## Additions
### New Features:
- Added **Great Fairy Fountain** structure and **healing fairy fountain music block** (plays *Great Fairy Fountain* by Harp Twins).
- Introduced **Fairy Water Block/Liquid**.
- Added **Great Fairy** entity.
- Healing fairies can now spawn in the Overworld again (very rare) and are added as a new **healing fairy fountain spawn** location.
- Introduced **Friendly Fire check** to Boomerang and Magic Boomerang impacts.
- **Undead mobs** now affected by Zelda's Lullaby.
- Added **bombchus** to rare creeper drops.
- Added **Goron Merchant Shop** to Savanna biome structure generation.
- Crafting recipe added for **Fairy Arrows**.
- Added Traveler's Backpack tool slot compatibility for the ocarinas, boomerangs, hookshots and lanterns.
### Curios and Dynamic Lighting Support:
- Added **Curios mod integration** for Magic and Fairy Lanterns.
- Added **Dynamic Lighting support** for Magic and Fairy Lanterns.
## Changes
### Gameplay Adjustments:
- Healing fairies no longer spawn naturally, except via dedicated structures.
- Music Blocks now drop themselves when destroyed.
- Zelda's Lullaby can now reset nearby **cow milk cooldowns**.
- Separated cooldowns for **Spin Attack** and **Sword Beam**; increased Sword Beam cooldown.
- Default **Fire Rod damage** increased to 20.
- **Epona upgraded** when summoned via Ocarina of Time.
- Increased rare item drop and generation rates.
- Goron Merchant default trade price for Fairy Arrows adjusted.
### Balancing and Tuning:
- Massively reduced **Leaf** and **Gray Fairy** spawn rates.
- Removed Magic Boomerang and Fairy Lantern from **Triforce wish options**.
- Removed Fighter's Shield crafting recipe.
- **Slightly adjusted shield model widths**.
### Optimizations:
- Various changes to reduce the mod file size.
- Tweaked pet fairies for better performance.
### Visual and Sound Improvements:
- Adjusted healing fairy sound events and slightly increased volume for new music blocks.
- Adjusted light levels for fairy bottle blocks.
## Fixes
### Bug Fixes:
- Fixed a bug with fairy bottles causing the player's arm to shorten.
- Fixed the Master Sword spin ability.
- Fixed "Hey Listen" spam from Navi in multiplayer environments.
- Fixed damage types to register correctly as player kills.
- Prevented pet fairies from duplicating with the **Create mod**.
- Fixed "Tael" description and **Fairy Bow** magic consumption issue.
- Fixed issues with fairies visually catching fire or drowning.
- Fixed ability to enchant **Mirror Shield (OOT)** via anvil.
- Resolved **Song of Storms** not working in specific instances.
- Overhauled structure generation and fixed all Fairy spawns.
- Fixed missing Old Rusty Shield from Link's House structure
- Fixed bug in new Boomerang friendly fire check
## ???
- Added small thank-you gestures to an amazing contributor.
## Miscellaneous
- Excluded **Silverfish** from dropping Rupees.
- Added loot table for a **hidden chest** in Lon Lon Ranch.
