Yet Another Minecraft BINGO (Yet Another Minecraft BINGO)
A multiplayer BINGO item hunt mod + lobby, 兼容原版客户端
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警告 该模组在服务器上安装时会删除世界文件夹!
它旨在托管在短期临时游戏的专用服务器上。
确保它未安装在现有世界上,否则您将丢失数据!
Up to 8 teams can compete to collect items on the BINGO card. Score items in horizontal, vertical, or diagonal lines to win the game.
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按下 "Y" 键查看物品图标在库存界面中的Bingo卡!
原版客户端可以右键单击持有地图以执行相同操作。
游戏模式
- 标准:收集物品得分。正常的BINGO行为。
- 封锁:一旦某个团队收集了物品,该图块将被锁定,其他团队将无法收集。
- 库存:物品必须保留在团队成员的库存中以保持图块。如果失去物品,相应的图块将被取消标记。
- 排名:当一个团队获胜时,游戏并不结束。相反,游戏将一直持续到时间结束,并在结束时列出获胜者。
- 隐藏物品:玩家直到发现它们才会出现在Bingo卡上的物品。
额外选项
- 解锁配方:在游戏开始时给予玩家所有制作配方。
- 保留库存:设置 `keepInventory` 游戏规则(玩家重生时保留物品)。
- 鹰身舞:在整个游戏中给予所有玩家鹰身舞与无限火箭。
- 允许PvP:切换玩家是否可以相互攻击。
- 出生套件:为团队或玩家提供可配置的起始装备。
配置
*在单人游戏中使用此mod时,请确保安装[Mod菜单](

- `/join <团队>`(在大厅中)允许玩家加入指定的团队
BINGO命令(仅限管理员):
- `/bingo reroll` 重新投掷以获得不同物品的Bingo卡
- `/bingo seed` 显示或设置用于生成当前Bingo卡的随机种子
- `/bingo end` 立即结束当前游戏并显示获胜者(或平局)
- `/join
截图:
[1.21.6] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.21.5] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.21.4] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.21.3] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.21.1] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.20.6] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.20.4] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.20.2] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.20.1] Yet Another BINGO 2.7.3
- Fix bingo cards not persisting in saves/restarts on older MC versions
- Fix cards on the Game Over screen overlapping incorrectly on 1.21.6
- Fix menu hints & loading bars not being displayed when "Preview Card" is turned off
- Prevent the HUD options from hiding the ready-up bar & menu hints
### Translations
- New Czech translations from Džerry!
- New Russian translations from lazdni!
[1.21.6] Yet Another BINGO 2.7.2
- Fixed a crash in 1.21.6 when attempting to narrate tabs on the game over screen ([#159](https://gitlab.com/horrificdev/bingo/-/issues/159))
- Reimplemented the "Card Overlap" HUD setting to work with the 1.21.6 rendering changes
- Fixed menu hints not rendering at all
- Various fixes for tooltip positioning and overlap issues
[1.21.6] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.21.5] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.21.4] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.21.3] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.21.1] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.20.6] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.20.4] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.20.1] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.20.2] Yet Another BINGO 2.7.1
- Fixed a crash in 1.21.6 when cards overflow on the game over screen in multiplayer
### Translations:
- New Chinese Simplified translations by Nattiden!
- New Chinese Traditional translations by notlin4!
- New Hungarian translations by Remarci!
- New Portuguese translations by Lucsdev_!
[1.21.6] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.21.5] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.21.4] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.21.1] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.21.3] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.20.6] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.20.4] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.20.2] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.20.1] Yet Another BINGO 2.7.0
- **Updated to support 1.21.6!**
### Bugs Squashed:
- Fixed a crash caused by "Consume Items" mode when obtaining an item stored in a bundle or shulker box
### Translations:
- New Chinese Traditional translations by notlin4!
- New Czech translations by Džerry!
- New Dutch translations by GrangerTheDog!
- New Russian translations by lazdni!
- New Spanish translations by GatoEnCaja and TheJokerDev!
[1.21.5] Yet Another BINGO 2.6.3
- Fixed the "Mending Book" objective being unobtainable in 1.21.5
- Fixed the "Ominous Banner" objective being unobtainable in 1.20.5+
- Fixed some banner patterns missing from the "Any Banner Pattern" objective
[1.21.4] Yet Another BINGO 2.6.3
- Fixed the "Mending Book" objective being unobtainable in 1.21.5
- Fixed the "Ominous Banner" objective being unobtainable in 1.20.5+
- Fixed some banner patterns missing from the "Any Banner Pattern" objective
[1.21.3] Yet Another BINGO 2.6.3
- Fixed the "Mending Book" objective being unobtainable in 1.21.5
- Fixed the "Ominous Banner" objective being unobtainable in 1.20.5+
- Fixed some banner patterns missing from the "Any Banner Pattern" objective
[1.21.1] Yet Another BINGO 2.6.3
- Fixed the "Mending Book" objective being unobtainable in 1.21.5
- Fixed the "Ominous Banner" objective being unobtainable in 1.20.5+
- Fixed some banner patterns missing from the "Any Banner Pattern" objective
[1.20.6] Yet Another BINGO 2.6.3
- Fixed the "Mending Book" objective being unobtainable in 1.21.5
- Fixed the "Ominous Banner" objective being unobtainable in 1.20.5+
- Fixed some banner patterns missing from the "Any Banner Pattern" objective
[1.21.5] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.21.4] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.21.3] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.21.1] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.20.4] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.20.6] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.20.1] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.20.2] Yet Another BINGO 2.6.2
- Fixed tag references not affecting filters when used in a tag or tier list
- Fixed leading team messages only showing the most recent scores on the game over screen
- Fixed broken minecart rails in the lobby build (oops)
- Changed ready-up behavior to include players that have used `/join spectators`
### Translations:
- New Dutch translations by GrangerTheDog!
- New Finnish translations by Diamonddevv!
- New German translations by Butterkeks!
[1.21.5] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.21.4] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.21.3] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.21.1] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.20.6] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.20.4] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.20.2] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.20.1] Yet Another BINGO 2.6.1
- **Added a `/join spectators` command**, which leaves any team and excludes the player from shuffling.
- **Redesigned the multiplayer scoreboard** to display a list of abbreviated team scores.
- Slightly optimized persistent data saving/serialization
- Some assorted tier list adjustments
### Bugs Squashed:
- Fixed a (lobby mode) compatibility issue with GeyserMC
- Fixed item textures getting cut off by 1px on the end screen
- Fixed the incorrect leading team occasionally being announced when two teams are tied
- Fixed some text formatting issues for custom teams
### Translations:
- New Danish translations by Libreh!
- New Korean translations by LegendLier!
- New French translations by Yosh64!
- New Finnish translations by Diamonddevv!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by Remarci!
- New Chinese translations by Young912!
[1.21.5] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.21.4] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.21.3] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.21.1] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.20.6] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.20.4] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.20.2] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.20.1] Yet Another BINGO 2.6.0
- **Updated to support 1.21.5!**
- **Added a "Keep Playing" button!**
Ever lost a game and wished you could complete the rest of the card anyway? Now you can!
- The "Game Over" screen now lists all items scored during the game!
- (1.20.6+) For inventory mode, items that are stored inside bundles, shulker boxes, or ender chests will remain on the card!
- **Spectators now use an isolated chat** by default (meaning players can't see your messages!)
You can change this in `config.json` with `"defaultToSpectatorChat": true`.
- (1.21.3+) Crafting recipe toasts are no longer shown when starting a game with "Unlock recipes" enabled
- Added `bingo_items`, `bingo_lines`, and `bingo_cards` scoreboards for tracking team scores via datapack
- (Client) Various HUD rendering optimizations
### Bugs Squashed:
- Fixed vanilla clients not being compatible with modded players hosting on LAN (due to the registered sound events)
- Fixed hidden items not being shown when the game is over
- Fixed card desync for spectators when players switch teams during a game
- Fixed scores not being shown to spectators when there's only one team
- Player statistics (and phantom/sleep timer) now properly reset after each (lobby mode) game
- Players can no longer whack each other during the countdown
[1.21.4] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.21.3] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.21.1] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.20.6] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.20.4] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.20.2] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.20.1] Yet Another BINGO 2.5.2
- Fixed card rendering compatibility issues with [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) (thanks RaphiMC!)
[1.21.4] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.21.3] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.21.1] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.20.6] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.20.4] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.20.2] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.20.1] Yet Another BINGO 2.5.1
- Fixed announceAdvancements/showDeathMessages gamerules being unintentionally set to false
- Fixed a crash when the `level-name=` is empty in server.properties
- Lockout mode no longer causes a stalemate when two teams are tied and a third team is blocked
### Translations
- New Hungarian translations by Remarci!
[1.21.4] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.21.3] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.21.1] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.20.6] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.20.4] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.20.2] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.20.1] Yet Another BINGO 2.5.0
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- The preset lobby teams are also now [customizable via datapacks](https://gitlab.com/horrificdev/bingo/-/tree/main/common/src/main/resources/data/yet-another-minecraft-bingo/yet-another-minecraft-bingo/teams?ref_type=heads)!
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
- (Client) Slight changes to the "Ready up" HUD/keybind behavior
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
- Fixed the `nextRoundWhenEveryoneDisconnects` setting just not working at all
- The lobby menu no longer breaks in custom lobbies when north-facing signs are used
- Fixed [Waystones](https://modrinth.com/mod/waystones) keeping previous teleport locations after the world is reset
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Yosh64, Guillarda, and Narkotiqu!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
- New Turkish translations by Erkin_!
[1.21.4] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.21.3] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.21.1] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.20.6] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.20.4] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.20.2] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.20.1] Yet Another BINGO 2.5.0-beta.3
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- Removed the confusing "Skip Card when Lost" setting, which is now inferred from the "End When" menu
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
- (Client) Added an animation for card shuffle/reroll
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New French translations by Guillarda!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
- New Russian translations by Mrpavel!
[1.21.4] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.21.3] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.21.1] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.20.6] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.20.4] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.20.2] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.20.1] Yet Another BINGO 2.5.0-beta.2
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- [Lobby worlds](https://horrific.dev/bingo/lobby-structure/) now support editing the datapack files for custom dimension/biome settings
- Completely removed the "Disconnect" button from the game over screen (was only used for backwards compatibility)
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed players being respawned when relogging if LAN or force-gamemode is used
- Prevent HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fixed occasional "{team} completed their card!" messages when starting a new game
- Fixed the lobby menu entities being affected by night vision/fullbright ([#145](https://gitlab.com/horrificdev/bingo/-/issues/145))
- Prevent failures when generating/rerolling the card with certain game settings
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
- Fixed tooltip description text wrapping translation support
- Fixed compatibility with new versions of Quilt loader
- Fixed some behavior not working correctly in survival/SMP mode
### Translations
- New Chinese Simplified translations by BoredYukolin, teaSummer, nageih, yzy_sheep, and Young912!
