## General Change
1. Fixed using `/origin gui` doesn't change your origin
2. Added advancements for unlocking all 5 evolutions, with ways to unlock included in the advancement description.
# Ice Fox
Added way to unlock Ice Fox: Visit all 18 Vanilla biomes where snowfall can happen under building limit\
**New Active Skill [Ice Shield]**\
**New Passive Skill [Revontulet]**
## Active Skill [Ice Shard]
1. Ice Shard is made to be invulnerable to avoid accidentally dropping the ice shard item
2. Ice Shard explosion now no longer damages non-living entities
## Passive Skill [Cold Body]
1. You will gain weakness and slowness in High Temperature Biomes and the Nether
2. Made the Frost Walker effect more usable
3. Fixed a mechanics that cause you to experience lag spike every 20 ticks
## Passive Skill [Fluffy*]
1. The freezing nearby mobs effect can now be muted by sneaking
2. The foxes you carry on your head now no longer receive FREEZE from you
# Fire Fox
1. Fixed a bug that causes you to lose temperature quickly forever if you have a tiny bit of snow on you
2. Temperature gained from consuming blaze rod halved: 1000 -> 500
3. Fixed a bug that transforming to other foxes while fall flying causing the [Mute Fall Sound] to not work completely
I don't think anyone has cracked the encryption I put in the description earlier -w- I also forgot how, but
<details>
<summary>the Ice Fox COULD be unlocked by</summary>
Clicking my name in the [Fox Setting Book] after unlocking either karmic foxes :3
</details>
ThDilos Fox Expanded V3.5.0 [1.21.1] [Origins-alpha.12]
## Updated to V3.5.0 for 1.21.1
## This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1
1. Ice shard explosion now no longer damages hat foxes
2. Break Ice block particles now emitted as intended
3. Ice fox Ice Shield effect's sensing mobs effect is different cuz Minecraft 1.21.1 removed the cool shader :c
Nothing particular differs from the changes in main 1.20.1 version
**Big update changed lots**\
**I'm too tired to write a formatted changelog, here is a brief view**
## General
1. Fixed Crashing Bug when doing /reload
2. Changed the element layer's conditions to be client side. It shouldn'tve worked but it did for many versions before..? Now it's according to the standard and idk what difference it made.
## Karma System
1. Fixed the Death clear karma not working in Forge
2. Added 2 more karma sources for Kitsune(Requested by Dajka21): Feed animals + Tame Pets [Not working on Forge]
## Ice Fox
1. Exploding Ice shards are now glowing blue as intended
2. New Active Skill [Blizzard]
3. Changed the ignite key for the ice shards
4. Fixed the freezing completely nullify the target's damage output, instead of a gradient towards 50% reduction
5. Ice shards explosion will extinguish fires (both block and on entities)
6. Slightly boosted ice shard explosion's knockback for funsies
7. If in water / in rain, ice shard replenishing will not have a cooldown.
## Kitsune
1. Boop heal is now usable to entity with full health, and also apply Luck III for 30s
2. Buffed the Boop's damage (3 → 5) to Undead entities
3. Phasing cannot shield against netherite sword now
4. Self glow when the healing aura is activated is only visible to players within 10 blocks
## Ninetails
1. Soul Power: the shift + primary one will also cause 15s of Darkness + Fear effect on entities 30 blocks around
2. The Curse will also Halve the target's armor point
## Kistune & Ninetails
1. Foxiality: New effect: 50% Bonus xp gain
2. Phasing can no longer pass through what phantom cannot phase through, plus soul sand and soul soil
4. Phasing Damage reduction cannot shield against iron sword / axe now
## Lightning Fox
1. Buffed Electric Beam damage by 2x
2. Greatly increased the cooldown of lightning summoning during the become lightning
3. Buffed Discharge damage
6. Increased the cooldown of discharge by another 5s
7. Might make railgun more usable in server environement?
8. LIghtning bolt struck around you will refresh your active skills' cooldown
## Fire Fox
1. Big laser used to create explosion at the place of using... It has now being fixed to create explosion at laser end point
2. Added a small burst allowing you to go up from ground quickly
**Might've missed some... This whole project is like patching countless holes here and there**\
**See yall next time!** _if there still is..._
ThDilos Fox Expanded V3.4.0 [1.21.1] [Origins-alpha.12]
The is an extra patch in response to the latest patch of the Base Fox's patch V4.3.0.1 :3
That patch makes the evolution fox experience the supposed-removed Armor restriction weakness, because that patch changed the Armor restriction weakness code.
