* Added Jade integration. If Jade is installed, its overlay will be shown instead of the builtin one. This is configurable.
* Replaced optional Accessories dependency with Trinkets.
* Forge config API port added as a dependency in fabric mod JSON.
* Added Jade integration. If Jade is installed, its overlay will be shown instead of the builtin one. This is configurable.
* Replaced optional Accessories dependency with Curios.
* Initial 1.21.1 port
* Added the Spotter enchantment
* Marking default duration increased to 300 ticks (from 200)
* Marking cooldown coefficient decreased to 0.8x (from 1.5x)
* Precision grants a 20% ranged damage boost in addition to the accuracy increase
* Precision minimum cooldown raised to 80 ticks (from 60)
* Removed configuration option to disable precision usage with bows
* Glowing effects created by Marking and Spotter are only visible to the user
* Precision can be made compatible with modded ranged weapons through use of IMC (Neoforge) or Shared objects (Fabric)
* Enchantment logic handled entirely by the serverside, instead of only performing validation
* Initial 1.21.1 port
* Added the Spotter enchantment
* Marking default duration increased to 300 ticks (from 200)
* Marking cooldown coefficient decreased to 0.8x (from 1.5x)
* Precision grants a 20% ranged damage boost in addition to the accuracy increase
* Precision minimum cooldown raised to 80 ticks (from 60)
* Removed configuration option to disable precision usage with bows
* Glowing effects created by Marking and Spotter are only visible to the user
* Precision can be made compatible with modded ranged weapons through use of IMC (Neoforge) or Shared objects (Fabric)
* Enchantment logic handled entirely by the serverside, instead of only performing validation
* Switch mixin extras dependency to forge, should fix ResolutionException crash on startup
* Fix possible server side error when firing bows/crossbows
* Fix inconsistencies with enchantment usage when spyglasses are in curios/trinkets slots
* Switch mixin extras dependency to forge, should fix ResolutionException crash on startup
* Fix possible server side error when firing bows/crossbows
* Fix inconsistencies with enchantment usage when spyglasses are in curios/trinkets slots
* Added the Precision enchantment
* All spyglass enchantments cause item cooldowns, and can't be used while cooldown is active
* Marking enchantment max level changed to 1 (from 3)
* Marking changed to require attack (left mouse) input while viewing entity to use
* Marking base duration changed to 10 seconds
* Added config settings for Marking duration, Bow usage with Precision, and Precision cooldown
* Extra fixes for cases where tooltip text was not being displayed
* Fixed tooltip background displaying incorrectly when using a resource pack
* Update to Fabric 0.92.0-1.20.1
* Added the Precision enchantment
* All spyglass enchantments cause item cooldowns, and can't be used while cooldown is active
* Marking enchantment max level changed to 1 (from 3)
* Marking changed to require attack (left mouse) input while viewing entity to use
* Marking base duration changed to 10 seconds
* Added config settings for Marking duration, Bow usage with Precision, and Precision cooldown
* Extra fixes for cases where tooltip text was not being displayed
* Fixed tooltip background displaying incorrectly when using a resource pack
* Update to Neoforge 47.1.101
* Fixed block display not appearing if an entity is behind the targeted block
* Fixed incorrect GUI display logic
* Fixed block/entity name text being blocked by other HUD elements (Forge only)
* Restore block render in block display
* Restore GUI position config options
* Fixed block display not appearing if an entity is behind the targeted block
* Fixed incorrect GUI display logic
* Fixed block/entity name text being blocked by other HUD elements (Forge only)
* Restore block render in block display
* Restore GUI position config options
* Namespace display removed as this was considered unnecessary and clashed with other display mods
* Friendly/neutral/hostile indicators removed, entity names will instead be color coded
* Fixed an issue where disabling entity display would also disable the Marking enchantment
* Marking enchantment duration should now work properly
* Information display settings fixed to the middle of the screen with options for top/middle/bottom (Temporary change)
* Removed logo file as this was needlessly increasing the mod file size
* Block/entity namespaces added to the information display. This feature can be disabled in the client side config.
* The information display position can be changed in the client side config.
* Added a client side config option to disable entity previewing.
* Block/entity namespaces added to the information display. This feature can be disabled in the client side config.
* The information display position can be changed in the client side config.
* Added a client side config option to disable entity previewing.
* Blocks can now be previewed through the spyglass. This feature can be disabled through the client side config.
* The spyglass will no longer display mob/player information if they are invisible.
* The marking enchantment will no longer apply the glowing effect to invisible mobs/players.
* Blocks can now be previewed through the spyglass. This feature can be disabled through the client side config.
* The spyglass will no longer display mob/player information if they are invisible.
* The marking enchantment will no longer apply the glowing effect to invisible mobs/players.
- Backported fixes from 1.19.2-0.2.1
- Fixed an issue which caused dedicated servers to crash on start
- Fixed an issue where the Marking enchantment did not work on dedicated servers