- Updated dependencies
- Changed from Forge to NeoForge
- Support LambDynamicLights Forge (https://github.com/ThinkingStudios/LambDynamicLights-Forge)
- Minor bugfixes
### This is a rerelease of version 1.0, rewritten with [Architectury API](https://github.com/architectury/architectury-api)
All features are included barring configuration settings, which will be included in the next snapshot.
### This is a rerelease of version 1.0, rewritten with [Architectury API](https://github.com/architectury/architectury-api)
All features are included barring configuration settings, which will be included in the next snapshot.
This is the first full release of Weird Equipment, though not much has changed. I was mostly waiting for any bugs to be sent in, but since nothing major has been found (and the mod still needs an update for 1.19.2 compat) I think it's ready for a full release.
## Changes
* Mod now runs on all versions of 1.19
* Updated dependencies
* Fixed large lava bucket dynamic lighting
### Additions
* Added large lava bucket, which holds 9 buckets of lava
* Added diamond shears, which have 1000 durability
### Changes
* Made Cloth Config an optional dependency
* Made LambDynamicLights an optional dependency
#### In preparation for exiting beta and having an official release, many optimizations and bug fixes were made in this update.
### Changes
* Changed the sound the torch bow's arrows make on impact
* Torch bow now only uses durability from the netherite torch pickaxe when the user has no torches
### Bug Fixes
* Fully fixed block cannon's handling of slabs
* Fixed block cannon sometimes not being able to place blocks when it should
* Fixed flint & shears not dropping items when they should
* Fixed netherite torch pickaxe being able to place torches over other blocks
### Optimizations
* RopeCoilEntity, TorchArrowEntity, and NetheriteTorchPickaxeItem now use better methods to determine which side a block is being placed on
* Removed redundant/unneeded super() calls in some methods
* Implemented checks for variables that could be null
* Removed most usages of deprecated methods
* Made FrozenPlayerItemPlacementContext slightly less hacky
Updating is ***STRONGLY*** recommended, due to possibility of equipment disappearing.
### Additions
* Torch bow can now be fired without ammo if a netherite torch pickaxe is held in the main hand, using durability from the pickaxe instead.
### Bug fixes
* Fixed an embarrassing bug where the torch bow would disappear if used in the offhand without any ammo in the player's inventory.