入侵
你听到附近一群怪物的嗥叫声
在可配置的夜晚,一群群怪物将从午夜到早晨袭击你的基地,遭遇的怪物和白天时间也可以进行配置。
有关在版本1.2.0+中配置该模组的指南,请查看这里。
感染
如果启用,玩家和马匹在被僵尸击中后会感染,经过5分钟或死亡后将变成僵尸。
对于玩家来说,这将杀死他们并在他们的位置生成一个僵尸玩家。
这种感染可以使用默认设置下的金苹果治愈,但可以配置为任何可以消耗的物品,但不能逆转。
默认启用的可选设置将其扩展到村民,防止僵尸村民被治愈。
配置文件中有一个选项,可以将其他模组的生物的任何僵尸变种添加到可以变成僵尸的实体列表中,前提是有相应的僵尸可转换为。
1.3.0+ 现在支持自定义纹理,以添加类似生物的僵尸变种。
僵尸玩家
当玩家死于感染或在启用可选设置时死亡时,将在他们的位置生成该玩家的僵尸版本,包含所有物品,或者在水下生成一个溺水者版本。
默认情况下,僵尸玩家对阳光具有免疫力,但可以在配置中禁用。
其他杂项调整
可选设置使僵尸马成为敌对生物(默认启用),并防止不死生物在阳光下燃烧(默认禁用)。
特别感谢bstylia14提供的原始模组概念,并在开发过程中提供想法和帮助,以及Ski_Z帮助发现许多错误并提供模组建议。
截图:
来自Modrinth
1.21-1.6.1b
The-Hordes-1.21-1.6.1b.jar下载1.21-1.6.1b#Release
~ fix error caused by resourcelocations in languages other than english
~ fix infected effect not working properly
~ fix infected effect not working properly
展开
版本: 1.21-1.6.1b
支持游戏: 1.21, 1.21.1
类型: NeoForge
Release
下载次数: 8,929
1.21-1.6.1a
The-Hordes-1.21-1.6.1a.jar下载1.21-1.6.1a#Release
~ fix crash on latest neoforge
展开
版本: 1.21-1.6.1a
支持游戏: 1.21
类型: NeoForge
Release
下载次数: 238
1.12.2-1.5.3a
The-Hordes-1.12.2-1.5.3a.jar下载1.12.2-1.5.3a#Release
\+ port most changes from 1.20.1 version
\~ fix bug stopping horde mobs pathfinding properly and freezing when too far away from the player
\~ fix bug stopping horde mobs pathfinding properly and freezing when too far away from the player
展开
版本: 1.12.2-1.5.3a
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 13,894
1.18.2-1.5.4
The-Hordes-1.18.2-1.5.4.jar下载1.18.2-1.5.4#Release
\+ add zn_ch translation
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
展开
版本: 1.18.2-1.5.4
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 3,372
1.19.4-1.5.4
The-Hordes-1.19.4-1.5.4.jar下载1.19.4-1.5.4#Release
\+ add zn_ch translation
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
~ changed how horde day fixing works to prevent recurring hordes
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
~ changed how horde day fixing works to prevent recurring hordes
展开
版本: 1.19.4-1.5.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 787
1.19.2-1.5.4
The-Hordes-1.19.2-1.5.4.jar下载1.19.2-1.5.4#Release
\+ add zn_ch translation
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
~ changed how horde day fixing works to prevent recurring hordes
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
~ changed how horde day fixing works to prevent recurring hordes
展开
版本: 1.19.2-1.5.4
支持游戏: 1.19.1, 1.19.2
类型: Forge
Release
下载次数: 17,714
1.20.1-1.5.4
The-Hordes-1.20.1-1.5.4.jar下载1.20.1-1.5.4#Release
\+ add zn_ch translation
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
~ fix issues with zombie piglins beig aggressive
~ prevent zombie players despawning in peacefull unless turned on in the config
~ zombie players now drop their inventory when despawning
~ prevented the infection overlay from rendering at level 0
~ tweaked infection visuals to be slightly less intrusive
展开
版本: 1.20.1-1.5.4
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 259,571
1.21-1.6.1
The-Hordes-1.21-1.6.1.jar下载1.21-1.6.1#Release
~ update to neoforge 21.0.42
+ rework of infection system
+ rework of config and datapack structure
+ changed default settings
+ add hordes:spawn_table String value
+ add hordes:day int value
~ rework hordes:day condition to now detect from the horde day instead of world day
- remove hordes:player_day condition as hordes:day is now read from the horde event rather than the world
~updated to hordes data version 7, your configs and datapacks may not be compatible with this version from 1.5.3
+ rework of infection system
+ rework of config and datapack structure
+ changed default settings
+ add hordes:spawn_table String value
+ add hordes:day int value
~ rework hordes:day condition to now detect from the horde day instead of world day
- remove hordes:player_day condition as hordes:day is now read from the horde event rather than the world
~updated to hordes data version 7, your configs and datapacks may not be compatible with this version from 1.5.3
展开
版本: 1.21-1.6.1
支持游戏: 1.21
类型: NeoForge
Release
下载次数: 243
1.20.1-1.5.0
The-Hordes-1.20.1-1.5.0.jar下载1.20.1-1.5.0#Release
\+ updated default datapack to use new features from 1.4.0 and 1.5.0, and improve default data generation method
\+ Added infection armour protection, wearing armour reduces the chance of being infected, these chances stack exponentially, by default it only works for vanilla armour, but thsi can be configured via datapack
