午夜潜行者 (The Midnight Lurker)
这是一个小型的模组,向《迷雾之人》和《洞穴居民》模组致敬,并将一种新的可怕生物添加到《我的世界》中。
---
关于这个模组
这个模组为游戏添加了一种新的生物,有机会在夜晚或洞穴中生成,并其主要目的是吓唬玩家。
- 版本 1.1.5-1.2.1 更新至 1.2.2-1.2.5: 我建议删除 1.1.5-1.2.1 版本的配置文件,因为 1.2.2-1.2.5 版本的配置文件不会自动更新。
- (如果您希望潜行者拥有更高清的模型,可以使用这个材质包:“[午夜潜行者高清 (The Midnight Lurker HD)](
---

2. 靠近生物而不直视它,这会激怒它并使其攻击玩家(追逐一分钟左右后,如果它无法捉到玩家,它将会传送走)(如果玩家试图锁住生物在外面,当它激怒时,生物也会打破玩家建筑的门,除非玩家的建筑使用铁门)
(版本 1.0.4 及更高版本:潜行者在杀死玩家后将会传送走,并有机会朝玩家走过来并在到达一定距离后停下)
(版本 1.1.9 及更高版本:如果潜行者被困在船/矿车中,它将立即离开船/矿车)
(版本 1.2.2 及更高版本:潜行者有一小概率因玩家的注视而变得愤怒,潜行者也可隐身并跟随玩家)
(版本 1.2.10 及更高版本:潜行者拥有不同的变体。“欺徒”会在疯狂阶段 6 产生,吓唬玩家并使他们的疯狂阶段 +1。"躲藏者"会在玩家注视时躲入地下,玩家靠近后会传送走并留下虚空之门。"阴影"会在像洞穴一样的黑暗地方潜行,吓唬玩家。"无缘" 变种会因不明原因变得攻击性。"变形者"会出现在村庄中,并能欺骗玩家与之交易,如果玩家被欺骗尝试交易,它将会攻击玩家,尽管如果玩家找出了变形者并攻击它,它会变回潜行者并逃跑。"中立/逃跑"会注视玩家,如果玩家盯着它或靠近它,它会逃跑或向玩家靠近。
虚空之门是潜行者可在世界各地留下的传送门。与之互动后,玩家将会被吓到或者回复一个疯狂阶段。
当“中立/逃跑”生成时,它会开始玩家最近的疯狂阶段的倒计时。如果玩家击杀“中立/逃跑”,那么疯狂倒计时将停止,玩家不再增加疯狂阶段。
当疯狂达到第七阶段时,“攻击性”潜行者会生成并追逐玩家。这种潜行者与正常潜行者有不同的特征,可以躲入空间追逐玩家,还可以打破玻璃和门,如果地下有空间,可以向玩家挖掘。
所有走或跑动的潜行者现在都可以攀爬以接近玩家)
(版本 2.0.3 及更高版本:任何潜行者变体都可以被玩家直接攻击,如果设置 lurker_invulnerable 为 false,当这个设置为 false 时,被潜行者攻击时玩家的护盾将会冷却 2.5 秒,所以玩家不能反复使用护盾杀死潜行者)
(版本 2.2.9 及更高版本:当玩家通过夜晚睡觉时,疯狂阶段会停止直到下一个中立潜行者生成)
(版本 2.5.0 及更高版本:玩家可以通过进食减少或增加疯狂,也可以通过钓鱼减少疯狂。“中立/逃跑”潜行者在接近玩家时会停止行走,玩家靠近时会逃跑)
(版本 2.5.8 及更高版本:玩家在疯狂阶段 6 会得到“健忘症”,健忘症会使玩家靠近时会消失附近的生物)
(版本 2.8.2 及更高版本:虚空之手是虚空之门的一个变种,当玩家靠近时,它将向玩家显现并追逐玩家。虚空之手可以打开门,一旦它的 HP 达到足够低,它会传送走并吓唬玩家)
(版本 2.8.7 及更高版本:隐形实体有低概率生成时,当与玩家一起时执行某些动作,包括播放静态跳跃恐怖音效,播放洞穴声音来诱使玩家认为自己正被窥视,跟随玩家,观察玩家,播放潜行者奔跑声音作为一种虚假。)
(版本 2.9.8 及更高版本:"潜行者"会注视玩家,但如果玩家攻击或靠近它,它将攻击玩家,并且若玩家注视它,它将会传送到玩家附近而不会传送走。"无缘"、"盯视"、以及 名称变体的潜行者将在被攻击时被击晕,但会有一个击晕冷却时间,玩家无法攻击它们。"幻影头"如果被注视,将会慢慢漂浮向玩家,并且靠近玩家时,会强迫玩家注视它。可攻击玩家的潜行者变种的伤害会随玩家的护甲而增加,因此即使是超强装备,玩家也不会安全。变形者猪和牛将会在玩家试图杀死它们时攻击玩家。如果玩家离开,潜行者将会杀死动物。"无缘"在被注视时不会总是消失。如果玩家不在附近,潜行者会更快地游泳。)
如果您觉得模组中的声音太响,您可以调低它们,声音是“友好生物”选项中的一部分。
地形环境声音是“播放器/音符方块”选项中的一部分,您也可以调低它们而不关闭它们。
配置设置和如何使用配置文件
要使用配置文件,您需要进入您的 Minecraft 游戏目录,然后进入“config”文件夹,配置文件应该在其中。您可以使用记事本、Notepad++或安装的任何代码编辑器来编辑配置文件。
配置设置:
1. lurker_chase_music: 如果设置为 true,则潜行者追逐时会播放音乐;如果设置为 false,则潜行者追逐时不会播放音乐。
2. 版本 1.1.5-1.2.1: lurker_low_spawn_rate: 如果设置为 true,则潜行者的生成率将较低,但如果设置为 false,则潜行者的生成率将较高。
2. 版本 1.2.2 及更高版本: lurker_spawn_rate: 如果设置为 1,则潜行者的生成率较低,但如果设置为 5,则潜行者的生成率将较高。还有在 2 到 3 之间的选项。
3. pop_up_jumpscare: 如果设置为 true,当潜行者靠近您时会弹出一个突发恐惧效果;如果设置为 false,则不会出现该效果。
4. jumpscare_sound: 如果设置为 true,则玩家与潜行者过于接近时会播放声音;如果设置为 false,则声音不会播放。
5. 1.2.9及以下: blindness_in_chase: 如果设置为 true,当您在潜行者追击时,您会获得失明/黑暗效果;如果设置为 false,当潜行者追击您时,您不会获得失明/黑暗效果。
6. longer_lurker_chase: 如果设置为 true,潜行者会追击您约 2 分钟;如果设置为 false,潜行者会追击您约 1 分钟。
7. spooky_ambience: 如果设置为 true,将会播放“阴森氛围”;如果设置为 false,则不会播放“阴森氛围”。
8. multi_spawning: 如果设置为 false,那么玩家周围将只生成一个潜行者;如果设置为 true,则周围将有多个潜行者可能生成。
9. insanity_progress_effect: 如果设置为 true,则玩家会获得疯狂药水效果,并且潜行者的面孔会在玩家周围显示当疯狂阶段升高 1 次;如果设置为 false,则当阶段进展时不会有任何效果。
10. insanity_countdown_time: 疯狂倒计时时间决定了疯狂的计时器长度。 1 = 5 分钟,2 = 10 分钟,3 = 20 分钟, 4 = 30 分钟。
11. lurker_invulnerable: 如果设置为 false,当玩家直接攻击潜行者时,潜行者将是可击杀的,当玩家使用盾牌防御时,他们的盾牌将冷却 2.5 秒。如果设置为 true,则唯一可击杀的潜行者将是逃跑/中立潜行者,当玩家受到潜行者攻击时,其盾牌不会冷却。
12. lurker_spawn_close,shadow_spawn_close,faker_spawn_close: 如果设置为 true,那么这些相应的变体将会更接近玩家生成,也会更频繁地生成,具体取决于您的生成率设置。如果设置为 false,它将使用实施的默认生成系统,并会更少地和距离玩家更远地生成它们。
13. nether_lurker_spawn_rate: 如果设置为 1,则 Nether 潜行者的生成率会较低,但如果设置为 5,则 Nether 潜行者的生成率将较高。还有在 2 到 3 之间的选项。
14. amnesia: 如果设置为 true,则玩家在疯狂阶段 6 会获得健忘症效果。 如果设置为 false,则玩家在疯狂阶段 6 不会获得健忘症效果。
15. invisible_entities_spawning: 如果设置为 true,则能够玩家跟着的隐形实体会出现。如果设置为 false,则这些隐形实体将不会出现。
16. encounters_progress_stages: 如果设置为 true,则玩家接近潜行者六次时,疯狂阶段将上升 1。如果设置为 false,则不会发生这种情况。