- New Chinese Traditional translations by Leo_768 and BoredYukolin!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927 and Remarci!
[1.21.4] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.21.3] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.21.1] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.20.6] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.20.4] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.20.2] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.20.1] Yet Another BINGO 2.5.0-beta.1
- **Added a "Replace Goals" mode!** This option (under Goal > More > Play to...) will replace any lines/items on the card with new items as soon as they are scored.
(credit to AverageFlame for the suggestion!)
- Added a score message for when items are lost in "Inventory" mode, or when a "Never get" objective is failed
- Added message templates to `config/yet-another-minecraft-bingo/messages/game_start.json` to allow custom start/end/scoreboard text!
- Performance improvements to card update packets when many teams/players are on the server.
- Moved around a few config files to improve update migrations:
* `/stats.db` is renamed to `/bingo.db`
* `player-settings.json` is now stored in SQLite
- Added initial [Placeholders API](https://placeholders.pb4.eu/) support! This only includes two filters for now: `%yet-another-minecraft-bingo:time%` and `%yet-another-minecraft-bingo:time_left%` (to be expanded in future updates).
- (Client) Tiles with multiple items now display each item as part of the hover tooltip.
- (Client) 'Game over' screen now remembers which tab it was on, and only renders the win firework the first time it's opened.
### Bugs Squashed:
- Fixed the card occasionally generating with blank spaces when certain filters are applied
- Fixed HUD desync with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) when relogging
- Fix occasional "{team} completed their card!" messages when starting a new game
- Fixed compatibility with new versions of [Just Enough Items](https://modrinth.com/mod/jei)
### Translations
- New Chinese Simplified translations by Young912!
- New Danish translations by Libreh!
- New Portuguese translations by Lucasofchirst!
- New Hungarian translations by petya0927!
[1.21.4] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.3] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.1] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.6] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.4] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.1] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.2] Yet Another BINGO 2.4.0
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Redesigned card textures in the "Classic" resource pack!
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- Removes combined voice chat groups when resetting the game
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.4] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.3] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.1] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.6] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.4] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.2] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.1] Yet Another BINGO 2.4.0-beta.2
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- Improved error logs when something goes wrong with custom tier lists / objectives in a datapack
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- Fixed entity bossbars (wither/raid/dragon) not being removed from players when the server is reset
- Fixed the vanilla preview map showing items from the previous game
- The vanilla map item no longer moves to different slots when switching teams or starting the game
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- Fixed datapacks breaking after "Next round" is used because `#minecraft:load` is never run
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
- (Client) Fixed items overlapping with tooltips when many cards are displayed
### Translations
- New Chinese Simplified translations by Young912!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.4] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.1] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.3] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.6] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.4] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.1] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.20.2] Yet Another BINGO 2.4.0-beta.1
- **Redesigned the lobby menu!** It looks shiny and is hopefully more intuitive for new players. No more floating text!
- **Added a "Consume Items" mode**, which takes items from your inventory when scored ([#137](https://gitlab.com/horrific-tweaks/bingo/-/issues/137))
- **Improved the team chat behavior**, which now:
* Uses the server-configured [chat type](https://minecraft.wiki/w/Chat_type) formatting
* Has a few config properties in `config.json`, such as `defaultToTeamChat`
* Properly implements chat verification
- **Removed the max 8-team limitation** and added support for custom teams with the vanilla `/team` commands ([#33](https://gitlab.com/horrific-tweaks/bingo/-/issues/33))
Beyond 13 teams you'll run out of distinct team colors and might have performance issues. Use at your own risk.
- Moved around a few items/challenges in the default lists
- (Client) Added an unnecessary HUD transition when viewing the card.
### Bugs Squashed:
- Fixed players being stuck unable to respawn if the game resets while on the death screen ([#139](https://gitlab.com/horrific-tweaks/bingo/-/issues/139))
- Fixed "leading team" being incorrectly displayed in certain tie scenarios ([#138](https://gitlab.com/horrific-tweaks/bingo/-/issues/138))
- Significantly improved reset performance to avoid timeouts ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
- Fixed the mod not persisting some game options for the first round after the server is started
- When using [Vanish](https://modrinth.com/mod/vanish), spectators no longer create extra join/leave messages when logging in
- (Client) Card HUD and hint tooltips no longer overlap each other in the lobby ([#140](https://gitlab.com/horrific-tweaks/bingo/-/issues/140))
### Translations
- New Chinese Simplified translations by Young912!
- New Russian translations by Ofterkino, Mrpavel, Май, Lucky Wayч, and yukkovna!
- New Swedish translations by Vica50 Rosvall!
[1.21.4] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.21.3] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.21.1] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.20.4] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.20.6] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.20.2] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.20.1] Yet Another BINGO 2.3.3
- Added ability to run _most_ bingo commands through RCON ([#124](https://gitlab.com/horrific-tweaks/bingo/-/issues/124))
- Added more items to the default "tedious" list
### Bugs Squashed:
- Fixed "Any Flower" objective not working in 1.21.4 due to the removal of `#minecraft:flowers` ([#134](https://gitlab.com/horrific-tweaks/bingo/-/issues/134))
- Fixed bossbars now duplicating in _multiplayer_ after multiple rounds ([#135](https://gitlab.com/horrific-tweaks/bingo/-/issues/135))
- Partial fix for players disconnecting while the game is reset ([#136](https://gitlab.com/horrific-tweaks/bingo/-/issues/136))
### Translations
- New Chinese Simplified translations by Young912!
[1.21.4] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.21.1] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.21.3] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.20.4] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.20.6] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.20.1] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.20.2] Yet Another BINGO 2.3.2
- Added a 1.20.2 build ([#127](https://gitlab.com/horrific-tweaks/bingo/-/issues/127))
- The Shufflificator now prefers to shuffle players onto existing teams instead of choosing new ones ([#125](https://gitlab.com/horrific-tweaks/bingo/-/issues/125))
### Bugs Squashed:
- Fixed singleplayer worlds no longer saving the bingo card/team data after the first consecutive round
- Fixed ability to remove items from the default tier lists ([#132](https://gitlab.com/horrific-tweaks/bingo/-/issues/132))
- Fixed random duplicate bossbars in singleplayer on 1.20.1 ([#123](https://gitlab.com/horrific-tweaks/bingo/-/issues/123))
### Translations
- New Russian translations by Ofterkino!
- New Portuguese translations by Lucasofchirst!
- New Chinese Simplified translations by tovv3r and Young912!
- New French translations by Yosh64!
[1.21.3] Yet Another BINGO 2.3.1
- Updated for Minecraft 1.21.4!
- The Card HUD now displays multiple items for "one of" / "all of" goals ([#121](https://gitlab.com/horrific-tweaks/bingo/-/issues/121))
### Bugs Squashed:
- Fixes the bundle item unexpectedly appearing on the card on 1.20.4-1.20.6 ([#122](https://gitlab.com/horrific-tweaks/bingo/-/issues/122))
### Translations
- Updated Chinese Simplified translations by Fishlanding!
[1.21.4] Yet Another BINGO 2.3.1
- Updated for Minecraft 1.21.4!
- The Card HUD now displays multiple items for "one of" / "all of" goals ([#121](https://gitlab.com/horrific-tweaks/bingo/-/issues/121))
### Bugs Squashed:
- Fixes the bundle item unexpectedly appearing on the card on 1.20.4-1.20.6 ([#122](https://gitlab.com/horrific-tweaks/bingo/-/issues/122))
### Translations
- Updated Chinese Simplified translations by Fishlanding!
[1.21.1] Yet Another BINGO 2.3.1
- Updated for Minecraft 1.21.4!
- The Card HUD now displays multiple items for "one of" / "all of" goals ([#121](https://gitlab.com/horrific-tweaks/bingo/-/issues/121))
### Bugs Squashed:
- Fixes the bundle item unexpectedly appearing on the card on 1.20.4-1.20.6 ([#122](https://gitlab.com/horrific-tweaks/bingo/-/issues/122))
### Translations
- Updated Chinese Simplified translations by Fishlanding!
[1.20.6] Yet Another BINGO 2.3.1
- Updated for Minecraft 1.21.4!
- The Card HUD now displays multiple items for "one of" / "all of" goals ([#121](https://gitlab.com/horrific-tweaks/bingo/-/issues/121))
### Bugs Squashed:
- Fixes the bundle item unexpectedly appearing on the card on 1.20.4-1.20.6 ([#122](https://gitlab.com/horrific-tweaks/bingo/-/issues/122))
### Translations
- Updated Chinese Simplified translations by Fishlanding!
[1.20.4] Yet Another BINGO 2.3.1
- Updated for Minecraft 1.21.4!
- The Card HUD now displays multiple items for "one of" / "all of" goals ([#121](https://gitlab.com/horrific-tweaks/bingo/-/issues/121))
### Bugs Squashed:
- Fixes the bundle item unexpectedly appearing on the card on 1.20.4-1.20.6 ([#122](https://gitlab.com/horrific-tweaks/bingo/-/issues/122))
### Translations
- Updated Chinese Simplified translations by Fishlanding!
[1.20.1] Yet Another BINGO 2.3.1
- Updated for Minecraft 1.21.4!
- The Card HUD now displays multiple items for "one of" / "all of" goals ([#121](https://gitlab.com/horrific-tweaks/bingo/-/issues/121))
### Bugs Squashed:
- Fixes the bundle item unexpectedly appearing on the card on 1.20.4-1.20.6 ([#122](https://gitlab.com/horrific-tweaks/bingo/-/issues/122))
### Translations
- Updated Chinese Simplified translations by Fishlanding!
[1.21.3] Yet Another BINGO 2.3.0
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count 5 type=advancement` - Ensures that exactly 5 advancements are on the card (if possible).
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Added "ready" indicators to the player tab list
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Improved some unintuitive edge cases with the "Win Behavior" settings
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Milleol & XakVit!
[1.21.1] Yet Another BINGO 2.3.0
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count 5 type=advancement` - Ensures that exactly 5 advancements are on the card (if possible).
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Added "ready" indicators to the player tab list
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Improved some unintuitive edge cases with the "Win Behavior" settings
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Milleol & XakVit!
[1.20.6] Yet Another BINGO 2.3.0
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count 5 type=advancement` - Ensures that exactly 5 advancements are on the card (if possible).
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Added "ready" indicators to the player tab list
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Improved some unintuitive edge cases with the "Win Behavior" settings
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Milleol & XakVit!
