坚若磐石 (Tough As Nails)
一款困难且以生存为基础的模组,增加了体温和口渴等特性!

描述
坚若磐石是一个生存模组,增加了各种特性以增加游戏的难度,包括体温和口渴。
注意:体温机制在1.16版本中不可用!
信息和条款
需要 [GlitchCore]( 链接 )(Minecraft 1.20.4及以上版本)以及[Fabric API]( 链接 )(Fabric版本)!
你可以将这个模组包含在Modrinth托管的模组包中,只要你不重新托管该模组并且只使用我们直接上传的版本构建,你不通过任何方式出售模组包或额外的模组访问权限,并且你遵守你正在使用的模组版本的许可证中列出的任何和所有条款。
更多作品由Glitchfiend
截图:
来自Modrinth
10.5.0.2 for Fabric 1.21.5
ToughAsNails-fabric-1.21.5-10.5.0.2.jar下载10.5.0.2#Beta
```
Create pt_br.json (#908)
Create pt_br.json (#908)
展开
版本: 10.5.0.2
支持游戏: 1.21.5
类型: Fabric
Beta
下载次数: 1,845
10.5.0.1 for Fabric 1.21.5
ToughAsNails-fabric-1.21.5-10.5.0.1.jar下载10.5.0.1#Beta
```
Fixed server crash on Fabric. Closes #909
Fixed server crash on Fabric. Closes #909
展开
版本: 10.5.0.1
支持游戏: 1.21.5
类型: Fabric
Beta
下载次数: 16
10.5.0.2 for NeoForge 1.21.5
ToughAsNails-neoforge-1.21.5-10.5.0.2.jar下载10.5.0.2#Beta
```
Create pt_br.json (#908)
Create pt_br.json (#908)
展开
版本: 10.5.0.2
支持游戏: 1.21.5
类型: NeoForge
Beta
下载次数: 196
10.5.0.1 for NeoForge 1.21.5
ToughAsNails-neoforge-1.21.5-10.5.0.1.jar下载10.5.0.1#Beta
```
Fixed server crash on Fabric. Closes #909
Fixed server crash on Fabric. Closes #909
展开
版本: 10.5.0.1
支持游戏: 1.21.5
类型: NeoForge
Beta
下载次数: 8
10.5.0.2 for Forge 1.21.5
ToughAsNails-forge-1.21.5-10.5.0.2.jar下载10.5.0.2#Beta
```
Create pt_br.json (#908)
Create pt_br.json (#908)
展开
版本: 10.5.0.2
支持游戏: 1.21.5
类型: Forge
Beta
下载次数: 250
10.5.0.1 for Forge 1.21.5
ToughAsNails-forge-1.21.5-10.5.0.1.jar下载10.5.0.1#Beta
```
Fixed server crash on Fabric. Closes #909
Fixed server crash on Fabric. Closes #909
展开
版本: 10.5.0.1
支持游戏: 1.21.5
类型: Forge
Beta
下载次数: 10
10.5.0.0 for NeoForge 1.21.5
ToughAsNails-neoforge-1.21.5-10.5.0.0.jar下载10.5.0.0#Beta
```
Updated to Minecraft 1.21.5
10.4.0
======
Updated to Minecraft 1.21.5
10.4.0
======
展开
版本: 10.5.0.0
支持游戏: 1.21.5
类型: NeoForge
Beta
下载次数: 255
10.5.0.0 for Fabric 1.21.5
ToughAsNails-fabric-1.21.5-10.5.0.0.jar下载10.5.0.0#Beta
```
Updated to Minecraft 1.21.5
10.4.0
======
Updated to Minecraft 1.21.5
10.4.0
======
展开
版本: 10.5.0.0
支持游戏: 1.21.5
类型: Fabric
Beta
下载次数: 1,351
10.5.0.0 for Forge 1.21.5
ToughAsNails-forge-1.21.5-10.5.0.0.jar下载10.5.0.0#Beta
```
Updated to Minecraft 1.21.5
10.4.0
======
Updated to Minecraft 1.21.5
10.4.0
======
展开
版本: 10.5.0.0
支持游戏: 1.21.5
类型: Forge
Beta
下载次数: 226
10.5.0.0 for Fabric 1.21.5
ToughAsNails-fabric-1.21.5-10.5.0.0.jar下载10.5.0.0#Beta
```
Updated to Minecraft 1.21.5
10.4.0
======
Updated to Minecraft 1.21.5
10.4.0
======
展开
版本: 10.5.0.0
支持游戏: 1.21.5
类型: Fabric
Beta
下载次数: 56
10.5.0.0 for NeoForge 1.21.5
ToughAsNails-neoforge-1.21.5-10.5.0.0.jar下载10.5.0.0#Beta
```
Updated to Minecraft 1.21.5
10.4.0
======
Updated to Minecraft 1.21.5
10.4.0
======
展开
版本: 10.5.0.0
支持游戏: 1.21.5
类型: NeoForge
Beta
下载次数: 16
10.5.0.0 for Forge 1.21.5
ToughAsNails-forge-1.21.5-10.5.0.0.jar下载10.5.0.0#Beta
```
Updated to Minecraft 1.21.5
10.4.0
======
Updated to Minecraft 1.21.5
10.4.0
======
展开
版本: 10.5.0.0
支持游戏: 1.21.5
类型: Forge
Beta
下载次数: 32
10.4.0.3 for Fabric 1.21.4
ToughAsNails-fabric-1.21.4-10.4.0.3.jar下载10.4.0.3#Beta
```
Update ko_kr.json (#900)
Update ko_kr.json (#900)
展开
版本: 10.4.0.3
支持游戏: 1.21.4
类型: Fabric
Beta
下载次数: 8,361
10.4.0.3 for NeoForge 1.21.4
ToughAsNails-neoforge-1.21.4-10.4.0.3.jar下载10.4.0.3#Beta
```
Update ko_kr.json (#900)
Update ko_kr.json (#900)
展开
版本: 10.4.0.3
支持游戏: 1.21.4
类型: NeoForge
Beta
下载次数: 630
10.4.0.3 for Forge 1.21.4
ToughAsNails-forge-1.21.4-10.4.0.3.jar下载10.4.0.3#Beta
```
Update ko_kr.json (#900)
Update ko_kr.json (#900)
展开
版本: 10.4.0.3
支持游戏: 1.21.4
类型: Forge
Beta
下载次数: 1,115
10.4.0.2 for Fabric 1.21.4
ToughAsNails-fabric-1.21.4-10.4.0.2.jar下载10.4.0.2#Beta
```
Forge version bump
Forge version bump
展开
版本: 10.4.0.2
支持游戏: 1.21.4
类型: Fabric
Beta
下载次数: 4,273
10.4.0.2 for NeoForge 1.21.4
ToughAsNails-neoforge-1.21.4-10.4.0.2.jar下载10.4.0.2#Beta
```
Forge version bump
Forge version bump
展开
版本: 10.4.0.2
支持游戏: 1.21.4
类型: NeoForge
Beta
下载次数: 357
10.4.0.2 for Forge 1.21.4
ToughAsNails-forge-1.21.4-10.4.0.2.jar下载10.4.0.2#Beta
```
Forge version bump
Forge version bump
展开
版本: 10.4.0.2
支持游戏: 1.21.4
类型: Forge
Beta
下载次数: 603
10.2.0.1 for Fabric 1.21.3
ToughAsNails-fabric-1.21.3-10.2.0.1.jar下载10.2.0.1#Beta
```
Update ko_kr.json (#896)
Update ko_kr.json (#896)
展开
版本: 10.2.0.1
支持游戏: 1.21.3
类型: Fabric
Beta
下载次数: 470
10.2.0.1 for NeoForge 1.21.3
ToughAsNails-neoforge-1.21.3-10.2.0.1.jar下载10.2.0.1#Beta
```
Update ko_kr.json (#896)
Update ko_kr.json (#896)
展开
版本: 10.2.0.1
支持游戏: 1.21.3
类型: NeoForge
Beta
下载次数: 102
10.2.0.1 for Forge 1.21.3
ToughAsNails-forge-1.21.3-10.2.0.1.jar下载10.2.0.1#Beta
```
Update ko_kr.json (#896)
Update ko_kr.json (#896)
展开
版本: 10.2.0.1
支持游戏: 1.21.3
类型: Forge
Beta
下载次数: 134
10.4.0.1 for Forge 1.21.4
ToughAsNails-forge-1.21.4-10.4.0.1.jar下载10.4.0.1#Beta
```
Fixed shift-click crashing. Closes #895
Fixed shift-click crashing. Closes #895
展开
版本: 10.4.0.1
支持游戏: 1.21.4
类型: Forge
Beta
下载次数: 95
10.4.0.0 for NeoForge 1.21.4
ToughAsNails-neoforge-1.21.4-10.4.0.0.jar下载10.4.0.0#Beta
```
Updated to Minecraft 1.21.4
10.2.0
======
Updated to Minecraft 1.21.4
10.2.0
======
展开
版本: 10.4.0.0
支持游戏: 1.21.4
类型: NeoForge
Beta
下载次数: 163
10.4.0.0 for Fabric 1.21.4
ToughAsNails-fabric-1.21.4-10.4.0.0.jar下载10.4.0.0#Beta
```
Updated to Minecraft 1.21.4
10.2.0
======
Updated to Minecraft 1.21.4
10.2.0
======
展开
版本: 10.4.0.0
支持游戏: 1.21.4
类型: Fabric
Beta
下载次数: 1,000
10.4.0.0 for Forge 1.21.4
ToughAsNails-forge-1.21.4-10.4.0.0.jar下载10.4.0.0#Beta
```
Updated to Minecraft 1.21.4
10.2.0
======
Updated to Minecraft 1.21.4
10.2.0
======
展开
版本: 10.4.0.0
支持游戏: 1.21.4
类型: Forge
Beta
下载次数: 206
10.2.0.0 for NeoForge 1.21.3
ToughAsNails-neoforge-1.21.3-10.2.0.0.jar下载10.2.0.0#Beta
```
Completed 1.21.3 update
10.1.0
======
Completed 1.21.3 update
10.1.0
======
展开
版本: 10.2.0.0
支持游戏: 1.21.3
类型: NeoForge
Beta
下载次数: 67
10.2.0.0 for Fabric 1.21.3
ToughAsNails-fabric-1.21.3-10.2.0.0.jar下载10.2.0.0#Beta
```
Completed 1.21.3 update
10.1.0
======
Completed 1.21.3 update
10.1.0
======
展开
版本: 10.2.0.0
支持游戏: 1.21.3
类型: Fabric
Beta
下载次数: 448
10.2.0.0 for Forge 1.21.3
ToughAsNails-forge-1.21.3-10.2.0.0.jar下载10.2.0.0#Beta
```
Completed 1.21.3 update
10.1.0
======
Completed 1.21.3 update
10.1.0
======
展开
版本: 10.2.0.0
支持游戏: 1.21.3
类型: Forge
Beta
下载次数: 86
10.1.0.17 for Fabric 1.21.3
ToughAsNails-fabric-1.21.3-10.1.0.17.jar下载10.1.0.17#Beta
```
Completed 1.21.3 update
Completed 1.21.3 update
展开
版本: 10.1.0.17
支持游戏: 1.21.3
类型: Fabric
Beta
下载次数: 43
10.1.0.17 for NeoForge 1.21.3
ToughAsNails-neoforge-1.21.3-10.1.0.17.jar下载10.1.0.17#Beta
```
Completed 1.21.3 update
Completed 1.21.3 update
展开
版本: 10.1.0.17
支持游戏: 1.21.3
类型: NeoForge
Beta
下载次数: 29
10.1.0.17 for Forge 1.21.3
ToughAsNails-forge-1.21.3-10.1.0.17.jar下载10.1.0.17#Beta
```
Completed 1.21.3 update
Completed 1.21.3 update
展开
版本: 10.1.0.17
支持游戏: 1.21.3
类型: Forge
Beta
下载次数: 28
10.1.0.13 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.13.jar下载10.1.0.13#Beta
```
Update Traditional Chinese `zh_tw.json` (#885)
* Update Traditional Chinese `zh_tw.json`
Update and Fix Traditional Chinese localization
* Update zh_tw.json
Update Traditional Chinese `zh_tw.json` (#885)
* Update Traditional Chinese `zh_tw.json`
Update and Fix Traditional Chinese localization
* Update zh_tw.json
展开
版本: 10.1.0.13
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 6,814
10.1.0.13 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.13.jar下载10.1.0.13#Beta
```
Update Traditional Chinese `zh_tw.json` (#885)
* Update Traditional Chinese `zh_tw.json`
Update and Fix Traditional Chinese localization
* Update zh_tw.json
Update Traditional Chinese `zh_tw.json` (#885)
* Update Traditional Chinese `zh_tw.json`
Update and Fix Traditional Chinese localization
* Update zh_tw.json
展开
版本: 10.1.0.13
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 16,501
10.1.0.13 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.13.jar下载10.1.0.13#Beta
```
Update Traditional Chinese `zh_tw.json` (#885)
* Update Traditional Chinese `zh_tw.json`
Update and Fix Traditional Chinese localization
* Update zh_tw.json
Update Traditional Chinese `zh_tw.json` (#885)
* Update Traditional Chinese `zh_tw.json`
Update and Fix Traditional Chinese localization
* Update zh_tw.json
展开
版本: 10.1.0.13
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 1,324
9.2.0.171 for Fabric 1.20.1
ToughAsNails-fabric-1.20.1-9.2.0.171.jar下载9.2.0.171#Beta
```
Forge & Fabric 1.20.1 Backport (#878)
Forge & Fabric 1.20.1 Backport (#878)
展开
版本: 9.2.0.171
支持游戏: 1.20.1
类型: Fabric
Beta
下载次数: 34,745
9.2.0.171 for Forge 1.20.1
ToughAsNails-forge-1.20.1-9.2.0.171.jar下载9.2.0.171#Beta
```
Forge & Fabric 1.20.1 Backport (#878)
Forge & Fabric 1.20.1 Backport (#878)
展开
版本: 9.2.0.171
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 60,563
10.1.0.12 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.12.jar下载10.1.0.12#Beta
```
Update ko_kr.json (#880)
I modified it to a better translation.
Update ko_kr.json (#880)
I modified it to a better translation.
展开
版本: 10.1.0.12
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 325
10.1.0.12 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.12.jar下载10.1.0.12#Beta
```
Update ko_kr.json (#880)
I modified it to a better translation.
Update ko_kr.json (#880)
I modified it to a better translation.
展开
版本: 10.1.0.12
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 1,435
10.1.0.12 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.12.jar下载10.1.0.12#Beta
```
Update ko_kr.json (#880)
I modified it to a better translation.
Update ko_kr.json (#880)
I modified it to a better translation.
展开
版本: 10.1.0.12
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 246
10.1.0.11 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.11.jar下载10.1.0.11#Beta
```
Update nn_no.json (#879)
Update nn_no.json (#879)
展开
版本: 10.1.0.11
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 230
10.1.0.11 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.11.jar下载10.1.0.11#Beta
```
Update nn_no.json (#879)
Update nn_no.json (#879)
展开
版本: 10.1.0.11
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 1,234
10.1.0.11 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.11.jar下载10.1.0.11#Beta
```
Update nn_no.json (#879)
Update nn_no.json (#879)
展开
版本: 10.1.0.11
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 155
10.1.0.10 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.10.jar下载10.1.0.10#Beta
```
Update `ru_ru.json` & `en_us.json` (#877)
Update `ru_ru.json` & `en_us.json` (#877)
展开
版本: 10.1.0.10
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 355
10.1.0.10 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.10.jar下载10.1.0.10#Beta
```
Update `ru_ru.json` & `en_us.json` (#877)
Update `ru_ru.json` & `en_us.json` (#877)
展开
版本: 10.1.0.10
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 99
10.1.0.10 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.10.jar下载10.1.0.10#Beta
```
Update `ru_ru.json` & `en_us.json` (#877)
Update `ru_ru.json` & `en_us.json` (#877)
展开
版本: 10.1.0.10
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 78
10.1.0.9 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.9.jar下载10.1.0.9#Beta
```
add de_de.json (#876)
add de_de.json (#876)
展开
版本: 10.1.0.9
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 170
10.1.0.9 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.9.jar下载10.1.0.9#Beta
```
add de_de.json (#876)
add de_de.json (#876)
展开
版本: 10.1.0.9
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 714
10.1.0.9 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.9.jar下载10.1.0.9#Beta
```
add de_de.json (#876)
add de_de.json (#876)
展开
版本: 10.1.0.9
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 92
10.1.0.8 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.8.jar下载10.1.0.8#Beta
```
Actually fixed Thermal Tuning exclusivity
Actually fixed Thermal Tuning exclusivity
展开
版本: 10.1.0.8
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 214
10.1.0.8 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.8.jar下载10.1.0.8#Beta
```
Actually fixed Thermal Tuning exclusivity
Actually fixed Thermal Tuning exclusivity
展开
版本: 10.1.0.8
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 77
10.1.0.8 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.8.jar下载10.1.0.8#Beta
```
Actually fixed Thermal Tuning exclusivity
Actually fixed Thermal Tuning exclusivity
展开
版本: 10.1.0.8
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 43
10.1.0.7 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.7.jar下载10.1.0.7#Beta
```
Update ko_kr.json (#875)
Please update and fix more Korean translations
Update ko_kr.json (#875)
Please update and fix more Korean translations
展开
版本: 10.1.0.7
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 396
10.1.0.7 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.7.jar下载10.1.0.7#Beta
```
Update ko_kr.json (#875)
Please update and fix more Korean translations
Update ko_kr.json (#875)
Please update and fix more Korean translations
展开
版本: 10.1.0.7
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 62
10.1.0.7 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.7.jar下载10.1.0.7#Beta
```
Update ko_kr.json (#875)
Please update and fix more Korean translations
Update ko_kr.json (#875)
Please update and fix more Korean translations
展开
版本: 10.1.0.7
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 66
10.0.0.12 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.12.jar下载10.0.0.12#Beta
```
Revert "Update ko_kr.json (#869)"
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
Revert "Update ko_kr.json (#869)"
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
展开
版本: 10.0.0.12
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 504
10.0.0.12 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.12.jar下载10.0.0.12#Beta
```
Revert "Update ko_kr.json (#869)"
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
Revert "Update ko_kr.json (#869)"
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
展开
版本: 10.0.0.12
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 8,314
10.0.0.12 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.12.jar下载10.0.0.12#Beta
```
Revert "Update ko_kr.json (#869)"
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
Revert "Update ko_kr.json (#869)"
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
展开
版本: 10.0.0.12
支持游戏: 1.21
类型: Forge
Beta
下载次数: 795
10.0.0.12 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.12.jar下载10.0.0.12#Beta
```
Revert "Update ko_kr.json (#869)" (#872)
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
Revert "Update ko_kr.json (#869)" (#872)
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
展开
版本: 10.0.0.12
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 77
10.0.0.12 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.12.jar下载10.0.0.12#Beta
```
Revert "Update ko_kr.json (#869)" (#872)
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
Revert "Update ko_kr.json (#869)" (#872)
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
展开
版本: 10.0.0.12
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 28
10.0.0.12 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.12.jar下载10.0.0.12#Beta
```
Revert "Update ko_kr.json (#869)" (#872)
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
Revert "Update ko_kr.json (#869)" (#872)
This reverts commit 895d5dbe5c8b883baeabe0cdb926adf7856b0eb4.
展开
版本: 10.0.0.12
支持游戏: 1.21
类型: Forge
Beta
下载次数: 47
10.1.0.5 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.5.jar下载10.1.0.5#Beta
```
Update and fix some Korean translations (#870)
* Update and fix some Korean translations
Update and fix some Korean translations. Both 1.21 and 1.21.1
* Update Update and fix some Korean translations
Update and fix some Korean translations (#870)
* Update and fix some Korean translations
Update and fix some Korean translations. Both 1.21 and 1.21.1
* Update Update and fix some Korean translations
展开
版本: 10.1.0.5
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 52
10.1.0.5 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.5.jar下载10.1.0.5#Beta
```
Update and fix some Korean translations (#870)
* Update and fix some Korean translations
Update and fix some Korean translations. Both 1.21 and 1.21.1
* Update Update and fix some Korean translations
Update and fix some Korean translations (#870)
* Update and fix some Korean translations
Update and fix some Korean translations. Both 1.21 and 1.21.1
* Update Update and fix some Korean translations
展开
版本: 10.1.0.5
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 141
10.1.0.5 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.5.jar下载10.1.0.5#Beta
```
Update and fix some Korean translations (#870)
* Update and fix some Korean translations
Update and fix some Korean translations. Both 1.21 and 1.21.1
* Update Update and fix some Korean translations
Update and fix some Korean translations (#870)
* Update and fix some Korean translations
Update and fix some Korean translations. Both 1.21 and 1.21.1
* Update Update and fix some Korean translations
展开
版本: 10.1.0.5
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 43
10.0.0.11 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.11.jar下载10.0.0.11#Beta
```
Update ko_kr.json (#869)
* Update ko_kr.json
Please add missing Korean translation
* Update ko_kr.json
Update ko_kr.json (#869)
* Update ko_kr.json
Please add missing Korean translation
* Update ko_kr.json
展开
版本: 10.0.0.11
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 51
10.0.0.11 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.11.jar下载10.0.0.11#Beta
```
Update ko_kr.json (#869)
* Update ko_kr.json
Please add missing Korean translation
* Update ko_kr.json
Update ko_kr.json (#869)
* Update ko_kr.json
Please add missing Korean translation
* Update ko_kr.json
展开
版本: 10.0.0.11
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 23
10.0.0.11 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.11.jar下载10.0.0.11#Beta
```
Update ko_kr.json (#869)
* Update ko_kr.json
Please add missing Korean translation
* Update ko_kr.json
Update ko_kr.json (#869)
* Update ko_kr.json
Please add missing Korean translation
* Update ko_kr.json
展开
版本: 10.0.0.11
支持游戏: 1.21
类型: Forge
Beta
下载次数: 25
10.1.0.4 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.4.jar下载10.1.0.4#Beta
```
Tagged Water Cleansing/Thermal Tuning as tradeable
Tagged Water Cleansing/Thermal Tuning as tradeable
展开
版本: 10.1.0.4
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 270
10.1.0.4 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.4.jar下载10.1.0.4#Beta
```
Tagged Water Cleansing/Thermal Tuning as tradeable
Tagged Water Cleansing/Thermal Tuning as tradeable
展开
版本: 10.1.0.4
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 55
10.1.0.4 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.4.jar下载10.1.0.4#Beta
```
Tagged Water Cleansing/Thermal Tuning as tradeable
Tagged Water Cleansing/Thermal Tuning as tradeable
展开
版本: 10.1.0.4
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 44
10.1.0.3 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.3.jar下载10.1.0.3#Beta
```
Fixed what items Water Cleansing can be applied to (On the right branch this time)
Fixed what items Water Cleansing can be applied to (On the right branch this time)
展开
版本: 10.1.0.3
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 1,056
10.1.0.3 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.3.jar下载10.1.0.3#Beta
```
Fixed what items Water Cleansing can be applied to (On the right branch this time)
Fixed what items Water Cleansing can be applied to (On the right branch this time)
展开
版本: 10.1.0.3
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 204
10.1.0.3 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.3.jar下载10.1.0.3#Beta
```
Fixed what items Water Cleansing can be applied to (On the right branch this time)
Fixed what items Water Cleansing can be applied to (On the right branch this time)
展开
版本: 10.1.0.3
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 131
10.0.0.10 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.10.jar下载10.0.0.10#Beta
```
Fixed what items Water Cleansing can be applied to
Fixed what items Water Cleansing can be applied to
展开
版本: 10.0.0.10
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 1,314
10.0.0.10 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.10.jar下载10.0.0.10#Beta
```
Fixed what items Water Cleansing can be applied to
Fixed what items Water Cleansing can be applied to
展开
版本: 10.0.0.10
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 103
10.0.0.10 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.10.jar下载10.0.0.10#Beta
```
Fixed what items Water Cleansing can be applied to
Fixed what items Water Cleansing can be applied to
展开
版本: 10.0.0.10
支持游戏: 1.21
类型: Forge
Beta
下载次数: 112
10.1.0.2 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.2.jar下载10.1.0.2#Beta
```
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
(cherry picked from commit 042f5c21a98c2a17a598162e64add8920bf694c4)
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
(cherry picked from commit 042f5c21a98c2a17a598162e64add8920bf694c4)
展开
版本: 10.1.0.2
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 25
10.1.0.2 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.2.jar下载10.1.0.2#Beta
```
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
(cherry picked from commit 042f5c21a98c2a17a598162e64add8920bf694c4)
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
(cherry picked from commit 042f5c21a98c2a17a598162e64add8920bf694c4)
展开
版本: 10.1.0.2
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 28
10.1.0.2 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.2.jar下载10.1.0.2#Beta
```
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
(cherry picked from commit 042f5c21a98c2a17a598162e64add8920bf694c4)
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
(cherry picked from commit 042f5c21a98c2a17a598162e64add8920bf694c4)
展开
版本: 10.1.0.2
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 30
10.1.0.1 for NeoForge 1.21.1
ToughAsNails-neoforge-1.21.1-10.1.0.1.jar下载10.1.0.1#Beta
```
Fix dependencies
Fix dependencies
展开
版本: 10.1.0.1
支持游戏: 1.21.1
类型: NeoForge
Beta
下载次数: 40
10.1.0.1 for Fabric 1.21.1
ToughAsNails-fabric-1.21.1-10.1.0.1.jar下载10.1.0.1#Beta
```
Fix dependencies
Fix dependencies
展开
版本: 10.1.0.1
支持游戏: 1.21.1
类型: Fabric
Beta
下载次数: 30
10.1.0.1 for Forge 1.21.1
ToughAsNails-forge-1.21.1-10.1.0.1.jar下载10.1.0.1#Beta
```
Fix dependencies
Fix dependencies
展开
版本: 10.1.0.1
支持游戏: 1.21.1
类型: Forge
Beta
下载次数: 33
10.0.0.9 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.9.jar下载10.0.0.9#Beta
```
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
展开
版本: 10.0.0.9
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 53
10.0.0.9 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.9.jar下载10.0.0.9#Beta
```
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
展开
版本: 10.0.0.9
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 27
10.0.0.9 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.9.jar下载10.0.0.9#Beta
```
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
Update Traditional Chinese (zh_tw.json) (#864)
Update Traditional Chinese localization
展开
版本: 10.0.0.9
支持游戏: 1.21
类型: Forge
Beta
下载次数: 33
10.0.0.8 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.8.jar下载10.0.0.8#Beta
```
Add missing french translation (#863)
Add missing french translation (#863)
展开
版本: 10.0.0.8
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 787
10.0.0.8 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.8.jar下载10.0.0.8#Beta
```
Add missing french translation (#863)
Add missing french translation (#863)
展开
版本: 10.0.0.8
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 100
10.0.0.8 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.8.jar下载10.0.0.8#Beta
```
Add missing french translation (#863)
Add missing french translation (#863)
展开
版本: 10.0.0.8
支持游戏: 1.21
类型: Forge
Beta
下载次数: 65
10.0.0.7 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.7.jar下载10.0.0.7#Beta
```
Update French Translation (#861)
* Update French Translation
Update and add compat with Enchantment Description
* fix invalid json
Update French Translation (#861)
* Update French Translation
Update and add compat with Enchantment Description
* fix invalid json
展开
版本: 10.0.0.7
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 79
10.0.0.7 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.7.jar下载10.0.0.7#Beta
```
Update French Translation (#861)
* Update French Translation
Update and add compat with Enchantment Description
* fix invalid json
Update French Translation (#861)
* Update French Translation
Update and add compat with Enchantment Description
* fix invalid json
展开
版本: 10.0.0.7
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 29
10.0.0.7 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.7.jar下载10.0.0.7#Beta
```
Update French Translation (#861)
* Update French Translation
Update and add compat with Enchantment Description
* fix invalid json
Update French Translation (#861)
* Update French Translation
Update and add compat with Enchantment Description
* fix invalid json
展开
版本: 10.0.0.7
支持游戏: 1.21
类型: Forge
Beta
下载次数: 25
10.0.0.6 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.6.jar下载10.0.0.6#Beta
```
Fix Armors full stack (#862)
In the latest version, wool and leaves armor can be stacked in 64, I don't know if this is intentional but I suggest this change if it's not normal.