17. 如果设置为 true,则您会在您的库存里看到健忘症效果。如果设置为 false,则您在您的库存里将无法看到健忘症效果。
18. 如果设置为 true,则您会在您的库存里看到疯狂效果。如果设置为 false,则您在您的库存里将无法看到疯狂效果。
---
(此模组适用于 Forge。)
(如果您发现任何错误或问题,请在这里报告:[问题跟踪器](
(截图所用的模组包:[MCSX - Minecraft PS1 Edition](
截图:
The Midnight Lurker 3.3.7
The Midnight Lurker 3.3.6
The Midnight Lurker 3.3.5
The Midnight Lurker 3.3.4
---
- Changed how the Aggressive Lurker and Nether Lurker variants climb
- Reduced the TPS lag that was happening in the Overworld and Nether
- Updated the Russian translation
- Tweaked the Lurker's in game model to be a mix of the old and new one
- Added a Insanity bar so you can keep track of what stage you're on
- Added a config option to turn the Insanity bar on and off
- Changed it so when you sleep your Insanity stage will go down by one and will still make it so the Insanity "timer" stops
The Midnight Lurker 3.3.3
The Midnight Lurker 3.3.2
The Midnight Lurker 3.3.1
The Midnight Lurker 3.3.0
---
- Fixed Lurker chase music replaying once he disappears if music is turned on
- Hopefully fixed server tps being around 10 when in the Nether
- Changed how to Lurker breaks glass so you now no longer have fix the glass he breaks and instead the glass will automatically regenerate
- Changed it so the Lurker can only break blocks on server side so there shouldn't be any "invisible blocks" that you can get stuck on after he breaks blocks
- Added a new "Tough Door" that is strong like an iron door but can be opened like a wooden door
- Hopefully fixed backturned variant crashing the game when taking fall damage from dripstone
- Added stun to the backturned variant so you can't just outright kill it
The Midnight Lurker 3.2.10
The Midnight Lurker 3.2.9
The Midnight Lurker 3.2.8
The Midnight Lurker 3.2.7
---
- Changed how the Lurker breaks doors so hopefully he may be able to break some other mods doors
- Added breaking sounds when when the Lurker breaks a door or trapdoor
- Somewhat revamped how the Aggressive and Nether Lurker climb
- Added a config option for the Lurker Spawning in the Nether
- Changed the Void Gateway spawning so hopefully they don't spawn in the ocean
The Midnight Lurker 3.2.6
The Midnight Lurker 3.2.5
The Midnight Lurker 3.2.4
The Midnight Lurker 3.2.3
---
- Added a config option for the Lurker spawning in caves
- Added a config option for the Void Gateway spawn rates
- Fixed "Faker" texture being stretched
- Fixed the Phantom Head launching the player into the sky sometimes
- Made it so the Lurker can break trap doors and added a config option for it
- Edited the existing spawning configs so you can now set the spawning to be the lowest it can possibly go and the number for that is 0.5
- Updated Russian translation slightly
The Midnight Lurker 3.2.2
The Midnight Lurker 3.2.1
The Midnight Lurker 3.2.0
The Midnight Lurker 3.1.10
---
- Changed the system for when you look at the stare and hider variants
- Edited a couple sfx
- Remodeled the Lurker and made a new texture for the Lurker
- Added a way to "learn" about how the insanity mechanics work in game
- Added a new structure, item, and entity
- Added new config options
- Updated Russian translation (I think)
- Changed the Lurker's swimming so if the player is in a boat he will swim faster
- Changed the Lurker so he does less damage since his damage sorta goes through armor now
The Midnight Lurker 3.1.9
The Midnight Lurker 3.1.8
The Midnight Lurker 3.1.7
The Midnight Lurker 3.1.6
---
- Fixed the bug where when you hit literally any mob it will spawn eyes and laughs
The Midnight Lurker 3.1.5
