- Support Spell Engine 1.4
- Support AzureLib Armor 3.X
- Frost Nova freeze no longer works on any bosses
- Frost spells deal +30% damage against `#minecraft:freeze_hurts_extra_types`
- Frost spells deal -30% damage against `#minecraft:freeze_immune_entity_types`
- Fire spells get +30% critical strike chance against `#minecraft:freeze_immune_entity_types`
- Added Netherite Tier Armors, by ElocinDev (@nvb-uy)
- Wizard Set now gives +20% of each element instead of +1, by ElocinDev (@nvb-uy)
- Backported default attribute values for wands and staves, by ElocinDev (@nvb-uy)
- Update to Minecraft 1.21.1
- Fire Staves and Wands now come with the basic Fireball spell
- Tome of Fire first spell to unlock is now Pyroblast
- Adjust balance of basic staff spells
- Configurable item registration
- Reduce damage done by Wall of Fire by 20%
- Add French translation, thanks to valentin56610
- Update Fabric Loader to 15+ for embedded MixinExtras
- Migrate to new Spell Power Attributes API
- Rebalance secondary bonuses on specialized robes (swap Arcane-CritDmg and Frost-Haste)
- Reduce cooldown of Frost Nova
- Update `#wizards:wizard_robes` tag
- Update Italian translation, thanks to @Zano1999
- Arcane Missiles spell now shoots 2 projectiles, takes longer to cast
- Increase blast radius of Fireball by 25%
- Reduce damage done by Wall of Flames
- Reduce performance impact of Blizzard
Arcane Wizard changes:
- Add new spell: Blink
- Teleport the caster forwards by 15 blocks
Fire Wizard changes:
- Add new skill: Wall of Fire
- Creates a wall of fire, dealing up to fire spell damage continuously to enemies passing thru
- Update Fire Breath visuals
Frost Wizard changes:
- Add new skill: Blizzard
- Channels a rain of frost shards down onto your target and nearby enemies
Other changes:
- Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
- Retexture for Crystal Arcane Staff
- Add equipment tier item tags in `rpg_series` scope
- Add Russian translation, thanks to @SwayMini
- Add Spanish translation, thanks to @SirColor
- Update Italian translation, thanks to @Zano1999
- Remove loot config, replaced by `config/rpg_series/loot.json`
- Add compatibility for `c:wood_sticks` in recipes #16
- Fix `wizards:staves` tag when BetterX mods are not present
- Update Chinese translation, thanks to Sillymoon
- Limit Wizard Tower spawns to 1 per village (configurable), thanks to the Structure Pool API
- Fix minor structural issues with taiga and plains Wizard Towers
- Fix some default loot table configurations
- Fix some player skin cases clipping through armor
- Tweak villager trade offers
- Update to latest Spell Engine API
- Add italian translation, thanks to Zano1999
- Update Simplified Chinese translation, thanks to Sillymoon #26