Normally, when you drag armors (Shift+Click), only one is equipped, but in a recent version, you just have to right-click to equip it automatically.
With a stack of TAN armors, they're all equipped at once.
Fix Armors full stack (#862)
In the latest version, wool and leaves armor can be stacked in 64, I don't know if this is intentional but I suggest this change if it's not normal.
Normally, when you drag armors (Shift+Click), only one is equipped, but in a recent version, you just have to right-click to equip it automatically.
With a stack of TAN armors, they're all equipped at once.
展开
版本: 10.0.0.6
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 166
10.0.0.6 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.6.jar下载10.0.0.6#Beta
```
Fix Armors full stack (#862)
In the latest version, wool and leaves armor can be stacked in 64, I don't know if this is intentional but I suggest this change if it's not normal.
Normally, when you drag armors (Shift+Click), only one is equipped, but in a recent version, you just have to right-click to equip it automatically.
With a stack of TAN armors, they're all equipped at once.
Fix Armors full stack (#862)
In the latest version, wool and leaves armor can be stacked in 64, I don't know if this is intentional but I suggest this change if it's not normal.
Normally, when you drag armors (Shift+Click), only one is equipped, but in a recent version, you just have to right-click to equip it automatically.
With a stack of TAN armors, they're all equipped at once.
展开
版本: 10.0.0.6
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 24
10.0.0.6 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.6.jar下载10.0.0.6#Beta
```
Fix Armors full stack (#862)
In the latest version, wool and leaves armor can be stacked in 64, I don't know if this is intentional but I suggest this change if it's not normal.
Normally, when you drag armors (Shift+Click), only one is equipped, but in a recent version, you just have to right-click to equip it automatically.
With a stack of TAN armors, they're all equipped at once.
Fix Armors full stack (#862)
In the latest version, wool and leaves armor can be stacked in 64, I don't know if this is intentional but I suggest this change if it's not normal.
Normally, when you drag armors (Shift+Click), only one is equipped, but in a recent version, you just have to right-click to equip it automatically.
With a stack of TAN armors, they're all equipped at once.
展开
版本: 10.0.0.6
支持游戏: 1.21
类型: Forge
Beta
下载次数: 26
10.0.0.5 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.5.jar下载10.0.0.5#Beta
```
Additional fixes for the Climatologist
Additional fixes for the Climatologist
展开
版本: 10.0.0.5
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 8,117
10.0.0.5 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.5.jar下载10.0.0.5#Beta
```
Additional fixes for the Climatologist
Additional fixes for the Climatologist
展开
版本: 10.0.0.5
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 351
10.0.0.5 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.5.jar下载10.0.0.5#Beta
```
Additional fixes for the Climatologist
Additional fixes for the Climatologist
展开
版本: 10.0.0.5
支持游戏: 1.21
类型: Forge
Beta
下载次数: 448
10.0.0.4 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.4.jar下载10.0.0.4#Beta
```
Added Zombie Villager Climatologist texture
Added Zombie Villager Climatologist texture
展开
版本: 10.0.0.4
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 45
10.0.0.4 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.4.jar下载10.0.0.4#Beta
```
Added Zombie Villager Climatologist texture
Added Zombie Villager Climatologist texture
展开
版本: 10.0.0.4
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 96
10.0.0.4 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.4.jar下载10.0.0.4#Beta
```
Added Zombie Villager Climatologist texture
Added Zombie Villager Climatologist texture
展开
版本: 10.0.0.4
支持游戏: 1.21
类型: Forge
Beta
下载次数: 46
10.0.0.3 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.3.jar下载10.0.0.3#Beta
```
Update nn_no.json (#851)
Update nn_no.json (#851)
展开
版本: 10.0.0.3
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 181
10.0.0.3 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.3.jar下载10.0.0.3#Beta
```
Update nn_no.json (#851)
Update nn_no.json (#851)
展开
版本: 10.0.0.3
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 1,416
10.0.0.3 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.3.jar下载10.0.0.3#Beta
```
Update nn_no.json (#851)
Update nn_no.json (#851)
展开
版本: 10.0.0.3
支持游戏: 1.21
类型: Forge
Beta
下载次数: 199
10.0.0.2 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.2.jar下载10.0.0.2#Beta
```
Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
展开
版本: 10.0.0.2
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 462
10.0.0.2 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.2.jar下载10.0.0.2#Beta
```
Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
展开
版本: 10.0.0.2
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 80
10.0.0.2 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.2.jar下载10.0.0.2#Beta
```
Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
展开
版本: 10.0.0.2
支持游戏: 1.21
类型: Forge
Beta
下载次数: 71
10.0.0.1 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.1.jar下载10.0.0.1#Beta
```
Issue tracker MC version bump
Issue tracker MC version bump
展开
版本: 10.0.0.1
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 45
10.0.0.1 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.1.jar下载10.0.0.1#Beta
```
Issue tracker MC version bump
Issue tracker MC version bump
展开
版本: 10.0.0.1
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 35
10.0.0.1 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.1.jar下载10.0.0.1#Beta
```
Issue tracker MC version bump
Issue tracker MC version bump
展开
版本: 10.0.0.1
支持游戏: 1.21
类型: Forge
Beta
下载次数: 27
10.0.0.0 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.0.jar下载10.0.0.0#Beta
```
Updated to 1.21
9.2.0
=====
Updated to 1.21
9.2.0
=====
展开
版本: 10.0.0.0
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 35
10.0.0.0 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.0.jar下载10.0.0.0#Beta
```
Updated to 1.21
9.2.0
=====
Updated to 1.21
9.2.0
=====
展开
版本: 10.0.0.0
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 40
10.0.0.0 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.0.jar下载10.0.0.0#Beta
```
Updated to 1.21
9.2.0
=====
Updated to 1.21
9.2.0
=====
展开
版本: 10.0.0.0
支持游戏: 1.21
类型: Forge
Beta
下载次数: 29
10.0.0.0 for Fabric 1.21
ToughAsNails-fabric-1.21-10.0.0.0.jar下载10.0.0.0#Beta
```
Updated to 1.21
9.2.0
=====
Updated to 1.21
9.2.0
=====
展开
版本: 10.0.0.0
支持游戏: 1.21
类型: Fabric
Beta
下载次数: 55
10.0.0.0 for NeoForge 1.21
ToughAsNails-neoforge-1.21-10.0.0.0.jar下载10.0.0.0#Beta
```
Updated to 1.21
9.2.0
=====
Updated to 1.21
9.2.0
=====
展开
版本: 10.0.0.0
支持游戏: 1.21
类型: NeoForge
Beta
下载次数: 37
10.0.0.0 for Forge 1.21
ToughAsNails-forge-1.21-10.0.0.0.jar下载10.0.0.0#Beta
```
Updated to 1.21
9.2.0
=====
Updated to 1.21
9.2.0
=====
展开
版本: 10.0.0.0
支持游戏: 1.21
类型: Forge
Beta
下载次数: 31
9.2.0.180 for Fabric 1.20.6
ToughAsNails-fabric-1.20.6-9.2.0.180.jar下载9.2.0.180#Beta
```
Create nn_no.json (#848)
Create nn_no.json (#848)
展开
版本: 9.2.0.180
支持游戏: 1.20.6
类型: Fabric
Beta
下载次数: 2,606
9.2.0.180 for NeoForge 1.20.6
ToughAsNails-neoforge-1.20.6-9.2.0.180.jar下载9.2.0.180#Beta
```
Create nn_no.json (#848)
Create nn_no.json (#848)
展开
版本: 9.2.0.180
支持游戏: 1.20.6
类型: NeoForge
Beta
下载次数: 231
9.2.0.180 for Forge 1.20.6
ToughAsNails-forge-1.20.6-9.2.0.180.jar下载9.2.0.180#Beta
```
Create nn_no.json (#848)
Create nn_no.json (#848)
展开
版本: 9.2.0.180
支持游戏: 1.20.6
类型: Forge
Beta
下载次数: 401
9.2.0.179 for NeoForge 1.20.6
ToughAsNails-neoforge-1.20.6-9.2.0.179.jar下载9.2.0.179#Beta
```
Fixed Fabric crashing with leaf armor. Closes #847
Fixed Fabric crashing with leaf armor. Closes #847
展开
版本: 9.2.0.179
支持游戏: 1.20.6
类型: NeoForge
Beta
下载次数: 59
9.2.0.179 for Fabric 1.20.6
ToughAsNails-fabric-1.20.6-9.2.0.179.jar下载9.2.0.179#Beta
```
Fixed Fabric crashing with leaf armor. Closes #847
Fixed Fabric crashing with leaf armor. Closes #847
展开
版本: 9.2.0.179
支持游戏: 1.20.6
类型: Fabric
Beta
下载次数: 373
9.2.0.179 for Forge 1.20.6
ToughAsNails-forge-1.20.6-9.2.0.179.jar下载9.2.0.179#Beta
```
Fixed Fabric crashing with leaf armor. Closes #847
Fixed Fabric crashing with leaf armor. Closes #847
展开
版本: 9.2.0.179
支持游戏: 1.20.6
类型: Forge
Beta
下载次数: 59
9.2.0.178 for Fabric 1.20.6
ToughAsNails-fabric-1.20.6-9.2.0.178.jar下载9.2.0.178#Beta
```
Fixed default colouring for wool armor
Fixed default colouring for wool armor
展开
版本: 9.2.0.178
支持游戏: 1.20.6
类型: Fabric
Beta
下载次数: 1,962
9.2.0.178 for NeoForge 1.20.6
ToughAsNails-neoforge-1.20.6-9.2.0.178.jar下载9.2.0.178#Beta
```
Fixed default colouring for wool armor
Fixed default colouring for wool armor
展开
版本: 9.2.0.178
支持游戏: 1.20.6
类型: NeoForge
Beta
下载次数: 60
9.2.0.178 for Forge 1.20.6
ToughAsNails-forge-1.20.6-9.2.0.178.jar下载9.2.0.178#Beta
```
Fixed default colouring for wool armor
Fixed default colouring for wool armor
展开
版本: 9.2.0.178
支持游戏: 1.20.6
类型: Forge
Beta
下载次数: 134
9.2.0.177 for Fabric 1.20.6
ToughAsNails-fabric-1.20.6-9.2.0.177.jar下载9.2.0.177#Beta
```
Fixed severside crashing on Fabric
Fixed severside crashing on Fabric
展开
版本: 9.2.0.177
支持游戏: 1.20.6
类型: Fabric
Beta
下载次数: 27
9.2.0.177 for NeoForge 1.20.6
ToughAsNails-neoforge-1.20.6-9.2.0.177.jar下载9.2.0.177#Beta
```
Fixed severside crashing on Fabric
Fixed severside crashing on Fabric
展开
版本: 9.2.0.177
支持游戏: 1.20.6
类型: NeoForge
Beta
下载次数: 22
9.2.0.177 for Forge 1.20.6
ToughAsNails-forge-1.20.6-9.2.0.177.jar下载9.2.0.177#Beta
```
Fixed severside crashing on Fabric
Fixed severside crashing on Fabric
展开
版本: 9.2.0.177
支持游戏: 1.20.6
类型: Forge
Beta
下载次数: 22
9.2.0.176 for NeoForge 1.20.6
ToughAsNails-neoforge-1.20.6-9.2.0.176.jar下载9.2.0.176#Beta
```
Re-enabled builds
Re-enabled builds
展开
版本: 9.2.0.176
支持游戏: 1.20.6
类型: NeoForge
Beta
下载次数: 53
9.2.0.176 for Fabric 1.20.6
ToughAsNails-fabric-1.20.6-9.2.0.176.jar下载9.2.0.176#Beta
```
Re-enabled builds
Re-enabled builds
展开
版本: 9.2.0.176
支持游戏: 1.20.6
类型: Fabric
Beta
下载次数: 139
9.2.0.176 for Forge 1.20.6
ToughAsNails-forge-1.20.6-9.2.0.176.jar下载9.2.0.176#Beta
```
Re-enabled builds
Re-enabled builds
展开
版本: 9.2.0.176
支持游戏: 1.20.6
类型: Forge
Beta
下载次数: 47
9.2.0.170 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.170.jar下载9.2.0.170#Beta
```
Update `ru_ru.json` (#842)
Added missing lines, fixed typo
Update `ru_ru.json` (#842)
Added missing lines, fixed typo
展开
版本: 9.2.0.170
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 8,044
9.2.0.170 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.170.jar下载9.2.0.170#Beta
```
Update `ru_ru.json` (#842)
Added missing lines, fixed typo
Update `ru_ru.json` (#842)
Added missing lines, fixed typo
展开
版本: 9.2.0.170
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 3,600
9.2.0.170 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.170.jar下载9.2.0.170#Beta
```
Update `ru_ru.json` (#842)
Added missing lines, fixed typo
Update `ru_ru.json` (#842)
Added missing lines, fixed typo
展开
版本: 9.2.0.170
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 880
9.2.0.169 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.169.jar下载9.2.0.169#Beta
```
Improved juice textures again
Improved juice textures again
展开
版本: 9.2.0.169
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 1,017
9.2.0.169 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.169.jar下载9.2.0.169#Beta
```
Improved juice textures again
Improved juice textures again
展开
版本: 9.2.0.169
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 442
9.2.0.169 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.169.jar下载9.2.0.169#Beta
```
Improved juice textures again
Improved juice textures again
展开
版本: 9.2.0.169
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 67
9.2.0.168 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.168.jar下载9.2.0.168#Release
```
Updated Gradle, added new Juice icons
Updated Gradle, added new Juice icons
展开
版本: 9.2.0.168
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 1,107
9.2.0.168 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.168.jar下载9.2.0.168#Release
```
Updated Gradle, added new Juice icons
Updated Gradle, added new Juice icons
展开
版本: 9.2.0.168
支持游戏: 1.20.4
类型: NeoForge
Release
下载次数: 83
9.2.0.168 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.168.jar下载9.2.0.168#Release
```
Updated Gradle, added new Juice icons
Updated Gradle, added new Juice icons
展开
版本: 9.2.0.168
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 246
9.2.0.167 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.167.jar下载9.2.0.167#Beta
```
Update pl_pl.json (#841)
Update pl_pl.json (#841)
展开
版本: 9.2.0.167
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 932
9.2.0.167 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.167.jar下载9.2.0.167#Beta
```
Update pl_pl.json (#841)
Update pl_pl.json (#841)
展开
版本: 9.2.0.167
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 229
9.2.0.167 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.167.jar下载9.2.0.167#Beta
```
Update pl_pl.json (#841)
Update pl_pl.json (#841)
展开
版本: 9.2.0.167
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 88
9.2.0.166 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.166.jar下载9.2.0.166#Beta
```
Update Turkish localization (Tested) (#840)
Update Turkish localization (Tested) (#840)
展开
版本: 9.2.0.166
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 336
9.2.0.166 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.166.jar下载9.2.0.166#Beta
```
Update Turkish localization (Tested) (#840)
Update Turkish localization (Tested) (#840)
展开
版本: 9.2.0.166
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 66
9.2.0.166 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.166.jar下载9.2.0.166#Beta
```
Update Turkish localization (Tested) (#840)
Update Turkish localization (Tested) (#840)
展开
版本: 9.2.0.166
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 899
9.2.0.165 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.165.jar下载9.2.0.165#Beta
```
change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
展开
版本: 9.2.0.165
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 326
9.2.0.165 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.165.jar下载9.2.0.165#Beta
```
change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
展开
版本: 9.2.0.165
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 76
9.2.0.165 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.165.jar下载9.2.0.165#Beta
```
change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
展开
版本: 9.2.0.165
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 37
9.2.0.164 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.164.jar下载9.2.0.164#Beta
```
Tweaked Climatologist texture and trades
Tweaked Climatologist texture and trades
展开
版本: 9.2.0.164
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 110
9.2.0.164 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.164.jar下载9.2.0.164#Beta
```
Tweaked Climatologist texture and trades
Tweaked Climatologist texture and trades
展开
版本: 9.2.0.164
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 38
9.2.0.164 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.164.jar下载9.2.0.164#Beta
```
Tweaked Climatologist texture and trades
Tweaked Climatologist texture and trades
展开
版本: 9.2.0.164
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 364
9.2.0.163 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.163.jar下载9.2.0.163#Release
```
Improved Climatologist texture
Improved Climatologist texture
展开
版本: 9.2.0.163
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 239
9.2.0.163 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.163.jar下载9.2.0.163#Release
```
Improved Climatologist texture
Improved Climatologist texture
展开
版本: 9.2.0.163
支持游戏: 1.20.4
类型: NeoForge
Release
下载次数: 32
9.2.0.163 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.163.jar下载9.2.0.163#Release
```
Improved Climatologist texture
Improved Climatologist texture
展开
版本: 9.2.0.163
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 55
9.2.0.162 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.162.jar下载9.2.0.162#Beta
```
Update ru_ru.json (#836)
That's a huge change here
Update ru_ru.json (#836)
That's a huge change here
展开
版本: 9.2.0.162
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 19
9.2.0.162 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.162.jar下载9.2.0.162#Beta
```
Update ru_ru.json (#836)
That's a huge change here
Update ru_ru.json (#836)
That's a huge change here
展开
版本: 9.2.0.162
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 22
9.2.0.162 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.162.jar下载9.2.0.162#Beta
```
Update ru_ru.json (#836)
That's a huge change here
Update ru_ru.json (#836)
That's a huge change here
展开
版本: 9.2.0.162
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 30
9.2.0.161 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.161.jar下载9.2.0.161#Beta
```
Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
展开
版本: 9.2.0.161
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 116
9.2.0.161 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.161.jar下载9.2.0.161#Beta
```
Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
展开
版本: 9.2.0.161
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 22
9.2.0.161 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.161.jar下载9.2.0.161#Beta
```
Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
展开
版本: 9.2.0.161
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 25
9.2.0.160 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.160.jar下载9.2.0.160#Beta
```
Fixed heating/cooling blocks not checking for the lit/powered state properly
Fixed heating/cooling blocks not checking for the lit/powered state properly
展开
版本: 9.2.0.160
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 34
9.2.0.160 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.160.jar下载9.2.0.160#Beta
```
Fixed heating/cooling blocks not checking for the lit/powered state properly
Fixed heating/cooling blocks not checking for the lit/powered state properly
展开
版本: 9.2.0.160
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 27
9.2.0.160 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.160.jar下载9.2.0.160#Beta
```
Fixed heating/cooling blocks not checking for the lit/powered state properly
Fixed heating/cooling blocks not checking for the lit/powered state properly
展开
版本: 9.2.0.160
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.159 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.159.jar下载9.2.0.159#Beta
```
Tweaked Thirst status effect/thirst bar icons
Tweaked Thirst status effect/thirst bar icons
展开
版本: 9.2.0.159
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.159 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.159.jar下载9.2.0.159#Beta
```
Tweaked Thirst status effect/thirst bar icons
Tweaked Thirst status effect/thirst bar icons
展开
版本: 9.2.0.159
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 18
9.2.0.159 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.159.jar下载9.2.0.159#Beta
```
Tweaked Thirst status effect/thirst bar icons
Tweaked Thirst status effect/thirst bar icons
展开
版本: 9.2.0.159
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.158 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.158.jar下载9.2.0.158#Beta
```
Improved Hyperthermia overlay again
Improved Hyperthermia overlay again
展开
版本: 9.2.0.158
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 175
9.2.0.158 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.158.jar下载9.2.0.158#Beta
```
Improved Hyperthermia overlay again
Improved Hyperthermia overlay again
展开
版本: 9.2.0.158
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 22
9.2.0.158 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.158.jar下载9.2.0.158#Beta
```
Improved Hyperthermia overlay again
Improved Hyperthermia overlay again
展开
版本: 9.2.0.158
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 30
9.2.0.157 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.157.jar下载9.2.0.157#Beta
```
Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
展开
版本: 9.2.0.157
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.157 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.157.jar下载9.2.0.157#Beta
```
Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
展开
版本: 9.2.0.157
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 19
9.2.0.157 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.157.jar下载9.2.0.157#Beta
```
Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
展开
版本: 9.2.0.157
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.156 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.156.jar下载9.2.0.156#Beta
```
Improved Climatologist trades
Improved Climatologist trades
展开
版本: 9.2.0.156
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 143
9.2.0.156 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.156.jar下载9.2.0.156#Beta
```
Improved Climatologist trades
Improved Climatologist trades
展开
版本: 9.2.0.156
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 24
9.2.0.156 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.156.jar下载9.2.0.156#Beta
```
Improved Climatologist trades
Improved Climatologist trades
展开
版本: 9.2.0.156
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 21
9.2.0.155 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.155.jar下载9.2.0.155#Release
```
Added Climatologist trades and tweaked house structures again
Added Climatologist trades and tweaked house structures again
展开
版本: 9.2.0.155
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 65
9.2.0.155 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.155.jar下载9.2.0.155#Release
```
Added Climatologist trades and tweaked house structures again
Added Climatologist trades and tweaked house structures again
展开
版本: 9.2.0.155
支持游戏: 1.20.4
类型: NeoForge
Release
下载次数: 18
9.2.0.155 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.155.jar下载9.2.0.155#Release
```
Added Climatologist trades and tweaked house structures again
Added Climatologist trades and tweaked house structures again
展开
版本: 9.2.0.155
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 18
9.2.0.154 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.154.jar下载9.2.0.154#Beta
```
Fixed Climatologist house structures
Fixed Climatologist house structures
展开
版本: 9.2.0.154
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 33
9.2.0.154 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.154.jar下载9.2.0.154#Beta
```
Fixed Climatologist house structures
Fixed Climatologist house structures
展开
版本: 9.2.0.154
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 24
9.2.0.154 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.154.jar下载9.2.0.154#Beta
```
Fixed Climatologist house structures
Fixed Climatologist house structures
展开
版本: 9.2.0.154
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.153 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.153.jar下载9.2.0.153#Beta
```
Fixed Serene Seasons being marked as mandatory for NeoForge
Fixed Serene Seasons being marked as mandatory for NeoForge
展开
版本: 9.2.0.153
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.153 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.153.jar下载9.2.0.153#Beta
```
Fixed Serene Seasons being marked as mandatory for NeoForge
Fixed Serene Seasons being marked as mandatory for NeoForge
展开
版本: 9.2.0.153
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 19
9.2.0.153 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.153.jar下载9.2.0.153#Beta
```
Fixed Serene Seasons being marked as mandatory for NeoForge
Fixed Serene Seasons being marked as mandatory for NeoForge
展开
版本: 9.2.0.153
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 14
9.2.0.152 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.152.jar下载9.2.0.152#Beta
```
Implemented the Climatologist villager profession
Implemented the Climatologist villager profession
展开
版本: 9.2.0.152
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 23
9.2.0.152 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.152.jar下载9.2.0.152#Beta
```
Implemented the Climatologist villager profession
Implemented the Climatologist villager profession
展开
版本: 9.2.0.152
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 18
9.2.0.152 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.152.jar下载9.2.0.152#Beta
```
Implemented the Climatologist villager profession
Implemented the Climatologist villager profession
展开
版本: 9.2.0.152
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 18
9.2.0.151 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.151.jar下载9.2.0.151#Beta
```
More improvements to Climatologist house structures
More improvements to Climatologist house structures
展开
版本: 9.2.0.151
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 200
9.2.0.151 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.151.jar下载9.2.0.151#Beta
```
More improvements to Climatologist house structures
More improvements to Climatologist house structures
展开
版本: 9.2.0.151
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 30
9.2.0.151 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.151.jar下载9.2.0.151#Beta
```
More improvements to Climatologist house structures
More improvements to Climatologist house structures
展开
版本: 9.2.0.151
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 28
9.2.0.150 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.150.jar下载9.2.0.150#Beta
```
Updated Climatologist house structures
Updated Climatologist house structures
展开
版本: 9.2.0.150
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 35
9.2.0.150 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.150.jar下载9.2.0.150#Beta
```
Updated Climatologist house structures
Updated Climatologist house structures
展开
版本: 9.2.0.150
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 24
9.2.0.150 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.150.jar下载9.2.0.150#Beta
```
Updated Climatologist house structures
Updated Climatologist house structures
展开
版本: 9.2.0.150
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.149 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.149.jar下载9.2.0.149#Beta
```
Implemented villager buildings
Implemented villager buildings
展开
版本: 9.2.0.149
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 33
9.2.0.149 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.149.jar下载9.2.0.149#Beta
```
Implemented villager buildings
Implemented villager buildings
展开
版本: 9.2.0.149
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 21
9.2.0.149 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.149.jar下载9.2.0.149#Beta
```
Implemented villager buildings
Implemented villager buildings
展开
版本: 9.2.0.149
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 21
9.2.0.148 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.148.jar下载9.2.0.148#Beta
```
Started adding assets for Climatologist villager profession
Started adding assets for Climatologist villager profession
展开
版本: 9.2.0.148
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 82
9.2.0.148 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.148.jar下载9.2.0.148#Beta
```
Started adding assets for Climatologist villager profession
Started adding assets for Climatologist villager profession
展开
版本: 9.2.0.148
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 21
9.2.0.148 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.148.jar下载9.2.0.148#Beta
```
Started adding assets for Climatologist villager profession
Started adding assets for Climatologist villager profession
展开
版本: 9.2.0.148
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 27
9.2.0.147 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.147.jar下载9.2.0.147#Beta
```
Fixed block updates with thermoregulator
Fixed block updates with thermoregulator
展开
版本: 9.2.0.147
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 35
9.2.0.147 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.147.jar下载9.2.0.147#Beta
```
Fixed block updates with thermoregulator
Fixed block updates with thermoregulator
展开
版本: 9.2.0.147
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 25
9.2.0.147 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.147.jar下载9.2.0.147#Beta
```
Fixed block updates with thermoregulator
Fixed block updates with thermoregulator
展开
版本: 9.2.0.147
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.146 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.146.jar下载9.2.0.146#Beta
```
Update ru_ru.json (#825)
Update ru_ru.json (#825)
展开
版本: 9.2.0.146
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 241
9.2.0.146 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.146.jar下载9.2.0.146#Beta
```
Update ru_ru.json (#825)
Update ru_ru.json (#825)
展开
版本: 9.2.0.146
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 35
9.2.0.146 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.146.jar下载9.2.0.146#Beta
```
Update ru_ru.json (#825)
Update ru_ru.json (#825)
展开
版本: 9.2.0.146
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 32
9.2.0.145 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.145.jar下载9.2.0.145#Beta
```
Added multiplatform Serene Seasons compatibility
Added multiplatform Serene Seasons compatibility
展开
版本: 9.2.0.145
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 24
9.2.0.145 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.145.jar下载9.2.0.145#Beta
```
Added multiplatform Serene Seasons compatibility
Added multiplatform Serene Seasons compatibility
展开
版本: 9.2.0.145
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 21
9.2.0.145 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.145.jar下载9.2.0.145#Beta
```
Added multiplatform Serene Seasons compatibility
Added multiplatform Serene Seasons compatibility
展开
版本: 9.2.0.145
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 38
9.2.0.144 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.144.jar下载9.2.0.144#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.144
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 52
9.2.0.144 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.144.jar下载9.2.0.144#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.144
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 20
9.2.0.144 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.144.jar下载9.2.0.144#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.144
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 18
9.2.0.143 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.143.jar下载9.2.0.143#Beta
```
Fix modmenu icon
Fix modmenu icon
展开
版本: 9.2.0.143
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 261
9.2.0.143 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.143.jar下载9.2.0.143#Beta
```
Fix modmenu icon
Fix modmenu icon
展开
版本: 9.2.0.143
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 30
9.2.0.143 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.143.jar下载9.2.0.143#Beta
```
Fix modmenu icon
Fix modmenu icon
展开
版本: 9.2.0.143
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 26
9.2.0.142 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.142.jar下载9.2.0.142#Release
```
Updated for new GlitchCore
Updated for new GlitchCore
展开
版本: 9.2.0.142
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 1,519
9.2.0.142 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.142.jar下载9.2.0.142#Release
```
Updated for new GlitchCore
Updated for new GlitchCore
展开
版本: 9.2.0.142
支持游戏: 1.20.4
类型: NeoForge
Release
下载次数: 104
9.2.0.142 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.142.jar下载9.2.0.142#Release
```
Updated for new GlitchCore
Updated for new GlitchCore
展开
版本: 9.2.0.142
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 314
9.2.0.141 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.141.jar下载9.2.0.141#Beta
```
Create vi_vn.json (#824)
Create vi_vn.json (#824)
展开
版本: 9.2.0.141
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 27
9.2.0.141 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.141.jar下载9.2.0.141#Beta
```
Create vi_vn.json (#824)
Create vi_vn.json (#824)
展开
版本: 9.2.0.141
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.141 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.141.jar下载9.2.0.141#Beta
```
Create vi_vn.json (#824)
Create vi_vn.json (#824)
展开
版本: 9.2.0.141
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.140 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.140.jar下载9.2.0.140#Beta
```
Fix dependencies for Modrinth
Fix dependencies for Modrinth
展开
版本: 9.2.0.140
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 23
9.2.0.140 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.140.jar下载9.2.0.140#Beta
```
Fix dependencies for Modrinth
Fix dependencies for Modrinth
展开
版本: 9.2.0.140
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.140 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.140.jar下载9.2.0.140#Beta
```
Fix dependencies for Modrinth
Fix dependencies for Modrinth
展开
版本: 9.2.0.140
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.139 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.139.jar下载9.2.0.139#Beta
```
Improved leaf armor model textures
Improved leaf armor model textures
展开
版本: 9.2.0.139
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.139 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.139.jar下载9.2.0.139#Beta
```
Improved leaf armor model textures
Improved leaf armor model textures
展开
版本: 9.2.0.139
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.139 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.139.jar下载9.2.0.139#Beta
```