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS 1.X VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked the entire way Structures generate
* Sword Shrine will emit redstone signal(15) when displaying a weapon
* Fixed voxel shape for Sword Shrine
* Fixed swing animation on items using custom use animation
* Made Fierce Deity Sword two-handed with Better Combat
* Fixed Healing Fairy Bottle Block
* Updated Hylian Shield model and texture
* Added de_de language file
* Adjusted Fairy Bottle models in GUI
* Added dependencies to mods.toml
_Credit for German translation - Thanks @not_octo1_
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS 1.X VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked the entire way Structures generate
* Sword Shrine will emit redstone signal(15) when displaying a weapon
* Fixed voxel shape for Sword Shrine
* Fixed swing animation on items using custom use animation
* Made Fierce Deity Sword two-handed with Better Combat
* Fixed Healing Fairy Bottle Block
* Updated Hylian Shield model and texture
* Added de_de language file
* Adjusted Fairy Bottle models in GUI
* Added dependencies to mods.toml
_Credit for German translation - Thanks @not_octo1_
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS 1.X VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked the entire way Structures generate
* Sword Shrine will emit redstone signal(15) when displaying a weapon
* Fixed voxel shape for Sword Shrine
* Fixed swing animation on items using custom use animation
* Made Fierce Deity Sword two-handed with Better Combat
* Fixed Healing Fairy Bottle Block
* Updated Hylian Shield model and texture
* Added de_de language file
* Adjusted Fairy Bottle models in GUI
* Added dependencies to mods.toml
_Credit for German translation - Thanks @not_octo1_
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS 1.X VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked the entire way Structures generate
* Sword Shrine will emit redstone signal(15) when displaying a weapon
* Fixed voxel shape for Sword Shrine
* Fixed swing animation on items using custom use animation
* Made Fierce Deity Sword two-handed with Better Combat
* Fixed Healing Fairy Bottle Block
* Updated Hylian Shield model and texture
* Added de_de language file
* Adjusted Fairy Bottle models in GUI
* Added dependencies to mods.toml
_Credit for German translation - Thanks @not_octo1_
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS 1.X VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked the entire way Structures generate
* Sword Shrine will emit redstone signal(15) when displaying a weapon
* Fixed voxel shape for Sword Shrine
* Fixed swing animation on items using custom use animation
* Made Fierce Deity Sword two-handed with Better Combat
* Fixed Healing Fairy Bottle Block
* Updated Hylian Shield model and texture
* Added de_de language file
* Adjusted Fairy Bottle models in GUI
* Added dependencies to mods.toml
_Credit for German translation - Thanks @not_octo1_
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked Fairy Companions and the Fairy System
* Fairy Companions now spawn around the world and can be captured with a Hylian Bottle
* All Fairy Companions now collect XP for player
* Unique Named Rare Fairies can be found (I.E. Navi) which have special abilities to assist the player
* Added decorative placeable bottled fairy blocks, they also emit a bit of light
* Added various custom renderers and particles
* Added a couple of new sound effects
* Reworked the Sword Beam
* Sword Beam now launches from Master Sword(and upgraded forms) on auto attack with max HP
* Sword Beam damage reduced
* True Master Sword now also has a Spin Attack; and does extra damage to Undead mobs
* (also a nice little interaction with zombie villagers)
* All Spin attacks cooldown's have been reduced
* Added associated recipes and etc.
* Adjusted Fairy ambient particle colors
* Added secret Golden Fairy companion
* Added Fairy Ocarina
* Added the Sun's Song - acquired from Desert Temples
* Ocarina songs must now be learned
* Customized voxel shape for Sword Shrine Block
* Added the Lon Lon Ranch structure
* Added Lon Lon Cows
* Added Lon Lon Milk
* Added the Windmill structure
* Fixed fairy teleport to player when far away
* Reworked structure generations
* Increased the spawn rate for fairy companions
* Everything else needed to make all the mentionable work
* Some other things I've forgotten to notate
-_Credit for the Hylian Bottle Model/Texture, Lon Lon Ranch structure, Lon Lon Milk model/texture, Windmill structure and the Sheet Music Base Texture_ - __Thanks__ - **Ozen Ray**
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked Fairy Companions and the Fairy System
* Fairy Companions now spawn around the world and can be captured with a Hylian Bottle
* All Fairy Companions now collect XP for player
* Unique Named Rare Fairies can be found (I.E. Navi) which have special abilities to assist the player
* Added decorative placeable bottled fairy blocks, they also emit a bit of light
* Added various custom renderers and particles
* Added a couple of new sound effects
* Reworked the Sword Beam
* Sword Beam now launches from Master Sword(and upgraded forms) on auto attack with max HP
* Sword Beam damage reduced
* True Master Sword now also has a Spin Attack; and does extra damage to Undead mobs
* (also a nice little interaction with zombie villagers)
* All Spin attacks cooldown's have been reduced
* Added associated recipes and etc.