[1.20.1] Yet Another BINGO 2.3.0
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count 5 type=advancement` - Ensures that exactly 5 advancements are on the card (if possible).
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Added "ready" indicators to the player tab list
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Improved some unintuitive edge cases with the "Win Behavior" settings
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Milleol & XakVit!
[1.20.4] Yet Another BINGO 2.3.0
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count 5 type=advancement` - Ensures that exactly 5 advancements are on the card (if possible).
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Added "ready" indicators to the player tab list
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Improved some unintuitive edge cases with the "Win Behavior" settings
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
- New Russian translations by Milleol & XakVit!
[1.21.3] Yet Another BINGO 2.3.0-beta.2
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
- Fixed some incorrect item images (prismarine) on the vanilla map
- Translation updates by Lucasofchirst & Yosh64 & Milleol!
[1.21.1] Yet Another BINGO 2.3.0-beta.2
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
- Fixed some incorrect item images (prismarine) on the vanilla map
- Translation updates by Lucasofchirst & Yosh64 & Milleol!
[1.20.6] Yet Another BINGO 2.3.0-beta.2
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
- Fixed some incorrect item images (prismarine) on the vanilla map
- Translation updates by Lucasofchirst & Yosh64 & Milleol!
[1.20.1] Yet Another BINGO 2.3.0-beta.2
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
- Fixed some incorrect item images (prismarine) on the vanilla map
- Translation updates by Lucasofchirst & Yosh64 & Milleol!
[1.20.4] Yet Another BINGO 2.3.0-beta.2
- New "Pause when viewing card" option for singleplayer (enabled by default)
- Added more "End game when" behavior ([#118](https://gitlab.com/horrific-tweaks/bingo/-/issues/118))
* e.g. `/bingo options end_when teams_win 3` to end once 3 teams have won the game
- Moved some commands to reduce clutter:
* `/bingo elytra` -> `/bingo options elytra`
* `/bingo night_vision` -> `/bingo options night_vision`
* `/bingo preview_card` -> `/bingo options preview_card`
* `/bingo stats` -> `/bingostats`
- Fixed some incorrect item images (prismarine) on the vanilla map
- Translation updates by Lucasofchirst & Yosh64 & Milleol!
[1.21.3] Yet Another BINGO 2.3.0-beta.1
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count "type=advancement" 5` - Ensures that exactly 5 advancements are on the card (if possible).
- Added "ready" indicators to the player tab list
- Improved some unintuitive edge cases with the "Win Behavior" settings
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
[1.21.1] Yet Another BINGO 2.3.0-beta.1
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count "type=advancement" 5` - Ensures that exactly 5 advancements are on the card (if possible).
- Added "ready" indicators to the player tab list
- Improved some unintuitive edge cases with the "Win Behavior" settings
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
[1.20.6] Yet Another BINGO 2.3.0-beta.1
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count "type=advancement" 5` - Ensures that exactly 5 advancements are on the card (if possible).
- Added "ready" indicators to the player tab list
- Improved some unintuitive edge cases with the "Win Behavior" settings
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
[1.20.4] Yet Another BINGO 2.3.0-beta.1
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count "type=advancement" 5` - Ensures that exactly 5 advancements are on the card (if possible).
- Added "ready" indicators to the player tab list
- Improved some unintuitive edge cases with the "Win Behavior" settings
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
[1.20.1] Yet Another BINGO 2.3.0-beta.1
- **The mod no longer needs to recreate the entire world save** to start a game with new terrain.
This means that if you're using LAN hosting, players can stay in the same lobby for multiple games! Additionally, dedicated servers no longer need to restart when the game is over.
** This _may_ break compatibility with a few mods. If you encounter such issues, please let me know! I've added a `nextRoundCompatibilityMode` config to turn it off, if needed.
- **Expanded the built-in lobby world!** It's bigger.
(thanks BlueberryBrown for help building secrets!)
- **Replaced the tier list settings with "filters"** - these work mostly the same, but enable more customization with the following commands:
* `/bingo filter preset everything` - Replaces all filters with the "everything" preset (equivalent to `exclude unobtainable` & `exclude tedious`)
* `/bingo filter only in_overworld` - Selects only items that are obtainable in the overworld
* `/bingo filter exclude tedious` - Excludes any items that are in the "tedious" list
* `/bingo filter count "type=advancement" 5` - Ensures that exactly 5 advancements are on the card (if possible).
- Added "ready" indicators to the player tab list
- Improved some unintuitive edge cases with the "Win Behavior" settings
### Bugs Squashed:
- Fixed the "Reset Defaults" button just not working whatsoever
- Fixed spawn kit items sometimes not stacking with crafted items ([#114](https://gitlab.com/horrific-tweaks/bingo/-/issues/114))
- Fixed custom objective icons not showing up on score notifications
### Translations
- New Chinese Simplified translations by Fishlanding!
- New Polish translations by Toniemax!
- New French translations by Yosh64!
- New Portuguese translations by Lucasofchirst!
[1.21.3] Yet Another BINGO 2.2.7
- Fixed player ready indicators not being centered correctly
- Fixed the bundle item incorrectly appearing on 1.21.1 cards when the experimental feature is not enabled
- Fixed some behavior related to the "# of cards" goal setting
- Fixed the `/join <team> <player>` OP command not doing anything
- Fixed players being able to drop special items (e.g. the tutorial book) in 1.21.3
- Removed / refined a few challenge objectives that did not spark joy
- Updated the bundled fabric-permissions-api to a 1.21.3-compatible version
- Added the remaining Portuguese translations by Lucasofchirst!
[1.21.1] Yet Another BINGO 2.2.7
- Fixed player ready indicators not being centered correctly
- Fixed the bundle item incorrectly appearing on 1.21.1 cards when the experimental feature is not enabled
- Fixed some behavior related to the "# of cards" goal setting
- Fixed the `/join <team> <player>` OP command not doing anything
- Fixed players being able to drop special items (e.g. the tutorial book) in 1.21.3
- Removed / refined a few challenge objectives that did not spark joy
- Updated the bundled fabric-permissions-api to a 1.21.3-compatible version
- Added the remaining Portuguese translations by Lucasofchirst!
[1.20.6] Yet Another BINGO 2.2.7
- Fixed player ready indicators not being centered correctly
- Fixed the bundle item incorrectly appearing on 1.21.1 cards when the experimental feature is not enabled
- Fixed some behavior related to the "# of cards" goal setting
- Fixed the `/join <team> <player>` OP command not doing anything
- Fixed players being able to drop special items (e.g. the tutorial book) in 1.21.3
- Removed / refined a few challenge objectives that did not spark joy
- Updated the bundled fabric-permissions-api to a 1.21.3-compatible version
- Added the remaining Portuguese translations by Lucasofchirst!
[1.20.4] Yet Another BINGO 2.2.7
- Fixed player ready indicators not being centered correctly
- Fixed the bundle item incorrectly appearing on 1.21.1 cards when the experimental feature is not enabled
- Fixed some behavior related to the "# of cards" goal setting
- Fixed the `/join <team> <player>` OP command not doing anything
- Fixed players being able to drop special items (e.g. the tutorial book) in 1.21.3
- Removed / refined a few challenge objectives that did not spark joy
- Updated the bundled fabric-permissions-api to a 1.21.3-compatible version
- Added the remaining Portuguese translations by Lucasofchirst!
[1.20.1] Yet Another BINGO 2.2.7
- Fixed player ready indicators not being centered correctly
- Fixed the bundle item incorrectly appearing on 1.21.1 cards when the experimental feature is not enabled
- Fixed some behavior related to the "# of cards" goal setting
- Fixed the `/join <team> <player>` OP command not doing anything
- Fixed players being able to drop special items (e.g. the tutorial book) in 1.21.3
- Removed / refined a few challenge objectives that did not spark joy
- Updated the bundled fabric-permissions-api to a 1.21.3-compatible version
- Added the remaining Portuguese translations by Lucasofchirst!
[1.21.3] Yet Another BINGO 2.2.6
- Fixed card difficulty / item distribution menu not displaying invalid values
- Added Portuguese translations by Lucasofchirst!
[1.21.1] Yet Another BINGO 2.2.6
- Fixed card difficulty / item distribution menu not displaying invalid values
- Added Portuguese translations by Lucasofchirst!
[1.20.6] Yet Another BINGO 2.2.6
- Fixed card difficulty / item distribution menu not displaying invalid values
- Added Portuguese translations by Lucasofchirst!
[1.20.4] Yet Another BINGO 2.2.6
- Fixed card difficulty / item distribution menu not displaying invalid values
- Added Portuguese translations by Lucasofchirst!
[1.20.1] Yet Another BINGO 2.2.6
- Fixed card difficulty / item distribution menu not displaying invalid values
- Added Portuguese translations by Lucasofchirst!