Improved leaf armor model textures
Improved leaf armor model textures
展开
版本: 9.2.0.139
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.138 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.138.jar下载9.2.0.138#Beta
```
The thermoregulator can now be toggled with redstone
The thermoregulator can now be toggled with redstone
展开
版本: 9.2.0.138
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 28
9.2.0.138 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.138.jar下载9.2.0.138#Beta
```
The thermoregulator can now be toggled with redstone
The thermoregulator can now be toggled with redstone
展开
版本: 9.2.0.138
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.138 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.138.jar下载9.2.0.138#Beta
```
The thermoregulator can now be toggled with redstone
The thermoregulator can now be toggled with redstone
展开
版本: 9.2.0.138
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 20
9.2.0.137 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.137.jar下载9.2.0.137#Beta
```
Improved wool armor textures
Improved wool armor textures
展开
版本: 9.2.0.137
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 33
9.2.0.137 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.137.jar下载9.2.0.137#Beta
```
Improved wool armor textures
Improved wool armor textures
展开
版本: 9.2.0.137
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.137 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.137.jar下载9.2.0.137#Beta
```
Improved wool armor textures
Improved wool armor textures
展开
版本: 9.2.0.137
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 23
9.2.0.136 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.136.jar下载9.2.0.136#Beta
```
Prevented Thermoregulator from spawning particles if the face in front of it is solid
Prevented Thermoregulator from spawning particles if the face in front of it is solid
展开
版本: 9.2.0.136
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 34
9.2.0.136 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.136.jar下载9.2.0.136#Beta
```
Prevented Thermoregulator from spawning particles if the face in front of it is solid
Prevented Thermoregulator from spawning particles if the face in front of it is solid
展开
版本: 9.2.0.136
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.136 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.136.jar下载9.2.0.136#Beta
```
Prevented Thermoregulator from spawning particles if the face in front of it is solid
Prevented Thermoregulator from spawning particles if the face in front of it is solid
展开
版本: 9.2.0.136
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 19
9.2.0.135 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.135.jar下载9.2.0.135#Beta
```
Fix crashing on Fabric
Fix crashing on Fabric
展开
版本: 9.2.0.135
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 19
9.2.0.135 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.135.jar下载9.2.0.135#Beta
```
Fix crashing on Fabric
Fix crashing on Fabric
展开
版本: 9.2.0.135
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.135 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.135.jar下载9.2.0.135#Beta
```
Fix crashing on Fabric
Fix crashing on Fabric
展开
版本: 9.2.0.135
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.134 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.134.jar下载9.2.0.134#Beta
```
Added particles for the Thermoregulator
Added particles for the Thermoregulator
展开
版本: 9.2.0.134
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 22
9.2.0.134 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.134.jar下载9.2.0.134#Beta
```
Added particles for the Thermoregulator
Added particles for the Thermoregulator
展开
版本: 9.2.0.134
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.134 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.134.jar下载9.2.0.134#Beta
```
Added particles for the Thermoregulator
Added particles for the Thermoregulator
展开
版本: 9.2.0.134
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.133 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.133.jar下载9.2.0.133#Beta
```
Added an option to remove source blocks with the canteen. Closes #666
Added an option to remove source blocks with the canteen. Closes #666
展开
版本: 9.2.0.133
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 25
9.2.0.133 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.133.jar下载9.2.0.133#Beta
```
Added an option to remove source blocks with the canteen. Closes #666
Added an option to remove source blocks with the canteen. Closes #666
展开
版本: 9.2.0.133
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.133 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.133.jar下载9.2.0.133#Beta
```
Added an option to remove source blocks with the canteen. Closes #666
Added an option to remove source blocks with the canteen. Closes #666
展开
版本: 9.2.0.133
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.132 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.132.jar下载9.2.0.132#Beta
```
Added tags for passable blocks
Added tags for passable blocks
展开
版本: 9.2.0.132
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 18
9.2.0.132 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.132.jar下载9.2.0.132#Beta
```
Added tags for passable blocks
Added tags for passable blocks
展开
版本: 9.2.0.132
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.132 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.132.jar下载9.2.0.132#Beta
```
Added tags for passable blocks
Added tags for passable blocks
展开
版本: 9.2.0.132
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 19
9.2.0.131 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.131.jar下载9.2.0.131#Beta
```
Whoops
Whoops
展开
版本: 9.2.0.131
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 11
9.2.0.131 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.131.jar下载9.2.0.131#Beta
```
Whoops
Whoops
展开
版本: 9.2.0.131
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 20
9.2.0.131 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.131.jar下载9.2.0.131#Beta
```
Whoops
Whoops
展开
版本: 9.2.0.131
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.129 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.129.jar下载9.2.0.129#Beta
```
Don't check confinement for all fills
Don't check confinement for all fills
展开
版本: 9.2.0.129
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.129 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.129.jar下载9.2.0.129#Beta
```
Don't check confinement for all fills
Don't check confinement for all fills
展开
版本: 9.2.0.129
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.129 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.129.jar下载9.2.0.129#Beta
```
Don't check confinement for all fills
Don't check confinement for all fills
展开
版本: 9.2.0.129
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.128 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.128.jar下载9.2.0.128#Beta
```
Improved thermoregulator spreading
Improved thermoregulator spreading
展开
版本: 9.2.0.128
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.128 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.128.jar下载9.2.0.128#Beta
```
Improved thermoregulator spreading
Improved thermoregulator spreading
展开
版本: 9.2.0.128
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.128 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.128.jar下载9.2.0.128#Beta
```
Improved thermoregulator spreading
Improved thermoregulator spreading
展开
版本: 9.2.0.128
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.127 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.127.jar下载9.2.0.127#Beta
```
Thermoregulators now drop blocks correctly when broken
Thermoregulators now drop blocks correctly when broken
展开
版本: 9.2.0.127
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.127 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.127.jar下载9.2.0.127#Beta
```
Thermoregulators now drop blocks correctly when broken
Thermoregulators now drop blocks correctly when broken
展开
版本: 9.2.0.127
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.127 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.127.jar下载9.2.0.127#Beta
```
Thermoregulators now drop blocks correctly when broken
Thermoregulators now drop blocks correctly when broken
展开
版本: 9.2.0.127
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.126 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.126.jar下载9.2.0.126#Beta
```
Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
展开
版本: 9.2.0.126
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 22
9.2.0.126 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.126.jar下载9.2.0.126#Beta
```
Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
展开
版本: 9.2.0.126
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 22
9.2.0.126 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.126.jar下载9.2.0.126#Beta
```
Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
展开
版本: 9.2.0.126
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 18
9.2.0.125 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.125.jar下载9.2.0.125#Beta
```
Change default altitude modifiers values so that it's enabled by default
Change default altitude modifiers values so that it's enabled by default
展开
版本: 9.2.0.125
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 20
9.2.0.125 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.125.jar下载9.2.0.125#Beta
```
Change default altitude modifiers values so that it's enabled by default
Change default altitude modifiers values so that it's enabled by default
展开
版本: 9.2.0.125
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.125 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.125.jar下载9.2.0.125#Beta
```
Change default altitude modifiers values so that it's enabled by default
Change default altitude modifiers values so that it's enabled by default
展开
版本: 9.2.0.125
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 14
9.2.0.124 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.124.jar下载9.2.0.124#Beta
```
Changed canSeeSky checks to use motion blocking heightmap instead
Changed canSeeSky checks to use motion blocking heightmap instead
展开
版本: 9.2.0.124
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.124 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.124.jar下载9.2.0.124#Beta
```
Changed canSeeSky checks to use motion blocking heightmap instead
Changed canSeeSky checks to use motion blocking heightmap instead
展开
版本: 9.2.0.124
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.124 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.124.jar下载9.2.0.124#Beta
```
Changed canSeeSky checks to use motion blocking heightmap instead
Changed canSeeSky checks to use motion blocking heightmap instead
展开
版本: 9.2.0.124
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 10
9.2.0.123 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.123.jar下载9.2.0.123#Beta
```
Increased thermoregulator fuel time, tweaked water purifier GUI texture
Increased thermoregulator fuel time, tweaked water purifier GUI texture
展开
版本: 9.2.0.123
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.123 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.123.jar下载9.2.0.123#Beta
```
Increased thermoregulator fuel time, tweaked water purifier GUI texture
Increased thermoregulator fuel time, tweaked water purifier GUI texture
展开
版本: 9.2.0.123
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.123 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.123.jar下载9.2.0.123#Beta
```
Increased thermoregulator fuel time, tweaked water purifier GUI texture
Increased thermoregulator fuel time, tweaked water purifier GUI texture
展开
版本: 9.2.0.123
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.122 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.122.jar下载9.2.0.122#Beta
```
Implemented the thermoregulator. Closes #805, #726
Implemented the thermoregulator. Closes #805, #726
展开
版本: 9.2.0.122
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 25
9.2.0.122 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.122.jar下载9.2.0.122#Beta
```
Implemented the thermoregulator. Closes #805, #726
Implemented the thermoregulator. Closes #805, #726
展开
版本: 9.2.0.122
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.122 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.122.jar下载9.2.0.122#Beta
```
Implemented the thermoregulator. Closes #805, #726
Implemented the thermoregulator. Closes #805, #726
展开
版本: 9.2.0.122
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.121 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.121.jar下载9.2.0.121#Beta
```
Adjusted determination of passable blocks for temperature filling
Adjusted determination of passable blocks for temperature filling
展开
版本: 9.2.0.121
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.121 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.121.jar下载9.2.0.121#Beta
```
Adjusted determination of passable blocks for temperature filling
Adjusted determination of passable blocks for temperature filling
展开
版本: 9.2.0.121
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.121 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.121.jar下载9.2.0.121#Beta
```
Adjusted determination of passable blocks for temperature filling
Adjusted determination of passable blocks for temperature filling
展开
版本: 9.2.0.121
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.120 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.120.jar下载9.2.0.120#Beta
```
Implemented F3+7 debug combo
Implemented F3+7 debug combo
展开
版本: 9.2.0.120
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.120 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.120.jar下载9.2.0.120#Beta
```
Implemented F3+7 debug combo
Implemented F3+7 debug combo
展开
版本: 9.2.0.120
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.120 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.120.jar下载9.2.0.120#Beta
```
Implemented F3+7 debug combo
Implemented F3+7 debug combo
展开
版本: 9.2.0.120
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.119 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.119.jar下载9.2.0.119#Beta
```
More Thermoregulator texture tweaks
More Thermoregulator texture tweaks
展开
版本: 9.2.0.119
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.119 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.119.jar下载9.2.0.119#Beta
```
More Thermoregulator texture tweaks
More Thermoregulator texture tweaks
展开
版本: 9.2.0.119
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.119 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.119.jar下载9.2.0.119#Beta
```
More Thermoregulator texture tweaks
More Thermoregulator texture tweaks
展开
版本: 9.2.0.119
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.118 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.118.jar下载9.2.0.118#Beta
```
More Thermoregulator texture tweaks
More Thermoregulator texture tweaks
展开
版本: 9.2.0.118
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.118 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.118.jar下载9.2.0.118#Beta
```
More Thermoregulator texture tweaks
More Thermoregulator texture tweaks
展开
版本: 9.2.0.118
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 20
9.2.0.118 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.118.jar下载9.2.0.118#Beta
```
More Thermoregulator texture tweaks
More Thermoregulator texture tweaks
展开
版本: 9.2.0.118
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.117 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.117.jar下载9.2.0.117#Beta
```
Added front texture for the Thermoregulator
Added front texture for the Thermoregulator
展开
版本: 9.2.0.117
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 22
9.2.0.117 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.117.jar下载9.2.0.117#Beta
```
Added front texture for the Thermoregulator
Added front texture for the Thermoregulator
展开
版本: 9.2.0.117
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.117 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.117.jar下载9.2.0.117#Beta
```
Added front texture for the Thermoregulator
Added front texture for the Thermoregulator
展开
版本: 9.2.0.117
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.116 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.116.jar下载9.2.0.116#Beta
```
Check if dimension is overworld-like for nighttime modifier
Check if dimension is overworld-like for nighttime modifier
展开
版本: 9.2.0.116
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 13
9.2.0.116 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.116.jar下载9.2.0.116#Beta
```
Check if dimension is overworld-like for nighttime modifier
Check if dimension is overworld-like for nighttime modifier
展开
版本: 9.2.0.116
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.116 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.116.jar下载9.2.0.116#Beta
```
Check if dimension is overworld-like for nighttime modifier
Check if dimension is overworld-like for nighttime modifier
展开
版本: 9.2.0.116
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.115 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.115.jar下载9.2.0.115#Beta
```
Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
展开
版本: 9.2.0.115
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 12
9.2.0.115 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.115.jar下载9.2.0.115#Beta
```
Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
展开
版本: 9.2.0.115
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.115 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.115.jar下载9.2.0.115#Beta
```
Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
展开
版本: 9.2.0.115
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 9
9.2.0.114 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.114.jar下载9.2.0.114#Beta
```
Fix night time modifier on client side
Fix night time modifier on client side
展开
版本: 9.2.0.114
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.114 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.114.jar下载9.2.0.114#Beta
```
Fix night time modifier on client side
Fix night time modifier on client side
展开
版本: 9.2.0.114
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.114 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.114.jar下载9.2.0.114#Beta
```
Fix night time modifier on client side
Fix night time modifier on client side
展开
版本: 9.2.0.114
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.113 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.113.jar下载9.2.0.113#Beta
```
Fixed lava not being detected properly
Fixed lava not being detected properly
展开
版本: 9.2.0.113
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.113 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.113.jar下载9.2.0.113#Beta
```
Fixed lava not being detected properly
Fixed lava not being detected properly
展开
版本: 9.2.0.113
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 10
9.2.0.113 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.113.jar下载9.2.0.113#Beta
```
Fixed lava not being detected properly
Fixed lava not being detected properly
展开
版本: 9.2.0.113
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 10
9.2.0.112 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.112.jar下载9.2.0.112#Beta
```
Fixed water filter state not reverting
Fixed water filter state not reverting
展开
版本: 9.2.0.112
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.112 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.112.jar下载9.2.0.112#Beta
```
Fixed water filter state not reverting
Fixed water filter state not reverting
展开
版本: 9.2.0.112
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.112 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.112.jar下载9.2.0.112#Beta
```
Fixed water filter state not reverting
Fixed water filter state not reverting
展开
版本: 9.2.0.112
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 9
9.2.0.111 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.111.jar下载9.2.0.111#Beta
```
Tweaked Water Purifier block properties
Tweaked Water Purifier block properties
展开
版本: 9.2.0.111
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.111 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.111.jar下载9.2.0.111#Beta
```
Tweaked Water Purifier block properties
Tweaked Water Purifier block properties
展开
版本: 9.2.0.111
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.111 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.111.jar下载9.2.0.111#Beta
```
Tweaked Water Purifier block properties
Tweaked Water Purifier block properties
展开
版本: 9.2.0.111
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.110 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.110.jar下载9.2.0.110#Beta
```
Fix hoppers not working correctly with water purifiers on Forge
Fix hoppers not working correctly with water purifiers on Forge
展开
版本: 9.2.0.110
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.110 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.110.jar下载9.2.0.110#Beta
```
Fix hoppers not working correctly with water purifiers on Forge
Fix hoppers not working correctly with water purifiers on Forge
展开
版本: 9.2.0.110
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.110 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.110.jar下载9.2.0.110#Beta
```
Fix hoppers not working correctly with water purifiers on Forge
Fix hoppers not working correctly with water purifiers on Forge
展开
版本: 9.2.0.110
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 10
9.2.0.109 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.109.jar下载9.2.0.109#Beta
```
Fixed water purifier crashing
Fixed water purifier crashing
展开
版本: 9.2.0.109
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.109 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.109.jar下载9.2.0.109#Beta
```
Fixed water purifier crashing
Fixed water purifier crashing
展开
版本: 9.2.0.109
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.109 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.109.jar下载9.2.0.109#Beta
```
Fixed water purifier crashing
Fixed water purifier crashing
展开
版本: 9.2.0.109
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 9
9.2.0.108 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.108.jar下载9.2.0.108#Beta
```
Refactor temperature filling. Closes #789 and #713
Refactor temperature filling. Closes #789 and #713
展开
版本: 9.2.0.108
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.108 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.108.jar下载9.2.0.108#Beta
```
Refactor temperature filling. Closes #789 and #713
Refactor temperature filling. Closes #789 and #713
展开
版本: 9.2.0.108
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 8
9.2.0.108 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.108.jar下载9.2.0.108#Beta
```
Refactor temperature filling. Closes #789 and #713
Refactor temperature filling. Closes #789 and #713
展开
版本: 9.2.0.108
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.106 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.106.jar下载9.2.0.106#Beta
```
Allowed Rain Collectors to slowly collect water when it's snowing
Allowed Rain Collectors to slowly collect water when it's snowing
展开
版本: 9.2.0.106
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 22
9.2.0.106 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.106.jar下载9.2.0.106#Beta
```
Allowed Rain Collectors to slowly collect water when it's snowing
Allowed Rain Collectors to slowly collect water when it's snowing
展开
版本: 9.2.0.106
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.106 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.106.jar下载9.2.0.106#Beta
```
Allowed Rain Collectors to slowly collect water when it's snowing
Allowed Rain Collectors to slowly collect water when it's snowing
展开
版本: 9.2.0.106
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.105 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.105.jar下载9.2.0.105#Beta
```
Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
展开
版本: 9.2.0.105
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 12
9.2.0.105 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.105.jar下载9.2.0.105#Beta
```
Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
展开
版本: 9.2.0.105
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.105 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.105.jar下载9.2.0.105#Beta
```
Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
展开
版本: 9.2.0.105
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 7
9.2.0.104 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.104.jar下载9.2.0.104#Beta
```
Allowed various items to be used as filters for the Water Purifier
Allowed various items to be used as filters for the Water Purifier
展开
版本: 9.2.0.104
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 12
9.2.0.104 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.104.jar下载9.2.0.104#Beta
```
Allowed various items to be used as filters for the Water Purifier
Allowed various items to be used as filters for the Water Purifier
展开
版本: 9.2.0.104
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.104 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.104.jar下载9.2.0.104#Beta
```
Allowed various items to be used as filters for the Water Purifier
Allowed various items to be used as filters for the Water Purifier
展开
版本: 9.2.0.104
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 14
9.2.0.103 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.103.jar下载9.2.0.103#Beta
```
Fixed underground temperature modifier being used for non-overworld biomes
Fixed underground temperature modifier being used for non-overworld biomes
展开
版本: 9.2.0.103
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.103 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.103.jar下载9.2.0.103#Beta
```
Fixed underground temperature modifier being used for non-overworld biomes
Fixed underground temperature modifier being used for non-overworld biomes
展开
版本: 9.2.0.103
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 22
9.2.0.103 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.103.jar下载9.2.0.103#Beta
```
Fixed underground temperature modifier being used for non-overworld biomes
Fixed underground temperature modifier being used for non-overworld biomes
展开
版本: 9.2.0.103
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.102 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.102.jar下载9.2.0.102#Beta
```
Water purifier texture tweaks
Water purifier texture tweaks
展开
版本: 9.2.0.102
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 12
9.2.0.102 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.102.jar下载9.2.0.102#Beta
```
Water purifier texture tweaks
Water purifier texture tweaks
展开
版本: 9.2.0.102
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.102 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.102.jar下载9.2.0.102#Beta
```
Water purifier texture tweaks
Water purifier texture tweaks
展开
版本: 9.2.0.102
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 7
9.2.0.101 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.101.jar下载9.2.0.101#Beta
```
Yet another redesign of the Water Purifier
Yet another redesign of the Water Purifier
展开
版本: 9.2.0.101
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 24
9.2.0.101 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.101.jar下载9.2.0.101#Beta
```
Yet another redesign of the Water Purifier
Yet another redesign of the Water Purifier
展开
版本: 9.2.0.101
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.101 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.101.jar下载9.2.0.101#Beta
```
Yet another redesign of the Water Purifier
Yet another redesign of the Water Purifier
展开
版本: 9.2.0.101
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.100 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.100.jar下载9.2.0.100#Beta
```
Added Wandering Trader trades
Added Wandering Trader trades
展开
版本: 9.2.0.100
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.100 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.100.jar下载9.2.0.100#Beta
```
Added Wandering Trader trades
Added Wandering Trader trades
展开
版本: 9.2.0.100
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.100 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.100.jar下载9.2.0.100#Beta
```
Added Wandering Trader trades
Added Wandering Trader trades
展开
版本: 9.2.0.100
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 19
9.2.0.99 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.99.jar下载9.2.0.99#Beta
```
Workaround for a rare logspam issue on Forge
Workaround for a rare logspam issue on Forge
展开
版本: 9.2.0.99
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 10
9.2.0.99 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.99.jar下载9.2.0.99#Beta
```
Workaround for a rare logspam issue on Forge
Workaround for a rare logspam issue on Forge
展开
版本: 9.2.0.99
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.99 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.99.jar下载9.2.0.99#Beta
```
Workaround for a rare logspam issue on Forge
Workaround for a rare logspam issue on Forge
展开
版本: 9.2.0.99
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.98 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.98.jar下载9.2.0.98#Beta
```
Added support for adding wandering villager trades
Added support for adding wandering villager trades
展开
版本: 9.2.0.98
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.98 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.98.jar下载9.2.0.98#Beta
```
Added support for adding wandering villager trades
Added support for adding wandering villager trades
展开
版本: 9.2.0.98
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.98 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.98.jar下载9.2.0.98#Beta
```
Added support for adding wandering villager trades
Added support for adding wandering villager trades
展开
版本: 9.2.0.98
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 9
9.2.0.97 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.97.jar下载9.2.0.97#Beta
```
Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
展开
版本: 9.2.0.97
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 18
9.2.0.97 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.97.jar下载9.2.0.97#Beta
```
Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
展开
版本: 9.2.0.97
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 14
9.2.0.97 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.97.jar下载9.2.0.97#Beta
```
Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
展开
版本: 9.2.0.97
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 8
9.2.0.96 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.96.jar下载9.2.0.96#Beta
```
Temperature gauge is now functional
Temperature gauge is now functional
展开
版本: 9.2.0.96
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.96 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.96.jar下载9.2.0.96#Beta
```
Temperature gauge is now functional
Temperature gauge is now functional
展开
版本: 9.2.0.96
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 26
9.2.0.96 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.96.jar下载9.2.0.96#Beta
```
Temperature gauge is now functional
Temperature gauge is now functional
展开
版本: 9.2.0.96
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.95 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.95.jar下载9.2.0.95#Beta
```
Tweaked mod icon yet again
Tweaked mod icon yet again
展开
版本: 9.2.0.95
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 19
9.2.0.95 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.95.jar下载9.2.0.95#Beta
```
Tweaked mod icon yet again
Tweaked mod icon yet again
展开
版本: 9.2.0.95
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 20
9.2.0.95 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.95.jar下载9.2.0.95#Beta
```
Tweaked mod icon yet again
Tweaked mod icon yet again
展开
版本: 9.2.0.95
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.94 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.94.jar下载9.2.0.94#Beta
```
Allowed Thermoregulators to be rotated horizontally
Allowed Thermoregulators to be rotated horizontally
展开
版本: 9.2.0.94
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.94 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.94.jar下载9.2.0.94#Beta
```
Allowed Thermoregulators to be rotated horizontally
Allowed Thermoregulators to be rotated horizontally
展开
版本: 9.2.0.94
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.94 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.94.jar下载9.2.0.94#Beta
```
Allowed Thermoregulators to be rotated horizontally
Allowed Thermoregulators to be rotated horizontally
展开
版本: 9.2.0.94
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.93 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.93.jar下载9.2.0.93#Beta
```
Updated mod logo
Updated mod logo
展开
版本: 9.2.0.93
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 13
9.2.0.93 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.93.jar下载9.2.0.93#Beta
```
Updated mod logo
Updated mod logo
展开
版本: 9.2.0.93
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.93 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.93.jar下载9.2.0.93#Beta
```
Updated mod logo
Updated mod logo
展开
版本: 9.2.0.93
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.92 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.92.jar下载9.2.0.92#Beta
```
Added animated temperature gauge icons, tweaked mod icon
Added animated temperature gauge icons, tweaked mod icon
展开
版本: 9.2.0.92
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.92 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.92.jar下载9.2.0.92#Beta
```
Added animated temperature gauge icons, tweaked mod icon
Added animated temperature gauge icons, tweaked mod icon
展开
