Yes Steve Model (Yes Steve Model)
此模组是Minecraft Forge模组,用Geckolib作为核心,使用Minecraft基岩版的模型和动画文件修改了原版玩家模型。允许玩家按照自己的意愿自定义玩家模型和动画。
自定义模型维基:
Discord:
Yes Steve Model模组考虑到了服务器社区的模组需求,并采用了许多适合服务器环境的设计,包括但不限于:
1. 自动同步客户端模型:当玩家进入服务器时,服务器会自动将模型同步到玩家的电脑。
2. 加密模型文件:所有发送到客户端的模型都是加密的二进制文件,有效地避免了模型被盗的问题!
3. 模型授权功能:模型可以分别授权,只有在OP输入命令授权后,才能使用特定模型。
4. 原版玩家模型修改:添加了默认的Steve和Alex模型,两者都能自动调用玩家皮肤展示。
简单的自定义功能:模型自定义功能非常简单。您只需将模型、纹理和动画文件放置在指定文件夹中,并在游戏中输入重新加载命令以自动加载和同步。无需编写任何配置文件!
对于客户端玩家来说,使用也非常简单。玩家在第一次进入服务器并等待超过十秒(用于模型同步所需的时间)后,可以使用快捷键Alt + Y打开以下GUI:
- ① 模型切换按钮:点击以切换到相应的模型。如果按钮右上角的图标是红色的,则表示该模型未经授权。图标中的数字代表模型可以切换的材质数量。
- ② 纹理切换按钮:对于具有多个纹理的模型,点击左右按钮以切换模型纹理。
- ③ 模型类别切换按钮:可以在所有模型、授权模型和原版模型之间切换(目前仅有Steve和Alex模型)
截图:
来自Modrinth
yesstevemodel-fabric-1.21.1-2.3.2-soundfix
yesstevemodel-fabric-1.21.1-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 4,580
yesstevemodel-fabric-1.21-2.3.2-soundfix
yesstevemodel-fabric-1.21-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.21
类型: Fabric
Release
下载次数: 1,304
yesstevemodel-fabric-1.20-2.3.2-soundfix
yesstevemodel-fabric-1.20-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 4,492
yesstevemodel-fabric-1.19.2-2.3.2-soundfix
yesstevemodel-fabric-1.19.2-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 310
yesstevemodel-fabric-1.18.2-2.3.2-soundfix
yesstevemodel-fabric-1.18.2-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 316
yesstevemodel-fabric-1.16.5-2.3.2-soundfix
yesstevemodel-fabric-1.16.5-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 347
yesstevemodel-forge-1.16.5-2.3.2-soundfix
yesstevemodel-forge-1.16.5-2.3.2-soundfix.jar下载2.3.2#Release
Fixed a crash caused by audio playback
展开
版本: 2.3.2
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 1,639
yesstevemodel-fabric-1.21.1-2.3.2-hotfix
yesstevemodel-fabric-1.21.1-2.3.2-hotfix.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 982
yesstevemodel-fabric-1.21-2.3.2-hotfix
yesstevemodel-fabric-1.21-2.3.2-hotfix.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.21
类型: Fabric
Release
下载次数: 357
yesstevemodel-neoforge-1.21-2.3.2-hotfix
yesstevemodel-neoforge-1.21-2.3.2-hotfix.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 3,720
yesstevemodel-forge-1.20-2.3.2-release
yesstevemodel-forge-1.20-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 22,286
yesstevemodel-fabric-1.20-2.3.2-release
yesstevemodel-fabric-1.20-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 1,479
yesstevemodel-forge-1.19.2-2.3.2-release
yesstevemodel-forge-1.19.2-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 2,699
yesstevemodel-fabric-1.19.2-2.3.2-release
yesstevemodel-fabric-1.19.2-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 67
yesstevemodel-forge-1.18.2-2.3.2-release
yesstevemodel-forge-1.18.2-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 2,305
yesstevemodel-fabric-1.18.2-2.3.2-release
yesstevemodel-fabric-1.18.2-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 80
yesstevemodel-forge-1.16.5-2.3.2-release
yesstevemodel-forge-1.16.5-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 788
yesstevemodel-fabric-1.16.5-2.3.2-release
yesstevemodel-fabric-1.16.5-2.3.2-release.jar下载2.3.2#Release
# 2.3.2 Update log
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
- Synchronize 1.16.5/1.18.2/1.19.2/1.20.1/1.21.1 Forge/Fabric/NeoForge, a total of ten versions
- Fix the problem that `AnimationContent` is empty, causing the log screen to refresh
- Fix the problem that 1.16.5/1.18.2 Forge is incompatible with the old version of tac grenade
- Fix the 1.21 NeoForge/Fabric memory pool mechanism to avoid the problem of log screen refreshing
- Fix 1.21 NeoForge/Fabric to fix the molang of getting enchantments
- Fix the problem of 1.21 Fabric pre-setting Forge Cloth Config API Port, now version 1.21.1 can be used directly
- Fix the bug of 1.21 not saving the configuration file
- Fix the bug of missing tacz bayonet animation
- Fix the problem of animation flickering in some perspectives
- Modify the parallel animation of the default model to avoid affecting other animations