\+ Added tooltips to show the player whether items can cure infection, give immunity, or reduce infection chance when worn, these can be turned off in the client config
\+ Vindicators, Pillagers, Witches, Ravagers, Evokers and Vexes will now fight back and/or flee undead mobs if enabled in the config
\+ Added config option to enable or disable zoglins attacking non-undead monsters
\+ Spawn tables now have min and max spawn properties, where an entity will be spawned per wave greater than it's min spawns value and less than or equal to it's max spawns regardless of weight
\+ Added SpawnEvent functions as shown below, they are not compatible with other functions know as Spawndata functions, they fire when an entity spawns as opposed to when an event starts
\+ added hordes:set_entity_type SpawnEvent function
\+ added hordes:set_entity_nbt SpawnEvent function
\+ added hordes:set_entity_x SpawnEvent function
\+ added hordes:set_entity_y SpawnEvent function
\+ added hordes:set_entity_z SpawnEvent function
\+ added hordes:set_entity_loot_table SpawnEvent function
\+ Added hordes:game_difficulty condition
\+ Added hordes:entity_type condition for use with SpawnEvent functions
\+ Added hordes:weighted_random value getter
\+ Added hordes:entity_nbt value getter for use with
SpawnEvent functions
\+ Added hordes:entity_pos value getter for use with SpawnEvent functions
\+ Added hordes:abs value getter
\+ Added hordes:log value getter
\+ Added hordes:sin value getter
\+ Added hordes:cos value getter
\+ Added hordes:tan value getter
\+ Added hordes:arcsin value getter
\+ Added hordes:arccos value getter
\+ Added hordes:arctan value getter
\+ Added hordes:sinh value getter
\+ Added hordes:cosh value getter
\+ Added hordes:tanh value getter
\+ Added hordes:round value getter
\+ Added hordes:floor value getter
\+ Added hordes:ceiling value getter
\+ Added hordes:truncate value getter
\+ Added hordes:random value getter
\+ Added hordes:bitwise_not value getter
\+ Added hordes:add value getter
\+ Added hordes:minus value getter
\+ Added hordes:divide value getter
\+ Added hordes:multiply value getter
\+ Added hordes:mod value getter
\+ Added hordes:power value getter
\+ Added hordes:bitwise_and value getter
\+ Added hordes:bitwise_or value getter
\+ Added hordes:bitwise_xor value getter
\+ Added hordes:left_shift value getter
\+ Added hordes:right_shift value getter
\+ Added hordes:unsigned_right_shift value getter
\+ Added russian translations provided by mpustovoi
\~ NBT value getters now use nbt predicates instead, allowing you to use all nbt values form the /data command instead of just saved data
\~ fix null pointer crash when horde mobs convert
\~ fixed issue that caused dimensions other than the overworld to act like lazy chunks if there were no players in the overworld
\~ fix issue that prevented the config option spawnFirstDay to not be respected
Updated to horde data version 4, your previous configs will be backed up if you forget to change your version
\+ Added infection armour protection, wearing armour reduces the chance of being infected, these chances stack exponentially, by default it only works for vanilla armour, but thsi can be configured via datapack
\+ Added tooltips to show the player whether items can cure infection, give immunity, or reduce infection chance when worn, these can be turned off in the client config
\+ Vindicators, Pillagers, Witches, Ravagers, Evokers and Vexes will now fight back and/or flee undead mobs if enabled in the config
\+ Added config option to enable or disable zoglins attacking non-undead monsters
\+ Spawn tables now have min and max spawn properties, where an entity will be spawned per wave greater than it's min spawns value and less than or equal to it's max spawns regardless of weight
\+ Added SpawnEvent functions as shown below, they are not compatible with other functions know as Spawndata functions, they fire when an entity spawns as opposed to when an event starts
\+ added hordes:set_entity_type SpawnEvent function
\+ added hordes:set_entity_nbt SpawnEvent function
\+ added hordes:set_entity_x SpawnEvent function
\+ added hordes:set_entity_y SpawnEvent function
\+ added hordes:set_entity_z SpawnEvent function
\+ added hordes:set_entity_loot_table SpawnEvent function
\+ Added hordes:game_difficulty condition
\+ Added hordes:entity_type condition for use with SpawnEvent functions
\+ Added hordes:weighted_random value getter