版本: 9.2.0.92
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.92 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.92.jar下载9.2.0.92#Beta
```
Added animated temperature gauge icons, tweaked mod icon
Added animated temperature gauge icons, tweaked mod icon
展开
版本: 9.2.0.92
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.91 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.91.jar下载9.2.0.91#Beta
```
Added base block for Thermoregulator and fixed models
Added base block for Thermoregulator and fixed models
展开
版本: 9.2.0.91
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.91 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.91.jar下载9.2.0.91#Beta
```
Added base block for Thermoregulator and fixed models
Added base block for Thermoregulator and fixed models
展开
版本: 9.2.0.91
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.91 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.91.jar下载9.2.0.91#Beta
```
Added base block for Thermoregulator and fixed models
Added base block for Thermoregulator and fixed models
展开
版本: 9.2.0.91
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.90 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.90.jar下载9.2.0.90#Beta
```
Thermoregulator GUI texture
Thermoregulator GUI texture
展开
版本: 9.2.0.90
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 20
9.2.0.90 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.90.jar下载9.2.0.90#Beta
```
Thermoregulator GUI texture
Thermoregulator GUI texture
展开
版本: 9.2.0.90
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.90 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.90.jar下载9.2.0.90#Beta
```
Thermoregulator GUI texture
Thermoregulator GUI texture
展开
版本: 9.2.0.90
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 10
9.2.0.89 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.89.jar下载9.2.0.89#Beta
```
Added model/textures/tags for the Thermoregulator
Added model/textures/tags for the Thermoregulator
展开
版本: 9.2.0.89
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 9
9.2.0.89 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.89.jar下载9.2.0.89#Beta
```
Added model/textures/tags for the Thermoregulator
Added model/textures/tags for the Thermoregulator
展开
版本: 9.2.0.89
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.89 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.89.jar下载9.2.0.89#Beta
```
Added model/textures/tags for the Thermoregulator
Added model/textures/tags for the Thermoregulator
展开
版本: 9.2.0.89
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.88 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.88.jar下载9.2.0.88#Beta
```
Allowed canteens to take water from cauldrons (Closes #809)
Allowed canteens to take water from cauldrons (Closes #809)
展开
版本: 9.2.0.88
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 21
9.2.0.88 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.88.jar下载9.2.0.88#Beta
```
Allowed canteens to take water from cauldrons (Closes #809)
Allowed canteens to take water from cauldrons (Closes #809)
展开
版本: 9.2.0.88
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.88 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.88.jar下载9.2.0.88#Beta
```
Allowed canteens to take water from cauldrons (Closes #809)
Allowed canteens to take water from cauldrons (Closes #809)
展开
版本: 9.2.0.88
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 21
9.2.0.87 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.87.jar下载9.2.0.87#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.87
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.87 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.87.jar下载9.2.0.87#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.87
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.87 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.87.jar下载9.2.0.87#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.87
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.86 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.86.jar下载9.2.0.86#Beta
```
Added the Water Cleansing enchantment for canteens
Added the Water Cleansing enchantment for canteens
展开
版本: 9.2.0.86
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.86 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.86.jar下载9.2.0.86#Beta
```
Added the Water Cleansing enchantment for canteens
Added the Water Cleansing enchantment for canteens
展开
版本: 9.2.0.86
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 30
9.2.0.86 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.86.jar下载9.2.0.86#Beta
```
Added the Water Cleansing enchantment for canteens
Added the Water Cleansing enchantment for canteens
展开
版本: 9.2.0.86
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.85 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.85.jar下载9.2.0.85#Beta
```
Update for new NeoForge
Update for new NeoForge
展开
版本: 9.2.0.85
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 19
9.2.0.85 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.85.jar下载9.2.0.85#Beta
```
Update for new NeoForge
Update for new NeoForge
展开
版本: 9.2.0.85
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.85 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.85.jar下载9.2.0.85#Beta
```
Update for new NeoForge
Update for new NeoForge
展开
版本: 9.2.0.85
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.84 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.84.jar下载9.2.0.84#Beta
```
Cleaned up canteen classes and prevented drinking from canteens when thirst is full
Cleaned up canteen classes and prevented drinking from canteens when thirst is full
展开
版本: 9.2.0.84
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 22
9.2.0.84 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.84.jar下载9.2.0.84#Beta
```
Cleaned up canteen classes and prevented drinking from canteens when thirst is full
Cleaned up canteen classes and prevented drinking from canteens when thirst is full
展开
版本: 9.2.0.84
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.84 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.84.jar下载9.2.0.84#Beta
```
Cleaned up canteen classes and prevented drinking from canteens when thirst is full
Cleaned up canteen classes and prevented drinking from canteens when thirst is full
展开
版本: 9.2.0.84
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.83 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.83.jar下载9.2.0.83#Beta
```
Drinking now does nothing if not thirsty
Drinking now does nothing if not thirsty
展开
版本: 9.2.0.83
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 13
9.2.0.83 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.83.jar下载9.2.0.83#Beta
```
Drinking now does nothing if not thirsty
Drinking now does nothing if not thirsty
展开
版本: 9.2.0.83
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.83 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.83.jar下载9.2.0.83#Beta
```
Drinking now does nothing if not thirsty
Drinking now does nothing if not thirsty
展开
版本: 9.2.0.83
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.82 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.82.jar下载9.2.0.82#Beta
```
Don't render thirst when mounted
Don't render thirst when mounted
展开
版本: 9.2.0.82
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.82 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.82.jar下载9.2.0.82#Beta
```
Don't render thirst when mounted
Don't render thirst when mounted
展开
版本: 9.2.0.82
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 20
9.2.0.82 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.82.jar下载9.2.0.82#Beta
```
Don't render thirst when mounted
Don't render thirst when mounted
展开
版本: 9.2.0.82
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 20
9.2.0.81 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.81.jar下载9.2.0.81#Beta
```
Fixed hydration not applying correctly
Fixed hydration not applying correctly
展开
版本: 9.2.0.81
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 13
9.2.0.81 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.81.jar下载9.2.0.81#Beta
```
Fixed hydration not applying correctly
Fixed hydration not applying correctly
展开
版本: 9.2.0.81
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 9
9.2.0.81 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.81.jar下载9.2.0.81#Beta
```
Fixed hydration not applying correctly
Fixed hydration not applying correctly
展开
版本: 9.2.0.81
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.80 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.80.jar下载9.2.0.80#Beta
```
Don't apply freezing in creative mode due to temperature
Don't apply freezing in creative mode due to temperature
展开
版本: 9.2.0.80
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 32
9.2.0.80 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.80.jar下载9.2.0.80#Beta
```
Don't apply freezing in creative mode due to temperature
Don't apply freezing in creative mode due to temperature
展开
版本: 9.2.0.80
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.80 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.80.jar下载9.2.0.80#Beta
```
Don't apply freezing in creative mode due to temperature
Don't apply freezing in creative mode due to temperature
展开
版本: 9.2.0.80
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.79 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.79.jar下载9.2.0.79#Beta
```
Fix freezing not being applied correctly
Fix freezing not being applied correctly
展开
版本: 9.2.0.79
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.79 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.79.jar下载9.2.0.79#Beta
```
Fix freezing not being applied correctly
Fix freezing not being applied correctly
展开
版本: 9.2.0.79
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.79 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.79.jar下载9.2.0.79#Beta
```
Fix freezing not being applied correctly
Fix freezing not being applied correctly
展开
版本: 9.2.0.79
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.78 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.78.jar下载9.2.0.78#Beta
```
Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
展开
版本: 9.2.0.78
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 19
9.2.0.78 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.78.jar下载9.2.0.78#Beta
```
Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
展开
版本: 9.2.0.78
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.78 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.78.jar下载9.2.0.78#Beta
```
Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
展开
版本: 9.2.0.78
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 19
9.2.0.77 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.77.jar下载9.2.0.77#Beta
```
Improved Temperature Gauge texture, more hydration value tweaks
Improved Temperature Gauge texture, more hydration value tweaks
展开
版本: 9.2.0.77
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 19
9.2.0.77 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.77.jar下载9.2.0.77#Beta
```
Improved Temperature Gauge texture, more hydration value tweaks
Improved Temperature Gauge texture, more hydration value tweaks
展开
版本: 9.2.0.77
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 18
9.2.0.77 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.77.jar下载9.2.0.77#Beta
```
Improved Temperature Gauge texture, more hydration value tweaks
Improved Temperature Gauge texture, more hydration value tweaks
展开
版本: 9.2.0.77
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 14
9.2.0.76 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.76.jar下载9.2.0.76#Beta
```
Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
展开
版本: 9.2.0.76
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.76 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.76.jar下载9.2.0.76#Beta
```
Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
展开
版本: 9.2.0.76
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 20
9.2.0.76 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.76.jar下载9.2.0.76#Beta
```
Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
展开
版本: 9.2.0.76
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.75 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.75.jar下载9.2.0.75#Beta
```
Added tooltips for trim materials (trimmed armor already has tooltips)
Added tooltips for trim materials (trimmed armor already has tooltips)
展开
版本: 9.2.0.75
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.75 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.75.jar下载9.2.0.75#Beta
```
Added tooltips for trim materials (trimmed armor already has tooltips)
Added tooltips for trim materials (trimmed armor already has tooltips)
展开
版本: 9.2.0.75
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.75 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.75.jar下载9.2.0.75#Beta
```
Added tooltips for trim materials (trimmed armor already has tooltips)
Added tooltips for trim materials (trimmed armor already has tooltips)
展开
版本: 9.2.0.75
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.74 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.74.jar下载9.2.0.74#Beta
```
Added support for heating/cooling armor trims
Added support for heating/cooling armor trims
展开
版本: 9.2.0.74
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 18
9.2.0.74 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.74.jar下载9.2.0.74#Beta
```
Added support for heating/cooling armor trims
Added support for heating/cooling armor trims
展开
版本: 9.2.0.74
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 19
9.2.0.74 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.74.jar下载9.2.0.74#Beta
```
Added support for heating/cooling armor trims
Added support for heating/cooling armor trims
展开
版本: 9.2.0.74
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.73 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.73.jar下载9.2.0.73#Beta
```
More improvements to the Water Purifier model
More improvements to the Water Purifier model
展开
版本: 9.2.0.73
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 21
9.2.0.73 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.73.jar下载9.2.0.73#Beta
```
More improvements to the Water Purifier model
More improvements to the Water Purifier model
展开
版本: 9.2.0.73
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.73 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.73.jar下载9.2.0.73#Beta
```
More improvements to the Water Purifier model
More improvements to the Water Purifier model
展开
版本: 9.2.0.73
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 28
9.2.0.72 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.72.jar下载9.2.0.72#Beta
```
Fix server crashing, fix Forge item name positioning
Fix server crashing, fix Forge item name positioning
展开
版本: 9.2.0.72
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.72 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.72.jar下载9.2.0.72#Beta
```
Fix server crashing, fix Forge item name positioning
Fix server crashing, fix Forge item name positioning
展开
版本: 9.2.0.72
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 18
9.2.0.72 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.72.jar下载9.2.0.72#Beta
```
Fix server crashing, fix Forge item name positioning
Fix server crashing, fix Forge item name positioning
展开
版本: 9.2.0.72
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.71 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.71.jar下载9.2.0.71#Beta
```
Reposition the selected item text to be a bit further above the temperature orb
Reposition the selected item text to be a bit further above the temperature orb
展开
版本: 9.2.0.71
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 20
9.2.0.71 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.71.jar下载9.2.0.71#Beta
```
Reposition the selected item text to be a bit further above the temperature orb
Reposition the selected item text to be a bit further above the temperature orb
展开
版本: 9.2.0.71
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.71 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.71.jar下载9.2.0.71#Beta
```
Reposition the selected item text to be a bit further above the temperature orb
Reposition the selected item text to be a bit further above the temperature orb
展开
版本: 9.2.0.71
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 21
9.2.0.70 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.70.jar下载9.2.0.70#Beta
```
Fixed missing FoodData mixin
Fixed missing FoodData mixin
展开
版本: 9.2.0.70
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 13
9.2.0.70 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.70.jar下载9.2.0.70#Beta
```
Fixed missing FoodData mixin
Fixed missing FoodData mixin
展开
版本: 9.2.0.70
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.70 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.70.jar下载9.2.0.70#Beta
```
Fixed missing FoodData mixin
Fixed missing FoodData mixin
展开
版本: 9.2.0.70
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.69 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.69.jar下载9.2.0.69#Beta
```
Changed Water Purifier model/texture/recipe again
Changed Water Purifier model/texture/recipe again
展开
版本: 9.2.0.69
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.69 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.69.jar下载9.2.0.69#Beta
```
Changed Water Purifier model/texture/recipe again
Changed Water Purifier model/texture/recipe again
展开
版本: 9.2.0.69
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.69 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.69.jar下载9.2.0.69#Beta
```
Changed Water Purifier model/texture/recipe again
Changed Water Purifier model/texture/recipe again
展开
版本: 9.2.0.69
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 18
9.2.0.68 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.68.jar下载9.2.0.68#Beta
```
Improved Rain Collector texture/model
Improved Rain Collector texture/model
展开
版本: 9.2.0.68
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 19
9.2.0.68 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.68.jar下载9.2.0.68#Beta
```
Improved Rain Collector texture/model
Improved Rain Collector texture/model
展开
版本: 9.2.0.68
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.68 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.68.jar下载9.2.0.68#Beta
```
Improved Rain Collector texture/model
Improved Rain Collector texture/model
展开
版本: 9.2.0.68
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.67 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.67.jar下载9.2.0.67#Beta
```
Further improvements to the Water Purifier's model/textures
Further improvements to the Water Purifier's model/textures
展开
版本: 9.2.0.67
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.67 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.67.jar下载9.2.0.67#Beta
```
Further improvements to the Water Purifier's model/textures
Further improvements to the Water Purifier's model/textures
展开
版本: 9.2.0.67
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.67 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.67.jar下载9.2.0.67#Beta
```
Further improvements to the Water Purifier's model/textures
Further improvements to the Water Purifier's model/textures
展开
版本: 9.2.0.67
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 14
9.2.0.66 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.66.jar下载9.2.0.66#Beta
```
New mod icon. Tweaked Water Purifier container texture
New mod icon. Tweaked Water Purifier container texture
展开
版本: 9.2.0.66
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.66 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.66.jar下载9.2.0.66#Beta
```
New mod icon. Tweaked Water Purifier container texture
New mod icon. Tweaked Water Purifier container texture
展开
版本: 9.2.0.66
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.66 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.66.jar下载9.2.0.66#Beta
```
New mod icon. Tweaked Water Purifier container texture
New mod icon. Tweaked Water Purifier container texture
展开
版本: 9.2.0.66
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.65 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.65.jar下载9.2.0.65#Beta
```
Improved Water Purifier texture/model
Improved Water Purifier texture/model
展开
版本: 9.2.0.65
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.65 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.65.jar下载9.2.0.65#Beta
```
Improved Water Purifier texture/model
Improved Water Purifier texture/model
展开
版本: 9.2.0.65
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 16
9.2.0.65 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.65.jar下载9.2.0.65#Beta
```
Improved Water Purifier texture/model
Improved Water Purifier texture/model
展开
版本: 9.2.0.65
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.64 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.64.jar下载9.2.0.64#Beta
```
Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
展开
版本: 9.2.0.64
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.64 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.64.jar下载9.2.0.64#Beta
```
Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
展开
版本: 9.2.0.64
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 8
9.2.0.64 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.64.jar下载9.2.0.64#Beta
```
Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
展开
版本: 9.2.0.64
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.63 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.63.jar下载9.2.0.63#Beta
```
Added tiered canteens made of different ores than can hold more water
Added tiered canteens made of different ores than can hold more water
展开
版本: 9.2.0.63
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 9
9.2.0.63 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.63.jar下载9.2.0.63#Beta
```
Added tiered canteens made of different ores than can hold more water
Added tiered canteens made of different ores than can hold more water
展开
版本: 9.2.0.63
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.63 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.63.jar下载9.2.0.63#Beta
```
Added tiered canteens made of different ores than can hold more water
Added tiered canteens made of different ores than can hold more water
展开
版本: 9.2.0.63
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 9
9.2.0.62 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.62.jar下载9.2.0.62#Beta
```
Tie lastUpdateTick to individual deltas for thermometers
Tie lastUpdateTick to individual deltas for thermometers
展开
版本: 9.2.0.62
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 12
9.2.0.62 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.62.jar下载9.2.0.62#Beta
```
Tie lastUpdateTick to individual deltas for thermometers
Tie lastUpdateTick to individual deltas for thermometers
展开
版本: 9.2.0.62
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.62 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.62.jar下载9.2.0.62#Beta
```
Tie lastUpdateTick to individual deltas for thermometers
Tie lastUpdateTick to individual deltas for thermometers
展开
版本: 9.2.0.62
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.61 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.61.jar下载9.2.0.61#Beta
```
Use getEntityRepresentation for parity with Vanilla
Use getEntityRepresentation for parity with Vanilla
展开
版本: 9.2.0.61
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 10
9.2.0.61 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.61.jar下载9.2.0.61#Beta
```
Use getEntityRepresentation for parity with Vanilla
Use getEntityRepresentation for parity with Vanilla
展开
版本: 9.2.0.61
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.61 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.61.jar下载9.2.0.61#Beta
```
Use getEntityRepresentation for parity with Vanilla
Use getEntityRepresentation for parity with Vanilla
展开
版本: 9.2.0.61
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.60 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.60.jar下载9.2.0.60#Beta
```
Map entity ids to deltas for the thermometer
Map entity ids to deltas for the thermometer
展开
版本: 9.2.0.60
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 9
9.2.0.60 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.60.jar下载9.2.0.60#Beta
```
Map entity ids to deltas for the thermometer
Map entity ids to deltas for the thermometer
展开
版本: 9.2.0.60
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.60 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.60.jar下载9.2.0.60#Beta
```
Map entity ids to deltas for the thermometer
Map entity ids to deltas for the thermometer
展开
版本: 9.2.0.60
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.59 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.59.jar下载9.2.0.59#Beta
```
Changed Temperature Gauge recipe to use the Thermometer
Changed Temperature Gauge recipe to use the Thermometer
展开
版本: 9.2.0.59
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 14
9.2.0.59 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.59.jar下载9.2.0.59#Beta
```
Changed Temperature Gauge recipe to use the Thermometer
Changed Temperature Gauge recipe to use the Thermometer
展开
版本: 9.2.0.59
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.58 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.58.jar下载9.2.0.58#Beta
```
Implemented the thermometer item
Implemented the thermometer item
展开
版本: 9.2.0.58
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.58 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.58.jar下载9.2.0.58#Beta
```
Implemented the thermometer item
Implemented the thermometer item
展开
版本: 9.2.0.58
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.58 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.58.jar下载9.2.0.58#Beta
```
Implemented the thermometer item
Implemented the thermometer item
展开
版本: 9.2.0.58
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 10
9.2.0.57 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.57.jar下载9.2.0.57#Beta
```
Arrows are once again rendered for temperature increases/decreases
Arrows are once again rendered for temperature increases/decreases
展开
版本: 9.2.0.57
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 17
9.2.0.57 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.57.jar下载9.2.0.57#Beta
```
Arrows are once again rendered for temperature increases/decreases
Arrows are once again rendered for temperature increases/decreases
展开
版本: 9.2.0.57
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 10
9.2.0.57 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.57.jar下载9.2.0.57#Beta
```
Arrows are once again rendered for temperature increases/decreases
Arrows are once again rendered for temperature increases/decreases
展开
版本: 9.2.0.57
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 11
9.2.0.56 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.56.jar下载9.2.0.56#Beta
```
Added tooltips for consumable heating/cooling items
Added tooltips for consumable heating/cooling items
展开
版本: 9.2.0.56
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.56 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.56.jar下载9.2.0.56#Beta
```
Added tooltips for consumable heating/cooling items
Added tooltips for consumable heating/cooling items
展开
版本: 9.2.0.56
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.56 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.56.jar下载9.2.0.56#Beta
```
Added tooltips for consumable heating/cooling items
Added tooltips for consumable heating/cooling items
展开
版本: 9.2.0.56
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.55 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.55.jar下载9.2.0.55#Beta
```
Always allow eating heating/cooling consumables
Always allow eating heating/cooling consumables
展开
版本: 9.2.0.55
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 20
9.2.0.55 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.55.jar下载9.2.0.55#Beta
```
Always allow eating heating/cooling consumables
Always allow eating heating/cooling consumables
展开
版本: 9.2.0.55
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 9
9.2.0.55 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.55.jar下载9.2.0.55#Beta
```
Always allow eating heating/cooling consumables
Always allow eating heating/cooling consumables
展开
版本: 9.2.0.55
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.54 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.54.jar下载9.2.0.54#Beta
```
Disable particle effects for consumable warming/cooling
Disable particle effects for consumable warming/cooling
展开
版本: 9.2.0.54
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.54 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.54.jar下载9.2.0.54#Beta
```
Disable particle effects for consumable warming/cooling
Disable particle effects for consumable warming/cooling
展开
版本: 9.2.0.54
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.54 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.54.jar下载9.2.0.54#Beta
```
Disable particle effects for consumable warming/cooling
Disable particle effects for consumable warming/cooling
展开
版本: 9.2.0.54
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 10
9.2.0.53 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.53.jar下载9.2.0.53#Beta
```
Added support for consumable cooling/warming items
Added support for consumable cooling/warming items
展开
版本: 9.2.0.53
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 8
9.2.0.53 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.53.jar下载9.2.0.53#Beta
```
Added support for consumable cooling/warming items
Added support for consumable cooling/warming items
展开
版本: 9.2.0.53
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.53 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.53.jar下载9.2.0.53#Beta
```
Added support for consumable cooling/warming items
Added support for consumable cooling/warming items
展开
版本: 9.2.0.53
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 9
9.2.0.52 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.52.jar下载9.2.0.52#Beta
```
Gradle fixes
Gradle fixes
展开
版本: 9.2.0.52
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.52 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.52.jar下载9.2.0.52#Beta
```
Gradle fixes
Gradle fixes
展开
版本: 9.2.0.52
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 10
9.2.0.52 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.52.jar下载9.2.0.52#Beta
```
Gradle fixes
Gradle fixes
展开
版本: 9.2.0.52
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.51 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.51.jar下载9.2.0.51#Beta
```
Fix for thermometer textures
Fix for thermometer textures
展开
版本: 9.2.0.51
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.51 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.51.jar下载9.2.0.51#Beta
```
Fix for thermometer textures
Fix for thermometer textures
展开
版本: 9.2.0.51
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.51 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.51.jar下载9.2.0.51#Beta
```
Fix for thermometer textures
Fix for thermometer textures
展开
版本: 9.2.0.51
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 17
9.2.0.50 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.50.jar下载9.2.0.50#Beta
```
Improved Thermometer textures
Improved Thermometer textures
展开
版本: 9.2.0.50
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 10
9.2.0.50 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.50.jar下载9.2.0.50#Beta
```
Improved Thermometer textures
Improved Thermometer textures
展开
版本: 9.2.0.50
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 15
9.2.0.50 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.50.jar下载9.2.0.50#Beta
```
Improved Thermometer textures
Improved Thermometer textures
展开
版本: 9.2.0.50
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.49 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.49.jar下载9.2.0.49#Beta
```
Reclassified vanilla Swamp as a neutral temperature biome
Reclassified vanilla Swamp as a neutral temperature biome
展开
版本: 9.2.0.49
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.49 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.49.jar下载9.2.0.49#Beta
```
Reclassified vanilla Swamp as a neutral temperature biome
Reclassified vanilla Swamp as a neutral temperature biome
展开
版本: 9.2.0.49
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.49 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.49.jar下载9.2.0.49#Beta
```
Reclassified vanilla Swamp as a neutral temperature biome
Reclassified vanilla Swamp as a neutral temperature biome
展开
版本: 9.2.0.49
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 21
9.2.0.48 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.48.jar下载9.2.0.48#Beta
```
Added assets for Temperature Gauge and Thermometer (Not functional yet)
Added assets for Temperature Gauge and Thermometer (Not functional yet)
展开
版本: 9.2.0.48
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.47 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.47.jar下载9.2.0.47#Beta
```
Fixed default Climate Clemency and Ice Resistance durations.
Fixed default Climate Clemency and Ice Resistance durations.
展开
版本: 9.2.0.47
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 17
9.2.0.47 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.47.jar下载9.2.0.47#Beta
```
Fixed default Climate Clemency and Ice Resistance durations.
Fixed default Climate Clemency and Ice Resistance durations.
展开
版本: 9.2.0.47
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 18
9.2.0.47 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.47.jar下载9.2.0.47#Beta
```
Fixed default Climate Clemency and Ice Resistance durations.
Fixed default Climate Clemency and Ice Resistance durations.