- The default controller animation of sword swinging has lower body movements
展开
版本: 2.3.2
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 111
Yes Steve Model 2.3.1
yesstevemodel-forge-1.20-2.3.1-release.jar下载2.3.1#Release
# 2.3.1 Changelog
## Fixes
- Fixed calculation discrepancies in second-order and first-order animations under different frame rates
- Fixed audio continuation issue when exiting archive after playing roulette animation and re-entering
- Fixed empty line issue in roulette configuration interface
- Fixed value rounding problem when reopening slider configurations
- Reduced spam of `Could not load animation` in logs upon initial archive entry
- Model and animation fixes
- Fixed incorrect hand animations for JK Wine Fox character
- Fixed sliding issues for default model and Wine Fox model, along with terrain clipping
- Fixed texture errors and incorrect sneak position in controller example model
- Molang additions and fixes
- Added `ysm.rendering_in_paperdoll` variable specifically for paper dolls
- Added `ysm.person_view` variable returning numerical values (First-person: 0, Third-person back: 1, Third-person front: 2; compatible with over-the-shoulder view)
- Added `ctrl.idle` variable
- Fixed `ctrl.run` and `ctrl.walk` incorrectly being true during sneaking and climb states
- Fixed `ctrl.climb` parameter being true during swimming
- Fixed incorrect `ysm.rendering_in_inventory` parameters in some cases (e.g. top-left paper doll)
- Fixed inaccuracies in `q.is_first_person` and `ysm.first_person_mod_hide` under certain conditions
## New Features
- Added new roulette design with `#return` key as return button
- Fixed incorrect Carry On animations during swimming and prone states
- Added Japanese localization (Credits: Mine-Tech)
- Added roulette lock shortcut (Default: `Alt + L`)
- Added two new parkour animations:
- High Jump Charging (`parcool:jump_charging`)
- High Jump (`parcool:charge_jump`)
- Added partial compatibility with Better Combat mod and fixed head obstruction issue during swinging animations
## Fixes
- Fixed calculation discrepancies in second-order and first-order animations under different frame rates
- Fixed audio continuation issue when exiting archive after playing roulette animation and re-entering
- Fixed empty line issue in roulette configuration interface
- Fixed value rounding problem when reopening slider configurations
- Reduced spam of `Could not load animation` in logs upon initial archive entry
- Model and animation fixes
- Fixed incorrect hand animations for JK Wine Fox character
- Fixed sliding issues for default model and Wine Fox model, along with terrain clipping
- Fixed texture errors and incorrect sneak position in controller example model
- Molang additions and fixes
- Added `ysm.rendering_in_paperdoll` variable specifically for paper dolls
- Added `ysm.person_view` variable returning numerical values (First-person: 0, Third-person back: 1, Third-person front: 2; compatible with over-the-shoulder view)
- Added `ctrl.idle` variable
- Fixed `ctrl.run` and `ctrl.walk` incorrectly being true during sneaking and climb states
- Fixed `ctrl.climb` parameter being true during swimming
- Fixed incorrect `ysm.rendering_in_inventory` parameters in some cases (e.g. top-left paper doll)
- Fixed inaccuracies in `q.is_first_person` and `ysm.first_person_mod_hide` under certain conditions
## New Features
- Added new roulette design with `#return` key as return button
- Fixed incorrect Carry On animations during swimming and prone states
- Added Japanese localization (Credits: Mine-Tech)
- Added roulette lock shortcut (Default: `Alt + L`)
- Added two new parkour animations:
- High Jump Charging (`parcool:jump_charging`)
- High Jump (`parcool:charge_jump`)
- Added partial compatibility with Better Combat mod and fixed head obstruction issue during swinging animations
展开
版本: 2.3.1
支持游戏: 1.20, 1.20.1
类型: Forge
Release
下载次数: 11,917
yesstevemodel-forge-1.20-2.3.0-beta
yesstevemodel-forge-1.20-2.3.0-beta.jar下载2.3.0#Beta