\+ Added hordes:entity_nbt value getter for use with
SpawnEvent functions
\+ Added hordes:entity_pos value getter for use with SpawnEvent functions
\+ Added hordes:abs value getter
\+ Added hordes:log value getter
\+ Added hordes:sin value getter
\+ Added hordes:cos value getter
\+ Added hordes:tan value getter
\+ Added hordes:arcsin value getter
\+ Added hordes:arccos value getter
\+ Added hordes:arctan value getter
\+ Added hordes:sinh value getter
\+ Added hordes:cosh value getter
\+ Added hordes:tanh value getter
\+ Added hordes:round value getter
\+ Added hordes:floor value getter
\+ Added hordes:ceiling value getter
\+ Added hordes:truncate value getter
\+ Added hordes:random value getter
\+ Added hordes:bitwise_not value getter
\+ Added hordes:add value getter
\+ Added hordes:minus value getter
\+ Added hordes:divide value getter
\+ Added hordes:multiply value getter
\+ Added hordes:mod value getter
\+ Added hordes:power value getter
\+ Added hordes:bitwise_and value getter
\+ Added hordes:bitwise_or value getter
\+ Added hordes:bitwise_xor value getter
\+ Added hordes:left_shift value getter
\+ Added hordes:right_shift value getter
\+ Added hordes:unsigned_right_shift value getter
\+ Added russian translations provided by mpustovoi
\~ NBT value getters now use nbt predicates instead, allowing you to use all nbt values form the /data command instead of just saved data
\~ fix null pointer crash when horde mobs convert
\~ fixed issue that caused dimensions other than the overworld to act like lazy chunks if there were no players in the overworld
\~ fix issue that prevented the config option spawnFirstDay to not be respected
Updated to horde data version 4, your previous configs will be backed up if you forget to change your version
展开
版本: 1.20.1-1.5.0
支持游戏: 1.20, 1.20.1
类型: Forge
NeoForge
Release
下载次数: 10,448
1.20.1-1.4.0
The-Hordes-1.20.1-1.4.0.jar下载1.20.1-1.4.0#Release
\+ added hordes:not condition
\+ added hordes:local_difficulty condition
\+ added hordes:advancement condition
\+ added gamestages:gamstage condition
\+ added hordes:multiple function
\+ added hordes:set_spawn_type function
\+ added hordes:set_spawn_sound function
\+ added hordes:set_start_message function
\+ added hordes:set_end_message function
\+ added hordes:set_spawn_duration function
\+ added hordes:set_spawn_interval function
\+ added hordes:set_spawn_amount function
\+ added hordes:set_entity_speed function
\+ added spawn_types which determine how horde mobs are spawned, and which blocks they can spawn on top of
\+ horde scripts can now be an array of script objects instead of a single object
\+ hordes:biome now supports biome tags and lists of biomes/tags
\+ hordes now spawn based on a seperate random source so the world's random function isn't used which may cause random spawning/worldgen issues. as well as better seeding horde spawn
~ fixed bug that caused cures to be able to cure other players without consuming the item
~ fixed bug that caused crashes when an entity was given the infected effect client side
\+ added hordes:local_difficulty condition
\+ added hordes:advancement condition
\+ added gamestages:gamstage condition
\+ added hordes:multiple function
\+ added hordes:set_spawn_type function
\+ added hordes:set_spawn_sound function
\+ added hordes:set_start_message function
\+ added hordes:set_end_message function
\+ added hordes:set_spawn_duration function
\+ added hordes:set_spawn_interval function
\+ added hordes:set_spawn_amount function
\+ added hordes:set_entity_speed function
\+ added spawn_types which determine how horde mobs are spawned, and which blocks they can spawn on top of
\+ horde scripts can now be an array of script objects instead of a single object
\+ hordes:biome now supports biome tags and lists of biomes/tags
\+ hordes now spawn based on a seperate random source so the world's random function isn't used which may cause random spawning/worldgen issues. as well as better seeding horde spawn
~ fixed bug that caused cures to be able to cure other players without consuming the item
~ fixed bug that caused crashes when an entity was given the infected effect client side
展开
版本: 1.20.1-1.4.0
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 67,436
1.18.2-1.2.3
The-Hordes-1.18.2-1.2.3.jar下载1.18.2-1.2.3#Release
\+ backport check to prevent hordes spawning in water
展开
版本: 1.18.2-1.2.3
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 2,380