展开
版本: 9.2.0.47
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.46 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.46.jar下载9.2.0.46#Beta
```
Update ru_ru.json (#821)
Update ru_ru.json (#821)
展开
版本: 9.2.0.46
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 25
9.2.0.46 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.46.jar下载9.2.0.46#Beta
```
Update ru_ru.json (#821)
Update ru_ru.json (#821)
展开
版本: 9.2.0.46
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 9
9.2.0.46 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.46.jar下载9.2.0.46#Beta
```
Update ru_ru.json (#821)
Update ru_ru.json (#821)
展开
版本: 9.2.0.46
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 7
9.2.0.45 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.45.jar下载9.2.0.45#Beta
```
Made thirst affecting health regeneration configurable (it is now disabled by default)
Made thirst affecting health regeneration configurable (it is now disabled by default)
展开
版本: 9.2.0.45
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 16
9.2.0.45 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.45.jar下载9.2.0.45#Beta
```
Made thirst affecting health regeneration configurable (it is now disabled by default)
Made thirst affecting health regeneration configurable (it is now disabled by default)
展开
版本: 9.2.0.45
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 26
9.2.0.45 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.45.jar下载9.2.0.45#Beta
```
Made thirst affecting health regeneration configurable (it is now disabled by default)
Made thirst affecting health regeneration configurable (it is now disabled by default)
展开
版本: 9.2.0.45
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 22
9.2.0.44 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.44.jar下载9.2.0.44#Beta
```
Made thirst sprint prevention configurable
Made thirst sprint prevention configurable
展开
版本: 9.2.0.44
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 23
9.2.0.44 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.44.jar下载9.2.0.44#Beta
```
Made thirst sprint prevention configurable
Made thirst sprint prevention configurable
展开
版本: 9.2.0.44
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 11
9.2.0.44 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.44.jar下载9.2.0.44#Beta
```
Made thirst sprint prevention configurable
Made thirst sprint prevention configurable
展开
版本: 9.2.0.44
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.43 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.43.jar下载9.2.0.43#Beta
```
Disable thirst/temperature tooltips if their respective features are disabled
Disable thirst/temperature tooltips if their respective features are disabled
展开
版本: 9.2.0.43
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 14
9.2.0.43 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.43.jar下载9.2.0.43#Beta
```
Disable thirst/temperature tooltips if their respective features are disabled
Disable thirst/temperature tooltips if their respective features are disabled
展开
版本: 9.2.0.43
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.43 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.43.jar下载9.2.0.43#Beta
```
Disable thirst/temperature tooltips if their respective features are disabled
Disable thirst/temperature tooltips if their respective features are disabled
展开
版本: 9.2.0.43
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 12
9.2.0.42 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.42.jar下载9.2.0.42#Beta
```
Register client event handlers earlier (fixes leaf armour being grey)
Register client event handlers earlier (fixes leaf armour being grey)
展开
版本: 9.2.0.42
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 13
9.2.0.42 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.42.jar下载9.2.0.42#Beta
```
Register client event handlers earlier (fixes leaf armour being grey)
Register client event handlers earlier (fixes leaf armour being grey)
展开
版本: 9.2.0.42
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.42 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.42.jar下载9.2.0.42#Beta
```
Register client event handlers earlier (fixes leaf armour being grey)
Register client event handlers earlier (fixes leaf armour being grey)
展开
版本: 9.2.0.42
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 13
9.2.0.41 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.41.jar下载9.2.0.41#Beta
```
Upload the remapJar for Fabric on Modrinth
Upload the remapJar for Fabric on Modrinth
展开
版本: 9.2.0.41
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 112
9.2.0.41 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.41.jar下载9.2.0.41#Beta
```
Upload the remapJar for Fabric on Modrinth
Upload the remapJar for Fabric on Modrinth
展开
版本: 9.2.0.41
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 38
9.2.0.41 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.41.jar下载9.2.0.41#Beta
```
Upload the remapJar for Fabric on Modrinth
Upload the remapJar for Fabric on Modrinth
展开
版本: 9.2.0.41
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 29
9.2.0.40 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.40.jar下载9.2.0.40#Beta
```
Removed debug logging for config files
Removed debug logging for config files
展开
版本: 9.2.0.40
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 13
9.2.0.40 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.40-dev.jar下载9.2.0.40#Beta
```
Removed debug logging for config files
Removed debug logging for config files
展开
版本: 9.2.0.40
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 26
9.2.0.40 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.40.jar下载9.2.0.40#Beta
```
Removed debug logging for config files
Removed debug logging for config files
展开
版本: 9.2.0.40
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.39 for Fabric 1.20.4
ToughAsNails-fabric-1.20.4-9.2.0.39-dev.jar下载9.2.0.39#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.39
支持游戏: 1.20.4
类型: Fabric
Beta
下载次数: 171
9.2.0.39 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.39.jar下载9.2.0.39#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.39
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 12
9.2.0.39 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.39.jar下载9.2.0.39#Beta
```
GlitchCore bump
GlitchCore bump
展开
版本: 9.2.0.39
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 15
9.2.0.38 for NeoForge 1.20.4
ToughAsNails-neoforge-1.20.4-9.2.0.38.jar下载9.2.0.38#Beta
```
Fixed hyperthermia issues
Fixed hyperthermia issues
展开
版本: 9.2.0.38
支持游戏: 1.20.4
类型: NeoForge
Beta
下载次数: 15
9.2.0.38 for Forge 1.20.4
ToughAsNails-forge-1.20.4-9.2.0.38.jar下载9.2.0.38#Beta
```
Fixed hyperthermia issues
Fixed hyperthermia issues
展开
版本: 9.2.0.38
支持游戏: 1.20.4
类型: Forge
Beta
下载次数: 16
9.2.0.14 for Forge 1.20.2
ToughAsNails-forge-1.20.2-9.2.0.14.jar下载9.2.0.14#Beta
```
Fix curseforge id
Fix curseforge id
展开
版本: 9.2.0.14
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 591
9.2.0.13 for Forge 1.20.2
ToughAsNails-forge-1.20.2-9.2.0.13.jar下载9.2.0.13#Beta
```
Merge remote-tracking branch 'origin/1.20.2' into 1.20.2
Merge remote-tracking branch 'origin/1.20.2' into 1.20.2
展开
版本: 9.2.0.13
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 27
1.20.2-9.2.0.11 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.11.jar下载9.2.0.11#Beta
```
Update uk_ua.json (#816)
Update uk_ua.json (#816)
展开
版本: 9.2.0.11
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 37
1.20.2-9.2.0.10 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.10.jar下载9.2.0.10#Beta
```
All data is now generated automatically
All data is now generated automatically
展开
版本: 9.2.0.10
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 24
1.20.2-9.2.0.8 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.8.jar下载9.2.0.8#Release
```
Update en_us.json
Update en_us.json
展开
版本: 9.2.0.8
支持游戏: 1.20.2
类型: Forge
Release
下载次数: 98
1.20.2-9.2.0.7 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.7.jar下载9.2.0.7#Beta
```
Update tr_tr.json (#814)
(cherry picked from commit c2f2d7865de6975d314a2435f1530efaf7e9b36d)
Update tr_tr.json (#814)
(cherry picked from commit c2f2d7865de6975d314a2435f1530efaf7e9b36d)
展开
版本: 9.2.0.7
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 23
1.20.2-9.2.0.6 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.6.jar下载9.2.0.6#Beta
```
Added options for temperature UI offsets. Closes #767
Added options for temperature UI offsets. Closes #767
展开
版本: 9.2.0.6
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 29
1.20.2-9.2.0.5 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.5.jar下载9.2.0.5#Beta
```
Sync thirst and temperature on dimension change. Closes #782, #757
Sync thirst and temperature on dimension change. Closes #782, #757
展开
版本: 9.2.0.5
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 24
1.20.2-9.2.0.4 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.4.jar下载9.2.0.4#Beta
```
Made temperature modifier ordering configurable
Made temperature modifier ordering configurable
展开
版本: 9.2.0.4
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 29
1.20.2-9.2.0.3 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.3.jar下载9.2.0.3#Beta
```
Added jar manifest, removed legacy Jenkins file
Added jar manifest, removed legacy Jenkins file
展开
版本: 9.2.0.3
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 26
1.20.2-9.2.0.3 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.3.jar下载9.2.0.3#Beta
```
Added jar manifest, removed legacy Jenkins file
Added jar manifest, removed legacy Jenkins file
展开
版本: 9.2.0.3
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 24
1.20.2-9.2.0.3 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.3.jar下载9.2.0.3#Beta
```
Added jar manifest, removed legacy Jenkins file
Added jar manifest, removed legacy Jenkins file
展开
版本: 9.2.0.3
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 12
1.20.2-9.2.0.2 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.2.jar下载9.2.0.2#Beta
```
Explicitly add ARR license file
Explicitly add ARR license file
展开
版本: 9.2.0.2
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 25
1.20.2-9.2.0.1 for Forge 1.20.2
ToughAsNails-1.20.2-9.2.0.1.jar下载9.2.0.1#Beta
```
Updated buildsystem
Updated buildsystem
展开
版本: 9.2.0.1
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 30
9.1.0.99 for 1.20.2
ToughAsNails-1.20.2-9.1.0.99.jar下载9.1.0.99#Beta
<p>Build: 1.20.2-9.1.0.99 - Sun Oct 08 04:03:12 GMT 2023<br> adubbz:<br> Remove use of old StrictNBTIngredient</p><p>=========<br>Build: 1.20.2-9.1.0.98 - Sun Oct 01 01:40:17 GMT 2023<br> adubbz:<br> Switch to using ItemStacks for water purifying</p><p>=========<br>Build: 1.20.1-9.0.0.96 - Wed Sep 13 06:02:33 GMT 2023<br> github:<br> Fixed crash on dying while wet. (#3)</p><p>=========<br>Build: 1.20.1-9.0.0.95 - Wed Sep 13 01:41:08 GMT 2023<br> github:<br> Changes to temp calculation when wet. (#2)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.<br><br> * Temperature changes in boats, snow temperature bug.<br><br> - TemperatureHelperImpl now checks for rain/snow and being wet separately. Fixes a bug where wet/snow decrease would both apply at once from just snow.<br><br> - TemperatureHelperImpl now checks if player is in a boat before getting wet from water blocks.<br><br> - Fixed bug where standing on a slab ABOVE water would apply the wetness temperature debuff.<br><br> * Fixed bug where players never got cold while swimming.<br><br> - Added a new value dryTicks to ITemperature to fix bug where players never get cold by swimming if they keep jumping.<br><br> - Added config value to control the number of ticks players will stay wet for after touching water, rain or snow.</p><p>=========<br>Build: 1.20.1-9.0.0.94 - Tue Sep 05 03:32:50 GMT 2023<br> github:<br> Added a proximity heating/cooling source modifier. (#1)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.</p><p>=========<br>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 9.1.0.99
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 35
9.1.0.98 for 1.20.2
ToughAsNails-1.20.2-9.1.0.98.jar下载9.1.0.98#Beta
<p>Build: 1.20.2-9.1.0.98 - Sun Oct 01 01:40:17 GMT 2023<br> adubbz:<br> Switch to using ItemStacks for water purifying</p><p>=========<br>Build: 1.20.1-9.0.0.96 - Wed Sep 13 06:02:33 GMT 2023<br> github:<br> Fixed crash on dying while wet. (#3)</p><p>=========<br>Build: 1.20.1-9.0.0.95 - Wed Sep 13 01:41:08 GMT 2023<br> github:<br> Changes to temp calculation when wet. (#2)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.<br><br> * Temperature changes in boats, snow temperature bug.<br><br> - TemperatureHelperImpl now checks for rain/snow and being wet separately. Fixes a bug where wet/snow decrease would both apply at once from just snow.<br><br> - TemperatureHelperImpl now checks if player is in a boat before getting wet from water blocks.<br><br> - Fixed bug where standing on a slab ABOVE water would apply the wetness temperature debuff.<br><br> * Fixed bug where players never got cold while swimming.<br><br> - Added a new value dryTicks to ITemperature to fix bug where players never get cold by swimming if they keep jumping.<br><br> - Added config value to control the number of ticks players will stay wet for after touching water, rain or snow.</p><p>=========<br>Build: 1.20.1-9.0.0.94 - Tue Sep 05 03:32:50 GMT 2023<br> github:<br> Added a proximity heating/cooling source modifier. (#1)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.</p><p>=========<br>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.1.0.98
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 22
9.1.0.97 for 1.20.2
ToughAsNails-1.20.2-9.1.0.97.jar下载9.1.0.97#Beta
<p>=========<br>Build: 1.20.1-9.0.0.96 - Wed Sep 13 06:02:33 GMT 2023<br> github:<br> Fixed crash on dying while wet. (#3)</p><p>=========<br>Build: 1.20.1-9.0.0.95 - Wed Sep 13 01:41:08 GMT 2023<br> github:<br> Changes to temp calculation when wet. (#2)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.<br><br> * Temperature changes in boats, snow temperature bug.<br><br> - TemperatureHelperImpl now checks for rain/snow and being wet separately. Fixes a bug where wet/snow decrease would both apply at once from just snow.<br><br> - TemperatureHelperImpl now checks if player is in a boat before getting wet from water blocks.<br><br> - Fixed bug where standing on a slab ABOVE water would apply the wetness temperature debuff.<br><br> * Fixed bug where players never got cold while swimming.<br><br> - Added a new value dryTicks to ITemperature to fix bug where players never get cold by swimming if they keep jumping.<br><br> - Added config value to control the number of ticks players will stay wet for after touching water, rain or snow.</p><p>=========<br>Build: 1.20.1-9.0.0.94 - Tue Sep 05 03:32:50 GMT 2023<br> github:<br> Added a proximity heating/cooling source modifier. (#1)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.</p><p>=========<br>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.1.0.97
支持游戏: 1.20.2
类型: Forge
Beta
下载次数: 42
9.0.0.96 for 1.20.1
ToughAsNails-1.20.1-9.0.0.96.jar下载9.0.0.96#Beta
<p>Build: 1.20.1-9.0.0.96 - Wed Sep 13 06:02:33 GMT 2023<br> github:<br> Fixed crash on dying while wet. (#3)</p><p>=========<br>Build: 1.20.1-9.0.0.95 - Wed Sep 13 01:41:08 GMT 2023<br> github:<br> Changes to temp calculation when wet. (#2)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.<br><br> * Temperature changes in boats, snow temperature bug.<br><br> - TemperatureHelperImpl now checks for rain/snow and being wet separately. Fixes a bug where wet/snow decrease would both apply at once from just snow.<br><br> - TemperatureHelperImpl now checks if player is in a boat before getting wet from water blocks.<br><br> - Fixed bug where standing on a slab ABOVE water would apply the wetness temperature debuff.<br><br> * Fixed bug where players never got cold while swimming.<br><br> - Added a new value dryTicks to ITemperature to fix bug where players never get cold by swimming if they keep jumping.<br><br> - Added config value to control the number of ticks players will stay wet for after touching water, rain or snow.</p><p>=========<br>Build: 1.20.1-9.0.0.94 - Tue Sep 05 03:32:50 GMT 2023<br> github:<br> Added a proximity heating/cooling source modifier. (#1)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.</p><p>=========<br>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.0.0.96
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 45,855
9.0.0.95 for 1.20.1
ToughAsNails-1.20.1-9.0.0.95.jar下载9.0.0.95#Beta
<p>Build: 1.20.1-9.0.0.95 - Wed Sep 13 01:41:08 GMT 2023<br> github:<br> Changes to temp calculation when wet. (#2)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.<br><br> * Temperature changes in boats, snow temperature bug.<br><br> - TemperatureHelperImpl now checks for rain/snow and being wet separately. Fixes a bug where wet/snow decrease would both apply at once from just snow.<br><br> - TemperatureHelperImpl now checks if player is in a boat before getting wet from water blocks.<br><br> - Fixed bug where standing on a slab ABOVE water would apply the wetness temperature debuff.<br><br> * Fixed bug where players never got cold while swimming.<br><br> - Added a new value dryTicks to ITemperature to fix bug where players never get cold by swimming if they keep jumping.<br><br> - Added config value to control the number of ticks players will stay wet for after touching water, rain or snow.</p><p>=========<br>Build: 1.20.1-9.0.0.94 - Tue Sep 05 03:32:50 GMT 2023<br> github:<br> Added a proximity heating/cooling source modifier. (#1)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.</p><p>=========<br>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.0.0.95
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 255
9.0.0.94 for 1.20.1
ToughAsNails-1.20.1-9.0.0.94.jar下载9.0.0.94#Beta
<p>Build: 1.20.1-9.0.0.94 - Tue Sep 05 03:32:50 GMT 2023<br> github:<br> Added a proximity heating/cooling source modifier. (#1)<br><br> * Added a proximity heat/cool source modifier.<br><br> Proximity modifiers allow for other mods to create conditional heat sources (ie blockstate, blockentity etc) rather than re-iterating over all nearby blocks in an IPositionalTemperatureModifier.<br><br> * Updated code styling to match rest of project.</p><p>=========<br>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.0.0.94
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 90
9.0.0.93 for 1.20.1
ToughAsNails-1.20.1-9.0.0.93.jar下载9.0.0.93#Beta
<p>Build: 1.20.1-9.0.0.93 - Tue Jul 04 16:18:48 GMT 2023<br> github:<br> Fixed drinks with values above 10 not being registered properly</p><p>=========<br>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.0.0.93
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 92
9.0.0.92 for 1.20.1
ToughAsNails-1.20.1-9.0.0.92.jar下载9.0.0.92#Beta
<p>Build: 1.20.1-9.0.0.92 - Fri Jun 30 22:10:57 GMT 2023<br> adubbz:<br> Version bump for 1.20.1</p><p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.0.0.92
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 339
9.0.0.91 for 1.20
ToughAsNails-1.20-9.0.0.91.jar下载9.0.0.91#Beta
<p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 9.0.0.91
支持游戏: 1.20
类型: Forge
Beta
下载次数: 767
8.2.0.90 for 1.19.4
ToughAsNails-1.19.4-8.2.0.90.jar下载8.2.0.90#Release
<p>=========<br>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.2.0.90
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 1,680
8.1.0.89 for 1.19.3
ToughAsNails-1.19.3-8.1.0.89.jar下载8.1.0.89#Release
<p>Build: 1.19.3-8.1.0.89 - Fri Mar 03 23:07:37 GMT 2023<br> adubbz:<br> Updated to use new SS tags</p><p>=========<br>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.89
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 1,097
8.1.0.88 for 1.19.3
ToughAsNails-1.19.3-8.1.0.88.jar下载8.1.0.88#Release
<p>Build: 1.19.3-8.1.0.88 - Sat Feb 04 21:40:03 GMT 2023<br> adubbz:<br> Added Japanese translation, fixed server crashing</p><p>=========<br>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.88
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 19
8.1.0.87 for 1.19.3
ToughAsNails-1.19.3-8.1.0.87.jar下载8.1.0.87#Release
<p>Build: 1.19.3-8.1.0.87 - Tue Dec 27 11:57:58 GMT 2022<br> adubbz:<br> Correct enchantment category for thermal tuning</p><p>=========<br>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.87
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 15
8.1.0.86 for 1.19.3
ToughAsNails-1.19.3-8.1.0.86.jar下载8.1.0.86#Release
<p>Build: 1.19.3-8.1.0.86 - Sat Dec 24 07:59:11 GMT 2022<br> adubbz:<br> Individual biome temperatures can now be configured via datapacks</p><p>=========<br>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.86
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 17
8.1.0.85 for 1.19.3
ToughAsNails-1.19.3-8.1.0.85.jar下载8.1.0.85#Beta
<p>Build: 1.19.3-8.1.0.85 - Tue Dec 20 23:51:24 GMT 2022<br> adubbz:<br> Thirst icon adjustments</p><p>=========<br>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.85
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 26
8.1.0.84 for 1.19.3
ToughAsNails-1.19.3-8.1.0.84.jar下载8.1.0.84#Beta
<p>Build: 1.19.3-8.1.0.84 - Mon Dec 19 09:02:20 GMT 2022<br> adubbz:<br> Fixed temperature sources being ignored when the player is mounted</p><p>=========<br>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.84
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 12
8.1.0.83 for 1.19.3
ToughAsNails-1.19.3-8.1.0.83.jar下载8.1.0.83#Beta
<p>Build: 1.19.3-8.1.0.83 - Mon Dec 19 08:47:40 GMT 2022<br> adubbz:<br> Fixed unexpected redstone brewing results</p><p>=========<br>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.83
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 18
8.1.0.82 for 1.19.3
ToughAsNails-1.19.3-8.1.0.82.jar下载8.1.0.82#Beta
<p>Build: 1.19.3-8.1.0.82 - Mon Dec 19 08:11:55 GMT 2022<br> adubbz:<br> Added tooltips for heating/cooling armour and items</p><p>=========<br>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.82
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 17
8.1.0.81 for 1.19.3
ToughAsNails-1.19.3-8.1.0.81.jar下载8.1.0.81#Beta
<p>Build: 1.19.3-8.1.0.81 - Mon Dec 19 08:03:25 GMT 2022<br> adubbz:<br> Added tooltips for the thirst given by each drink</p><p>=========<br>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.81
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 16
8.1.0.80 for 1.19.3
ToughAsNails-1.19.3-8.1.0.80.jar下载8.1.0.80#Beta
<p>Build: 1.19.3-8.1.0.80 - Mon Dec 19 05:38:30 GMT 2022<br> adubbz:<br> Added tooltips for heating and cooling blocks</p><p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 8.1.0.80
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 19
8.1.0.79 for 1.19.3
ToughAsNails-1.19.3-8.1.0.79.jar下载8.1.0.79#Beta
<p>=========<br>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.1.0.79
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 29
8.0.0.78 for 1.19.2
ToughAsNails-1.19-8.0.0.78.jar下载8.0.0.78#Release
<p>Build: 1.19-8.0.0.78 - Tue Jul 12 04:47:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.0.0.78
支持游戏: 1.19, 1.19.2
类型: Forge
Release
下载次数: 70,015
8.0.0.77 for 1.19
ToughAsNails-1.19-8.0.0.77.jar下载8.0.0.77#Release
<p>Build: 1.19-8.0.0.77 - Sat Jul 09 23:43:52 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.0.0.77
支持游戏: 1.19
类型: Forge
Release
下载次数: 43
8.0.0.76 for 1.19
ToughAsNails-1.19-8.0.0.76.jar下载8.0.0.76#Beta
<p>Build: 1.19-8.0.0.76 - Mon Jun 27 09:54:33 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.0.0.76
支持游戏: 1.19
类型: Forge
Beta
下载次数: 17
8.0.0.75 for 1.19
ToughAsNails-1.19-8.0.0.75.jar下载8.0.0.75#Beta
<p>Build: 1.19-8.0.0.75 - Thu Jun 23 10:10:09 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 8.0.0.75
支持游戏: 1.19
类型: Forge
Beta
下载次数: 14
8.0.0.74 for 1.19
ToughAsNails-1.19-8.0.0.74.jar下载8.0.0.74#Beta
<p>Updated to Minecraft 1.19</p>
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版本: 8.0.0.74
支持游戏: 1.19
类型: Forge
Beta
下载次数: 18
7.0.0.73 for 1.18.2
ToughAsNails-1.18.2-7.0.0.73.jar下载7.0.0.73#Beta
<p>Build: 1.18.2-7.0.0.73 - Wed May 25 07:03:51 GMT 2022<br> adubbz:<br> Fixed maven uploading</p><p>=========<br>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 7.0.0.73
支持游戏: 1.18.2
类型: Forge
Beta
下载次数: 8,807
7.0.0.72 for 1.18.2
ToughAsNails-1.18.2-7.0.0.72.jar下载7.0.0.72#Beta
<p>Build: 1.18.2-7.0.0.72 - Sun Apr 24 08:10:40 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 7.0.0.72
支持游戏: 1.18.2
类型: Forge
Beta
下载次数: 49
7.0.0.71 for 1.18.2
ToughAsNails-1.18.2-7.0.0.71.jar下载7.0.0.71#Beta
<p>Build: 1.18.2-7.0.0.71 - Fri Apr 15 04:46:59 GMT 2022<br> adubbz:<br> Adjust file naming</p><p>=========<br>Build: 1.18.2-7.0.0.70 - Fri Apr 15 02:51:48 GMT 2022<br> adubbz:<br> Removed unnecessary debug logging</p><p>=========<br>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 7.0.0.71
支持游戏: 1.18.2
类型: Forge
Beta
下载次数: 24
7.0.0.70 for 1.18.2
Tough As Nails-1.18.2-7.0.0.70.jar下载7.0.0.70#Beta
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版本: 7.0.0.70
支持游戏: 1.18.2
类型: Forge
Beta
下载次数: 30
7.0.0.69 for 1.18.2
Tough As Nails-1.18.2-7.0.0.69.jar下载7.0.0.69#Release
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版本: 7.0.0.69
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 794
6.0.0.68 for 1.18.1
ToughAsNails-1.18.1-6.0.0.68-universal.jar下载6.0.0.68#Beta
<p>Build: 1.18.1-6.0.0.68 - Mon Jan 24 09:39:37 GMT 2022<br> github:<br> Fixed typo in hyperthermia death text</p><p>=========<br>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.68
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 77
6.0.0.67 for 1.18.1
ToughAsNails-1.18.1-6.0.0.67-universal.jar下载6.0.0.67#Release
<p>Build: 1.18.1-6.0.0.67 - Sat Jan 22 09:24:17 GMT 2022<br> forstride:<br> Fixed the purified water canteen not having the correct thirst value</p><p>=========<br>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.67
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 35
6.0.0.66 for 1.18.1
ToughAsNails-1.18.1-6.0.0.66-universal.jar下载6.0.0.66#Beta
<p>Build: 1.18.1-6.0.0.66 - Sat Jan 22 09:09:07 GMT 2022<br> adubbz:<br> Fixed handheld items not applying correctly</p><p>=========<br>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.66
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 12
6.0.0.65 for 1.18.1
ToughAsNails-1.18.1-6.0.0.65-universal.jar下载6.0.0.65#Beta
<p>Build: 1.18.1-6.0.0.65 - Sat Jan 22 08:56:22 GMT 2022<br> forstride:<br> Tweaked default config values for temperature (Please delete your existing configs for this to take effect!)</p><p>=========<br>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.65
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 10
6.0.0.64 for 1.18.1
ToughAsNails-1.18.1-6.0.0.64-universal.jar下载6.0.0.64#Beta
<p>Build: 1.18.1-6.0.0.64 - Sat Jan 22 00:29:56 GMT 2022<br> adubbz:<br> Added a handheld item temperature modifier (currently unused)</p><p>=========<br>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.64
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 11
6.0.0.63 for 1.18.1
ToughAsNails-1.18.1-6.0.0.63-universal.jar下载6.0.0.63#Beta
<p>Build: 1.18.1-6.0.0.63 - Sat Jan 22 00:23:21 GMT 2022<br> adubbz:<br> Temperature change delays now work across all temperature changes</p><p>=========<br>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.63
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 14
6.0.0.62 for 1.18.1
ToughAsNails-1.18.1-6.0.0.62-universal.jar下载6.0.0.62#Beta