# 2.3.0 Update log
- Added compatibility for slash blade mod's animations. Now you can customize slash blade animations. It is also compatible with the old slash blade and slash blade resharped (thanks: 星屑海螺 provides a full set of animations)
- Added compatibility with Bedrock Edition animation controllers
- Support multiple animation playback
- Support state switching
- Support custom blending duration and blending curve when switching animations
- Support `q.any_animation_finished` `q.all_animations_finished` parameters
- Added some molang specifically for controllers (subsequent documents will supplement this part of the description)
- Animation can now play audio
- Audio can be imported through model packages, Minecraft sound effects can be called, and sound effects added by resource packages are also supported
- At the same time, a volume button is added to control the volume of the animation
- Delete redundant content
- Remove the old version of molang debug interface
- Delete the ingame model upload function
- Delete the `/ysm model export` command (**This command is not a model export command! ! ! **)
- Animation Roulette Update
- Animation Roulette supports classification, multiple animations can be grouped into a group and put into the secondary menu
- Animation Roulette can add configuration functions, and custom buttons can be used to control the input of molang parameters
- Built-in first-order and second-order physical systems molang, simplifying related molang calculations
- Fixed compatibility with the new version of parcool mod (now both new and old can be compatible)
- Added `ysm.shoot_item_id` function, which can be used to distinguish what item is used to shoot the arrow
- Added a configuration file, which can be controlled by the server to hide the default model
- Fixed the animation problem of the default model and tacz guns (thanks: 千代纸 for helping to fix this problem)
- Completed compatibility with the animation of the weapon of the Tinkers Construct through the tag system
- Added terms to the disclaimer ** (prohibiting the production of NSFW content) **
- Added a lock function for the roulette animation: when the lock function is turned on, movement will not interrupt the playback of the roulette animation
- Added the disable_preview_rotation parameter, placed under properties, which can prevent the rotation of the GUI selection interface, making it easier to make GUI animations
- Added the all_cutout parameter, placed under properties, which can force the model to add face culling, making it easier to create stroke effects
- Added a new controller example model (multi-stage attack when using a sword)
- Supports the blend weight parameter (blend_weight) of animation, and the tail swing of the wine fox has added this writing example
- Added a new audio example dance for the wine fox (thanks to 羊毛 for providing audio and animation)
- Updated related language files
- Added cross-mod communication, now supports the custom download function of other mod
- Added compatibility for slash blade mod's animations. Now you can customize slash blade animations. It is also compatible with the old slash blade and slash blade resharped (thanks: 星屑海螺 provides a full set of animations)
- Added compatibility with Bedrock Edition animation controllers
- Support multiple animation playback
- Support state switching
- Support custom blending duration and blending curve when switching animations
- Support `q.any_animation_finished` `q.all_animations_finished` parameters
- Added some molang specifically for controllers (subsequent documents will supplement this part of the description)
- Animation can now play audio
- Audio can be imported through model packages, Minecraft sound effects can be called, and sound effects added by resource packages are also supported
- At the same time, a volume button is added to control the volume of the animation
- Delete redundant content
- Remove the old version of molang debug interface
- Delete the ingame model upload function
- Delete the `/ysm model export` command (**This command is not a model export command! ! ! **)