The Midnight Lurker 3.1.4
The Midnight Lurker 3.1.3
The Midnight Lurker 3.1.2
---
- Changed the timer for the Lurker teleporting on all variants to be NBT so hopefully that fixes the crashing that I saw some people experiencing
- Changed the "True Runaway" variant to disappear when being hit by the player
- Changed the Nether variant to stop chasing the player if stared at and made the Nether variant scream less often
- Made it so the Lurker cannot climb carpet
The Midnight Lurker 3.1.1
The Midnight Lurker 3.1.0
The Midnight Lurker 3.0.10
The Midnight Lurker 3.0.9
---
- Added a config option for the Amnesia and Insanity effects so you can choose if you want them to be visible in the inventory
- Hopefully fixed the Lurker trying to chase the player while stunned in newer MC versions
The Midnight Lurker 3.0.8
The Midnight Lurker 3.0.7
The Midnight Lurker 3.0.6
The Midnight Lurker 3.0.5
---
- Updated the Russian translation
The Midnight Lurker 3.0.4
The Midnight Lurker 3.0.3
The Midnight Lurker 3.0.2
The Midnight Lurker 3.0.1
---
- Fixed new entities not having Xaero's Minimap support
The Midnight Lurker 3.0.0
The Midnight Lurker 2.9.10
The Midnight Lurker 2.9.9
The Midnight Lurker 2.9.8
---
- Changed certain variants of the Lurker to be stunned after being hit instead of being able to be killed if the config option "lurker_invulnerable" is set to false
- Added a cooldown on how often you can hit the Lurker variants that can be stunned
- Changed teleport timer for the true runaway to be shorter
- Changed Hider variant to teleport when hit and the hitbox for him now shrinks when hiding
- The aggressive Lurker now takes less knockback
- The Lurker's damage now scales with the armor the player is wearing
- Jumpscares have been changed to be more random instead of always happening when activated
- Fixed the Unprovoked variant looping the teleport animation on newer MC versions
- Added new variant called "Creep"
- Added new entity "Midnight Lurker Phantom Head"
- Added encounters progressing insanity stages
- Added config option for encounters progressing insanity stages
- Added more Shapeshifter variants of the Lurker
- Gave the Lurker the ability to kill animals if the player is not near
- Changed it so the Unprovoked variant wont
always disappear when looked at
- Added the ability for the Lurker to swim faster if the player is in a boat
- Added translations for the new entities
- Added a chance for the "Runaway" variant to taunt the player when killed by laughing
- Fixed the Lurker sometimes trying to climb on grass
The Midnight Lurker 2.9.7
The Midnight Lurker 2.9.6
The Midnight Lurker 2.9.5
The Midnight Lurker 2.9.4
---
- Fixed the Lurker trying to climb on Nether plant life
- Fixed the Unprovoked variant bugging and repeating the teleport animation if the player is near when it first spawns
- Updated the Russian translation a bit
The Midnight Lurker 2.9.3
The Midnight Lurker 2.9.2
The Midnight Lurker 2.9.1
The Midnight Lurker 2.9.0
---
- Fixed the Void Gateway not disappearing after existing for too long
- Fixed the Void Gateway floating in the air and on water
The Midnight Lurker 2.8.10
The Midnight Lurker 2.8.9
The Midnight Lurker 2.8.8
The Midnight Lurker 2.8.7
---
- Added new invisible entities that will do things in the background to make the game seem more eerie at times
- Added a config for these new entities
- Made it so if the player tries to sleep while monsters are around it will sometimes play a cave sound