Fixed Forge Side experiencing Server lag if a player choose other Origins [Found by [LeafCream](https://legacy.curseforge.com/members/leafcream/projects)]
Small version but actually big? :3
### Lightning Fox
1. You can't use Transform to Skip skill CDs anymore
2. You can't use Transform to dupe iron nugget anymore
3. You can't use other active skills if Active Skill [Become Lightning] is activated
4. Activating Discharge in Water will cause you to take water damage
### Fire Fox
1. Lose Hunger when using Active Skill [Inferno Cannon] during Warming up / firing
2. Cannot Warm up / fire if you have no hunger
3. Nerfed ambient temperature gain
### Kitsune & Ninetails
1. Active Skill Selection is now more intuitive
2. Implemented Features from Base Fox V4.2.0
### Kitsune
Kitsune is now vulnerable to Netherite Sword, similar to how Ninetails is to a Smite V wooden sword, but with less boosted damage
### Ice Fox
New Active Skill [Ice Shard]\
(Totally not pmd or skyblock glacial scythe inspired)\
See more details in game :3
New Passive Skill [Cold Blood]
1. Immune to Poison
2. Passive Frost Walker that only freezes water for you, does not shield you from magma blocks.
3. But the Frost Walker works when you are riding a boat iykyk
4. There is a mysterious way for you to actually unlock Ice Fox without admin permission :3
Fixed Forge Side experiencing Server lag if a player choose other Origins [Found by [LeafCream](https://legacy.curseforge.com/members/leafcream/projects)]
### Updated to V3.2.0 for 1.19-1.19.3
Nothing particular differs from the changes in main 1.20.1 version
ThDilos Fox Expanded V3.2.0 [1.21.1] [Origins-alpha.12]
### Updated to V3.2.0 for 1.21.1
### This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1
Nothing particular differs from the changes in main 1.20.1 version
ThDilos Fox Expanded V3.1.2 [1.21.1] [Origins-alpha.12]
### This version can ONLY be used with Origins-1.13.0-alpha.11+mc.1.21.x
**Updated to V3.1.2 for 1.21.1**
Note that there is an **existing glitch** in Origin that, **every raycast** comes out from your feet.\
Try not to use lasers / railgun and similar skills. to avoid accidentally blowing yourself up :3c
A small balancing update that also improved on the Kitsune & Ninetails Dynamics
---
## For All Evolutions
1. Implemented the new features in Base Fox's [Agility] into [Agility++]
2. Transformation cooldown will not be triggered if you transform into the same fox (Somehow not working in Forge idk why)
## Fire Fox
Fixed some typos
## Lightning Fox
### Active Skill [Become Lightning]
Nerfed, if you wear anything, you cannot use this skill at all
## Kitsune & Ninetails
### Hidden Skill [Karma]
If you have more than half of Karma magnitude, the [Every 24000 ticks of surviving grant +20% Karma] is disabled (to avoid simply afking from the first day and unlock the end game Kitsune / Ninetails)
### Phasing powers
1. They now consume souls at a much higher rate
2. You cannot float in air if you wear any heavy armors ( > iron armor )
3. You cannot phase if you wear anything
## Ninetails
### Passive Skill [Foxiality++]
1. Ninetails is now classfied as **UNDEAD**
2. Ninetails receives 15% less damage from undead mobs
3. Ninetails takes 200% damage from a Wooden Sword with Smite enchantment (Peach Wood Sword fr :3)
## Kitsune
### Active Skill [Spiritual Grace] & Passive Skill [Fluffy*]
Added some visual effects for when your skills damage undead mobs
### Passive Skill [Foxiality++]
1. Kitsune deals 25% less damage to every mobs that aren't undead
2. Kitsune takes 25% more damages from undead mobs
3. Kitsune deals 50% more damage to undead mobs
4. Kitsune is now immune to Blindness / Darkness / Unluck
5. Whenever these effects are applied, +1 in amplitude:
```
"minecraft:regeneration",
"minecraft:luck",
"minecraft:hero_of_the_village",
"minecraft:instant_health",
"minecraft:health_boost",