- Animation Roulette Update
- Animation Roulette supports classification, multiple animations can be grouped into a group and put into the secondary menu
- Animation Roulette can add configuration functions, and custom buttons can be used to control the input of molang parameters
- Built-in first-order and second-order physical systems molang, simplifying related molang calculations
- Fixed compatibility with the new version of parcool mod (now both new and old can be compatible)
- Added `ysm.shoot_item_id` function, which can be used to distinguish what item is used to shoot the arrow
- Added a configuration file, which can be controlled by the server to hide the default model
- Fixed the animation problem of the default model and tacz guns (thanks: 千代纸 for helping to fix this problem)
- Completed compatibility with the animation of the weapon of the Tinkers Construct through the tag system
- Added terms to the disclaimer ** (prohibiting the production of NSFW content) **
- Added a lock function for the roulette animation: when the lock function is turned on, movement will not interrupt the playback of the roulette animation
- Added the disable_preview_rotation parameter, placed under properties, which can prevent the rotation of the GUI selection interface, making it easier to make GUI animations
- Added the all_cutout parameter, placed under properties, which can force the model to add face culling, making it easier to create stroke effects
- Added a new controller example model (multi-stage attack when using a sword)
- Supports the blend weight parameter (blend_weight) of animation, and the tail swing of the wine fox has added this writing example
- Added a new audio example dance for the wine fox (thanks to 羊毛 for providing audio and animation)
- Updated related language files
- Added cross-mod communication, now supports the custom download function of other mod
展开
版本: 2.3.0
支持游戏: 1.20, 1.20.1
类型: Forge
Beta
下载次数: 12,475
yesstevemodel-neoforge-1.21-2.2.2
yesstevemodel-neoforge-1.21-2.2.2.jar下载2.2.2#Release
# 2.2.2 Updates and fixes
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
展开
版本: 2.2.2
支持游戏: 1.21, 1.21.1
类型: NeoForge
Release
下载次数: 74,087
yesstevemodel-forge-1.20-2.2.2
yesstevemodel-forge-1.20-2.2.2.jar下载2.2.2#Release
# 2.2.2 Updates and fixes
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
展开
版本: 2.2.2
支持游戏: 1.20, 1.20.1
类型: Forge
Release
下载次数: 198,275
yesstevemodel-forge-1.19.2-2.2.2
yesstevemodel-forge-1.19.2-2.2.2.jar下载2.2.2#Release
展开
版本: 2.2.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 33,519
yesstevemodel-forge-1.18.2-2.2.2
yesstevemodel-forge-1.18.2-2.2.2.jar下载2.2.2#Release
展开
版本: 2.2.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 29,636
yesstevemodel-forge-1.16.5-2.2.2
yesstevemodel-forge-1.16.5-2.2.2.jar下载2.2.2#Release
展开
版本: 2.2.2
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 34,672
yesstevemodel-fabric-1.21-2.2.2
yesstevemodel-fabric-1.21-2.2.2.jar下载2.2.2#Release
# 2.2.2 Updates and fixes
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
展开
版本: 2.2.2
支持游戏: 1.21
类型: Fabric
Release
下载次数: 42,302
yesstevemodel-fabric-1.20-2.2.2
yesstevemodel-fabric-1.20-2.2.2.jar下载2.2.2#Release
# 2.2.2 Updates and fixes
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
- [Fabric] Add compatibility with TACZ Fabric 1.20.1
- Fix the animation twitching problem when TACZ fires
- Complete compatibility with TACZ bayonet animation
- Fix the player rotation problem in the model switching interface (especially when the player opens the model switching interface while riding a horse)
- Fix the problem that the free field of the independent manifest file is not processed
- Add `ysm.bone_pivot_abs` to get the coordinates of the specified bone pivot point in the model space in the previous frame.
> Note that if the parent bone is hidden or scaled by 0, the value will not be updated. Example: `ysm.bone_pivot_abs('LeftHand').x`;
- Add ysm.bone\_[rot/scale/pos] to get the bone parameters of the previous frame.