- Made it so when some of the Lurker variants stare at the player for long enough it plays a cave sound
- Fixed "Void Hands" not having Xaero's Minimap support and added support for the invisible entities
- Updated translations a bit
The Midnight Lurker 2.8.6
The Midnight Lurker 2.8.5
The Midnight Lurker 2.8.4
The Midnight Lurker 2.8.3
---
- Fixed screen not shaking when aggro spawns
- Fixed aggro spawning during the day
- Changed it so only 1 shapeshifter can exist at a time if there is none within the area
- Added new Void Gateway variant called "Void Hands"
- Changed the texture of the aggro and some of the other variants
- Changed the texture of the Lurker Face particles to be Eyes
The Midnight Lurker 2.8.2
The Midnight Lurker 2.8.1
The Midnight Lurker 2.8.0
The Midnight Lurker 2.7.10
---
- Removed close spawning as a feature because of fps drops
- Changed how the shapeshifter spawns since I believe that might have been what was causing the villagers to cause fps lag
- Changed how the shadow and faker variants spawn
The Midnight Lurker 2.7.9
The Midnight Lurker 2.7.8
The Midnight Lurker 2.7.7
The Midnight Lurker 2.7.6
---
- Added a couple more blocks the Lurker cannot climb so he doesn't break
- Hopefully fixed the Hider and Stare variants crashing the game
The Midnight Lurker 2.7.5
The Midnight Lurker 2.7.4
The Midnight Lurker 2.7.3
The Midnight Lurker 2.7.2
---
- Fixed the Lurker trying to climb plants, snow, soul sand, etc
- Fixed the Lurker spinning on soul sand and snow
- Added all the looking procedures back as I changed them to be when the Lurker ticks and not the player
- Changed the procedures for the Hider and the Stare to work a bit differently due to changing certain features from player tick to Lurker tick
The Midnight Lurker 2.7.1
The Midnight Lurker 2.7.0
The Midnight Lurker 2.6.10
The Midnight Lurker 2.6.9
---
- Fixed the "RunTrue" Lurker variant looping the teleport animation
The Midnight Lurker 2.6.8
The Midnight Lurker 2.6.7
The Midnight Lurker 2.6.6
The Midnight Lurker 2.6.5
---
- Fixed aggressive Lurker not being able to break bamboo doors
- Hopefully fixed the game not returning a value properly for the Amnesia effect
The Midnight Lurker 2.6.4
The Midnight Lurker 2.6.3
The Midnight Lurker 2.6.2
The Midnight Lurker 2.6.1
---
- Changed Amnesia to only affect nearby monsters so it doesn't get rid of any pets, animals, or villagers you may have
- Added a config option for Amnesia
The Midnight Lurker 2.6.0
The Midnight Lurker 2.5.10
The Midnight Lurker 2.5.9
The Midnight Lurker 2.5.8
---
- Got rid of some looking procedures since they are player tick based and that seems to have been causing fps drops
- Added pre conditions to the remaining looking procedures so they aren't always active (because for some reason I hadn't done that already)
- Added pre conditions to close spawning options and removed the regular lurker close spawning option as the close spawning options use player tick
- Added new effect called "Amnesia" this effect will despawn certain mobs when the player looks away from them
- Added pre condition to aggro spawn
- Rearranged how some of the timers work
- Hopefully fixed the fps drops
- Added pre conditions to the shapeshifter spawning
- Mainly updated the Russian translation and then slightly updated other translations
- Changed the ambient sounds so they are actually audible
- Fixed when you set the insanity timer higher the chance for it to go up still being random
The Midnight Lurker 2.5.7
The Midnight Lurker 2.5.6
The Midnight Lurker 2.5.5
The Midnight Lurker 2.5.4
---
