- Added abandoned huts - environmental structures generating in old growth forests
- Added roots armor trim
- Made dirt and podzol patches in mixed forests more patchy
- Changed old growth forest biome to use mod's placed features instead of vanilla ones for short grass and tall grass
- This fixes a crash with geophilic
- Changed old growth forest biome to use mod's placed features instead of vanilla ones for short grass and tall grass
- This fixes a crash with geophilic
- Changed biome placement to make old growth forests generate more frequently
- Increased grass generation in old growth forests
- Renamed `wilderness:mossy_fancy_oak` configured feature to `wilderness:overgrown_fancy_oak` to match placed feature's name
- Added shelf fungi to `#minecraft:replaceable_by_trees`
- Changed biome placement to make old growth forests generate more frequently
- Increased grass generation in old growth forests
- Renamed `wilderness:mossy_fancy_oak` configured feature to `wilderness:overgrown_fancy_oak` to match placed feature's name
- Added shelf fungi to `#minecraft:replaceable_by_trees`