"minecraft:wither",
"minecraft:poison"
```
## General QOL Changes:
1. Updated w.r.t base fox V4.1.1's new Features
2. Most of the Skills of all the foxes will not be triggerable in Spectator Mode [Found by Max_TheProtogen]
### Lightning Fox:
1. Fixed Railgun Splash Tag Error that cause you to receive damage regardless of where you shoot
2. Nerfed Electric Beam's Max Possible Damage [6 -> 4], and its damage type no longer bypass armor
3. Increased the CD of Electric Beam [4s -> 10s]
4. Increased the CD of Railgun [15s -> 30s]
5. Nerfed the damage of Discharge [10 -> 5, 20 -> 10, 30 -> 20]
### Fire Fox:
Fixed the Heat laser has no effects on entities it hits
### Ninetails:
1. They can now fall 1 more block before breaking the invisibility [Requested by Aceydia] (Small Buff)
2. Added more effects into the Soul Seizing Sub Skill [Requested by Aceydia] (Small Buff)
3. Halved the Self-Buff effects' duration [60s -> 30s] (Nerf)
4. Mostly fixed the sudden downwards momentum you receive upon exiting Phasing
### Kitsune:
1. Removed the Message sent to the Healed via right clicking
2. Mostly fixed the sudden downwards momentum you receive upon exiting Phasing
### A small version to integrate with Base Fox V4.1.0, not much changed
**Generally Reduced Server load, idk by how much but can confirm :3**\
Fixed Bugs:
1. Fixed Timidity Power in 1.19-1.19.3 for Fire Fox / Lightning Fox not triggering
2. Fixed Resource Pack break Origin translation in 1.19-1.19.3 Forge [Raised by [FoxxyFerris](https://github.com/FoxxyFerris)]
3. Fixed Soul Power not refreshing Curse timer
4. Fixed Foxiality2 Power for Kitsune and Ninetails removing incorrect subpowers
5. Fixed Fire Fox always have fall damage / fly into wall damage reductions
6. Fixed the Karma value still goes up if you cannot unlock more karmic fox, which cause you to unable to unlock one if you can unlock one
Changed contents:
1. For Kitsune / Ninetails / Firefox, the power selection will loop backwards if you are sneaking
2. Nerfed Kitsune Fluffy* Healing
3. Removed Lightning Fox Armor Restriction
4. Adjust Railgun shoot effects
5. Fire Fox will freeze easier, raised the cap
6. Implemented Damage Terrain setting, which will prevent explosion powers from destroying terrain.
Might have fixed a bug where the translations of origins or layers are gone in Forge 1.19-1.19.3.
W.r.t this issue from [Github issue page](https://github.com/ThDilos/ThDilos.Fox.Expanded/issues/5)
**EVERY** skill is changed and I can't remember everything I've changed, so here are some notable changes you might be interested
1. Reworked basic code structure for performance according to the standard of basic fox v4.0.1. And synced up with Basic Fox V4.0.1
2. Backwards ported to 1.19-1.19.3
3. Added some useful buttons and introduction of Karma system into the fox setting book
4. Added detailed infos for EVERY skill on the origin gui
5. I heckin forgot to add the Fast-Paced power on all 4 of them oml, added back in this version
6. Every evolution now has a DEDICATED Fluffy Power :3
7. You can now proceed another karma path if you've unlocked one karma evolution already, by doing something... (Requested by Kiro)
8. Fixed Trigger Foxtype only work once in fox evolution (Raised by Wlnfr)
9. Fixed Kitsune's Healing aura (Raised by Wlnfr)
10. Fire fox now has a fake impact explosion as a prank :3 (Requested by Wlnfr)
11. Renamed some skills and descriptions
12. Changed some keybinds yadeyade
---
I tried to port it to 1.21 and 1.21.1. Failed miserably.\
I managed to get rid of all the errors but...\
It's a mess, i cant describe it\
Everything is on fire
Small Version Syncing with the V3.8.9 of basic fox
---
General QOL Changes:
1. The .jar file can be directly dragged into mods folder of Forge loader
2. Updated Active Skills / Passive Skills w.r.t basic fox's new features