- Fixed the aggressive Lurker constantly playing the teleport animation
- Changed some of the default config settings for when the config is created
The Midnight Lurker 2.5.3
The Midnight Lurker 2.5.2
The Midnight Lurker 2.5.1
The Midnight Lurker 2.5.0
---
- Changed the aggressive timer on the Lurker to not be on player tick
- Added ways to reduce insanity
- Added ways to increase sanity
- Hopefully made it so another aggro doesn't spawn once you kill him
- Fixed some Lurker variants not teleporting properly
- Changed Neutral/Runaway to stop walking towards the player when close enough and will run away when the player gets too close
- Made some overlay images smaller so they don't drop your fps when loading them
The Midnight Lurker 2.4.10
The Midnight Lurker 2.4.9
The Midnight Lurker 2.4.8
The Midnight Lurker 2.4.7
---
- Changed how the animations work for the Stare and Hider variants
- The Stare and Hider animations should now work on later versions of MC
The Midnight Lurker 2.4.6
The Midnight Lurker 2.4.5
The Midnight Lurker 2.4.4
The Midnight Lurker 2.4.3
---
- Fixed the Watcher variant not having an icon with Xaero's Minimap installed
- Added a config option for the spawn rate of the Lurker in the Nether
The Midnight Lurker 2.4.2
The Midnight Lurker 2.4.1
The Midnight Lurker 2.4.0
The Midnight Lurker 2.3.10
---
- Disabled collision on the Hider variant
- Fixed the teleporting animation playing on loop for the Aggressive Lurker
- Fixed the game very rarely crashing when a Lurker tries to teleport away
The Midnight Lurker 2.3.9
The Midnight Lurker 2.3.8
The Midnight Lurker 2.3.7
The Midnight Lurker 2.3.6
---
- Fixed the Stare's variant playing the teleport animation multiple times
- Fixed the Backturned variant's swim animation not playing
- Re-added the Stalker variant teleporting away when looked at
- Fixed swimming animation not playing for Stalker variant
- Fixed Aggressive Lurker's teleporting animation not playing
- Fixed Nether variant not playing the teleporting animation
- Fixed the Seen Aggressive variant not playing the teleporting animation
- Tweaked a bunch of the teleport animation timings so you don't see the Lurker come back up for a split second before teleporting
- Expanded the range of which the player has to be in a Village for the Shapeshifter variants to spawn
The Midnight Lurker 2.3.5
The Midnight Lurker 2.3.4
The Midnight Lurker 2.3.3
The Midnight Lurker 2.3.2
---
- Re-added the Lurker variant that disappears when looked at and chases you when you get close
The Midnight Lurker 2.3.1
The Midnight Lurker 2.3.0
The Midnight Lurker 2.2.10
The Midnight Lurker 2.2.9
---
- Made it so when the player sleeps through the night insanity will stop progressing until the next neutral Lurker spawns
The Midnight Lurker 2.2.8
The Midnight Lurker 2.2.7
The Midnight Lurker 2.2.6
The Midnight Lurker 2.2.5
---
- Changed how the shapeshifter spawns entirely because he was spawning on pre-existing villagers
- Fixed up one last NBT data insanity based thing that wasn't switched
The Midnight Lurker 2.2.4
The Midnight Lurker 2.2.3
The Midnight Lurker 2.2.2
The Midnight Lurker 2.2.1
---
- Fixed some insanity things still using NBT data which messed with spawning and sounds
The Midnight Lurker 2.2.0
The Midnight Lurker 2.1.10
The Midnight Lurker 2.1.9
The Midnight Lurker 2.1.8
---
- Fixed the game freezing when loading new chunks (hopefully)
- Changed player using NBT data for insanity and jumpscares to a global variable specific to each player