<p>Build: 1.18.1-6.0.0.62 - Fri Jan 21 22:52:56 GMT 2022<br> adubbz:<br> Reduced the delay when rebounding from extremities</p><p> adubbz:<br> Give players a slight speed boost when hyperthermic rather than slowing</p><p>=========<br>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.62
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 14
6.0.0.61 for 1.18.1
ToughAsNails-1.18.1-6.0.0.61-universal.jar下载6.0.0.61#Beta
<p>Build: 1.18.1-6.0.0.61 - Fri Jan 21 14:36:30 GMT 2022<br> forstride:<br> - Added juices crafted out of purified water bottles, sugar, and various juices.<br> - Added lanterns/soul lanterns as heating/cooling blocks respectively.<br> - Disabled Climate Clemency from being granted if the player is in Creative mode when spawning.</p><p>=========<br>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.61
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 16
6.0.0.60 for 1.18.1
ToughAsNails-1.18.1-6.0.0.60-universal.jar下载6.0.0.60#Beta
<p>Build: 1.18.1-6.0.0.60 - Thu Jan 20 20:25:58 GMT 2022<br> forstride:<br> Added Climate Clemency, an effect that temporarily neutralizes your body temperature upon spawning in a new world</p><p>=========<br>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.60
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 14
6.0.0.59 for 1.18.1
ToughAsNails-1.18.1-6.0.0.59-universal.jar下载6.0.0.59#Beta
<p>Build: 1.18.1-6.0.0.59 - Thu Jan 20 16:35:58 GMT 2022<br> forstride:<br> More WIP stuff</p><p>=========<br>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 6.0.0.59
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 14
6.0.0.58 for 1.18.1
ToughAsNails-1.18.1-6.0.0.58-universal.jar下载6.0.0.58#Beta
<p>Build: 1.18.1-6.0.0.58 - Thu Jan 20 14:02:03 GMT 2022<br> forstride:<br> WIP stuff for Climate Clemency effect</p><p>=========<br>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.58
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 11
6.0.0.57 for 1.18.1
ToughAsNails-1.18.1-6.0.0.57-universal.jar下载6.0.0.57#Beta
<p>Build: 1.18.1-6.0.0.57 - Thu Jan 20 12:24:58 GMT 2022<br> forstride:<br> Texture tweaks</p><p>=========<br>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 6.0.0.57
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 18
6.0.0.56 for 1.18.1
ToughAsNails-1.18.1-6.0.0.56-universal.jar下载6.0.0.56#Beta
<p>Build: 1.18.1-6.0.0.56 - Wed Jan 19 12:35:10 GMT 2022<br> forstride:<br> Tweaked GUI textures, tweaked canteen recipe</p><p>=========<br>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.56
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 12
6.0.0.55 for 1.18.1
ToughAsNails-1.18.1-6.0.0.55-universal.jar下载6.0.0.55#Beta
<p>Build: 1.18.1-6.0.0.55 - Wed Jan 19 10:20:50 GMT 2022<br> forstride:<br> Increased default temperature delay times</p><p>=========<br>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 6.0.0.55
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 11
6.0.0.54 for 1.18.1
ToughAsNails-1.18.1-6.0.0.54-universal.jar下载6.0.0.54#Release
<p>Build: 1.18.1-6.0.0.54 - Wed Jan 19 04:16:30 GMT 2022<br> adubbz:<br> Players are now no longer affected by enclosed heating/cooling sources</p><p>=========<br>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.54
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 15
6.0.0.53 for 1.18.1
ToughAsNails-1.18.1-6.0.0.53-universal.jar下载6.0.0.53#Beta
<p>Build: 1.18.1-6.0.0.53 - Wed Jan 19 00:37:19 GMT 2022<br> adubbz:<br> Added a configurable delay for temperature changes. Disabled altitude modifiers by default</p><p>=========<br>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 6.0.0.53
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 12
6.0.0.52 for 1.18.1
ToughAsNails-1.18.1-6.0.0.52-universal.jar下载6.0.0.52#Beta
<p>Build: 1.18.1-6.0.0.52 - Fri Jan 14 07:07:02 GMT 2022<br> forstride:<br> Added lava/powder snow cauldrons to the heating/cooling block tags</p><p>=========<br>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.52
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 13
6.0.0.51 for 1.18.1
ToughAsNails-1.18.1-6.0.0.51-universal.jar下载6.0.0.51#Beta
<p>Build: 1.18.1-6.0.0.51 - Sat Jan 08 09:51:25 GMT 2022<br> forstride:<br> Fixed recipe advancements</p><p>=========<br>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.51
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 19
6.0.0.50 for 1.18.1
ToughAsNails-1.18.1-6.0.0.50-universal.jar下载6.0.0.50#Beta
<p>Build: 1.18.1-6.0.0.50 - Sun Jan 02 04:12:07 GMT 2022<br> forstride:<br> Changed Soul Fire/Campfires to cooling blocks. Updated biome water type config</p><p>=========<br>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.50
支持游戏: 1.18.1
类型: Forge
Beta
下载次数: 15
6.0.0.49 for 1.18.1
ToughAsNails-1.18.1-6.0.0.49-universal.jar下载6.0.0.49#Release
<p>Build: 1.18.1-6.0.0.49 - Tue Dec 28 09:17:57 GMT 2021<br> github:<br> Sir this is a Wendy's</p><p>=========<br>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 6.0.0.49
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 14
5.0.0.45 for 1.17.1
ToughAsNails-1.17.1-5.0.0.45-universal.jar下载5.0.0.45#Release
<p>Build: 1.17.1-5.0.0.45 - Sun Aug 29 14:23:59 GMT 2021<br> forstride:<br> Set pickaxes as the harvesting tool for Rain Collectors/Water Purifiers</p><p>=========<br>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.45
支持游戏: 1.17.1
类型: Forge
Release
下载次数: 253
5.0.0.44 for 1.17.1
ToughAsNails-1.17.1-5.0.0.44-universal.jar下载5.0.0.44#Beta
<p>Build: 1.17.1-5.0.0.44 - Wed Aug 25 09:23:54 GMT 2021<br> adubbz:<br> Don't do onArmorTick server-side</p><p>=========<br>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 5.0.0.44
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 13
5.0.0.43 for 1.17.1
ToughAsNails-1.17.1-5.0.0.43-universal.jar下载5.0.0.43#Beta
<p>Build: 1.17.1-5.0.0.43 - Wed Aug 25 09:22:39 GMT 2021<br> adubbz:<br> git subrepo push --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Update templates for 1.17</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "17e7cc5"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "17e7cc5"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "d2a94e1"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "d2a94e1"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.43
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 16
5.0.0.42 for 1.17.1
ToughAsNails-1.17.1-5.0.0.42-universal.jar下载5.0.0.42#Beta
<p>Build: 1.17.1-5.0.0.42 - Wed Aug 25 09:18:14 GMT 2021<br> forstride:<br> Added biome foliage coloring for leaf armor</p><p>=========<br>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.42
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 11
5.0.0.41 for 1.17.1
ToughAsNails-1.17.1-5.0.0.41-universal.jar下载5.0.0.41#Beta
<p>Build: 1.17.1-5.0.0.41 - Wed Aug 25 05:15:54 GMT 2021<br> forstride:<br> Added Leaf Armor (Doesn't get biome coloring yet)</p><p>=========<br>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.41
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 10
5.0.0.40 for 1.17.1
ToughAsNails-1.17.1-5.0.0.40-universal.jar下载5.0.0.40#Beta
<p>Build: 1.17.1-5.0.0.40 - Wed Aug 25 03:09:58 GMT 2021<br> forstride:<br> Added wool armor recipe</p><p>=========<br>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.40
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 32
5.0.0.39 for 1.17.1
ToughAsNails-1.17.1-5.0.0.39-universal.jar下载5.0.0.39#Beta
<p>Build: 1.17.1-5.0.0.39 - Wed Aug 25 02:48:13 GMT 2021<br> adubbz:<br> Fixed armor temperature adjustements not being applied properly</p><p>=========<br>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.39
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 16
5.0.0.38 for 1.17.1
ToughAsNails-1.17.1-5.0.0.38-universal.jar下载5.0.0.38#Beta
<p>Build: 1.17.1-5.0.0.38 - Wed Aug 25 02:32:13 GMT 2021<br> forstride:<br> Added wool armor</p><p>=========<br>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.38
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 15
5.0.0.37 for 1.17.1
ToughAsNails-1.17.1-5.0.0.37-universal.jar下载5.0.0.37#Beta
<p>Build: 1.17.1-5.0.0.37 - Mon Aug 23 00:07:53 GMT 2021<br> forstride:<br> Moved drink thirst/hydration/poison chance values to an item tag system to allow for easier mod compatibility</p><p>=========<br>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.37
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 16
5.0.0.36 for 1.17.1
ToughAsNails-1.17.1-5.0.0.36-universal.jar下载5.0.0.36#Beta
<p>Build: 1.17.1-5.0.0.36 - Sun Aug 22 12:58:27 GMT 2021<br> adubbz:<br> Adjust night modifier ordering</p><p>=========<br>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.36
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 13
5.0.0.35 for 1.17.1
ToughAsNails-1.17.1-5.0.0.35-universal.jar下载5.0.0.35#Beta
<p>Build: 1.17.1-5.0.0.35 - Sun Aug 22 12:41:12 GMT 2021<br> forstride:<br> Updated hyperthermia icons/overlay to match the vanilla Fire Resistance palette</p><p>=========<br>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.35
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 16
5.0.0.34 for 1.17.1
ToughAsNails-1.17.1-5.0.0.34-universal.jar下载5.0.0.34#Beta
<p>Build: 1.17.1-5.0.0.34 - Sun Aug 22 11:20:27 GMT 2021<br> adubbz:<br> Don't apply underground temperature neutralization if the sky can be seen</p><p>=========<br>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.34
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 15
5.0.0.33 for 1.17.1
ToughAsNails-1.17.1-5.0.0.33-universal.jar下载5.0.0.33#Beta
<p>Build: 1.17.1-5.0.0.33 - Sun Aug 22 07:15:41 GMT 2021<br> adubbz:<br> Change the level at which environmental modifiers no longer apply to 55</p><p>=========<br>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.33
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 17
5.0.0.32 for 1.17.1
ToughAsNails-1.17.1-5.0.0.32-universal.jar下载5.0.0.32#Beta
<p>Build: 1.17.1-5.0.0.32 - Sun Aug 22 06:48:11 GMT 2021<br> adubbz:<br> Prevent non-lit campfires from heating</p><p>=========<br>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
展开
版本: 5.0.0.32
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 14
5.0.0.31 for 1.17.1
ToughAsNails-1.17.1-5.0.0.31-universal.jar下载5.0.0.31#Beta
<p>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.31
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 11
5.0.0.30 for 1.17.1
ToughAsNails-1.17.1-5.0.0.30-universal.jar下载5.0.0.30#Beta
<p>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.30
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 12
5.0.0.29 for 1.17.1
ToughAsNails-1.17.1-5.0.0.29-universal.jar下载5.0.0.29#Beta
<p>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.29
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 11
5.0.0.28 for 1.17.1
ToughAsNails-1.17.1-5.0.0.28-universal.jar下载5.0.0.28#Beta
<p>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.28
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 11
5.0.0.27 for 1.17.1
ToughAsNails-1.17.1-5.0.0.27-universal.jar下载5.0.0.27#Beta
<p>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.27
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 15
5.0.0.26 for 1.17.1
ToughAsNails-1.17.1-5.0.0.26-universal.jar下载5.0.0.26#Beta
<p>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.26
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 11
5.0.0.25 for 1.17.1
ToughAsNails-1.17.1-5.0.0.25-universal.jar下载5.0.0.25#Beta
<p>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.25
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 9
5.0.0.23 for 1.17.1
ToughAsNails-1.17.1-5.0.0.23-universal.jar下载5.0.0.23#Beta
<p>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.23
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 12
5.0.0.22 for 1.17.1
ToughAsNails-1.17.1-5.0.0.22-universal.jar下载5.0.0.22#Beta
<p>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.22
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 12
5.0.0.21 for 1.17.1
ToughAsNails-1.17.1-5.0.0.21-universal.jar下载5.0.0.21#Beta
<p>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.21
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 9
5.0.0.19 for 1.17.1
ToughAsNails-1.17.1-5.0.0.19-universal.jar下载5.0.0.19#Beta
<p>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.19
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 11
5.0.0.18 for 1.17.1
ToughAsNails-1.17.1-5.0.0.18-universal.jar下载5.0.0.18#Beta
<p>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.18
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 16
5.0.0.17 for 1.17.1
ToughAsNails-1.17.1-5.0.0.17-universal.jar下载5.0.0.17#Beta
<p>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.17
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 14
5.0.0.16 for 1.17.1
ToughAsNails-1.17.1-5.0.0.16-universal.jar下载5.0.0.16#Beta
<p>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.16
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 14
5.0.0.15 for 1.17.1
ToughAsNails-1.17.1-5.0.0.15-universal.jar下载5.0.0.15#Beta
<p>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.15
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 22
5.0.0.14 for 1.17.1
ToughAsNails-1.17.1-5.0.0.14-universal.jar下载5.0.0.14#Beta
<p>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.14
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 15
5.0.0.13 for 1.17.1
ToughAsNails-1.17.1-5.0.0.13-universal.jar下载5.0.0.13#Beta
<p>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.13
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 12
5.0.0.11 for 1.17.1
ToughAsNails-1.17.1-5.0.0.11-universal.jar下载5.0.0.11#Beta
<p>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.11
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 12
5.0.0.10 for 1.17.1
ToughAsNails-1.17.1-5.0.0.10-universal.jar下载5.0.0.10#Beta
<p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 5.0.0.10
支持游戏: 1.17.1
类型: Forge
Beta
下载次数: 17
4.1.0.9 for 1.16.5
ToughAsNails-1.16.5-4.1.0.9-universal.jar下载4.1.0.9#Beta
**BODY TEMPERATURE IS NOT IN THE 1.16.5 VERSION, AND IT WILL NOT BE BACKPORTED!!!**
<p>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
<p>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 4.1.0.9
支持游戏: 1.16.5
类型: Forge
Beta
下载次数: 9,743
4.0.1.8 for 1.16.5
ToughAsNails-1.16.5-4.0.1.8-universal.jar下载4.0.1.8#Beta
<p>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
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版本: 4.0.1.8
支持游戏: 1.16.5
类型: Forge
Beta
下载次数: 78
4.0.1.23 for 1.16.5
ToughAsNails-1.16.5-4.0.1.23-universal.jar下载4.0.1.23#Alpha
<p>Build: 1.16.5-4.0.1.23 - Sat Feb 13 23:31:59 GMT 2021<br> adubbz:<br> Fixed a bug where the thirst potion effect wouldn't go away</p><p>=========<br>Build: 1.16.5-4.0.1.22 - Sat Feb 13 11:15:22 GMT 2021<br> adubbz:<br> Fixed a crash when attempting to put items other than charcoal in the water purifier bottom slot</p><p>=========<br>Build: 1.16.5-4.0.1.21 - Sat Feb 13 04:31:57 GMT 2021<br> adubbz:<br> Fixed collecting purified water from rain collectors with canteens</p><p>=========<br>Build: 1.16.5-4.0.1.20 - Sat Feb 13 02:50:37 GMT 2021<br> adubbz:<br> Prevented enchanting canteens</p><p>=========<br>Build: 1.16.5-4.0.1.19 - Fri Feb 12 23:16:36 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "f6ac109"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "f6ac109"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.16.5-4.0.1.18 - Fri Feb 12 23:13:11 GMT 2021<br> adubbz:<br> Revert "Update lang files"<br><br> This reverts commit 65560db430c7bdf1931b57fe1116f640216f8f01.</p><p> adubbz:<br> Update lang files</p><p>=========<br>Build: 1.16.5-4.0.1.15 - Fri Feb 12 23:02:21 GMT 2021<br> adubbz:<br> Setup for water purifier</p><p> adubbz:<br> Make registration consistent</p><p> adubbz:<br> Water purifier fixes</p><p> adubbz:<br> Put back missing rain collector localization</p><p> adubbz:<br> Added purifier textures</p><p> adubbz:<br> Receive render overlay event even when cancelled<br><br> (cherry picked from commit 4511c064aa132f8c9286358acf46f4bd889c0031)</p><p> adubbz:<br> Fixed sprinting in creative mode with depleted thirst</p><p> adubbz:<br> Added water purifier slots</p><p> adubbz:<br> More water purifier stuff</p><p> adubbz:<br> Added an option to offset the thirst overlay</p><p> adubbz:<br> Fixed dedicated server crashing<br><br> (cherry picked from commit 3d9a3ae925423da2c0f663bf15b2f7ec992cb85b)</p><p> adubbz:<br> Added purifier progress rendering</p><p> adubbz:<br> Fixed the water purifier filter progress being cut off</p><p> forstride:<br> Added water purifier assets</p><p> forstride:<br> Removed unused assets</p><p> adubbz:<br> The water purifier is now functional</p><p> adubbz:<br> Finished up the water purifier</p><p> adubbz:<br> Added various purifier recipes</p><p> adubbz:<br> Reduced default hydration. This is mainly done to reduce confusion surrounding why thirst doesn't initially deplete.</p><p>=========<br>Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021<br> adubbz:<br> Fixed dedicated server crashing</p><p>=========<br>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.23
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 59
4.0.1.22 for 1.16.5
ToughAsNails-1.16.5-4.0.1.22-universal.jar下载4.0.1.22#Alpha
<p>Build: 1.16.5-4.0.1.22 - Sat Feb 13 11:15:22 GMT 2021<br> adubbz:<br> Fixed a crash when attempting to put items other than charcoal in the water purifier bottom slot</p><p>=========<br>Build: 1.16.5-4.0.1.21 - Sat Feb 13 04:31:57 GMT 2021<br> adubbz:<br> Fixed collecting purified water from rain collectors with canteens</p><p>=========<br>Build: 1.16.5-4.0.1.20 - Sat Feb 13 02:50:37 GMT 2021<br> adubbz:<br> Prevented enchanting canteens</p><p>=========<br>Build: 1.16.5-4.0.1.19 - Fri Feb 12 23:16:36 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "f6ac109"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "f6ac109"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.16.5-4.0.1.18 - Fri Feb 12 23:13:11 GMT 2021<br> adubbz:<br> Revert "Update lang files"<br><br> This reverts commit 65560db430c7bdf1931b57fe1116f640216f8f01.</p><p> adubbz:<br> Update lang files</p><p>=========<br>Build: 1.16.5-4.0.1.15 - Fri Feb 12 23:02:21 GMT 2021<br> adubbz:<br> Setup for water purifier</p><p> adubbz:<br> Make registration consistent</p><p> adubbz:<br> Water purifier fixes</p><p> adubbz:<br> Put back missing rain collector localization</p><p> adubbz:<br> Added purifier textures</p><p> adubbz:<br> Receive render overlay event even when cancelled<br><br> (cherry picked from commit 4511c064aa132f8c9286358acf46f4bd889c0031)</p><p> adubbz:<br> Fixed sprinting in creative mode with depleted thirst</p><p> adubbz:<br> Added water purifier slots</p><p> adubbz:<br> More water purifier stuff</p><p> adubbz:<br> Added an option to offset the thirst overlay</p><p> adubbz:<br> Fixed dedicated server crashing<br><br> (cherry picked from commit 3d9a3ae925423da2c0f663bf15b2f7ec992cb85b)</p><p> adubbz:<br> Added purifier progress rendering</p><p> adubbz:<br> Fixed the water purifier filter progress being cut off</p><p> forstride:<br> Added water purifier assets</p><p> forstride:<br> Removed unused assets</p><p> adubbz:<br> The water purifier is now functional</p><p> adubbz:<br> Finished up the water purifier</p><p> adubbz:<br> Added various purifier recipes</p><p> adubbz:<br> Reduced default hydration. This is mainly done to reduce confusion surrounding why thirst doesn't initially deplete.</p><p>=========<br>Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021<br> adubbz:<br> Fixed dedicated server crashing</p><p>=========<br>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.22
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 24
4.0.1.21 for 1.16.5
ToughAsNails-1.16.5-4.0.1.21-universal.jar下载4.0.1.21#Alpha
<p>Build: 1.16.5-4.0.1.21 - Sat Feb 13 04:31:57 GMT 2021<br> adubbz:<br> Fixed collecting purified water from rain collectors with canteens</p><p>=========<br>Build: 1.16.5-4.0.1.20 - Sat Feb 13 02:50:37 GMT 2021<br> adubbz:<br> Prevented enchanting canteens</p><p>=========<br>Build: 1.16.5-4.0.1.19 - Fri Feb 12 23:16:36 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "f6ac109"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "f6ac109"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.16.5-4.0.1.18 - Fri Feb 12 23:13:11 GMT 2021<br> adubbz:<br> Revert "Update lang files"<br><br> This reverts commit 65560db430c7bdf1931b57fe1116f640216f8f01.</p><p> adubbz:<br> Update lang files</p><p>=========<br>Build: 1.16.5-4.0.1.15 - Fri Feb 12 23:02:21 GMT 2021<br> adubbz:<br> Setup for water purifier</p><p> adubbz:<br> Make registration consistent</p><p> adubbz:<br> Water purifier fixes</p><p> adubbz:<br> Put back missing rain collector localization</p><p> adubbz:<br> Added purifier textures</p><p> adubbz:<br> Receive render overlay event even when cancelled<br><br> (cherry picked from commit 4511c064aa132f8c9286358acf46f4bd889c0031)</p><p> adubbz:<br> Fixed sprinting in creative mode with depleted thirst</p><p> adubbz:<br> Added water purifier slots</p><p> adubbz:<br> More water purifier stuff</p><p> adubbz:<br> Added an option to offset the thirst overlay</p><p> adubbz:<br> Fixed dedicated server crashing<br><br> (cherry picked from commit 3d9a3ae925423da2c0f663bf15b2f7ec992cb85b)</p><p> adubbz:<br> Added purifier progress rendering</p><p> adubbz:<br> Fixed the water purifier filter progress being cut off</p><p> forstride:<br> Added water purifier assets</p><p> forstride:<br> Removed unused assets</p><p> adubbz:<br> The water purifier is now functional</p><p> adubbz:<br> Finished up the water purifier</p><p> adubbz:<br> Added various purifier recipes</p><p> adubbz:<br> Reduced default hydration. This is mainly done to reduce confusion surrounding why thirst doesn't initially deplete.</p><p>=========<br>Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021<br> adubbz:<br> Fixed dedicated server crashing</p><p>=========<br>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.21
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 162
4.0.1.20 for 1.16.5
ToughAsNails-1.16.5-4.0.1.20-universal.jar下载4.0.1.20#Alpha
<p>Build: 1.16.5-4.0.1.20 - Sat Feb 13 02:50:37 GMT 2021<br> adubbz:<br> Prevented enchanting canteens</p><p>=========<br>Build: 1.16.5-4.0.1.19 - Fri Feb 12 23:16:36 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "f6ac109"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "f6ac109"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.16.5-4.0.1.18 - Fri Feb 12 23:13:11 GMT 2021<br> adubbz:<br> Revert "Update lang files"<br><br> This reverts commit 65560db430c7bdf1931b57fe1116f640216f8f01.</p><p> adubbz:<br> Update lang files</p><p>=========<br>Build: 1.16.5-4.0.1.15 - Fri Feb 12 23:02:21 GMT 2021<br> adubbz:<br> Setup for water purifier</p><p> adubbz:<br> Make registration consistent</p><p> adubbz:<br> Water purifier fixes</p><p> adubbz:<br> Put back missing rain collector localization</p><p> adubbz:<br> Added purifier textures</p><p> adubbz:<br> Receive render overlay event even when cancelled<br><br> (cherry picked from commit 4511c064aa132f8c9286358acf46f4bd889c0031)</p><p> adubbz:<br> Fixed sprinting in creative mode with depleted thirst</p><p> adubbz:<br> Added water purifier slots</p><p> adubbz:<br> More water purifier stuff</p><p> adubbz:<br> Added an option to offset the thirst overlay</p><p> adubbz:<br> Fixed dedicated server crashing<br><br> (cherry picked from commit 3d9a3ae925423da2c0f663bf15b2f7ec992cb85b)</p><p> adubbz:<br> Added purifier progress rendering</p><p> adubbz:<br> Fixed the water purifier filter progress being cut off</p><p> forstride:<br> Added water purifier assets</p><p> forstride:<br> Removed unused assets</p><p> adubbz:<br> The water purifier is now functional</p><p> adubbz:<br> Finished up the water purifier</p><p> adubbz:<br> Added various purifier recipes</p><p> adubbz:<br> Reduced default hydration. This is mainly done to reduce confusion surrounding why thirst doesn't initially deplete.</p><p>=========<br>Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021<br> adubbz:<br> Fixed dedicated server crashing</p><p>=========<br>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.20
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 15
4.0.1.19 for 1.16.5
ToughAsNails-1.16.5-4.0.1.19-universal.jar下载4.0.1.19#Alpha
<p>Added the water purifier. You can insert charcoal to filter both canteens and bottles from dirty to normal and normal to purified.</p>
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版本: 4.0.1.19
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 15
4.0.1.15 for 1.16.5
ToughAsNails-1.16.5-4.0.1.15-universal.jar下载4.0.1.15#Alpha
<p>Build: 1.16.5-4.0.1.15 - Fri Feb 12 23:02:21 GMT 2021<br> adubbz:<br> Setup for water purifier</p><p> adubbz:<br> Make registration consistent</p><p> adubbz:<br> Water purifier fixes</p><p> adubbz:<br> Put back missing rain collector localization</p><p> adubbz:<br> Added purifier textures</p><p> adubbz:<br> Receive render overlay event even when cancelled<br><br> (cherry picked from commit 4511c064aa132f8c9286358acf46f4bd889c0031)</p><p> adubbz:<br> Fixed sprinting in creative mode with depleted thirst</p><p> adubbz:<br> Added water purifier slots</p><p> adubbz:<br> More water purifier stuff</p><p> adubbz:<br> Added an option to offset the thirst overlay</p><p> adubbz:<br> Fixed dedicated server crashing<br><br> (cherry picked from commit 3d9a3ae925423da2c0f663bf15b2f7ec992cb85b)</p><p> adubbz:<br> Added purifier progress rendering</p><p> adubbz:<br> Fixed the water purifier filter progress being cut off</p><p> forstride:<br> Added water purifier assets</p><p> forstride:<br> Removed unused assets</p><p> adubbz:<br> The water purifier is now functional</p><p> adubbz:<br> Finished up the water purifier</p><p> adubbz:<br> Added various purifier recipes</p><p> adubbz:<br> Reduced default hydration. This is mainly done to reduce confusion surrounding why thirst doesn't initially deplete.</p><p>=========<br>Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021<br> adubbz:<br> Fixed dedicated server crashing</p><p>=========<br>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.15
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 22
4.0.1.14 for 1.16.5
ToughAsNails-1.16.5-4.0.1.14-universal.jar下载4.0.1.14#Alpha
<p>Build: 1.16.5-4.0.1.14 - Sun Feb 07 21:53:28 GMT 2021<br> adubbz:<br> Fixed dedicated server crashing</p><p>=========<br>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.14
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 15
4.0.1.13 for 1.16.5
ToughAsNails-1.16.5-4.0.1.13-universal.jar下载4.0.1.13#Alpha
<p>Build: 1.16.5-4.0.1.13 - Sun Feb 07 11:04:18 GMT 2021<br> adubbz:<br> Added an option to offset the thirst overlay<br><br> (cherry picked from commit 754fb9ec4cedc0c9dd98c61fa5fe69f9c9497cd1)</p><p>=========<br>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.13
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 18
4.0.1.12 for 1.16.5
ToughAsNails-1.16.5-4.0.1.12-universal.jar下载4.0.1.12#Alpha
<p>Build: 1.16.5-4.0.1.12 - Sun Feb 07 10:00:11 GMT 2021<br> adubbz:<br> Fixed sprinting in creative mode with depleted thirst<br><br> (cherry picked from commit 4dc059c8fca229788e0bee26ca730491b386f807)</p><p>=========<br>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.12
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 19
4.0.1.11 for 1.16.5
ToughAsNails-1.16.5-4.0.1.11-universal.jar下载4.0.1.11#Alpha
<p>Build: 1.16.5-4.0.1.11 - Sun Feb 07 09:16:21 GMT 2021<br> adubbz:<br> Receive render overlay event even when cancelled</p><p>=========<br>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.11
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 16