[1.21.3] Yet Another BINGO 2.2.5
- Fixed "Ominous Banner" challenge objective not working on 1.21.3
- Added ability to translate the built-in challenge objectives
[1.21.1] Yet Another BINGO 2.2.5
- Fixed "Ominous Banner" challenge objective not working on 1.21.3
- Added ability to translate the built-in challenge objectives
[1.20.6] Yet Another BINGO 2.2.5
- Fixed "Ominous Banner" challenge objective not working on 1.21.3
- Added ability to translate the built-in challenge objectives
[1.20.4] Yet Another BINGO 2.2.5
- Fixed "Ominous Banner" challenge objective not working on 1.21.3
- Added ability to translate the built-in challenge objectives
[1.20.1] Yet Another BINGO 2.2.5
- Fixed "Ominous Banner" challenge objective not working on 1.21.3
- Added ability to translate the built-in challenge objectives
[1.21.3] Yet Another BINGO 2.2.4
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
- Fixed some vanilla map images rendering weirdly
[1.21.1] Yet Another BINGO 2.2.4
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
- Fixed some vanilla map images rendering weirdly
[1.20.6] Yet Another BINGO 2.2.4
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
- Fixed some vanilla map images rendering weirdly
[1.20.4] Yet Another BINGO 2.2.4
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
- Fixed some vanilla map images rendering weirdly
[1.20.1] Yet Another BINGO 2.2.4
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
- Fixed some vanilla map images rendering weirdly
[1.21.3] Yet Another BINGO 2.2.3
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
[1.21.1] Yet Another BINGO 2.2.3
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
[1.20.6] Yet Another BINGO 2.2.3
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
[1.20.4] Yet Another BINGO 2.2.3
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
[1.20.1] Yet Another BINGO 2.2.3
- Fixed a crash caused by recording "best time" stats with a different hostId in config.json
- Fixed custom datapack objectives not using display data for `"type": "advancement"`
- Edited some game menu text to clarify options
- Small adjustments to the "Challenge" tier list
[1.21.3] Yet Another BINGO 2.2.2
- Prevent duplicate score messages in some scenarios involving 'End Game when Complete'
- Fixed blue/red colors being swapped on the 1.21.2+ vanilla map
[1.21.1] Yet Another BINGO 2.2.2
- Prevent duplicate score messages in some scenarios involving 'End Game when Complete'
- Fixed blue/red colors being swapped on the 1.21.2+ vanilla map
[1.20.6] Yet Another BINGO 2.2.2
- Prevent duplicate score messages in some scenarios involving 'End Game when Complete'
- Fixed blue/red colors being swapped on the 1.21.2+ vanilla map
[1.20.4] Yet Another BINGO 2.2.2
- Prevent duplicate score messages in some scenarios involving 'End Game when Complete'
- Fixed blue/red colors being swapped on the 1.21.2+ vanilla map
[1.20.1] Yet Another BINGO 2.2.2
- Prevent duplicate score messages in some scenarios involving 'End Game when Complete'
- Fixed blue/red colors being swapped on the 1.21.2+ vanilla map
[1.21.2] Yet Another BINGO 2.2.1
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
- Fixed various errors with the 1.21.2 build
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.21.1] Yet Another BINGO 2.2.1
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
- Fixed various errors with the 1.21.2 build
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.20.6] Yet Another BINGO 2.2.1
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
- Fixed various errors with the 1.21.2 build
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.20.4] Yet Another BINGO 2.2.1
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
- Fixed various errors with the 1.21.2 build
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.20.1] Yet Another BINGO 2.2.1
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
- Fixed various errors with the 1.21.2 build
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.21.2] Yet Another BINGO 2.2.0
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.21.1] Yet Another BINGO 2.2.0
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.20.6] Yet Another BINGO 2.2.0
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.20.4] Yet Another BINGO 2.2.0
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.20.1] Yet Another BINGO 2.2.0
- **Play multiple cards in one game!** This is done with a new "Cards" menu, which can either be a number or "Infinite". ([#73](https://gitlab.com/horrific-tweaks/bingo/-/issues/73))
- **Integration with [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)!** ([#100](https://gitlab.com/horrific-tweaks/bingo/-/issues/100)) Players will be moved into a group for each team at the start of the game.
- Removed the confusing "Ranked Mode", and replaced it with a more descriptive "Win Behavior" menu on Page 3.
- Added a "Scores" tab to the end screen that lists all teams/scores by rank. ([#103](https://gitlab.com/horrific-tweaks/bingo/-/issues/103))
- Support for [server-side goal icons](https://gitlab.com/horrific-tweaks/bingo/-/issues/93) and [customizing the lobby menu orientation](https://gitlab.com/horrific-tweaks/bingo/-/issues/101)
- Added a couple new 'challenge' objectives!
### Bugs Squashed:
- Fixed spectators being able to interact with inventories when Vanish is installed
- Fixed player spawn kits not being recreated after death
- Fixed respawn anchor using two charges at once ([#110](https://gitlab.com/horrific-tweaks/bingo/-/issues/110))
### Translations
- Updates to Spanish and Chinese Simplified translations by SrMaster_ and vvcDaDa!
[1.21.1] Yet Another BINGO 2.1.3
- Fixed an issue causing win conditions to fail for some users ([#102](https://gitlab.com/horrific-tweaks/bingo/-/issues/102)) - thanks to Eren Okcu & AverageFlame for help testing :)
[1.20.6] Yet Another BINGO 2.1.3
- Fixed an issue causing win conditions to fail for some users ([#102](https://gitlab.com/horrific-tweaks/bingo/-/issues/102)) - thanks to Eren Okcu & AverageFlame for help testing :)
[1.20.4] Yet Another BINGO 2.1.3
- Fixed an issue causing win conditions to fail for some users ([#102](https://gitlab.com/horrific-tweaks/bingo/-/issues/102)) - thanks to Eren Okcu & AverageFlame for help testing :)
[1.20.1] Yet Another BINGO 2.1.3
- Fixed an issue causing win conditions to fail for some users ([#102](https://gitlab.com/horrific-tweaks/bingo/-/issues/102)) - thanks to Eren Okcu & AverageFlame for help testing :)
[1.21.1] Yet Another BINGO 2.1.2
- Added a sound for "Item Lost" (when a tile is lost in inventory mode)
### Bugs Squashed:
- Fixed "Never get {item}" objectives not working correctly in multiplayer
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.20.6] Yet Another BINGO 2.1.2
- Added a sound for "Item Lost" (when a tile is lost in inventory mode)
### Bugs Squashed:
- Fixed "Never get {item}" objectives not working correctly in multiplayer
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.20.4] Yet Another BINGO 2.1.2
- Added a sound for "Item Lost" (when a tile is lost in inventory mode)
### Bugs Squashed:
- Fixed "Never get {item}" objectives not working correctly in multiplayer
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.20.1] Yet Another BINGO 2.1.2
- Added a sound for "Item Lost" (when a tile is lost in inventory mode)
### Bugs Squashed:
- Fixed "Never get {item}" objectives not working correctly in multiplayer
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.21.1] Yet Another BINGO 2.1.1
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.20.6] Yet Another BINGO 2.1.1
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.20.4] Yet Another BINGO 2.1.1
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.20.1] Yet Another BINGO 2.1.1
- Fixed team maps not being given to unmodded players after the game
- Count "# of item" goals even if they're in separate stacks in the player's inventory
[1.21.1] Yet Another BINGO 2.1.0
- Added a brand new **Challenge** tier list with more complex goals - such as "Never obtain Kelp" or "Get Killed By Warden"
- Added "Best Time" (and "Max Win Streak") tracking! This shows the best time you've completed a card for the given mode / tier list / item distribution settings.
- Reorganized various items on the built-in tier lists; S-tier is no longer overpopulated with Silk Touch items.
- Added a `/bingo card <tile> set <objective>` command for changing card items manually
- Various small improvements to card info & rendering.
- Added a keybind to toggle the overall Bingo HUD rendering
- Chunks are now pregenerated around each spawnpoint before starting the game - configurable with `"preloadViewDistance"` in config.json.
### Bugs Squashed:
- Fixed servers ignoring the `motd=` value in `server.properties`
- Fixed a minor optimization issue related to item components in 1.20.6+
- Fixed the "game over" screen not rendering flashing items and (very rarely) missing some cards altogether.
- Increased the height/area that the game searches for team locations in a custom lobby
[1.20.6] Yet Another BINGO 2.1.0
- Added a brand new **Challenge** tier list with more complex goals - such as "Never obtain Kelp" or "Get Killed By Warden"
- Added "Best Time" (and "Max Win Streak") tracking! This shows the best time you've completed a card for the given mode / tier list / item distribution settings.
- Reorganized various items on the built-in tier lists; S-tier is no longer overpopulated with Silk Touch items.
- Added a `/bingo card <tile> set <objective>` command for changing card items manually
- Various small improvements to card info & rendering.
- Added a keybind to toggle the overall Bingo HUD rendering
- Chunks are now pregenerated around each spawnpoint before starting the game - configurable with `"preloadViewDistance"` in config.json.
### Bugs Squashed:
- Fixed servers ignoring the `motd=` value in `server.properties`
- Fixed a minor optimization issue related to item components in 1.20.6+
- Fixed the "game over" screen not rendering flashing items and (very rarely) missing some cards altogether.
- Increased the height/area that the game searches for team locations in a custom lobby
[1.20.4] Yet Another BINGO 2.1.0
- Added a brand new **Challenge** tier list with more complex goals - such as "Never obtain Kelp" or "Get Killed By Warden"
- Added "Best Time" (and "Max Win Streak") tracking! This shows the best time you've completed a card for the given mode / tier list / item distribution settings.
- Reorganized various items on the built-in tier lists; S-tier is no longer overpopulated with Silk Touch items.
- Added a `/bingo card <tile> set <objective>` command for changing card items manually
- Various small improvements to card info & rendering.
- Added a keybind to toggle the overall Bingo HUD rendering
- Chunks are now pregenerated around each spawnpoint before starting the game - configurable with `"preloadViewDistance"` in config.json.
### Bugs Squashed:
- Fixed servers ignoring the `motd=` value in `server.properties`
- Fixed a minor optimization issue related to item components in 1.20.6+
- Fixed the "game over" screen not rendering flashing items and (very rarely) missing some cards altogether.
- Increased the height/area that the game searches for team locations in a custom lobby
[1.20.1] Yet Another BINGO 2.1.0
- Added a brand new **Challenge** tier list with more complex goals - such as "Never obtain Kelp" or "Get Killed By Warden"
- Added "Best Time" (and "Max Win Streak") tracking! This shows the best time you've completed a card for the given mode / tier list / item distribution settings.
- Reorganized various items on the built-in tier lists; S-tier is no longer overpopulated with Silk Touch items.
- Added a `/bingo card <tile> set <objective>` command for changing card items manually
- Various small improvements to card info & rendering.
- Added a keybind to toggle the overall Bingo HUD rendering
- Chunks are now pregenerated around each spawnpoint before starting the game - configurable with `"preloadViewDistance"` in config.json.
### Bugs Squashed:
- Fixed servers ignoring the `motd=` value in `server.properties`
- Fixed a minor optimization issue related to item components in 1.20.6+
- Fixed the "game over" screen not rendering flashing items and (very rarely) missing some cards altogether.
- Increased the height/area that the game searches for team locations in a custom lobby
[1.21] Yet Another BINGO 2.0.1
- Fix win streak decoration being misaligned by 20px (oops)
- Fix score notifications going off-screen when the card is right-aligned
[1.20.6] Yet Another BINGO 2.0.1
- Fix win streak decoration being misaligned by 20px (oops)
- Fix score notifications going off-screen when the card is right-aligned
[1.20.4] Yet Another BINGO 2.0.1
- Fix win streak decoration being misaligned by 20px (oops)
- Fix score notifications going off-screen when the card is right-aligned
[1.20.1] Yet Another BINGO 2.0.1
- Fix win streak decoration being misaligned by 20px (oops)
- Fix score notifications going off-screen when the card is right-aligned
[1.21] Yet Another BINGO 2.0.0
- Added an "SMP Mode" for dedicated servers that runs BINGO games on the same world without erasing world data
This is now the default behavior when the mod is installed on a server. See [the wiki](https://minecraft.horrific.dev/bingo/server-setup) for more information!
(including how to switch to Lobby Mode)
- Various improvements to the game over screen, including some fancy animations!
- Scored items, leading teams, and other game messages are now drawn as part of the HUD instead of spamming the chat log!
- The list of players on a team is now shown in a tooltip when hovering over the card title.
- Multiple tier lists can be selected at once - e.g. for a card with both items and advancements.