- Changed the "Shadow" variant to now disappear when holding out a torch within a certain distance of it
- The "Faker" variant will no longer jumpscare the player when looked at unless it's the "Watcher Faker" variant
- The "Shadow" variant with eyes will no longer jumpscare the player when looked at and will now either jumpscare the player when there is light near by or become "Unshadowed" and chase the player
The Midnight Lurker 2.1.7
The Midnight Lurker 2.1.6
The Midnight Lurker 2.1.5
The Midnight Lurker 2.1.4
---
- Changed spawning close system to spawn Lurker variants at different times so it doesn't spawn them all within a few seconds of each other also changed the spawn close parameters for some of the variants so they can't spawn if a certain variant exists around the player
The Midnight Lurker 2.1.3
The Midnight Lurker 2.1.2
The Midnight Lurker 2.1.1
The Midnight Lurker 2.1.0
---
- A timer like thing has been added so the close spawning doesn't happen every time the player isn't near a Lurker variant
- The screen now shakes when the Aggressive Lurker spawns in and roars
The Midnight Lurker 2.0.10
The Midnight Lurker 2.0.9
The Midnight Lurker 2.0.8
The Midnight Lurker 2.0.7
---
- Fixed Nether Lurker icon not working with Xaero's Minimap
- Implemented new spawning system for "Faker", "Shadow", and all the other Variants
- Config option has been added for close spawning
"Faker" and "Shadow" are on by default all the other variants are off by default
The Midnight Lurker 2.0.6
The Midnight Lurker 2.0.5
The Midnight Lurker 2.0.4
The Midnight Lurker 2.0.3
---
- The config should now update itself
- New config option added "lurker_invulnerable"
- Updated Russian translation
- More hit sounds for the Lurker have been added so it doesn't repeat the same sound over and over
- The T-posing Lurker now only spawns when a player spawns it in with commands
The Midnight Lurker 2.0.2
The Midnight Lurker 2.0.1
The Midnight Lurker 2.0.0
The Midnight Lurker 1.2.10
---
- Changed aggressive Lurker to now crawl and duck under blocks
- New Lurker varient added "Faker"
- Faker varient spawns when insanity stage is at 6
- Another new Lurker varient added "Shadow"
- The Shadow varient spawns in dark places and doesn't like the light
- Shadow varient will spawn at insanity stage 1 and above unless the insanity event is turned off then the Shadow varient will spawn all the time like the faker
- New neutral Lurker varients added: backturned, running away, walking towards player after standing still
- Insanity event added
- Insanity event will passively count up when Lurker spawns and will stop when if Lurker is killed
- Jumpscare updated to only play when the player dies to the Lurker or if activated by something external
- Jumpscare is now animated
- New sounds have been added
- Changed ambient sounds
- Lurker will now have a chance to walk toward the player or run away when seen
- Insanity potion effect added
- Void gateway added plus Void gateway can jumpscare player
- Void gateway system added
- Chase music now stops when the Lurker is killed
- Chase music is now set to false in the config by default
- New config option added called "multi_spawning"
- The Lurker will now only spawn once in a large radius around the player if "multi_spawning" set to false
- The Lurker can now climb
- The Lurker can now tunnel towards a player underground
- New particles added to the Lurker
- Lurker can now break regular glass and glass panes
- New Lurker variant added "Hider" the hider will only spawn in desert and snow biomes and will hide within the snow and sand blocks