1.19.2-1.2.3
The-Hordes-1.19.2-1.2.3.jar下载1.2.3#Release
\+ backport check to prevent hordes spawning in water
展开
版本: 1.2.3
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 3,436
1.19.4-1.2.3
The-Hordes-1.19.4-1.2.3.jar下载1.19.4-1.2.3#Release
\+ backport check to prevent hordes spawning in water
展开
版本: 1.19.4-1.2.3
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 424
1.20.1-1.3.2b
The-Hordes-1.20.1-1.3.2b.jar下载1.20.1-1.3.2b#Release
~ fix crashes when disabling infection or horde events in the config
展开
版本: 1.20.1-1.3.2b
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 1,081
1.19.4-1.2.2
The-Hordes-1.19.4-1.2.2.jar下载1.19.4-1.2.2#Release
\+ backport 1.20 pathfinding optimisations (as shown below)
\+ added option to change the horde pathing interval to increase performance on servers
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
\+ added option to change the horde pathing interval to increase performance on servers
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
展开
版本: 1.19.4-1.2.2
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 115
1.19.2-1.2.2
The-Hordes-1.19.2-1.2.2.jar下载1.19.2-1.2.2#Release
\+ backport 1.20 pathfinding optimisations (as shown below)
\+ added option to change the horde pathing interval to increase performance on servers
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
\+ added option to change the horde pathing interval to increase performance on servers
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
展开
版本: 1.19.2-1.2.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 316
1.18.2-1.2.2
The-Hordes-1.18.2-1.2.2.jar下载1.18.2-1.2.2#Release
\+ backport 1.20 pathfinding optimisations (as shown below)
\+ added option to change the horde pathing interval to increase performance on servers
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
\+ added option to change the horde pathing interval to increase performance on servers
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
展开
版本: 1.18.2-1.2.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 248
1.12.2-1.1.7
The-Hordes-1.12.2-1.1.7.jar下载1.12.2-1.1.7#Release
+ backport 1.20 pathfinding optimisations
展开
版本: 1.12.2-1.1.7
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 108,195
1.20.1-1.3.2a
The-Hordes-1.20.1-1.3.2a.jar下载1.20.1-1.3.2a#Release
~fix incorrect day calculation with hordeEventByPlayerTime enabled
展开
版本: 1.20.1-1.3.2a
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 250
1.20.1-1.3.2
The-Hordes-1.20.1-1.3.2.jar下载1.20.1-1.3.2#Release
+ add check to pause server when players are offline
+ add config option to track horde progression by player playtime for servers
+ add config option to change movement speed of horde mobs
+ add config option to prevent zombie players spawning items
+ added husk players which replace zombie players spawned in deserts
+ added an infection immunity potion effect as well as a datapack file to configure it
+ add a tag to include infection immune armour
+ reworked command system, added listEntities and spawnZombie command
~ fix bug that caused dead/despawned entities to not be removed from hordes
~ fix an incompatability with Entity Model Features
~ fix bug that caused float values to break certain config entries
Updated to horde data version 3, your previous configs will be backed up if you forget to change your version
+ add config option to track horde progression by player playtime for servers
+ add config option to change movement speed of horde mobs
+ add config option to prevent zombie players spawning items
+ added husk players which replace zombie players spawned in deserts
+ added an infection immunity potion effect as well as a datapack file to configure it
+ add a tag to include infection immune armour
+ reworked command system, added listEntities and spawnZombie command
~ fix bug that caused dead/despawned entities to not be removed from hordes
~ fix an incompatability with Entity Model Features
~ fix bug that caused float values to break certain config entries
Updated to horde data version 3, your previous configs will be backed up if you forget to change your version
展开
版本: 1.20.1-1.3.2
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 1,045
1.20.1-1.3.1
The-Hordes-1.20.1-1.3.1.jar下载1.3.1#Release
+ added visual sky tint for horde events
+ added option to change the horde pathing interval to increase performance on servers