These are weighted evenly by default (meaning an even portion of the item distribution goes to each tier list, after rounding) - but can be adjusted with commands!
- Datapack/scoreboard data is now preserved between rounds by default (on dedicated servers only)
- Added [function files](https://minecraft.horrific.dev/bingo/functions) (under `config/yet-another-minecraft-bingo/commands/on_countdown.mcfunction`) that can be configured to run commands on certain game events.
### Bugs Squashed:
- Using lockout mode with a "full card" goal no longer ends the game due to a stalemate.
- Fixed an obscure crash caused when a tier list sends invalid items to the client.
- Fixed incompatibility with servers using a different `level-name` value in `server.properties`.
- The server no longer overwrites certain gamerules if they are set before a round is started.
[1.20.6] Yet Another BINGO 2.0.0
- Added an "SMP Mode" for dedicated servers that runs BINGO games on the same world without erasing world data
This is now the default behavior when the mod is installed on a server. See [the wiki](https://minecraft.horrific.dev/bingo/server-setup) for more information!
(including how to switch to Lobby Mode)
- Various improvements to the game over screen, including some fancy animations!
- Scored items, leading teams, and other game messages are now drawn as part of the HUD instead of spamming the chat log!
- The list of players on a team is now shown in a tooltip when hovering over the card title.
- Multiple tier lists can be selected at once - e.g. for a card with both items and advancements.
These are weighted evenly by default (meaning an even portion of the item distribution goes to each tier list, after rounding) - but can be adjusted with commands!
- Datapack/scoreboard data is now preserved between rounds by default (on dedicated servers only)
- Added [function files](https://minecraft.horrific.dev/bingo/functions) (under `config/yet-another-minecraft-bingo/commands/on_countdown.mcfunction`) that can be configured to run commands on certain game events.
### Bugs Squashed:
- Using lockout mode with a "full card" goal no longer ends the game due to a stalemate.
- Fixed an obscure crash caused when a tier list sends invalid items to the client.
- Fixed incompatibility with servers using a different `level-name` value in `server.properties`.
- The server no longer overwrites certain gamerules if they are set before a round is started.
[1.20.4] Yet Another BINGO 2.0.0
- Added an "SMP Mode" for dedicated servers that runs BINGO games on the same world without erasing world data
This is now the default behavior when the mod is installed on a server. See [the wiki](https://minecraft.horrific.dev/bingo/server-setup) for more information!
(including how to switch to Lobby Mode)
- Various improvements to the game over screen, including some fancy animations!
- Scored items, leading teams, and other game messages are now drawn as part of the HUD instead of spamming the chat log!
- The list of players on a team is now shown in a tooltip when hovering over the card title.
- Multiple tier lists can be selected at once - e.g. for a card with both items and advancements.
These are weighted evenly by default (meaning an even portion of the item distribution goes to each tier list, after rounding) - but can be adjusted with commands!
- Datapack/scoreboard data is now preserved between rounds by default (on dedicated servers only)
- Added [function files](https://minecraft.horrific.dev/bingo/functions) (under `config/yet-another-minecraft-bingo/commands/on_countdown.mcfunction`) that can be configured to run commands on certain game events.
### Bugs Squashed:
- Using lockout mode with a "full card" goal no longer ends the game due to a stalemate.
- Fixed an obscure crash caused when a tier list sends invalid items to the client.
- Fixed incompatibility with servers using a different `level-name` value in `server.properties`.
- The server no longer overwrites certain gamerules if they are set before a round is started.
[1.20.1] Yet Another BINGO 2.0.0
- Added an "SMP Mode" for dedicated servers that runs BINGO games on the same world without erasing world data
This is now the default behavior when the mod is installed on a server. See [the wiki](https://minecraft.horrific.dev/bingo/server-setup) for more information!
(including how to switch to Lobby Mode)
- Various improvements to the game over screen, including some fancy animations!
- Scored items, leading teams, and other game messages are now drawn as part of the HUD instead of spamming the chat log!
- The list of players on a team is now shown in a tooltip when hovering over the card title.
- Multiple tier lists can be selected at once - e.g. for a card with both items and advancements.
These are weighted evenly by default (meaning an even portion of the item distribution goes to each tier list, after rounding) - but can be adjusted with commands!
- Datapack/scoreboard data is now preserved between rounds by default (on dedicated servers only)
- Added [function files](https://minecraft.horrific.dev/bingo/functions) (under `config/yet-another-minecraft-bingo/commands/on_countdown.mcfunction`) that can be configured to run commands on certain game events.
### Bugs Squashed:
- Using lockout mode with a "full card" goal no longer ends the game due to a stalemate.
- Fixed an obscure crash caused when a tier list sends invalid items to the client.
- Fixed incompatibility with servers using a different `level-name` value in `server.properties`.
- The server no longer overwrites certain gamerules if they are set before a round is started.
[1.21] Yet Another BINGO 1.5.2
- Fixed bingo card occasionally not generating when re-rolled
- Prevent server crashes while shutting down from affecting world deletion ([#87](https://gitlab.com/horrific-tweaks/bingo/-/issues/87))
[1.20.6] Yet Another BINGO 1.5.2
- Fixed bingo card occasionally not generating when re-rolled
- Prevent server crashes while shutting down from affecting world deletion ([#87](https://gitlab.com/horrific-tweaks/bingo/-/issues/87))
[1.20.4] Yet Another BINGO 1.5.2
- Fixed bingo card occasionally not generating when re-rolled
- Prevent server crashes while shutting down from affecting world deletion ([#87](https://gitlab.com/horrific-tweaks/bingo/-/issues/87))
[1.20.1] Yet Another BINGO 1.5.2
- Fixed bingo card occasionally not generating when re-rolled
- Prevent server crashes while shutting down from affecting world deletion ([#87](https://gitlab.com/horrific-tweaks/bingo/-/issues/87))
[1.21] Yet Another BINGO 1.5.1
- Added [EMI](https://modrinth.com/mod/emi) support for card items ([#86](https://gitlab.com/horrific-tweaks/bingo/-/issues/86))
### Bugs Squashed:
- Fixed item display information not being written correctly on 1.20.1/4
- Fixed elytra mode sometimes replenishing the wrong stack of rockets if the player has multiple stacks in their inventory
[1.20.6] Yet Another BINGO 1.5.1
- Added [EMI](https://modrinth.com/mod/emi) support for card items ([#86](https://gitlab.com/horrific-tweaks/bingo/-/issues/86))
### Bugs Squashed:
- Fixed item display information not being written correctly on 1.20.1/4
- Fixed elytra mode sometimes replenishing the wrong stack of rockets if the player has multiple stacks in their inventory
[1.20.4] Yet Another BINGO 1.5.1
- Added [EMI](https://modrinth.com/mod/emi) support for card items ([#86](https://gitlab.com/horrific-tweaks/bingo/-/issues/86))
### Bugs Squashed:
- Fixed item display information not being written correctly on 1.20.1/4
- Fixed elytra mode sometimes replenishing the wrong stack of rockets if the player has multiple stacks in their inventory
[1.20.1] Yet Another BINGO 1.5.1
- Added [EMI](https://modrinth.com/mod/emi) support for card items ([#86](https://gitlab.com/horrific-tweaks/bingo/-/issues/86))
### Bugs Squashed:
- Fixed item display information not being written correctly on 1.20.1/4
- Fixed elytra mode sometimes replenishing the wrong stack of rockets if the player has multiple stacks in their inventory
[1.21] Yet Another BINGO 1.5.0
- **1.21 support!** All tier lists have been updated with the new items.
- **Player statistics** - the mod will keep track of your total playtime, items captured, games won, and more!
You can view your "monthly" and "all time" stats in the lobby (behind the Pink Team forest).
([#83](https://gitlab.com/horrific-tweaks/bingo/-/issues/83))
- **Item goals!** You can now set a goal for a number of items, rather than lines. ([#10](https://gitlab.com/horrific-tweaks/bingo/-/issues/10))
- **Improved lobby customization** - lobby worlds can now customize the player spawnpoint and game menu location. ([#84](https://gitlab.com/horrific-tweaks/bingo/-/issues/84))
- **Scrolling card GUI** - cards on the end screen no longer get cut off when playing with many teams or a large GUI scale.
- **Spanish localization** contributed by ANDY
### Bugs Squashed:
- Fixed a bug where the "game start" message can sometimes be sent twice
- Prevent chat messages from unintentionally revealing hidden items to other teams when "Show Completions" is enabled
**Note:** this version moves the mod's config folder from `config/bingo` to `config/yet-another-minecraft-bingo` to match the mod ID. Your settings should copy over automatically.
[1.20.6] Yet Another BINGO 1.5.0
- **1.21 support!** All tier lists have been updated with the new items.
- **Player statistics** - the mod will keep track of your total playtime, items captured, games won, and more!
You can view your "monthly" and "all time" stats in the lobby (behind the Pink Team forest).
([#83](https://gitlab.com/horrific-tweaks/bingo/-/issues/83))
- **Item goals!** You can now set a goal for a number of items, rather than lines. ([#10](https://gitlab.com/horrific-tweaks/bingo/-/issues/10))
- **Improved lobby customization** - lobby worlds can now customize the player spawnpoint and game menu location. ([#84](https://gitlab.com/horrific-tweaks/bingo/-/issues/84))
- **Scrolling card GUI** - cards on the end screen no longer get cut off when playing with many teams or a large GUI scale.
- **Spanish localization** contributed by ANDY
### Bugs Squashed:
- Fixed a bug where the "game start" message can sometimes be sent twice
- Prevent chat messages from unintentionally revealing hidden items to other teams when "Show Completions" is enabled
**Note:** this version moves the mod's config folder from `config/bingo` to `config/yet-another-minecraft-bingo` to match the mod ID. Your settings should copy over automatically.
[1.20.4] Yet Another BINGO 1.5.0
- **1.21 support!** All tier lists have been updated with the new items.
- **Player statistics** - the mod will keep track of your total playtime, items captured, games won, and more!
You can view your "monthly" and "all time" stats in the lobby (behind the Pink Team forest).
([#83](https://gitlab.com/horrific-tweaks/bingo/-/issues/83))
- **Item goals!** You can now set a goal for a number of items, rather than lines. ([#10](https://gitlab.com/horrific-tweaks/bingo/-/issues/10))
- **Improved lobby customization** - lobby worlds can now customize the player spawnpoint and game menu location. ([#84](https://gitlab.com/horrific-tweaks/bingo/-/issues/84))
- **Scrolling card GUI** - cards on the end screen no longer get cut off when playing with many teams or a large GUI scale.