- New Lurker variant added "Shapeshifter" the shapeshifter can become a villager and spawn in villages
- Lurker now has swimming and teleporting animations
- Lurker's health will increase after being killed 5 times if insanity event hasn't happened
- New Lurker variant added "unprovoked" this variant will become aggressive for "unknown" reasons
- New Lurker variant added "Stare" this variant will chase the player if they stare at it for too long and will follow the player if they aren't looking at it
- The config option "blindness_in_chase" has been removed
- Changed the Russian translation a bit
- Added support for Xaero's Minimap
- Config option added "insanity_countdown_time" this determines how long the timer is for the insanity event
- A death jumpscare will now play if the Lurker kills the player on insanity stage 7
The Midnight Lurker 1.2.9
The Midnight Lurker 1.2.8
The Midnight Lurker 1.2.7
The Midnight Lurker 1.2.6
---
- A new config will now be created in the game files and will not replace the old one so no issues may arise (hopefully)
- Fixed the Lurker not spawning in the Nether and The End
- The Lurker will now become angry if hurt by something
The Midnight Lurker 1.2.5
The Midnight Lurker 1.2.4
The Midnight Lurker 1.2.3
The Midnight Lurker 1.2.2
---
- The Lurker now has a chance to get angry once you look at him
- The Lurker can now become invisible and follow the player
- The Lurker now has different mechanics if it gets hurt by something
- A new spawning system has been implemented
- Ambient sounds have been added
- New config options have been made and the spawn rate options have been tweaked so you can adjust them more
The Midnight Lurker 1.2.1
The Midnight Lurker 1.2.0
The Midnight Lurker 1.1.10
The Midnight Lurker 1.1.9
---
- Fixed the Lurker not being able to break Mangrove and Cherry doors
- The Lurker is now faster in water
- If the Lurker gets trapped in a boat/minecart he will now immediately exit the boat/minecart
The Midnight Lurker 1.1.8
The Midnight Lurker 1.1.7
The Midnight Lurker 1.1.6
The Midnight Lurker 1.1.5
---
- Mod now has a config file
- Fixed there being some English in the other languages
- The player now gets blindness in 1.18 and gets darkness in 1.19+ when in a chase with the Lurker if the option for it is turned on in the config
The Midnight Lurker 1.1.4
The Midnight Lurker 1.1.3
The Midnight Lurker 1.1.2
The Midnight Lurker 1.1.1
---
- Mod spamming server logs when the player is in different dimensions is fixed
- The Lurker will now have a chance of spawning in the Nether and the End
- Added more languages to the mod for people who play with a different set language
The Midnight Lurker 1.1.0
The Midnight Lurker 1.0.10
The Midnight Lurker 1.0.9
The Midnight Lurker 1.0.8
---
- The Lurker will no longer spawn in custom dimensions.
The Midnight Lurker 1.0.7
The Midnight Lurker 1.0.6
The Midnight Lurker 1.0.5
The Midnight Lurker 1.0.4
---
- The text for trying to sleep disappearing has been fixed
- The lurker will now teleport away once it has killed a player
- The lurker now has a chance to walk toward the player and stop at a certain distance away as to not aggravate itself
- The lurker now does 12 damage to the player instead of 16
- Lurker spawn egg colors have been changed so it doesn't look like a Wither Skeleton spawn egg
- Lurker spawning has been changed to work with mods that add new biomes to the overworld
The Midnight Lurker 1.0.3
The Midnight Lurker 1.0.2
The Midnight Lurker 1.0.1
The Midnight Lurker 1.0.0
收录