**Hidden Skill [ThKarma]**\
**Content Changed:**
1. Added an interface power into the origin menu to show tips and keybinds
2. A karma failsafe that prevents the case where you havn't unlocked either karmic evolution but you are not allowed to
3. Doubled the Karma requirement for Ninetails and Kitsune (100% -> 200%)
---
## Fire Fox
**QOL Changes:**\
Reworked some names and descriptions of skills
**General Changes:**\
Halved Temperature Capacity (21000 -> 10000)
**Active Skill [Firearms]**\
**Aesthetic Change**:\
Skill name is changed to **[Inferno Cannon]**\
**Content Changed:**
1. If you are hit, your warming up meter will be reset, effectively interrupting you for 1 sec
2. Big Laser damage to surrounding while travelling is nerfed (50 -> 15)
3. Big Laser will consume 3x more temperature than before (-1000 -> -3000)
4. You cannot move or jump when warming up / firing now
**Active Skill [Rocket Fox]**\
**Aesthetic Change:**
1. Skill name is changed to **[Flame Wings]**
2. Reworked the flying particles to be less and not visible in 1st person
3. Added a pair of poorly-drawn Flame Wings if you fly without elytra on.
4. Added Keybinds and Infos onto the Origin Screen
**Content Changed:**
1. Fly into wall damage reduction decreased (-80% -> -30%)
2. The thrust acceleration is reduced, however, you can now thrust continuously at a small amount by holding [Space] while flying
3. Increased Temperature drain for all actions listed above, even more in rain
4. Explosion upon impact will only trigger if you have both
> 1. Have activated the [Firearms] or [Inferno Cannon]
> 2. Holding [Space]
5. You lose the flame wings as long as you touch water
**Passive Skill [Aspect of the Fire]**\
**Content Changed:**
1. Fire Acceleration reduced to 1/4
2. Explosion Resistance reduced (-80% -> -70%)
**Passive Skill [Internal Heat]**\
**Content Changed:**
1. Changed the temperature gain / lose rate
2. Removed almost half of the buffs and debuffs that trigger at different temperature level
3. Fixed snowfall detection
4. You will start shaking when at lowest temperature level, and see a freezing effect (no damage tho) if you have less than 1% temperature left
**Hidden Skill [Ambient Particles]**\
**Aesthetic Change:**
1. Flame particles are now not visible to you in 1st person
2. Gives off soul flame particles if you've reached max level of temperature (>=90%)
---
## Ninetails
**Active Skill [Power Array]**\
**Aesthetic Change:**\
Added 3 poorly-drawn icons to symbolize the activated skill
**Active Skill [Soul Power]**\
**Content Changed:**
1. For the soul beam:
> 1. Damage reduced (8 -> 4)
> 2. Will only trigger Wither effect for 10s on hit
> 3. Added [Curse] onto the target
2. The [Curse] Effect:
> For the next 10s, if hit by a Ninetails player:
> 1. Damaged received is increased by 25%
> 2. Apply weakness 1 and slowness 1 for 3s
> 3. The Ninetails player gain 10 soul points
**Active Skill [Wraith Form]**\
**Content Changed:**\
Added a function to constantly reset your fall distance
**Passive Skill [Timidity++]**\
**Content Changed:**\
Fixed the whole thing. Ninetails could not fear before, now they can >:3
---
## Kitsune
**Active Skill [Power Array]**\
**Aesthetic Change:**\
Made use the 2 poorly-drawn icons from Ninetails to symbolize the activated skill
**Active Skill [Yūrei Form]**\
**Content Changed:**\
It will now use [Souls] as power source
**Active Skill [Life Manipulation]**\
**Content Changed:**
1. It will now use and regenerate [Souls] as power source
2. Healing aura will damage all undead mobs withing range by 3, every 10 ticks
3. [Right Click] any seed in your inventory when holding any seed will combine them together and make a sweet berries
4. [Right Click] a sweet berries with Glow ink or Glowstone Dust will turn it into a glow berries
---
Tried to nerf fire fox hard, dk if it's balanced enough as an end-game origin\
hav fun :3