- **Spanish localization** contributed by ANDY
### Bugs Squashed:
- Fixed a bug where the "game start" message can sometimes be sent twice
- Prevent chat messages from unintentionally revealing hidden items to other teams when "Show Completions" is enabled
**Note:** this version moves the mod's config folder from `config/bingo` to `config/yet-another-minecraft-bingo` to match the mod ID. Your settings should copy over automatically.
[1.20.1] Yet Another BINGO 1.5.0
- **1.21 support!** All tier lists have been updated with the new items.
- **Player statistics** - the mod will keep track of your total playtime, items captured, games won, and more!
You can view your "monthly" and "all time" stats in the lobby (behind the Pink Team forest).
([#83](https://gitlab.com/horrific-tweaks/bingo/-/issues/83))
- **Item goals!** You can now set a goal for a number of items, rather than lines. ([#10](https://gitlab.com/horrific-tweaks/bingo/-/issues/10))
- **Improved lobby customization** - lobby worlds can now customize the player spawnpoint and game menu location. ([#84](https://gitlab.com/horrific-tweaks/bingo/-/issues/84))
- **Scrolling card GUI** - cards on the end screen no longer get cut off when playing with many teams or a large GUI scale.
- **Spanish localization** contributed by ANDY
### Bugs Squashed:
- Fixed a bug where the "game start" message can sometimes be sent twice
- Prevent chat messages from unintentionally revealing hidden items to other teams when "Show Completions" is enabled
**Note:** this version moves the mod's config folder from `config/bingo` to `config/yet-another-minecraft-bingo` to match the mod ID. Your settings should copy over automatically.
[1.20.6] Yet Another BINGO 1.4.1
- Fixed occasional broken textures on the card screen when spectating a game
- Fixed "Game Over" text / buttons disappearing when switching dimensions or reconnecting after a game
[1.20.4] Yet Another BINGO 1.4.1
- Fixed occasional broken textures on the card screen when spectating a game
- Fixed "Game Over" text / buttons disappearing when switching dimensions or reconnecting after a game
[1.20.1] Yet Another BINGO 1.4.1
- Fixed occasional broken textures on the card screen when spectating a game
- Fixed "Game Over" text / buttons disappearing when switching dimensions or reconnecting after a game
[1.20.6] Yet Another BINGO 1.4.0
- Added a chat message (and player setting) for when an item is scored
- Added timestamps to all in-game messages
- Prevent players from running out of hunger in the pregame lobby
- Now uses spectator mode in postgame when players have the client mod installed
### Bugs Squashed:
- Fixed occasional block update bugs in the lobby structure ([#41](https://gitlab.com/horrific-tweaks/bingo/-/issues/41))
- Fixed spawn items not autofilling in crafting recipes in 1.20.6 because of custom data
- Avoid starting the countdown too early before players have loaded the world
[1.20.4] Yet Another BINGO 1.4.0
- Added a chat message (and player setting) for when an item is scored
- Added timestamps to all in-game messages
- Prevent players from running out of hunger in the pregame lobby
- Now uses spectator mode in postgame when players have the client mod installed
### Bugs Squashed:
- Fixed occasional block update bugs in the lobby structure ([#41](https://gitlab.com/horrific-tweaks/bingo/-/issues/41))
- Fixed spawn items not autofilling in crafting recipes in 1.20.6 because of custom data
- Avoid starting the countdown too early before players have loaded the world
[1.20.1] Yet Another BINGO 1.4.0
- Added a chat message (and player setting) for when an item is scored
- Added timestamps to all in-game messages
- Prevent players from running out of hunger in the pregame lobby
- Now uses spectator mode in postgame when players have the client mod installed
### Bugs Squashed:
- Fixed occasional block update bugs in the lobby structure ([#41](https://gitlab.com/horrific-tweaks/bingo/-/issues/41))
- Fixed spawn items not autofilling in crafting recipes in 1.20.6 because of custom data
- Avoid starting the countdown too early before players have loaded the world
[1.20.6] Yet Another BINGO 1.3.1
- Brand new card & gui textures by [@marceles](https://marceles.carrd.co)!
- Small changes to the lobby & team names
- Added compatibility for [Roughly Enough Items](https://modrinth.com/mod/rei)
### Bugs Squashed:
- Fixed menu sounds not playing in the lobby when `preventLobbyChaos=true`
[1.20.4] Yet Another BINGO 1.3.1
- Brand new card & gui textures by [@marceles](https://marceles.carrd.co)!
- Small changes to the lobby & team names
- Added compatibility for [Roughly Enough Items](https://modrinth.com/mod/rei)
### Bugs Squashed:
- Fixed menu sounds not playing in the lobby when `preventLobbyChaos=true`
[1.20.1] Yet Another BINGO 1.3.1
- Brand new card & gui textures by [@marceles](https://marceles.carrd.co)!
- Small changes to the lobby & team names
- Added compatibility for [Roughly Enough Items](https://modrinth.com/mod/rei)
### Bugs Squashed:
- Fixed menu sounds not playing in the lobby when `preventLobbyChaos=true`
[1.20.6] Yet Another BINGO 1.3.0
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.6!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
- Added an option to hide the "Bingo!" quick-start button on the title screen
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
- Fixed the HUD still rendering when F1 is pressed
[1.20.4] Yet Another BINGO 1.3.0
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.6!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
- Added an option to hide the "Bingo!" quick-start button on the title screen
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
- Fixed the HUD still rendering when F1 is pressed
[1.20.1] Yet Another BINGO 1.3.0
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.6!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
- Added an option to hide the "Bingo!" quick-start button on the title screen
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
- Fixed the HUD still rendering when F1 is pressed
[1.20.5] Yet Another BINGO 1.3.0-beta.2
- Fixed the HUD still rendering when F1 is pressed
- Added an option to hide the "Bingo!" quick-start button on the title screen
### New Features:
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.5!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
[1.20.4] Yet Another BINGO 1.3.0-beta.2
- Fixed the HUD still rendering when F1 is pressed
- Added an option to hide the "Bingo!" quick-start button on the title screen
### New Features:
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.5!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
[1.20.1] Yet Another BINGO 1.3.0-beta.2
- Fixed the HUD still rendering when F1 is pressed
- Added an option to hide the "Bingo!" quick-start button on the title screen
### New Features:
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.5!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
[1.20.5] Yet Another BINGO 1.3.0-beta.1
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.5!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
[1.20.4] Yet Another BINGO 1.3.0-beta.1
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.5!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
[1.20.1] Yet Another BINGO 1.3.0-beta.1
- Added a small countdown period before the game starts (configurable in `game-options.json`)
- Added custom sounds for item scores, game win/lose, and the start countdown!
- Moved the `/bingo set ...` commands to `/bingoprefs ...` to separate them from the game settings
- Support for 1.20.5!
- Added [Armadillo Scute](https://minecraft.wiki/w/Armadillo_Scute) and [Wolf Armor](https://minecraft.wiki/w/Wolf_Armor) to the default tier lists! (1.20.5 only)
### Bugs Squashed:
- Fixed team spawn kit chests not being created when `/join` is used mid-game
[1.20.4] Yet Another BINGO 1.2.1
- Game duration not displaying the correct time at the end of the round if the timer is turned off
[1.20.1] Yet Another BINGO 1.2.1
- Game duration not displaying the correct time at the end of the round if the timer is turned off
[1.20.4] Yet Another BINGO 1.2.0
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed ([#70](https://gitlab.com/horrific-tweaks/bingo/-/issues/70))
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will open its recipe! ([#75](https://gitlab.com/horrific-tweaks/bingo/-/issues/75))
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. ([#74](https://gitlab.com/horrific-tweaks/bingo/-/issues/74))
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. ([#72](https://gitlab.com/horrific-tweaks/bingo/-/issues/72))
- Enabled the `/spectator` command for toggling spectator mode after the game ends ([#81](https://gitlab.com/horrific-tweaks/bingo/-/issues/81))
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
- Fixed "One of:" card entries not behaving correctly in Lockout mode
[1.20.1] Yet Another BINGO 1.2.0
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed ([#70](https://gitlab.com/horrific-tweaks/bingo/-/issues/70))
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will open its recipe! ([#75](https://gitlab.com/horrific-tweaks/bingo/-/issues/75))
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. ([#74](https://gitlab.com/horrific-tweaks/bingo/-/issues/74))
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. ([#72](https://gitlab.com/horrific-tweaks/bingo/-/issues/72))
- Enabled the `/spectator` command for toggling spectator mode after the game ends ([#81](https://gitlab.com/horrific-tweaks/bingo/-/issues/81))
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
- Fixed "One of:" card entries not behaving correctly in Lockout mode
[1.20.4] Yet Another BINGO 1.2.0-beta.4
- Made team outlines wider to avoid mistaking the green team outline as a completed item...
- Turn off team outlines when the game has ended to reduce clutter
- Fixed the "Game End" sound not being sent to players with the bingo mod on their client
- Fixed duplicate "[BINGO]" prefixes being added to single-player world names
- Fixed a compatibility issue with server_translations_api (causing broken log messages when installed)
### New Features:
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed ([#70](https://gitlab.com/horrific-tweaks/bingo/-/issues/70))
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will open its recipe! ([#75](https://gitlab.com/horrific-tweaks/bingo/-/issues/75))
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. ([#74](https://gitlab.com/horrific-tweaks/bingo/-/issues/74))
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. ([#72](https://gitlab.com/horrific-tweaks/bingo/-/issues/72))
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.1] Yet Another BINGO 1.2.0-beta.4
- Made team outlines wider to avoid mistaking the green team outline as a completed item...