+ changed command syntax so that all commands are now under the /hordes command
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
~ moved player and drowned zombie tints to the infection section in the client config
~ changed default sleep prevention message
~ fix bug that caused any food to be able to cure infection, not just those in the hordes:infection_cures tab
~ fixed bug that caused the zombieVillagersCanBeCured option in the config to not be respected
~ added additional check to prevent zombie players despawning
~ fixed bug where the infectionSpawnsZombiePlayers value in the config was not respected
~ added check to prevent zombie players from spawning in peaceful
~ fix bug that caused horde mobs to stay registered to the horde after an event ends
Updated to horde data version 2, your previous configs will be backed up if you forget to change your version
+ added option to change the horde pathing interval to increase performance on servers
+ changed command syntax so that all commands are now under the /hordes command
~ increased default time for calculation from 5 to 10
~ changed horde ai to randomly stagger pathing intervals to hopefully force less pathing calculations per single tick
~ moved player and drowned zombie tints to the infection section in the client config
~ changed default sleep prevention message
~ fix bug that caused any food to be able to cure infection, not just those in the hordes:infection_cures tab
~ fixed bug that caused the zombieVillagersCanBeCured option in the config to not be respected
~ added additional check to prevent zombie players despawning
~ fixed bug where the infectionSpawnsZombiePlayers value in the config was not respected
~ added check to prevent zombie players from spawning in peaceful
~ fix bug that caused horde mobs to stay registered to the horde after an event ends
Updated to horde data version 2, your previous configs will be backed up if you forget to change your version
展开
版本: 1.3.1
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 316
1.20.1-1.3.0b
The-Hordes-1.20.1-1.3.0b.jar下载1.3.0b#Release
~fix horde event progression getting stuck, causing sleeping to be prevented and hordes not to function as intended
展开
版本: 1.3.0b
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 335
1.18.2-1.2.1a
The-Hordes-1.18.2-1.2.1a.jar下载1.2.1a#Release
~ fixed errors in default table
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
展开
版本: 1.2.1a
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 839
1.19.2-1.2.1a
The-Hordes-1.19.2-1.2.1a.jar下载1.2.1a#Release
~ fixed errors in default table
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed text components having incorrect 1.19.4 formatting, showing null instead of the value they were supposed to show
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed text components having incorrect 1.19.4 formatting, showing null instead of the value they were supposed to show
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
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版本: 1.2.1a
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 13,722
1.19.4-1.2.1a
The-Hordes-1.19.4-1.2.1a.jar下载1.2.1a#Release
~ fixed errors in default table
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
~ fixed bug that showed errors in the log file when generating fresh config files, if values could not be pulled from the config
~ fixed bug that caused zombie horses to have way more speed than intended
~ added value limiting to some config options to prevent crashes
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版本: 1.2.1a
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 214
1.20.1-1.3.0a
The-Hordes-1.20.1-1.3.0a.jar下载1.3.0a#Release
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版本: 1.3.0a
支持游戏: 1.20, 1.20.1
类型: Forge
NeoForge
Release
下载次数: 768
1.19.4-1.2.1
The-Hordes-1.19.4-1.2.1.jar下载1.2.1#Release
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版本: 1.2.1
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 75
1.19.2-1.2.1
The-Hordes-1.19.2-1.2.1.jar下载1.2.1#Release
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版本: 1.2.1
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 276
1.18.2-1.2.1
The-Hordes-1.18.2-1.2.1.jar下载1.2.1#Release
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版本: 1.2.1
支持游戏: 1.18
类型: Forge
Release
下载次数: 186
1.12.2-1.1.6b
The-Hordes-1.12.2-1.1.6b.jar下载1.1.6b#Release
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版本: 1.1.6b