4.0.1.10 for 1.16.5
ToughAsNails-1.16.5-4.0.1.10-universal.jar下载4.0.1.10#Alpha
<p>Build: 1.16.5-4.0.1.10 - Sat Feb 06 01:17:35 GMT 2021<br> adubbz:<br> Updated to Minecraft 1.16.5</p><p>=========<br>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Repo updates</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "93368bd"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/ToughAsNails.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/ToughAsNails.git"</a><br> branch: "TAN-public"<br> commit: "93368bd"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.1.10
支持游戏: 1.16.5
类型: Forge
Alpha
下载次数: 36
4.0.0.9 for 1.16.4
ToughAsNails-1.16.4-4.0.0.9-universal.jar下载4.0.0.9#Alpha
<p>Build: 1.16.4-4.0.0.9 - Fri Feb 05 23:36:45 GMT 2021<br> adubbz:<br> Added a config option for hand drinking (disabled by default)</p><p>=========<br>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.0.9
支持游戏: 1.16.4
类型: Forge
Alpha
下载次数: 95
4.0.0.8 for 1.16.4
ToughAsNails-1.16.4-4.0.0.8-universal.jar下载4.0.0.8#Alpha
<p>Build: 1.16.4-4.0.0.8 - Fri Feb 05 22:52:15 GMT 2021<br> adubbz:<br> Fix project</p><p>=========<br>Build: 1.16.4-4.0.0.7 - Fri Feb 05 22:46:25 GMT 2021<br> adubbz:<br> Hopefully fixed mappings not working</p><p> adubbz:<br> Changing permission of gradlew</p>
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版本: 4.0.0.8
支持游戏: 1.16.4
类型: Forge
Alpha
下载次数: 18
3.1.0.141 for 1.12.2
ToughAsNails-1.12.2-3.1.0.141-universal.jar下载3.1.0.141#Beta
<p>Changelog:</p>
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版本: 3.1.0.141
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 101,634
3.1.0.140 for 1.12.2
ToughAsNails-1.12.2-3.1.0.140-universal.jar下载3.1.0.140#Beta
<p>Changelog:</p>
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版本: 3.1.0.140
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 302
3.1.0.139 for 1.12.2
ToughAsNails-1.12.2-3.1.0.139-universal.jar下载3.1.0.139#Release
<p>Updated Forge to the recommended version</p>
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版本: 3.1.0.139
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 2,450
3.1.0.138 for 1.12.2
ToughAsNails-1.12.2-3.1.0.138-universal.jar下载3.1.0.138#Beta
<p>Changelog:</p>
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版本: 3.1.0.138
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 17
3.1.0.137 for 1.12.2
ToughAsNails-1.12.2-3.1.0.137-universal.jar下载3.1.0.137#Beta
<p>Changelog:</p>
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版本: 3.1.0.137
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 25
3.1.0.136 for 1.12.2
ToughAsNails-1.12.2-3.1.0.136-universal.jar下载3.1.0.136#Release
<p>Changelog:</p>
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版本: 3.1.0.136
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 43
3.1.0.135 for 1.12.2
ToughAsNails-1.12.2-3.1.0.135-universal.jar下载3.1.0.135#Beta
<p>Changelog:</p>
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版本: 3.1.0.135
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 16
3.1.0.133 for 1.12.2
ToughAsNails-1.12.2-3.1.0.133-universal.jar下载3.1.0.133#Beta
<p>Changelog:</p>
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版本: 3.1.0.133
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 19
3.1.0.132 for 1.12.2
ToughAsNails-1.12.2-3.1.0.132-universal.jar下载3.1.0.132#Release
<p>Changelog:</p>
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版本: 3.1.0.132
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 26
3.1.0.129 for 1.12.2
ToughAsNails-1.12.2-3.1.0.129-universal.jar下载3.1.0.129#Beta
<p>Changelog:</p>
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版本: 3.1.0.129
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 17
3.1.0.128 for 1.12.2
ToughAsNails-1.12.2-3.1.0.128-universal.jar下载3.1.0.128#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.128:<br> urey.s.knowledge: Process all packets on main thread<br> urey.s.knowledge: Address the config sync packet too</p><p>Build 1.12.2-3.1.0.127:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.126:<br> github: update(pt_BR.lang) Rewrite from scratch<br> github: update(pt_BR.lang) Minor fixes</p><p>Build 1.12.2-3.1.0.125:<br> Matt Caughey: Fixed juice recipes not working (Closes #544)</p><p>Build 1.12.2-3.1.0.124:<br> 1850986885: Improved drinking in world</p><p>Build 1.12.2-3.1.0.123:<br> medved609: vanilla bottles behaviour (allows for stacksize changes)</p><p>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.128
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 11
3.1.0.127 for 1.12.2
ToughAsNails-1.12.2-3.1.0.127-universal.jar下载3.1.0.127#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.127:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.126:<br> github: update(pt_BR.lang) Rewrite from scratch<br> github: update(pt_BR.lang) Minor fixes</p><p>Build 1.12.2-3.1.0.125:<br> Matt Caughey: Fixed juice recipes not working (Closes #544)</p><p>Build 1.12.2-3.1.0.124:<br> 1850986885: Improved drinking in world</p><p>Build 1.12.2-3.1.0.123:<br> medved609: vanilla bottles behaviour (allows for stacksize changes)</p><p>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.127
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 32
3.1.0.126 for 1.12.2
ToughAsNails-1.12.2-3.1.0.126-universal.jar下载3.1.0.126#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.126:<br> github: update(pt_BR.lang) Rewrite from scratch<br> github: update(pt_BR.lang) Minor fixes</p><p>Build 1.12.2-3.1.0.125:<br> Matt Caughey: Fixed juice recipes not working (Closes #544)</p><p>Build 1.12.2-3.1.0.124:<br> 1850986885: Improved drinking in world</p><p>Build 1.12.2-3.1.0.123:<br> medved609: vanilla bottles behaviour (allows for stacksize changes)</p><p>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.126
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 13
3.1.0.125 for 1.12.2
ToughAsNails-1.12.2-3.1.0.125-universal.jar下载3.1.0.125#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.125:<br> Matt Caughey: Fixed juice recipes not working (Closes #544)</p><p>Build 1.12.2-3.1.0.124:<br> 1850986885: Improved drinking in world</p><p>Build 1.12.2-3.1.0.123:<br> medved609: vanilla bottles behaviour (allows for stacksize changes)</p><p>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.125
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 22
3.1.0.124 for 1.12.2
ToughAsNails-1.12.2-3.1.0.124-universal.jar下载3.1.0.124#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.124:<br> 1850986885: Improved drinking in world</p><p>Build 1.12.2-3.1.0.123:<br> medved609: vanilla bottles behaviour (allows for stacksize changes)</p><p>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.124
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 12
3.1.0.123 for 1.12.2
ToughAsNails-1.12.2-3.1.0.123-universal.jar下载3.1.0.123#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.123:<br> medved609: vanilla bottles behaviour (allows for stacksize changes)</p><p>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.123
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 18
3.1.0.122 for 1.12.2
ToughAsNails-1.12.2-3.1.0.122-universal.jar下载3.1.0.122#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.122:<br> dconnolly.au:<br> Allow drinking from water source blocks in the world and rain [...]<br> Configurable, default enabled for both.<br> Basic logic flow: 1) Check if drinking is enabled/possible on two<br> PlayerInteractEvents - RightClickEmpty (client-side only event) and<br> RightClickBlock. Both are only hooked client-side. 2) Determine if the<br> player is looking at a raining sky (checked first since it's cheaper), a<br> water source block, or neither. 3) If looking at a valid drink<br> block/raining sky via raytrace, send a packet to the server 4) Server<br> packet receive performs #2 again on its own side 5) Apply drink based on<br> detected water source.<br> dconnolly.au: Change WaterType.Rain hydration value to 0.05F<br> dconnolly.au: Change drink from rain config to default false<br> dconnolly.au: Perform swing animation when drinking<br> dconnolly.au:<br> Use isRainingAt instead of isRaining to account for snow and temperature<br> differences</p><p>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.122
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 49
3.1.0.121 for 1.12.2
ToughAsNails-1.12.2-3.1.0.121-universal.jar下载3.1.0.121#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.121:<br> 1850986885: Make ingredients base on Ore Dictionary</p><p>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.121
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 15
3.1.0.120 for 1.12.2
ToughAsNails-1.12.2-3.1.0.120-universal.jar下载3.1.0.120#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.120:<br> github:<br> Create es_AR.lang<br> Spanish from Argentina.</p><p>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.120
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 12
3.1.0.119 for 1.12.2
ToughAsNails-1.12.2-3.1.0.119-universal.jar下载3.1.0.119#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.119:<br> github:<br> Fix inability of overwriting thirst ui<br> Get rid of priority and receiveCanceled from SubscribeEvent of<br> onPreRenderOverlay to fix overwriting of thirst bar.</p><p>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.119
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 14
3.1.0.118 for 1.12.2
ToughAsNails-1.12.2-3.1.0.118-universal.jar下载3.1.0.118#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.118:<br> github: es_ES.lang</p><p>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.118
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 16
3.1.0.117 for 1.12.2
ToughAsNails-1.12.2-3.1.0.117-universal.jar下载3.1.0.117#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.117:<br> Matt Caughey: Fixed potion effect categorization (Closes #516)</p><p>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.117
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 13
3.1.0.116 for 1.12.2
ToughAsNails-1.12.2-3.1.0.116-universal.jar下载3.1.0.116#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.116:<br> github: Update de_DE.lang</p><p>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.116
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 11
3.1.0.115 for 1.12.2
ToughAsNails-1.12.2-3.1.0.115-universal.jar下载3.1.0.115#Release
<p>Changelog:<br>Build 1.12.2-3.1.0.115:<br> Matt Caughey: Fixed NPE with creative tab (Closes #499)</p><p>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.115
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 56
3.1.0.114 for 1.12.2
ToughAsNails-1.12.2-3.1.0.114-universal.jar下载3.1.0.114#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.114:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.114
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 17
3.1.0.113 for 1.12.2
ToughAsNails-1.12.2-3.1.0.113-universal.jar下载3.1.0.113#Release
<p>Changelog:<br>Build 1.12.2-3.1.0.113:<br> Matt Caughey: Fixed canteen/juice recipes (Closes #494)</p><p>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.113
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 13
3.1.0.112 for 1.12.2
ToughAsNails-1.12.2-3.1.0.112-universal.jar下载3.1.0.112#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.112:<br> Matt Caughey:<br> Fixed rain collector bucket interaction, changed rain collector crafting<br> recipe</p><p>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.112
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 11
3.1.0.111 for 1.12.2
ToughAsNails-1.12.2-3.1.0.111-universal.jar下载3.1.0.111#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.111:<br> Matt Caughey: Fix some stuff with Purified Water buckets</p><p>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.111
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 13
3.1.0.110 for 1.12.2
ToughAsNails-1.12.2-3.1.0.110-universal.jar下载3.1.0.110#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.110:<br> Matt Caughey: Allowed TAN fluid buckets to display in the TAN creative tab</p><p>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.110
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 14
3.1.0.109 for 1.12.2
ToughAsNails-1.12.2-3.1.0.109-universal.jar下载3.1.0.109#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.109:<br> Matt Caughey: Change the Thermometer recipe to use glass instead of diamonds</p><p>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.109
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 17
3.1.0.108 for 1.12.2
ToughAsNails-1.12.2-3.1.0.108-universal.jar下载3.1.0.108#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.108:<br> Matt Caughey:<br> Add loot table tweaks to balance village chest loot, reorganized config<br> options (NOTE: You will need to redo your configs upon updating)</p><p>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.108
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 16
3.1.0.107 for 1.12.2
ToughAsNails-1.12.2-3.1.0.107-universal.jar下载3.1.0.107#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.107:<br> Matt Caughey: Added Purified Water fluid (Currently unobtainable)</p><p>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.107
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 14
3.1.0.106 for 1.12.2
ToughAsNails-1.12.2-3.1.0.106-universal.jar下载3.1.0.106#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.106:<br> Matt Caughey: Removed Freezes, added Magma Shards, tweaked crafting recipes</p><p>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.106
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 10
3.1.0.105 for 1.12.2
ToughAsNails-1.12.2-3.1.0.105-universal.jar下载3.1.0.105#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.105:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.105
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 16
3.1.0.104 for 1.12.2
ToughAsNails-1.12.2-3.1.0.104-universal.jar下载3.1.0.104#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.104:<br> Matt Caughey:<br> Water sources now give vanilla water blocks, and filtering/boiling water<br> bottles turns them to purified water</p><p>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.104
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 31
3.1.0.103 for 1.12.2
ToughAsNails-1.12.2-3.1.0.103-universal.jar下载3.1.0.103#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.103:<br> Matt Caughey:<br> Removed Filtered Water, and made filtering/boiling Dirty Water go<br> straight to Clean Water, tweaked Campfire, removed unused glowstone<br> torches/dying torches</p><p>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.103
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 20
3.1.0.102 for 1.12.2
ToughAsNails-1.12.2-3.1.0.102-universal.jar下载3.1.0.102#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.102:<br> Matt Caughey:<br> Added an option to enable thirst/body temperature on Peaceful difficulty<br> (Closes #345)</p><p>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.102
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 15
3.1.0.101 for 1.12.2
ToughAsNails-1.12.2-3.1.0.101-universal.jar下载3.1.0.101#Release
<p>Changelog:<br>Build 1.12.2-3.1.0.101:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API<br> tperkins: added config for armor temp modifiers<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.101
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 21
3.1.0.100 for 1.12.2
ToughAsNails-1.12.2-3.1.0.100-universal.jar下载3.1.0.100#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.100:<br> Adubbz: Updated the Serene Seasons API</p><p>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.100
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 15
3.1.0.97 for 1.12.2
ToughAsNails-1.12.2-3.1.0.97-universal.jar下载3.1.0.97#Release
<p>Changelog:<br>Build 1.12.2-3.1.0.97:<br> Adubbz:<br> Removed seasons (as they are now part of Serene Seasons). Added Serene<br> Seasons integration</p><p>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.97
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 18
3.1.0.96 for 1.12.2
ToughAsNails-1.12.2-3.1.0.96-universal.jar下载3.1.0.96#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.96:<br> Matt Caughey: Added Freeze spawns to snowy BOP biomes</p><p>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.96
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 18
3.1.0.95 for 1.12.2
ToughAsNails-1.12.2-3.1.0.95-universal.jar下载3.1.0.95#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.95:<br> Matt Caughey: Removed the Lowered Starting Health feature</p><p>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.95
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 22
3.1.0.94 for 1.12.2
ToughAsNails-1.12.2-3.1.0.94-universal.jar下载3.1.0.94#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.94:<br> Matt Caughey: Temperature tweaks</p><p>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.94
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 14
3.1.0.93 for 1.12.2
ToughAsNails-1.12.2-3.1.0.93-universal.jar下载3.1.0.93#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.93:<br> Adubbz: Oops</p><p>Build 1.12.2-3.1.0.92:<br> Adubbz: Fixed temperature coils always being active... How did this ever work?</p><p>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.93
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 35
3.1.0.91 for 1.12.2
ToughAsNails-1.12.2-3.1.0.91-universal.jar下载3.1.0.91#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.91:<br> Adubbz: Fixed the altitude modifier</p><p>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.91
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 14
3.1.0.90 for 1.12.2
ToughAsNails-1.12.2-3.1.0.90-universal.jar下载3.1.0.90#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.90:<br> Adubbz:<br> Fixed a bug leading to incorrect calculation of the target temperature<br> for negative numbers</p><p>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.90
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 9
3.1.0.89 for 1.12.2
ToughAsNails-1.12.2-3.1.0.89-universal.jar下载3.1.0.89#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.89:<br> Matt Caughey: Tweaking temperature values. Temporarily disabled the Altitude modifier</p><p>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.89
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 11
3.1.0.88 for 1.12.2
ToughAsNails-1.12.2-3.1.0.88-universal.jar下载3.1.0.88#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.88:<br> tumlinh:<br> Enhanced underground effect Renamed "undergroundDepth" setting to<br> "equilibriumDepth"<br> tumlinh: Corrected indentation<br> tumlinh:<br> Added setting for enabling underground effect Nearby blocks are checked<br> in three dimensions</p><p>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.88
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 18
3.1.0.87 for 1.12.2
ToughAsNails-1.12.2-3.1.0.87-universal.jar下载3.1.0.87#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.87:<br> tumlinh:<br> Biome modifier now applies in the Nether regardless of the depth in the<br> ground</p><p>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.87
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 18
3.1.0.86 for 1.12.2
ToughAsNails-1.12.2-3.1.0.86-universal.jar下载3.1.0.86#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.86:<br> tumlinh:<br> Underground locations are determined by the surface height Time modifier<br> is not applied underground</p><p>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.1.0.86
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 19
3.1.0.85 for 1.12.2
ToughAsNails-1.12.2-3.1.0.85-universal.jar下载3.1.0.85#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.85:<br> github: Update zh_CN.lang</p><p>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.85
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 14
3.1.0.84 for 1.12.2
ToughAsNails-1.12.2-3.1.0.84-universal.jar下载3.1.0.84#Release
<p>Changelog:<br>Build 1.12.2-3.1.0.84:<br> Matt Caughey: Disabled biome/season temperature when you're underground (Closes #374)</p><p>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.84
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 43
3.1.0.83 for 1.12.2
ToughAsNails-1.12.2-3.1.0.83-universal.jar下载3.1.0.83#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.83:<br> Matt Caughey: Added config option to disable ice cube drops (Closes #434)</p><p>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.83
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 16
3.1.0.82 for 1.12.2
ToughAsNails-1.12.2-3.1.0.82-universal.jar下载3.1.0.82#Beta
<p>Changelog:<br>Build 1.12.2-3.1.0.82:<br> Matt Caughey: Removed seasonal daytime feature</p><p>Build 1.12.2-3.1.0.81:<br> Matt Caughey: Added asanetargoss's thirst overlay changes to the 3.x.x branch</p><p>Build 1.12.2-3.1.0.80:<br> Matt Caughey: Lowered the armor values for wool clothing (Closes #303)</p><p>Build 1.12.2-3.1.0.79:<br> Matt Caughey:<br> Added Hydration potion effect (Closes #439), fixed Thirst effect (Closes<br> #111), changed thirst/saturation values for different water types<br> (Closes #332)</p><p>Build 1.12.2-3.1.0.78:<br> Matt Caughey: Removed invasive particle effects from temperature coils (Closes #435)</p><p>Build 1.12.2-3.1.0.77:<br> Matt Caughey:<br> Fixed potion effect icons (Closes #443 and #450), tweaked biome<br> temperature modifier so only extreme biomes have any effect</p><p>Build 1.12.2-3.1.0.76:<br> tumlinh:<br> Corrected the phase shift so that the minimum daytime is reached on<br> early winter instead of mid winter Added options to enable seasonal<br> daytime and to change its minimum value<br> tumlinh: Corrected indentation<br> tumlinh:<br> Renamed ENABLE_SEASON_DAYTIME to ENABLE_SEASONAL_DAYTIME Commented the<br> vanilla code<br> tumlinh:<br> Changed the time modifier to adjust its value to the celestial angle<br> instead of the current time</p><p>Build 1.12.2-3.1.0.75:<br> kas-luthor:<br> Fix #393<br> CropDecayTransformer now doesn't try to read null byte arrays</p><p>Build 1.12.2-3.1.0.74:<br> tumlinh:<br> Patched the vanilla sky renderer in order to adjust the day-night cycle<br> depending on the current season<br> tumlinh: Optimisation: replaced Math.cos with MathHelper.cos<br> tumlinh: Replaced "sun duration" with "daytime" which is less vague</p><p>Build 1.12.2-3.1.0.73:<br> Adubbz: Rewrote JSON parsing to be much simpler<br> Adubbz: Added configurable drinks. Closes #135<br> Adubbz: Fixed buggy snowflake particles<br> Adubbz: Added particles to areas cooled/heated by coils<br> Adubbz: Switched to using the flame particle for heating coils<br> Adubbz: Fixed potion effect icons. Closes #276<br> Adubbz: Updated to 1.12.2<br> Adubbz: Updated MCP mappings. Closes #398<br> Adubbz:<br> Coils will now work even if they aren't initially placed in a valid<br> location. Closes #372<br> Adubbz: Auto-generate GUI config options. Closes #394<br> Adubbz:<br> Switched to using randomTick for crop decay. Should fix Pam's<br> Harvestcraft crops not decaying<br> Adubbz:<br> Added individual options for increasing/decreasing temperature in the<br> day/night. Disabled temperature increasing during the day by default</p><p>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.1.0.82
支持游戏: 1.12.2
类型: Forge
Beta
下载次数: 23
3.1.0.73 for 1.12.2
ToughAsNails-1.12.2-3.1.0.73-universal.jar下载3.1.0.73#Release
<p>Merry Christmas everyone! Have a new release of Tough As Nails to celebrate :)</p>
<p>Here's the changelog:</p>
<ul>
<li>Updated to Minecraft 1.12.2 (properly)</li>
<li>Added configurable drinks</li>
<li>Fixed potion effect icons both in the HUD and inventory</li>
<li>Added particles to areas heated/cooled by coils</li>
<li>Coils will now keep checking for places to regulate, even if they aren't initially placed in a valid location</li>
<li>Updated in-game config options to match the config files</li>
<li>Adjusted our crop decay implementation. This should fix decay with crops from Pam's Harvestcraft and possibly some other mods too</li>
<li>Added individual config options for increasing/decreasing temperature in the middle of the day/night.</li>
<li>Temperature increasing in the middle of the day is now disabled by default</li>
<li>Fixed buggy snowflake particles</li>
<li>Switched to using flame particles for heating coils, rather than smoke</li>
</ul>
<p>Here's the changelog:</p>
<ul>
<li>Updated to Minecraft 1.12.2 (properly)</li>
<li>Added configurable drinks</li>
<li>Fixed potion effect icons both in the HUD and inventory</li>
<li>Added particles to areas heated/cooled by coils</li>
<li>Coils will now keep checking for places to regulate, even if they aren't initially placed in a valid location</li>
<li>Updated in-game config options to match the config files</li>
<li>Adjusted our crop decay implementation. This should fix decay with crops from Pam's Harvestcraft and possibly some other mods too</li>
<li>Added individual config options for increasing/decreasing temperature in the middle of the day/night.</li>
<li>Temperature increasing in the middle of the day is now disabled by default</li>
<li>Fixed buggy snowflake particles</li>
<li>Switched to using flame particles for heating coils, rather than smoke</li>
</ul>
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版本: 3.1.0.73
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 51
3.0.0.72 for 1.12
ToughAsNails-1.12-3.0.0.72-universal.jar下载3.0.0.72#Beta
<p>Changelog:<br>Build 1.12-3.0.0.72:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.72
支持游戏: 1.12
类型: Forge
Beta
下载次数: 170
3.0.0.71 for 1.12
ToughAsNails-1.12-3.0.0.71-universal.jar下载3.0.0.71#Beta
<p>Changelog:<br>Build 1.12-3.0.0.71:<br> github: Update zh_CN.lang</p><p>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.0.0.71
支持游戏: 1.12
类型: Forge
Beta
下载次数: 24
3.0.0.70 for 1.12
ToughAsNails-1.12-3.0.0.70-universal.jar下载3.0.0.70#Beta
<p>Changelog:<br>Build 1.12-3.0.0.70:<br> Matt Caughey:<br> Changed max biome temperature for snow in the winter to 0.8F (Plains,<br> etc.)</p><p>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
展开
版本: 3.0.0.70
支持游戏: 1.12
类型: Forge
Beta
下载次数: 15
3.0.0.69 for 1.12
ToughAsNails-1.12-3.0.0.69-universal.jar下载3.0.0.69#Beta
<p>Changelog:<br>Build 1.12-3.0.0.69:<br> github:<br> Fixed Russian translation<br> Fixed "freeze rod" from "????????" to "????" to be same as "blaze rod"<br> in the vanilla translation.<br> "?????" to be same as "chorus fruit" in the vanilla translation.<br> "long heat resistance type" from wrong "??????" (cold) to "????" (heat).</p><p>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.69
支持游戏: 1.12
类型: Forge
Beta
下载次数: 11
3.0.0.68 for 1.12.2
ToughAsNails-1.12-3.0.0.68-universal.jar下载3.0.0.68#Beta
<p>Changelog:<br>Build 1.12-3.0.0.68:<br> murky.owl: Russian translation</p><p>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.68
支持游戏: 1.12, 1.12.1, 1.12.2
类型: Forge
Beta
下载次数: 187
3.0.0.67 for 1.12
ToughAsNails-1.12-3.0.0.67-universal.jar下载3.0.0.67#Beta
<p>Changelog:<br>Build 1.12-3.0.0.67:<br> Adubbz: Fixed campfire hitbox not showing, lowered top slightly. Closes #337</p><p>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.67
支持游戏: 1.12
类型: Forge
Beta
下载次数: 17
1.1.1.66 for 1.10.2
ToughAsNails-1.9.4-1.1.1.66-universal.jar下载1.1.1.66#Beta
<p>Changelog:<br>Build 1.9.4-1.1.1.66:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 1.1.1.66
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Beta
下载次数: 647
2.1.0.65 for 1.11.2
ToughAsNails-1.11.2-2.1.0.65-universal.jar下载2.1.0.65#Beta