- Turn off team outlines when the game has ended to reduce clutter
- Fixed the "Game End" sound not being sent to players with the bingo mod on their client
- Fixed duplicate "[BINGO]" prefixes being added to single-player world names
- Fixed a compatibility issue with server_translations_api (causing broken log messages when installed)
### New Features:
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed ([#70](https://gitlab.com/horrific-tweaks/bingo/-/issues/70))
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will open its recipe! ([#75](https://gitlab.com/horrific-tweaks/bingo/-/issues/75))
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. ([#74](https://gitlab.com/horrific-tweaks/bingo/-/issues/74))
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. ([#72](https://gitlab.com/horrific-tweaks/bingo/-/issues/72))
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.4] Yet Another BINGO 1.2.0.beta3
- Added a "Game Over" screen that shows a restart / new game prompt with the bingo cards & win reason
- Added a `"shutDownWhenGameOverSeconds"` config to automatically shutdown or restart the server after a game ends, without waiting for players to disconnect. ([#76](https://gitlab.com/horrific-tweaks/bingo/-/issues/76))
- Uses player names instead of team names if there is only one player on the team
- Various text changes to support translations in the future ([#79](https://gitlab.com/horrific-tweaks/bingo/-/issues/79))
- Fixed custom screens not rendering a dimmed background on the 1.20.1 build
### New Features:
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed ([#70](https://gitlab.com/horrific-tweaks/bingo/-/issues/70))
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will open its recipe! ([#75](https://gitlab.com/horrific-tweaks/bingo/-/issues/75))
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. ([#74](https://gitlab.com/horrific-tweaks/bingo/-/issues/74))
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. ([#72](https://gitlab.com/horrific-tweaks/bingo/-/issues/72))
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.1] Yet Another BINGO 1.2.0.beta3
- Added a "Game Over" screen that shows a restart / new game prompt with the bingo cards & win reason
- Added a `"shutDownWhenGameOverSeconds"` config to automatically shutdown or restart the server after a game ends, without waiting for players to disconnect. ([#76](https://gitlab.com/horrific-tweaks/bingo/-/issues/76))
- Uses player names instead of team names if there is only one player on the team
- Various text changes to support translations in the future ([#79](https://gitlab.com/horrific-tweaks/bingo/-/issues/79))
- Fixed custom screens not rendering a dimmed background on the 1.20.1 build
### New Features:
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed ([#70](https://gitlab.com/horrific-tweaks/bingo/-/issues/70))
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will open its recipe! ([#75](https://gitlab.com/horrific-tweaks/bingo/-/issues/75))
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join. ([#74](https://gitlab.com/horrific-tweaks/bingo/-/issues/74))
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis. ([#72](https://gitlab.com/horrific-tweaks/bingo/-/issues/72))
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.4] Yet Another BINGO 1.2.0.beta2
- Added a "Card Overlap" setting to control whether the card draws over/under other HUD elements
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will now open its recipe
### New Features:
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join.
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis.
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.1] Yet Another BINGO 1.2.0.beta2
- Added a "Card Overlap" setting to control whether the card draws over/under other HUD elements
- If [Just Enough Items](https://modrinth.com/mod/jei) is installed, clicking on a Bingo Card item will now open its recipe
### New Features:
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join.
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis.
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.4] Yet Another BINGO 1.2.0.beta1
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join.
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis.
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.1] Yet Another BINGO 1.2.0.beta1
- Added a client-side HUD to replace the Bingo Card map, if the mod is installed
(the mod remains fully compatible with vanilla clients - this is just a QoL feature)
- Added a config GUI (requires [Mod Menu](https://modrinth.com/mod/modmenu) and [YetAnotherConfigLib](https://modrinth.com/mod/yacl)) for game options and player settings
Player settings in the config screen are automatically synced with any servers you join.
- Added a player-specific "Night Vision" setting to turn off NightVis on a per-player basis.
### Bugs Squashed:
- All game sounds (note blocks, button clicks) now play in the expected sound channels
[1.20.4] Yet Another BINGO 1.1.12
- Advancements can now be used as bingo conditions!
There's a new "Advancements" tier list with vanilla advancements for now - but more is on the way!
- Support for world pre-generation with [Chunky](https://modrinth.com/plugin/chunky) - more info is [in the wiki](https://minecraft.horrific.dev/bingo/mods/chunky)!
- The card inventory view now shows which tier each item belongs to.
### Bugs Squashed:
- Fixed "stalemate" detection in lockout mode not working as expected
The game should now end automatically if a team is guaranteed to win,
or if the goal becomes impossible.
(unless inventory or ranked mode is enabled)
- Added checks to ensure that spawnpoints are inside of the world border
- Fixed the timer not pausing with the game when playing in singleplayer
[1.20.1] Yet Another BINGO 1.1.12
- Advancements can now be used as bingo conditions!
There's a new "Advancements" tier list with vanilla advancements for now - but more is on the way!
- Support for world pre-generation with [Chunky](https://modrinth.com/plugin/chunky) - more info is [in the wiki](https://minecraft.horrific.dev/bingo/mods/chunky)!
- The card inventory view now shows which tier each item belongs to.
### Bugs Squashed:
- Fixed "stalemate" detection in lockout mode not working as expected
The game should now end automatically if a team is guaranteed to win,
or if the goal becomes impossible.
(unless inventory or ranked mode is enabled)
- Added checks to ensure that spawnpoints are inside of the world border
- Fixed the timer not pausing with the game when playing in singleplayer
[1.20.4] Yet Another BINGO 1.1.11
- Added a "Night Vision" toggle to give all players night vision during the game
- Added night vision for spectating players and post-game.
This can be changed with the `"nightVisionInSpectator"` and `"nightVisionInPostgame"` configs. Both default to `true`.
- Moved the player settings menu to a book that players can use in the lobby - which now includes descriptions for said settings.
- Renamed "Win Condition" to "Goal" - among other text changes to reduce confusion/clutter.
### Bugs Squashed:
- Fixed an issue causing non-bingo singleplayer worlds to crash the game
- Prevent spectating players from editing entity inventories (boat/minecart chests) without the permission to do so
[1.20.1] Yet Another BINGO 1.1.11
- Added a "Night Vision" toggle to give all players night vision during the game
- Added night vision for spectating players and post-game.
This can be changed with the `"nightVisionInSpectator"` and `"nightVisionInPostgame"` configs. Both default to `true`.
- Moved the player settings menu to a book that players can use in the lobby - which now includes descriptions for said settings.
- Renamed "Win Condition" to "Goal" - among other text changes to reduce confusion/clutter.
### Bugs Squashed:
- Fixed an issue causing non-bingo singleplayer worlds to crash the game
- Prevent spectating players from editing entity inventories (boat/minecart chests) without the permission to do so
[1.20.4] Yet Another BINGO 1.1.10
- Many changes to the default tier lists!
To avoid confusion, the tier list menu will no longer select multiple tier lists. These lists have been reorganized into "All Items", "Overworld-only", "Nether-only", and "Simplified".
- Card randomizer now accounts for item groups when generating a card
Previously, every item had an equal chance of being selected. Now, each item group has the same collective weight as a standalone item.
(in other words, you'll see groups with slab/stair/fence variants get picked less often)
- New "one of" multi-item conditions
These are entries (marked by a "+" on the card) that can be satisfied by multiple items, primarily used in the Simplified tier list.
- "Hidden Items" is moved to the game mode menu for visibility
- Added / improved a few item images (beds, banners, daylight detector, player & piglin heads...)
### Bugs Squashed:
- Operators can now use `/join` during a game without typing their player name
- Fixed available commands not being re-sent to clients when the game starts
- Fixed players not being moved from the lobby (if Vanish is installed) when logging in during a game
[1.20.1] Yet Another BINGO 1.1.10
- Many changes to the default tier lists!
To avoid confusion, the tier list menu will no longer select multiple tier lists. These lists have been reorganized into "All Items", "Overworld-only", "Nether-only", and "Simplified".
- Card randomizer now accounts for item groups when generating a card
Previously, every item had an equal chance of being selected. Now, each item group has the same collective weight as a standalone item.
(in other words, you'll see groups with slab/stair/fence variants get picked less often)
- New "one of" multi-item conditions
These are entries (marked by a "+" on the card) that can be satisfied by multiple items, primarily used in the Simplified tier list.
- "Hidden Items" is moved to the game mode menu for visibility
- Added / improved a few item images (beds, banners, daylight detector, player & piglin heads...)
### Bugs Squashed:
- Operators can now use `/join` during a game without typing their player name
- Fixed available commands not being re-sent to clients when the game starts
- Fixed players not being moved from the lobby (if Vanish is installed) when logging in during a game
[1.20.4] Yet Another BINGO 1.1.9
### Bugs Squashed:
- Spectators can now see all items in the card inventory when in "Hidden Items" mode
- Fixed issues with bingo cards missing some tile updates during lag
- Fixed the hidden items toggle not updating preview cards in the lobby
- Prevent spectators from taking drowning damage
[1.20.1] Yet Another BINGO 1.1.9
### Bugs Squashed:
- Spectators can now see all items in the card inventory when in "Hidden Items" mode
- Fixed issues with bingo cards missing some tile updates during lag
- Fixed the hidden items toggle not updating preview cards in the lobby
- Prevent spectators from taking drowning damage
[1.20.4] Yet Another BINGO 1.1.8
- Added a `/bingo start` command to start games from the lobby
- Config files are now split into `config.json` (global config) and `game-options.json` (per-game options)
- Added "Reset Defaults" and "Re-roll Card" buttons to the lobby menu
- Added a `"preventLobbyChaos"` config option (default: false) that prevents players from making sounds and generally being a nuisance in the pre-game lobby
- Support for using [LuckPerms](https://minecraft.horrific.dev/bingo/mods/luckperms) and [Vanish](https://minecraft.horrific.dev/bingo/mods/vanish) to spectate games on multiplayer servers.
### Bugs Squashed:
- Various performance improvements to server-side map rendering & scoreboard updates
- Fixed bingo card not updating for other teams in the "Lockout" gamemode
- Fixed a few potential crashes on client-side singleplayer games
- Fixed players not being teleported when the game starts if they change gamemode in the lobby
- Fixed rainy weather sometimes occurring in the pre-game lobby
[1.20.1] Yet Another BINGO 1.1.8
- Added a `/bingo start` command to start games from the lobby
- Config files are now split into `config.json` (global config) and `game-options.json` (per-game options)
- Added "Reset Defaults" and "Re-roll Card" buttons to the lobby menu
- Added a `"preventLobbyChaos"` config option (default: false) that prevents players from making sounds and generally being a nuisance in the pre-game lobby
- Support for using [LuckPerms](https://minecraft.horrific.dev/bingo/mods/luckperms) and [Vanish](https://minecraft.horrific.dev/bingo/mods/vanish) to spectate games on multiplayer servers.
### Bugs Squashed:
- Various performance improvements to server-side map rendering & scoreboard updates
- Fixed bingo card not updating for other teams in the "Lockout" gamemode
- Fixed a few potential crashes on client-side singleplayer games
- Fixed players not being teleported when the game starts if they change gamemode in the lobby
- Fixed rainy weather sometimes occurring in the pre-game lobby
[1.20.4] Yet Another BINGO 1.1.7
[1.20.1] Yet Another BINGO 1.1.7
[1.20.4] Yet Another BINGO 1.1.6
- Added a "Hidden Items" card option (page 3) to hide all items on the card until they're found
by the team
- Make items on the bingo card "blink" for a brief period when captured
- If the mod is installed client-side, any bingo map now renders at full brightness!