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 5,517
1.12.2-1.1.6
The-Hordes-1.12.2-1.1.6.jar下载1.1.6#Release
- removed dependency for mixinbootstrap
~ fixed bug that caused horde mob weapons to be overwritten from the nbt in the config
~ made infection more intuitive
+ added support for horde mobs having passengers
+ added option to gradually make the infection timer shorter each time an infection is cured
+ added option to prevent zombie players being spawned from an infection death
+ added option to prevent zombie players from taking damage from non-player sources
+ added config option to prevent zombie villager curing
+ added config option to make zombie players immune to fire
+ added config options to prevent zombies and skeletons from burning
+ added config options to make zombie horses agressive and regular horses flee zombies
+ added configurable table of mobs to convert when infected
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版本: 1.1.6
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 1,303
1.19.4-1.1.6b
The-Hordes-1.19.4-1.1.6b.jar下载1.1.6b#Release
Changelog
+ added support for horde mobs having passengers
~ fixed bug that caused hode mob weapons to be overwritten from the nbt in the config
~ made infection more intuitive
+ readded infection visuals from 1.12
+ added option to gradually make the infection timer shorter each time an infection is cured
+ added option to prevent zombie players being spawned from an infection death
+ added option to prevent zombie players from taking damage from non-player sources
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版本: 1.1.6b
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 658
1.18.2-1.1.6a
The-Hordes-1.18.2-1.1.6a.jar下载1.1.6a#Release
Changelog
+ added support for horde mobs having passengers
~ fixed bug that caused hode mob weapons to be overwritten from the nbt in the config
~ made infection more intuitive
+ readded infection visuals from 1.12
+ added option to gradually make the infection timer shorter each time an infection is cured
+ added option to prevent zombie players being spawned from an infection death
+ added option to prevent zombie players from taking damage from non-player sources
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版本: 1.1.6a
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 659
1.19.4-1.1.5f
The-Hordes-1.19.4-1.1.5f.jar下载1.1.5f#Release
update to 1.19.4
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版本: 1.1.5f
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 114
1.19.3-1.1.5e
The-Hordes-1.19.3-1.1.5e.jar下载1.19.3-1.1.5e#Release
update to 1.19.3
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版本: 1.19.3-1.1.5e
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 1,985
1.19.2-1.1.5d
The-Hordes-1.19.2-1.1.5d.jar下载1.19.2-1.1.5d#Release
~fix null pointer exception
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版本: 1.19.2-1.1.5d
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 9,879
1.19.2-1.1.5c
The-Hordes-1.19.2-1.1.5c.jar下载1.19.2-1.1.5c#Release
~fix crash when zombie/drowned players try to render without a player model being found
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版本: 1.19.2-1.1.5c
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 147
1.18.2-1.1.5e
The-Hordes-1.18.2-1.1.5e.jar下载1.18.2-1.1.5e#Release
~fix drowned players names being displayed incorrectly
~fix crash when zombie/drowned players try to render without a player model being found
~fix crash when zombie/drowned players try to render without a player model being found
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版本: 1.18.2-1.1.5e
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 130
1.16.5-1.1.5c
The-Hordes-1.16.5-1.1.5c.jar下载1.16.5-1.1.5c#Release
fix crashes caused by a null pointer exception with zombie players and conversions
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版本: 1.16.5-1.1.5c
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 10,732
1.12.2-1.1.5a
The-Hordes-1.12.2-1.1.5a.jar下载1.12.2-1.1.5a#Release
fix entities sometimes not being removed from hordes
add check to stop capabilities being added when a server is not loaded
add check to stop capabilities being added when a server is not loaded
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版本: 1.12.2-1.1.5a
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 308
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