* Adjusted Fairy ambient particle colors
* Added secret Golden Fairy companion
* Added Fairy Ocarina
* Added the Sun's Song - acquired from Desert Temples
* Ocarina songs must now be learned
* Customized voxel shape for Sword Shrine Block
* Added the Lon Lon Ranch structure
* Added Lon Lon Cows
* Added Lon Lon Milk
* Added the Windmill structure
* Fixed fairy teleport to player when far away
* Reworked structure generations
* Increased the spawn rate for fairy companions
* Everything else needed to make all the mentionable work
* Some other things I've forgotten to notate
-_Credit for the Hylian Bottle Model/Texture, Lon Lon Ranch structure, Lon Lon Milk model/texture, Windmill structure and the Sheet Music Base Texture_ - __Thanks__ - **Ozen Ray**
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked Fairy Companions and the Fairy System
* Fairy Companions now spawn around the world and can be captured with a Hylian Bottle
* All Fairy Companions now collect XP for player
* Unique Named Rare Fairies can be found (I.E. Navi) which have special abilities to assist the player
* Added decorative placeable bottled fairy blocks, they also emit a bit of light
* Added various custom renderers and particles
* Added a couple of new sound effects
* Reworked the Sword Beam
* Sword Beam now launches from Master Sword(and upgraded forms) on auto attack with max HP
* Sword Beam damage reduced
* True Master Sword now also has a Spin Attack; and does extra damage to Undead mobs
* (also a nice little interaction with zombie villagers)
* All Spin attacks cooldown's have been reduced
* Added associated recipes and etc.
* Adjusted Fairy ambient particle colors
* Added secret Golden Fairy companion
* Added Fairy Ocarina
* Added the Sun's Song - acquired from Desert Temples
* Ocarina songs must now be learned
* Customized voxel shape for Sword Shrine Block
* Added the Lon Lon Ranch structure
* Added Lon Lon Cows
* Added Lon Lon Milk
* Added the Windmill structure
* Fixed fairy teleport to player when far away
* Reworked structure generations
* Increased the spawn rate for fairy companions
* Everything else needed to make all the mentionable work
* Some other things I've forgotten to notate
-_Credit for the Hylian Bottle Model/Texture, Lon Lon Ranch structure, Lon Lon Milk model/texture, Windmill structure and the Sheet Music Base Texture_ - __Thanks__ - **Ozen Ray**
IF EXPERIENCING ANY PROBLEMS AFTER UPDATING FROM A PREVIOUS VERSION, TO VERSION 2.0+, THEN DELETE YOUR MASTERSWORD COMMON CONFIG FILE
__**Change Log**__
* Reworked Fairy Companions and the Fairy System
* Fairy Companions now spawn around the world and can be captured with a Hylian Bottle
* All Fairy Companions now collect XP for player
* Unique Named Rare Fairies can be found (I.E. Navi) which have special abilities to assist the player
* Added decorative placeable bottled fairy blocks, they also emit a bit of light
* Added various custom renderers and particles
* Added a couple of new sound effects
* Reworked the Sword Beam
* Sword Beam now launches from Master Sword(and upgraded forms) on auto attack with max HP
* Sword Beam damage reduced
* True Master Sword now also has a Spin Attack; and does extra damage to Undead mobs
* (also a nice little interaction with zombie villagers)
* All Spin attacks cooldown's have been reduced
* Added associated recipes and etc.
* Adjusted Fairy ambient particle colors
* Added secret Golden Fairy companion
* Added Fairy Ocarina
* Added the Sun's Song - acquired from Desert Temples
* Ocarina songs must now be learned
* Customized voxel shape for Sword Shrine Block
* Added the Lon Lon Ranch structure
* Added Lon Lon Cows
* Added Lon Lon Milk
* Added the Windmill structure
* Fixed fairy teleport to player when far away
* Reworked structure generations
* Increased the spawn rate for fairy companions
* Everything else needed to make all the mentionable work
* Some other things I've forgotten to notate
-_Credit for the Hylian Bottle Model/Texture, Lon Lon Ranch structure, Lon Lon Milk model/texture, Windmill structure and the Sheet Music Base Texture_ - __Thanks__ - **Ozen Ray**
* Ice Rod - Adjusted to use projectile based tracking rather than raycast tracking for enemy targeting. Also adjusted to created Frosted Ice instead of regular Ice, and added a config option for the ice beam to leave snow on hit blocks.
