.0.2
- fix: compatibility with Carpet TIS Addition. avoid using Overwrite annotations
- Merge pull request #311 from FITFC/1.20-fabric
- Added lang/pt_br
- Merge pull request #308 from mpustovoi/mp
- Update ru_ru.json
- Merge pull request #303 from unroman/patch-1
- Update uk_ua.json
- update issue template