(might not work with shaders)
- Bingo cards now show the team color in their item texture to make them easier to distinguish
### Bugs Squashed:
- "Inventory" mode now tracks players' saved inventory if they log out,
so the team does not lose items if a player loses connection
- Fixed lobby menu entities occasionally spawning in the wrong position
- Improved the player settings menu hitboxes/alignment
[1.20.1] Yet Another BINGO 1.1.6
- Added a "Hidden Items" card option (page 3) to hide all items on the card until they're found
by the team
- Make items on the bingo card "blink" for a brief period when captured
- If the mod is installed client-side, any bingo map now renders at full brightness!
(might not work with shaders)
- Bingo cards now show the team color in their item texture to make them easier to distinguish
### Bugs Squashed:
- "Inventory" mode now tracks players' saved inventory if they log out,
so the team does not lose items if a player loses connection
- Fixed lobby menu entities occasionally spawning in the wrong position
- Improved the player settings menu hitboxes/alignment
[1.20.4] Yet Another BINGO 1.1.5
- Scoreboard "auto-hide" behavior is now configurable as a player setting!
(defaults to false, to reduce confusion when the scoreboard disappears)
### Bugs Squashed:
- Fixed scoreboards misbehaving on client-side LAN multiplayer
- Fixed intermittent lag spikes on clients connecting to a server game
(caused by scoreboard update errors)
- Fixed the timer menu allowing negative values for some reason
- Updated the fabric loader version requirement (now requires at least 0.15.0)
[1.20.1] Yet Another BINGO 1.1.5
- Scoreboard "auto-hide" behavior is now configurable as a player setting!
(defaults to false, to reduce confusion when the scoreboard disappears)
### Bugs Squashed:
- Fixed scoreboards misbehaving on client-side LAN multiplayer
- Fixed intermittent lag spikes on clients connecting to a server game
(caused by scoreboard update errors)
- Fixed the timer menu allowing negative values for some reason
- Updated the fabric loader version requirement (now requires at least 0.15.0)
[1.20.4] Yet Another BINGO 1.1.4
- The mod can now be installed on the client for single-player bingo games!
(it adds a big "BINGO!" button for starting a bingo game from the start screen)
This has [a known issue](https://gitlab.com/horrific-tweaks/bingo/-/issues/48) with LAN games hosted from the client, but should work fine in singleplayer.
- If there is only one player in the lobby, the game now auto-assigns a team when "Start" is pressed.
### Credits
Thanks to Xenia725 and [Dewlan](https://www.youtube.com/@Dewlan) for help with early testing!
[1.20.1] Yet Another BINGO 1.1.4
- The mod can now be installed on the client for single-player bingo games!
(it adds a big "BINGO!" button for starting a bingo game from the start screen)
This has [a known issue](https://gitlab.com/horrific-tweaks/bingo/-/issues/48) with LAN games hosted from the client, but should work fine in singleplayer.
- If there is only one player in the lobby, the game now auto-assigns a team when "Start" is pressed.
### Credits
Thanks to Xenia725 and [Dewlan](https://www.youtube.com/@Dewlan) for help with early testing!
[1.20.4] Yet Another BINGO 1.1.3
- Added a 1.20.1 version!
- Created a "Preview Card" option (menu page 3) that, if enabled, allows players to see the current Bingo Card in the lobby before starting the game.
- The Bingo Card is now generated from a random "Bingo Card seed"! (not to be confused with the Minecraft world seed)
This seed can be viewed or changed using the `/bingo seed` command. As long as you're using the same tier lists and settings, applying a seed should generate the same bingo card.
### Bugs Squashed:
- Fixed an issue that was preventing the BINGO game state from saving properly. This caused some confusing behavior whenever server restarts after crashing during a game.
[1.20.1] Yet Another BINGO 1.1.3
- Added a 1.20.1 version!
- Created a "Preview Card" option (menu page 3) that, if enabled, allows players to see the current Bingo Card in the lobby before starting the game.
- The Bingo Card is now generated from a random "Bingo Card seed"! (not to be confused with the Minecraft world seed)
This seed can be viewed or changed using the `/bingo seed` command. As long as you're using the same tier lists and settings, applying a seed should generate the same bingo card.
### Bugs Squashed:
- Fixed an issue that was preventing the BINGO game state from saving properly. This caused some confusing behavior whenever server restarts after crashing during a game.
[1.20.4] Yet Another BINGO 1.1.2
- I've added split versions for 1.20.2 and 1.20.4 so that both can continue to get new updates.
If you're upgrading from the last 1.20.2 version, check the previous release notes for all the changes!
- The `/coords` command now also prints the dimension if used in the nether/end.
### Bugs Squashed:
- Fixed the inventory desync issues when a player drops another team's map after the game has ended.
- Fixed the "KeepInv" feature not showing up on the scoreboard if turned on with the `/gamerule` command.
- Fixed the `/join` command not updating a player's gamemode when used in-game.
Yet Another Minecraft BINGO 1.1.1
- Updated for 1.20.4!
- Unfortunately this means earlier versions also lose support - but we get new stuff in exchange!
- The team spawn distance can now be changed from the game lobby menu.
- Setting it to "0" will now spawn all teams at the same spawnpoint.
- Added a `/join <team>` command, which allows players to join teams in the lobby.
- Operators can also use `/join <team> <player>` to switch a player's team mid-game, which will properly respawn them at their new team's spawnpoint.
- The scoreboard now shows more information about the game (e.g. whether Elytra Mode, Keep Inventory, or PvP are configured)
- It also no longer has meaningless score numbers on it! (thanks to `numberformat blank`)
- A new "Ranked" game mode has been added:
- In "Ranked", the game does not end when the first team wins. Instead, it keeps going until the time limit and lists the winners when it ends.
- "Game Mode" settings can now be toggled individually. This means that you can use "Lockout" and "Inventory" together!
### Changes to the pre-game lobby:
- The default lobby has been changed sightly to prevent accidental interactions with the floating menus.
### Bugs Squashed:
- Players can no longer get stuck in the lobby by logging in, joining a team, leaving, and then re-joining after a game has started.
- "UUID of added entity already exists" warnings should no longer appear on server startup.
- The world deletion behavior now only deletes the world *after* a successful shutdown when the game has ended. This means that the server can be restarted mid-game without losing the world.
- The game will now dynamically locate new team spawnpoints if a player is added to a team that didn't have one.
Yet Another Minecraft BINGO 1.1.0
If you aren't using custom tier lists, then you have nothing to worry about!
---
### New Features:
- Select multiple tier list sets!
- The default tier lists are "overworld" and "nether"; turning off "nether" will only use the list of overworld items, and vice versa.
- Tier lists are now a single JSON file, making them easier to share and configure.
- New scoreboard/bossbar settings:
- Detailed game info is now displayed in a scoreboard by default. The scoreboard is hidden during the game unless the player is holding the bingo card.
- The scoreboard, bossbar, and chat messages can be toggled on or off per-player.
- There are also game options to show or hide information about the remaining time, completed items/lines, or leading teams.
- The item distribution can now be configured with less than 25 items!
- Instead of requiring items in every space on the card, it will treat any missing items as a "free space".
- The "Team Outlines" option can be enabled to show exactly which teams have obtained each item on the BINGO Card.
- Added a `/coords list` command to get a list of all coordinates previously sent from your team, in case the chat history isn't big enough.
### Bugs Squashed:
- Fixed the end portal not taking players to the overworld when the spawnpoint is in the end.
- Fixed issues with NBT data on spawn kit items preventing players from crafting them with the recipe book.
- Prevent team spawnpoints from being obstructed if a block is placed at the team spawn.
- Fixed a few instances of unclosed InputStreams. (bad fennifith!)
Yet Another Minecraft BINGO 1.0.6
- Fixed the spawn kit using multiple references to the same ItemStack object, which creates very confusing behavior
- Fixed "the end" spawn dimension timing out and crashing the server because it thinks the entire dimension is underwater
- Added stricter conditions for choosing team spawnpoints in the nether
- Added commands for some of the config settings, which can be changed after starting the game:
* `/bingo timelimit`
* `/bingo wincon`
* `/bingo elytra`
* `/bingo itemdist`
Yet Another Minecraft BINGO 1.0.5
- 1.20.2 compatibility!
- New "Spawn Dimension" setting:
* Start your bingo games in the end or nether, for extra fun!
* (might be a lil buggy, I haven't tested this much yet)
- Configurable "spawn kit" options:
* "Player Items" gives a set of items to every player when the game starts
* "Team Chest" creates a shared chest near each team spawnpoint
- Server will now automatically close/restart when all players disconnect after the game has ended. (configurable with `"autoShutDownInPostgame"` in config.json)
### Bugs squashed:
- Fixed misaligned hitboxes on the item distribution menu
- Fixed menu entities still being referenced/updated after the game starts.
- Fixed a compatibility issue preventing the server from shutting down on some hosting platforms / mod combinations
Yet Another Minecraft BINGO 1.0.4
- Improved bingo card interactions to behave more predictably
* When the card is in the mainhand, it should open as long as the offhand item is not usable
* When the card is in the offhand, it requires the mainhand to be empty in order to open
- Improved the win message to state if a team won with more lines or more items
- Added a message/sound to indicate when the game is starting
### Changes to the pre-game lobby:
- Added a visual "shuffle teams" menu
- Redesigned time limit menu
* Timer can be adjusted in 30-minute increments
* Also allows the time limit to be turned off entirely
- Added support for [custom lobby structures](https://horrific-tweaks.gitlab.io/bingo/lobby-structure.html)
- Advancement and death messages are now hidden in the pre-game lobby
### Bugs Squashed:
- Fixed: Game failing to declare a winner if no lines are scored
- Fixed compatibility with the [Very Many Players](https://modrinth.com/mod/vmp-fabric) mod
- Fixed a rare edge case where the game could enter an infinite loop upon starting
Yet Another Minecraft BINGO 1.0.3
- Added more distinct item images for glass panes & waxed copper
- Fixed "cherry leaves" incorrectly being tinted green on the card
- Improved bingo map rendering performance (~20ms -> about 1ms per redraw)
- Attempts to improve bingo card color accuracy:
* Maps have a limited color palette to work with, so I've been messing with the color similarity comparison being used to generate it. It's not perfect, but should look better than before.
If you're updating this on an existing server, you may need to delete the previous tier lists from `./config/bingo/` for these changes to take effect.
Yet Another Minecraft BINGO 1.0.2
- Added default images for almost all Minecraft items
- Added more win condition & time limit options
- Fix: players set on fire in the lobby would not be extinguished when starting a game
- Fix: occasional crash in "inventory" gamemode
If you're updating this on an existing server, you may need to delete the previous tier lists from `./config/bingo/` for these changes to take effect.
Yet Another Minecraft BINGO 1.0.1
- Change "lockout" stalemate condition to activate only when there are no remaining lines available
- Add configuration property for the team spawn radius
- Small changes to lobby menu style/placement
Yet Another Minecraft BINGO 1.0.0
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