* Kakariko Ore is now blast-proof, as originally intended
* Added config option to enable/disable the Song of Storms for the Ocarina
* Navi will now help gather xp orbs for the player
* Ice Rod - Adjusted to use projectile based tracking rather than raycast tracking for enemy targeting. Also adjusted to created Frosted Ice instead of regular Ice, and added a config option for the ice beam to leave snow on hit blocks.
* Kakariko Ore is now blast-proof, as originally intended
* Added config option to enable/disable the Song of Storms for the Ocarina
* Navi will now help gather xp orbs for the player
* Ice Rod - Adjusted to use projectile based tracking rather than raycast tracking for enemy targeting. Also adjusted to created Frosted Ice instead of regular Ice, and added a config option for the ice beam to leave snow on hit blocks.
* Kakariko Ore is now blast-proof, as originally intended
* Added config option to enable/disable the Song of Storms for the Ocarina
* Navi will now help gather xp orbs for the player
* Ice Rod - Adjusted to use projectile based tracking rather than raycast tracking for enemy targeting. Also adjusted to created Frosted Ice instead of regular Ice, and added a config option for the ice beam to leave snow on hit blocks.
* Kakariko Ore is now blast-proof, as originally intended
* Added config option to enable/disable the Song of Storms for the Ocarina
* Navi will now help gather xp orbs for the player
* Added Fire Rod - (Found in Bastions and Nether Forts)
* Added Ice Rod - (Commonly found in Ocean Monuments, rarely found in Igloos)
* Added 'battle music' to the Din trial
* Fixed Hylian Shield to not stack
* Added Mysterious Scrap to Bastion, Nether Fort, Fishing treasure loot tables and Piglin Brute drops
* Increased Ice Rod's range
* Fix Particle and Sound effects if equip swapped while using abilities
* Added the Fairy Bow
* Added Fire Rod - (Found in Bastions and Nether Forts)
* Added Ice Rod - (Commonly found in Ocean Monuments, rarely found in Igloos)
* Added 'battle music' to the Din trial
* Fixed Hylian Shield to not stack
* Added Mysterious Scrap to Bastion, Nether Fort, Fishing treasure loot tables and Piglin Brute drops
* Increased Ice Rod's range
* Fix Particle and Sound effects if equip swapped while using abilities
* Added the Fairy Bow
* Added Fire Rod - (Found in Bastions and Nether Forts)
* Added Ice Rod - (Commonly found in Ocean Monuments, rarely found in Igloos)
* Added 'battle music' to the Din trial
* Fixed Hylian Shield to not stack
* Added Mysterious Scrap to Bastion, Nether Fort, Fishing treasure loot tables and Piglin Brute drops
* Increased Ice Rod's range
* Fix Particle and Sound effects if equip swapped while using abilities
* Added the Fairy Bow
* Added Fire Rod - (Found in Bastions and Nether Forts)
* Added Ice Rod - (Commonly found in Ocean Monuments, rarely found in Igloos)
* Added 'battle music' to the Din trial
* Fixed Hylian Shield to not stack
* Added Mysterious Scrap to Bastion, Nether Fort, Fishing treasure loot tables and Piglin Brute drops
* Increased Ice Rod's range
* Fix Particle and Sound effects if equip swapped while using abilities
* Added the Fairy Bow
* Added the TRUE MASTER SWORD
* Created Custom ability for the True Master Sword
* Added configs for the TMS
* Added Better Combat attributes for the TMS
* Added the Blessed Nether Star item
* Added sound effects for placing/taking sword from sword shrine
* CHANGED CRAFTING RECIPE for the Fierce Deity Sword
* Adjusted sound effect timings for the Spin Abilities
* Added Advancements for the new sword and item
* Added various other sound and particle effects
* Added LISTEN!-Fixed Navi's hint related to Nether Stars
* Initial Advancement upon first Login
* Sword Shrines now slowly repair stored weapons
* Added a Boomerang Item, which drops from Skeletons and Pillagers
* Added ability to apply vanilla dye items to Navi.