> Example: `ysm.bone_rot("LeftLeg').x`;
- Fixed the inaccurate values of `q.eye_target_[x/y]rotation` and `q.body_[x/y]_rotation`;
- Fixed the abnormal rendering of paper dolls when using molang hidden groups when the first-person module is effective;
- Improved the rendering of semi-transparent models;
- Added `properties.render_layers_first` field (default false) to the manifest file to specify whether the vanilla model layer is rendered before the ysm model. The specific details will be introduced in the document later;
- Greatly improved the performance of multiplayer games, especially when light and shadow + entity shadow are turned on;
- Adapted the SWEM mod (+11 animations, refer to the `swem.animation.json` of the default model);
- Adapted the Parcool mod (+35 animations, refer to the `parcool.animation.json` of the default model);
- Added `hover`, `hover_fadeout`, and `focus` animations, which are played when the mouse hovers over, moves out of, or selects a model button in the model interface;
- Compatible with Carpet and Curtain mod dummies, and in theory, with dummies that work in a similar way;
- Supports copying or opening the author's contact information on the model details page;
- Supports attaching additional information when exporting encrypted models;
- Adapted to Sodium 0.6 and Iris 1.8;
- Limits the animation update frequency to 60 fps;
- Fixed the problem that iris shadow rendering has no head when the first-person mod is in effect;
- Fixed compatibility with fashion armor mods;
- Fixed the problem that the old version of the model texture file is not sorted correctly;
- Fixed the problem that the renderer crashed in rare cases (access violation);
- Fixed the problem that the process could not be terminated due to abnormal exit;
- Improved the reliability of handshake and synchronization in an online environment;
- Added the command `/ysm ping`, solve the problem that the client does not recognize the server due to packet loss;
- Improve the automatic completion of some command parameters;
- The top-level model directory is not recognized as a model.
- Fix the problem of some groups being misplaced under the Carry On holding posture
- Add a new wine fox model, and attach GUI suspension and selection animations
# Known issues:
- The semi-transparent part of the model may block other entities, which can be solved by installing the oculus/iris module;
- The semi-transparent part of the model in the inventory will block buttons added by other modules.
- The animation will only play once when TACZ fires continuously
展开
版本: 2.2.2
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 56,267
yesstevemodel-fabric-1.19.2-2.2.2
yesstevemodel-fabric-1.19.2-2.2.2.jar下载2.2.2#Release
展开
版本: 2.2.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 3,439
yesstevemodel-fabric-1.18.2-2.2.2
yesstevemodel-fabric-1.18.2-2.2.2.jar下载2.2.2#Release
展开
版本: 2.2.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 3,373
yesstevemodel-fabric-1.16.5-2.2.2
yesstevemodel-fabric-1.16.5-2.2.2.jar下载2.2.2#Release
展开
版本: 2.2.2
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 4,340
yesstevemodel-forge-1.20-1.1.5-hotfix-2
yesstevemodel-1.20-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.20, 1.20.1
类型: Forge
Release
下载次数: 12,029
yesstevemodel-forge-1.19.4-1.1.5-hotfix-2
yesstevemodel-1.19.4-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 2,637
yesstevemodel-forge-1.19.2-1.1.5-hotfix-2
yesstevemodel-1.19.2-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 2,053
yesstevemodel-forge-1.18.2-1.1.5-hotfix-2
yesstevemodel-1.18.2-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 2,418
yesstevemodel-forge-1.16.5-1.1.5-hotfix-3
yesstevemodel-1.16.5-release-1.1.5-hotfix-3.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 8,399
yesstevemodel-fabric-1.20-1.1.5-hotfix-2
yesstevemodel-1.20-fabric-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 36,662
yesstevemodel-fabric-1.19.2-1.1.5-hotfix-2
yesstevemodel-1.19.2-fabric-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 5,122
yesstevemodel-fabric-1.18.2-1.1.5-hotfix-2
yesstevemodel-1.18.2-fabric-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 10,737
yesstevemodel-fabric-1.16.5-1.1.5-hotfix-2
yesstevemodel-1.16.5-fabric-release-1.1.5-hotfix-2.jar下载1.1.5-hotfix-2#Release
展开
版本: 1.1.5-hotfix-2
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 8,091
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