<p>Changelog:<br>Build 1.11.2-2.1.0.65:<br> kas-luthor: Fix issue #107</p><p>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.1.0.65
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 197
3.0.0.64 for 1.12
ToughAsNails-1.12-3.0.0.64-universal.jar下载3.0.0.64#Beta
<p>Changelog:<br>Build 1.12-3.0.0.64:<br> kas-luthor: Fix issue #107</p><p>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.64
支持游戏: 1.12
类型: Forge
Beta
下载次数: 17
2.1.0.63 for 1.11.2
ToughAsNails-1.11.2-2.1.0.63-universal.jar下载2.1.0.63#Beta
<p>Changelog:<br>Build 1.11.2-2.1.0.63:<br> katrix97: Add configurable starting and max health<br> katrix97: Use normal config instead of synced one</p><p>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.1.0.63
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 11
3.0.0.62 for 1.12
ToughAsNails-1.12-3.0.0.62-universal.jar下载3.0.0.62#Beta
<p>Changelog:<br>Build 1.12-3.0.0.62:<br> katrix97: Add configurable starting and max health</p><p>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.62
支持游戏: 1.12
类型: Forge
Beta
下载次数: 11
2.1.0.61 for 1.11.2
ToughAsNails-1.11.2-2.1.0.61-universal.jar下载2.1.0.61#Beta
<p>Changelog:<br>Build 1.11.2-2.1.0.61:<br> lordician: Fixed Thirst Health Decrease in Peaceful difficulty.<br> lordician: Hypothermia and Hyperthermia now work similar to Hunger & Thirst</p><p>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.1.0.61
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 9
3.0.0.60 for 1.12
ToughAsNails-1.12-3.0.0.60-universal.jar下载3.0.0.60#Beta
<p>Changelog:<br>Build 1.12-3.0.0.60:<br> lordician:<br> Fixed Thirst in Peaceful, changed Hypo/Hyperthermia to work like Hunger<br> Just like the 1.11.2 branch, quickly added into the 1.12 branch.</p><p>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.60
支持游戏: 1.12
类型: Forge
Beta
下载次数: 20
3.0.0.59 for 1.12
ToughAsNails-1.12-3.0.0.59-universal.jar下载3.0.0.59#Beta
<p>Changelog:<br>Build 1.12-3.0.0.59:<br> github: German translation</p><p>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.59
支持游戏: 1.12
类型: Forge
Beta
下载次数: 11
3.0.0.58 for 1.12
ToughAsNails-1.12-3.0.0.58-universal.jar下载3.0.0.58#Beta
<p>Changelog:<br>Build 1.12-3.0.0.58:<br> Adubbz:<br> Revert "Fix models with a horrible implementation"<br> This reverts commit 666b41dd1932a4ece3f1fb1a0ce482b2127b7780.<br> Adubbz:<br> Revert "Switch to forge event registries"<br> This reverts commit 8d8b44ffffae8b5b9512a2acd5916c85bbb8d5bb.<br> Adubbz: Switched to BoP's method of adopting the new Forge registries</p><p>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.58
支持游戏: 1.12
类型: Forge
Beta
下载次数: 11
3.0.0.57 for 1.12
ToughAsNails-1.12-3.0.0.57-universal.jar下载3.0.0.57#Beta
<p>Changelog:<br>Build 1.12-3.0.0.57:<br> Adubbz: Fixed thermometers in item frames. Closes #260</p><p>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.57
支持游戏: 1.12
类型: Forge
Beta
下载次数: 10
3.0.0.56 for 1.12
ToughAsNails-1.12-3.0.0.56-universal.jar下载3.0.0.56#Beta
<p>Changelog:<br>Build 1.12-3.0.0.56:<br> Adubbz: Refactored temperature modifiers</p><p>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.56
支持游戏: 1.12
类型: Forge
Beta
下载次数: 17
1.1.1.55 for 1.10.2
ToughAsNails-1.9.4-1.1.1.55-universal.jar下载1.1.1.55#Beta
<p>Changelog:<br>Build 1.9.4-1.1.1.55:<br> 1294: fixed NPE in ObjectProximityModifier for 1.10.2</p><p>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 1.1.1.55
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Beta
下载次数: 13
3.0.0.54 for 1.12
ToughAsNails-1.12-3.0.0.54-universal.jar下载3.0.0.54#Beta
<p>Changelog:<br>Build 1.12-3.0.0.54:<br> Adubbz:<br> Split up temperature modifiers into player modifiers and environmental<br> modifiers</p><p>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.54
支持游戏: 1.12
类型: Forge
Beta
下载次数: 9
3.0.0.53 for 1.12
ToughAsNails-1.12-3.0.0.53-universal.jar下载3.0.0.53#Beta
<p>Changelog:<br>Build 1.12-3.0.0.53:<br> Bward7864: update gradle and forge<br> Bward7864: remove methods that no longer exist<br> Bward7864: Switch to forge event registries<br> Bward7864:<br> Fix models with a horrible implementation<br> This should be redone, really, this is garbage.</p><p>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.53
支持游戏: 1.12
类型: Forge
Beta
下载次数: 12
3.0.0.52 for 1.12
ToughAsNails-1.12-3.0.0.52-universal.jar下载3.0.0.52#Beta
<p>Changelog:<br>Build 1.12-3.0.0.52:<br> Matt Caughey: Tweaked some things with entity registration</p><p>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.52
支持游戏: 1.12
类型: Forge
Beta
下载次数: 14
2.1.0.51 for 1.11.2
ToughAsNails-1.11.2-2.1.0.51-universal.jar下载2.1.0.51#Beta
<p>Changelog:<br>Build 1.11.2-2.1.0.51:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.1.0.51
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 15
3.0.0.50 for 1.12
ToughAsNails-1.12-3.0.0.50-universal.jar下载3.0.0.50#Beta
<p>Changelog:<br>Build 1.12-3.0.0.50:<br> Adubbz: Added null checks for the registry name on temperature effecting blocks</p><p>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.50
支持游戏: 1.12
类型: Forge
Beta
下载次数: 10
3.0.0.49 for 1.12
ToughAsNails-1.12-3.0.0.49-universal.jar下载3.0.0.49#Beta
<p>Changelog:<br>Build 1.12-3.0.0.49:<br> Adubbz:<br> Thirst and temperature are no longer update whilst in creative mode.<br> Closes #267</p><p>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.49
支持游戏: 1.12
类型: Forge
Beta
下载次数: 12
3.0.0.48 for 1.12
ToughAsNails-1.12-3.0.0.48-universal.jar下载3.0.0.48#Beta
<p>Changelog:<br>Build 1.12-3.0.0.48:<br> Adubbz:<br> The heating and cooling coils now check for power when placed. Closes<br> #235</p><p>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.48
支持游戏: 1.12
类型: Forge
Beta
下载次数: 15
2.1.0.47 for 1.11.2
ToughAsNails-1.11.2-2.1.0.47-universal.jar下载2.1.0.47#Beta
<p>Changelog:<br>Build 1.11.2-2.1.0.47:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.1.0.47
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 16
3.0.0.46 for 1.12
ToughAsNails-1.12-3.0.0.46-universal.jar下载3.0.0.46#Beta
<p>Changelog:<br>Build 1.12-3.0.0.46:<br> Adubbz:<br> Fixed climatisation being permanently applied. Reduced duration after<br> leaving climitised area to 3 seconds. Closes #273</p><p>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.46
支持游戏: 1.12
类型: Forge
Beta
下载次数: 17
3.0.0.45 for 1.12
ToughAsNails-1.12-3.0.0.45-universal.jar下载3.0.0.45#Beta
<p>Changelog:<br>Build 1.12-3.0.0.45:<br> Adubbz: Removed Biomes O' Plenty dependency. Closes #275</p><p>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.45
支持游戏: 1.12
类型: Forge
Beta
下载次数: 14
3.0.0.44 for 1.12
ToughAsNails-1.12-3.0.0.44-universal.jar下载3.0.0.44#Beta
<p>Changelog:<br>Build 1.12-3.0.0.44:<br> Adubbz: Fixed Forge version substitution</p><p>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.44
支持游戏: 1.12
类型: Forge
Beta
下载次数: 14
3.0.0.43 for 1.12
ToughAsNails-1.12-3.0.0.43-universal.jar下载3.0.0.43#Beta
<p>Changelog:<br>Build 1.12-3.0.0.43:<br> Matt Caughey: Updated Forge, increased hot spring water temperature</p><p>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.43
支持游戏: 1.12
类型: Forge
Beta
下载次数: 11
3.0.0.42 for 1.12
ToughAsNails-1.12-3.0.0.42-universal.jar下载3.0.0.42#Beta
<p>Changelog:<br>Build 1.12-3.0.0.42:<br> Matt Caughey: Attempted to add temperature support for hot spring water in BOP</p><p>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.42
支持游戏: 1.12
类型: Forge
Beta
下载次数: 12
3.0.0.41 for 1.12
ToughAsNails-1.12-3.0.0.41-universal.jar下载3.0.0.41#Beta
<p>Changelog:<br>Build 1.12-3.0.0.41:<br> Matt Caughey: Changed the charcoal filter crafting recipe</p><p>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.41
支持游戏: 1.12
类型: Forge
Beta
下载次数: 15
3.0.0.40 for 1.12
ToughAsNails-1.12-3.0.0.40-universal.jar下载3.0.0.40#Beta
<p>Changelog:<br>Build 1.12-3.0.0.40:<br> Matt Caughey: Added a config option for animal spawns in winter (Closes #261)</p><p>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.40
支持游戏: 1.12
类型: Forge
Beta
下载次数: 19
2.1.0.39 for 1.11.2
ToughAsNails-1.11.2-2.1.0.39-universal.jar下载2.1.0.39#Beta
<p>Changelog:<br>Build 1.11.2-2.1.0.39:<br> Adubbz: Fixed spring and summer defaults being the wrong way round</p><p>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.1.0.39
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 13
3.0.0.38 for 1.12
ToughAsNails-1.12-3.0.0.38-universal.jar下载3.0.0.38#Beta
<p>Changelog:<br>Build 1.12-3.0.0.38:<br> Matt Caughey:<br> Fixed summer/spring season temps (Closes #272), switched to Forge's<br> entity egg registry (Closes #259), fixed juices/water bottles in<br> creative inventory</p><p>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.38
支持游戏: 1.12
类型: Forge
Beta
下载次数: 17
3.0.0.37 for 1.12
ToughAsNails-1.12-3.0.0.37-universal.jar下载3.0.0.37#Beta
<p>Changelog:<br>Build 1.12-3.0.0.37:<br> Adubbz: Attempt to fix a crash outside of the dev environment</p><p>Build 1.11.2-2.1.0.36:<br> github: Attempt to fix a crash outside of the dev environment</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.37
支持游戏: 1.12
类型: Forge
Beta
下载次数: 13
2.1.0.36 for 1.11.2
ToughAsNails-1.11.2-2.1.0.36-universal.jar下载2.1.0.36#Release
<ul>
<li>Fixed a crash due to achievements</li>
<li>Fixed Endermen not being harmed in the rain and fire not being remove
<ul>
<li>Note: This will probably break compatibility with RandomThingsCore, however this is an issue on their side</li>
</ul>
</li>
<li>Added a json config for block temperatures</li>
<li>Added missing Freeze localization</li>
<li>Reworked how temperature change rates work. Temperatures will now change much faster than before, and mainly operate on a gradient system. The greater the difference in temperature, the faster it will change.</li>
<li>Fixed brewing recipes colliding with Vanilla</li>
<li>Fixed a crash with the Freeze iceball</li>
<li>Improved crop decay in the winter</li>
<li>Adjusted temperature modification by heat emitting blocks</li>
<li>Increased season temperature modifiers. It now gets colder during the winter and hotter in the summer</li>
<li>Removed the hypo/hyperthermia levels and reduced the duration to 10 seconds</li>
<li>Increased the effects of time on the temperature</li>
<li>Removed reflection from the seasons api (likely will provide a minor boost in performance)</li>
<li>Added temperature config options</li>
<li>Added season config options</li>
</ul>
<p>Other notes: New changes made on Github now result in automatic builds. So in future the gap between them will hopefully not be so large. Have fun!</p>
<li>Fixed a crash due to achievements</li>
<li>Fixed Endermen not being harmed in the rain and fire not being remove
<ul>
<li>Note: This will probably break compatibility with RandomThingsCore, however this is an issue on their side</li>
</ul>
</li>
<li>Added a json config for block temperatures</li>
<li>Added missing Freeze localization</li>
<li>Reworked how temperature change rates work. Temperatures will now change much faster than before, and mainly operate on a gradient system. The greater the difference in temperature, the faster it will change.</li>
<li>Fixed brewing recipes colliding with Vanilla</li>
<li>Fixed a crash with the Freeze iceball</li>
<li>Improved crop decay in the winter</li>
<li>Adjusted temperature modification by heat emitting blocks</li>
<li>Increased season temperature modifiers. It now gets colder during the winter and hotter in the summer</li>
<li>Removed the hypo/hyperthermia levels and reduced the duration to 10 seconds</li>
<li>Increased the effects of time on the temperature</li>
<li>Removed reflection from the seasons api (likely will provide a minor boost in performance)</li>
<li>Added temperature config options</li>
<li>Added season config options</li>
</ul>
<p>Other notes: New changes made on Github now result in automatic builds. So in future the gap between them will hopefully not be so large. Have fun!</p>
展开
版本: 2.1.0.36
支持游戏: 1.11.2
类型: Forge
Release
下载次数: 31
3.0.0.35 for 1.12
ToughAsNails-1.12-3.0.0.35-universal.jar下载3.0.0.35#Beta
<p>Changelog:<br>Build 1.12-3.0.0.35:</p><p>Build 1.12-3.0.0.33:<br> Adubbz: Switched to using JSON recipes<br> Adubbz: Update MCP mappings to the current latest available<br> Adubbz:<br> Making build.gradle consistent with BoP to minimize the potential for<br> error</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.35
支持游戏: 1.12
类型: Forge
Beta
下载次数: 14
3.0.0.33 for 1.12
ToughAsNails-1.12-3.0.0.33-universal.jar下载3.0.0.33#Beta
<p>Changelog:<br>Build 1.12-3.0.0.33:</p><p>Build 1.11.2-2.1.0.27:<br> Adubbz: Bumped the version number</p><p>Build 1.11.2-2.0.5.26:<br> Adubbz: Added additional config options for seasons<br> Adubbz: Try and appease Jenkins...<br> Adubbz: Added temperature config options<br> Adubbz: Fixed a crash when setting the season<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 3.0.0.33
支持游戏: 1.12
类型: Forge
Beta
下载次数: 21
2.0.5.26 for 1.11.2
ToughAsNails-1.11.2-2.0.5.26-universal.jar下载2.0.5.26#Beta
<p>Changelog:<br>Build 1.11.2-2.0.5.26:<br> Adubbz: Let's try this...</p><p>Build 1.9.4-1.1.1.21:<br> github: Mark builds as supporting 1.10 and 1.10.2<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.0.5.26
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 13
1.1.1.21 for 1.10.2
ToughAsNails-1.9.4-1.1.1.21-universal.jar下载1.1.1.21#Beta
<p>Changelog:<br>Build 1.9.4-1.1.1.21:<br> github: Oops...</p><p>Build 1.9.4-1.1.1.19:<br> Adubbz: Random change to test jenkins</p><p>Build 1.11.2-2.0.5.14:<br> Adubbz: Updated build.gradle so automatic builds will work<br> Adubbz: Updated gradle wrapper</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 1.1.1.21
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Beta
下载次数: 15
1.1.1.19 for 1.10.2
ToughAsNails-1.9.4-1.1.1.19-universal.jar下载1.1.1.19#Release
<p>This build fixes an issue with potion brewing recipes (already found in 1.11 builds)</p>
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版本: 1.1.1.19
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 610
2.0.5.14 for 1.11.2
ToughAsNails-1.11.2-2.0.5.14-universal.jar下载2.0.5.14#Beta
<p>Changelog:<br>Build 1.11.2-2.0.5.14:</p><p>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters<br> Adubbz: Fix domain for Maven</p>
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版本: 2.0.5.14
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 15
2.0.5.8 for 1.11.2
ToughAsNails-1.11.2-2.0.5.8-universal.jar下载2.0.5.8#Beta
<p>Changelog:<br>Build 1.11.2-2.0.5.8:<br> Adubbz: Removed reflection from the seasons api. Closes #245</p><p>Build 1.11.2-2.0.5.7:<br> Adubbz: Fix domain for Maven</p><p>Build <b><font color="red">Groovy script failed:</font></b><br><pre>org.jenkinsci.plugins.scriptsecurity.scripts.UnapprovedUsageException: script not yet approved for use<br> at org.jenkinsci.plugins.scriptsecurity.scripts.ScriptApproval.using(ScriptApproval.java:458)<br> at org.jenkinsci.plugins.scriptsecurity.sandbox.groovy.SecureGroovyScript.evaluate(SecureGroovyScript.java:168)<br> at org.jvnet.hudson.plugins.groovypostbuild.GroovyPostbuildRecorder.perform(GroovyPostbuildRecorder.java:362)<br> at hudson.tasks.BuildStepMonitor$1.perform(BuildStepMonitor.java:20)<br> at hudson.model.AbstractBuild$AbstractBuildExecution.perform(AbstractBuild.java:779)<br> at hudson.model.AbstractBuild$AbstractBuildExecution.performAllBuildSteps(AbstractBuild.java:720)<br> at hudson.model.Build$BuildExecution.post2(Build.java:185)<br> at hudson.model.AbstractBuild$AbstractBuildExecution.post(AbstractBuild.java:665)<br> at hudson.model.Run.execute(Run.java:1766)<br> at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:43)<br> at hudson.model.ResourceController.execute(ResourceController.java:98)<br> at hudson.model.Executor.run(Executor.java:410)<br></pre>:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters</p>
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版本: 2.0.5.8
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 11
2.0.5.7 for 1.11.2
ToughAsNails-1.11.2-2.0.5.7-universal.jar下载2.0.5.7#Beta
<p>Changelog:<br>Build 1.11.2-2.0.5.7:<br> Adubbz: Fix domain for Maven</p><p>Build <b><font color="red">Groovy script failed:</font></b><br><pre>org.jenkinsci.plugins.scriptsecurity.scripts.UnapprovedUsageException: script not yet approved for use<br> at org.jenkinsci.plugins.scriptsecurity.scripts.ScriptApproval.using(ScriptApproval.java:458)<br> at org.jenkinsci.plugins.scriptsecurity.sandbox.groovy.SecureGroovyScript.evaluate(SecureGroovyScript.java:168)<br> at org.jvnet.hudson.plugins.groovypostbuild.GroovyPostbuildRecorder.perform(GroovyPostbuildRecorder.java:362)<br> at hudson.tasks.BuildStepMonitor$1.perform(BuildStepMonitor.java:20)<br> at hudson.model.AbstractBuild$AbstractBuildExecution.perform(AbstractBuild.java:779)<br> at hudson.model.AbstractBuild$AbstractBuildExecution.performAllBuildSteps(AbstractBuild.java:720)<br> at hudson.model.Build$BuildExecution.post2(Build.java:185)<br> at hudson.model.AbstractBuild$AbstractBuildExecution.post(AbstractBuild.java:665)<br> at hudson.model.Run.execute(Run.java:1766)<br> at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:43)<br> at hudson.model.ResourceController.execute(ResourceController.java:98)<br> at hudson.model.Executor.run(Executor.java:410)<br></pre>:<br> Adubbz: Fixing up the manifest<br> Adubbz: Order matters</p>
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版本: 2.0.5.7
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 15
2.0.5.6 for 1.11.2
ToughAsNails-1.11.2-2.0.5.6-universal.jar下载2.0.5.6#Beta
<p>Changelog:<br>Build 1.11.2-2.0.5.6:</p>
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版本: 2.0.5.6
支持游戏: 1.11.2
类型: Forge
Beta
下载次数: 13
1.11 for 1.10.2
ToughAsNails-1.9.4-1.1.1.jar下载1.11#Release
<ul>
<li>Includes all bugfixes and changes from the 1.11 builds. Courtesy of grundyboy34</li>
</ul>
<li>Includes all bugfixes and changes from the 1.11 builds. Courtesy of grundyboy34</li>
</ul>
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版本: 1.11
支持游戏: 1.9.4, 1.10.2
类型: Forge
Release
下载次数: 27
2.0.5 for 1.11.2
ToughAsNails-1.11-2.0.5.jar下载2.0.5#Release
<ul>
<li>Fixed severe performance issues due to snowflake particle collisions from the cooling coil</li>
<li>Fixed dragon's breath collection with bottles</li>
<li>Fixed bottle duplication when collecting water</li>
<li>Right clicking filled cauldrons with random blocks no longer gives dirty water bottles</li>
<li>Fixed Vanilla water bottles not increasing thirst bar</li>
<li>Lit furnaces now act as a heatsource</li>
<li>Added marcoasfonseca's Portuguese translation</li>
<li>Adjusted the time difference calculation for sleeping & seasons</li>
</ul>
<li>Fixed severe performance issues due to snowflake particle collisions from the cooling coil</li>
<li>Fixed dragon's breath collection with bottles</li>
<li>Fixed bottle duplication when collecting water</li>
<li>Right clicking filled cauldrons with random blocks no longer gives dirty water bottles</li>
<li>Fixed Vanilla water bottles not increasing thirst bar</li>
<li>Lit furnaces now act as a heatsource</li>
<li>Added marcoasfonseca's Portuguese translation</li>
<li>Adjusted the time difference calculation for sleeping & seasons</li>
</ul>
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版本: 2.0.5
支持游戏: 1.11, 1.11.2
类型: Forge
Release
下载次数: 27
2.0.4 for 1.11
ToughAsNails-1.11-2.0.4.jar下载2.0.4#Beta
<ul>
<li>Beds no longer move forward large periods of time randomly</li>
</ul>
<li>Beds no longer move forward large periods of time randomly</li>
</ul>
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版本: 2.0.4
支持游戏: 1.11
类型: Forge
Beta
下载次数: 16
2.0.3 for 1.11
ToughAsNails-1.11-2.0.3.jar下载2.0.3#Beta
<ul>
<li>Updated to Forge 2181</li>
<li>Fixed TAN torch model loading errors</li>
<li>Fixed campfires not burning out</li>
<li>Fixed potion effect gui icons</li>
</ul>
<li>Updated to Forge 2181</li>
<li>Fixed TAN torch model loading errors</li>
<li>Fixed campfires not burning out</li>
<li>Fixed potion effect gui icons</li>
</ul>
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版本: 2.0.3
支持游戏: 1.11
类型: Forge
Beta
下载次数: 13
2.0.2 for 1.11
ToughAsNails-1.11-2.0.2.jar下载2.0.2#Beta
<ul>
<li>Updated to Forge 2152</li>
</ul>
<li>Updated to Forge 2152</li>
</ul>
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版本: 2.0.2
支持游戏: 1.11
类型: Forge
Beta
下载次数: 15
2.0.1 for 1.11
ToughAsNails-1.11-2.0.1.jar下载2.0.1#Beta
<ul>
<li>Fixed a crash due to altered transformer names in 1.11</li>
<li>Canteens are no longer repairable</li>
</ul>
<li>Fixed a crash due to altered transformer names in 1.11</li>
<li>Canteens are no longer repairable</li>
</ul>
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版本: 2.0.1
支持游戏: 1.11
类型: Forge
Beta
下载次数: 19
2.0.0 for 1.11
ToughAsNails-1.11-2.0.0.jar下载2.0.0#Beta
<ul>
<li>Updated to Minecraft 1.11</li>
</ul>
<li>Updated to Minecraft 1.11</li>
</ul>
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版本: 2.0.0
支持游戏: 1.11
类型: Forge
Beta
下载次数: 17
1.0.11 for 1.10.2
ToughAsNails-1.9.4-1.0.11.jar下载1.0.11#Release
<ul>
<li>Made the rain collector fill slightly faster</li>
<li>Fixed campfire placement, so they can only be placed on blocks with solid tops</li>
<li>Fixed ice/snow generation in biomes that normally get snow when seasons are disabled</li>
</ul>
<li>Made the rain collector fill slightly faster</li>
<li>Fixed campfire placement, so they can only be placed on blocks with solid tops</li>
<li>Fixed ice/snow generation in biomes that normally get snow when seasons are disabled</li>
</ul>
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版本: 1.0.11
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 28
1.0.10 for 1.10.2
ToughAsNails-1.9.4-1.0.10.jar下载1.0.10#Release
<p>- Added a rain collector</p>
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版本: 1.0.10
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 18
1.0.9 for 1.10.2
ToughAsNails-1.9.4-1.0.9.jar下载1.0.9#Release
<p>- Added config options to disable seasons, thirst, and body temperature</p>
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版本: 1.0.9
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 16
1.0.8 for 1.10.2
ToughAsNails-1.9.4-1.0.8.jar下载1.0.8#Release
<p>- Added achievements</p>
<p>- Prevent ice from forming in rivers/oceans</p>
<p>- Added Hungarian and Chinese translations (Thanks to kesu1 and TartaricAcid respectively)</p>
<p>- Prevent ice from forming in rivers/oceans</p>
<p>- Added Hungarian and Chinese translations (Thanks to kesu1 and TartaricAcid respectively)</p>
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版本: 1.0.8
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 19
1.0.7 for 1.10.2
ToughAsNails-1.9.4-1.0.7.jar下载1.0.7#Release
<ul>
<li>Allowed campfires to be lit with flint and steel</li>
<li>Updated creative tab icon</li>
</ul>
<li>Allowed campfires to be lit with flint and steel</li>
<li>Updated creative tab icon</li>
</ul>
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版本: 1.0.7
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 20
1.0.6 for 1.10.2
ToughAsNails-1.9.4-1.0.6.jar下载1.0.6#Release
<ul>
<li>Disabled debug fireballs</li>
</ul>
<li>Disabled debug fireballs</li>
</ul>
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版本: 1.0.6
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 17
1.0.5 for 1.10.2
ToughAsNails-1.9.4-1.0.5.jar下载1.0.5#Release
<ul>
<li>Improved campfires</li>
<li>Adjusted the altitude modifier so it gets colder as you go lower rather than hotter</li>
<li>Adjusted the biome temperature modifier to average the temperature from nearby biomes</li>
<li>Fixed the max health config option</li>
<li>Removed the currently unused air quality items</li>
<li>Made the season clock clockwise (Oops)</li>
<li>Armour sprinting/rate modifiers now take into account the temperature trend (increasing/decreasing)</li>
<li>Added a crafting recipe for filtered canteens</li>
</ul>
<li>Improved campfires</li>
<li>Adjusted the altitude modifier so it gets colder as you go lower rather than hotter</li>
<li>Adjusted the biome temperature modifier to average the temperature from nearby biomes</li>
<li>Fixed the max health config option</li>
<li>Removed the currently unused air quality items</li>
<li>Made the season clock clockwise (Oops)</li>
<li>Armour sprinting/rate modifiers now take into account the temperature trend (increasing/decreasing)</li>
<li>Added a crafting recipe for filtered canteens</li>
</ul>
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版本: 1.0.5
支持游戏: 1.9.4, 1.10, 1.10.2
类型: Forge
Release
下载次数: 23
1.0.4 for 1.10
ToughAsNails-1.9.4-1.0.4.jar下载1.0.4#Release
<ul>
<li>Changed the thirst restored by milk buckets</li>
<li>Fixed Vanilla sword sweep attack and durability</li>
<li>Fixed a compatibility issue with RandomThingsCore (FTB Unstable)</li>
<li>Melted ice blocks no longer drop ice cubes, only those broken by players</li>
</ul>
<li>Changed the thirst restored by milk buckets</li>
<li>Fixed Vanilla sword sweep attack and durability</li>
<li>Fixed a compatibility issue with RandomThingsCore (FTB Unstable)</li>
<li>Melted ice blocks no longer drop ice cubes, only those broken by players</li>
</ul>
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版本: 1.0.4
支持游戏: 1.9.4, 1.10
类型: Forge
Release
下载次数: 18
1.0.3 for 1.9.4
ToughAsNails-1.9.4-1.0.3.jar下载1.0.3#Release
<ul>
<li>Fixed Liteloader compatibility</li>
<li>Tweaked thirst values for water</li>
<li>Adjusted the effects of wool/jelled slime armour on body temperature</li>
<li>Rain/water now cools the player more</li>
<li>Disabled time/season modifier for non-overworld dimensions</li>
<li>Added an altitude modifier for temperature</li>
<li>Jelled slime recipe now gives 3 instead of 1</li>
<li>Campfires require more sticks to light</li>
</ul>
<li>Fixed Liteloader compatibility</li>
<li>Tweaked thirst values for water</li>
<li>Adjusted the effects of wool/jelled slime armour on body temperature</li>
<li>Rain/water now cools the player more</li>
<li>Disabled time/season modifier for non-overworld dimensions</li>
<li>Added an altitude modifier for temperature</li>
<li>Jelled slime recipe now gives 3 instead of 1</li>
<li>Campfires require more sticks to light</li>
</ul>
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版本: 1.0.3
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 30
1.0.2 for 1.9.4
ToughAsNails-1.0.2.jar下载1.0.2#Release
<ul>
<li>Increased the amount of thirst restored by most drinks</li>
<li>Allowed partially filled canteens to collect water</li>
<li>Added zh_CN translations (Thanks to Tartaric Acid)</li>
<li>Prevented campfires from dropping</li>
<li>Increased the effective radius of campfires</li>
</ul>
<li>Increased the amount of thirst restored by most drinks</li>
<li>Allowed partially filled canteens to collect water</li>
<li>Added zh_CN translations (Thanks to Tartaric Acid)</li>
<li>Prevented campfires from dropping</li>
<li>Increased the effective radius of campfires</li>
</ul>
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版本: 1.0.2
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 23
1.0.1 for 1.9.4
ToughAsNails-1.0.1.jar下载1.0.1#Release
<p>Fixed incorrect drops from heating coils</p>
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版本: 1.0.1
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 24
1.0.0 for 1.9.4
ToughAsNails-1.0.0.jar下载1.0.0#Release
<p>First release!</p>
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版本: 1.0.0
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 52
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