* Various other tweaks, fixes and optimizations
* Other stuff not worth mentioning
* Added the TRUE MASTER SWORD
* Created Custom ability for the True Master Sword
* Added configs for the TMS
* Added Better Combat attributes for the TMS
* Added the Blessed Nether Star item
* Added sound effects for placing/taking sword from sword shrine
* CHANGED CRAFTING RECIPE for the Fierce Deity Sword
* Adjusted sound effect timings for the Spin Abilities
* Added Advancements for the new sword and item
* Added various other sound and particle effects
* Added LISTEN!-Fixed Navi's hint related to Nether Stars
* Initial Advancement upon first Login
* Sword Shrines now slowly repair stored weapons
* Added a Boomerang Item, which drops from Skeletons and Pillagers
* Added ability to apply vanilla dye items to Navi.
* Various other tweaks, fixes and optimizations
* Other stuff not worth mentioning
* Added the TRUE MASTER SWORD
* Created Custom ability for the True Master Sword
* Added configs for the TMS
* Added Better Combat attributes for the TMS
* Added the Blessed Nether Star item
* Added sound effects for placing/taking sword from sword shrine
* CHANGED CRAFTING RECIPE for the Fierce Deity Sword
* Adjusted sound effect timings for the Spin Abilities
* Added Advancements for the new sword and item
* Added various other sound and particle effects
* Added LISTEN!-Fixed Navi's hint related to Nether Stars
* Initial Advancement upon first Login
* Sword Shrines now slowly repair stored weapons
* Added a Boomerang Item, which drops from Skeletons and Pillagers
* Added ability to apply vanilla dye items to Navi.
* Various other tweaks, fixes and optimizations
* Other stuff not worth mentioning
* Added the TRUE MASTER SWORD
* Created Custom ability for the True Master Sword
* Added configs for the TMS
* Added Better Combat attributes for the TMS
* Added the Blessed Nether Star item
* Added sound effects for placing/taking sword from sword shrine
* CHANGED CRAFTING RECIPE for the Fierce Deity Sword
* Adjusted sound effect timings for the Spin Abilities
* Added Advancements for the new sword and item
* Added various other sound and particle effects
* Added LISTEN!-Fixed Navi's hint related to Nether Stars
* Initial Advancement upon first Login
* Sword Shrines now slowly repair stored weapons
* Added a Boomerang Item, which drops from Skeletons and Pillagers
* Added ability to apply vanilla dye items to Navi.
* Various other tweaks, fixes and optimizations
* Other stuff not worth mentioning
-Updated Goddess Sword item registry name for consistency.
-Changed Goddess Sword to be placed in players empty hand instead of dropped by sword shrine sword block.
-Updated sword shrine block to be breakable and craftable. Can now place any instance of SwordItem in the sword shrine to hold and display the weapon. The actual weapon is rendered in the shrine.
-Added sword shrine block entity and custom renderer.
-Added listener event for sword shrine containing a weapon that is destroyed; to drop the weapon.
-Updated the item/inventory texture for both sword shrine blocks.
-Updated Goddess Sword item registry name for consistency.
-Changed Goddess Sword to be placed in players empty hand instead of dropped by sword shrine sword block.
-Updated sword shrine block to be breakable and craftable. Can now place any instance of SwordItem in the sword shrine to hold and display the weapon. The actual weapon is rendered in the shrine.
-Added sword shrine block entity and custom renderer.
-Added listener event for sword shrine containing a weapon that is destroyed; to drop the weapon.
-Updated the item/inventory texture for both sword shrine blocks.
-Updated Goddess Sword item registry name for consistency.
-Changed Goddess Sword to be placed in players empty hand instead of dropped by sword shrine sword block.
-Updated sword shrine block to be breakable and craftable. Can now place any instance of SwordItem in the sword shrine to hold and display the weapon. The actual weapon is rendered in the shrine.
-Added sword shrine block entity and custom renderer.
-Added listener event for sword shrine containing a weapon that is destroyed; to drop the weapon.
-Updated the item/inventory texture for both sword shrine blocks.
-Updated Goddess Sword item registry name for consistency.
-Changed Goddess Sword to be placed in players empty hand instead of dropped by sword shrine sword block.
-Updated sword shrine block to be breakable and craftable. Can now place any instance of SwordItem in the sword shrine to hold and display the weapon. The actual weapon is rendered in the shrine.
-Added sword shrine block entity and custom renderer.
-Added listener event for sword shrine containing a weapon that is destroyed; to drop the weapon.
-Updated the item/inventory texture for both sword shrine blocks.