Zephyr (Zephyr)
Zephyr是RPG系列的Zenith冒险模组的内容。该模组添加了宝石、词缀以及其他功能,需要与Zenith、Spell Power Attributes、Better Combat等模组一起使用。要在Sinytra连接器中与Apotheosis和RPG系列的模组一起使用,需要在`connector.json`配置文件的`globalModAliases`中添加以下内容:apotheosis: zenith 。
添加内容:
宝石:
每种主要魔法力量学派均有相应的宝石,每种宝石类型有6个层次。以下是火元素宝石的图片和描述:
图中是火元素宝石Dragonfire Spessartite的描述。它可以嵌入火属性武器和护甲,并赋予火属性效果和属性加成。
词缀:
每种魔法学派均有相应的词缀。以下是一个附有高级冰霜魔法力量宝石和冰霜专属效果的例子:
战利品分类:
您可以使用此模组的2种新增类型之一,手动覆盖冒险模组配置中的物品类型。任何具有适当属性的武器应自动获得一个战利品分类,但您可以在`adventure.cfg`中覆盖它们:
`staff` (用于施法而非近战的武器)
`spell_weapon` (既用于施法又用于近战的武器)
其他功能,如Boss和词缀战利品条目,正在计划中。
来自Modrinth
Zephyr 0.5.0+1.20.1
zephyr-0.5.0+1.20.1.jar下载0.5.0+1.20.1#Release
## 0.5.0:
- Fixed startup crash
- Added new optional gems and affixes for More RPG Classes (thanks Fichte!)
- Effectively disabled the Shield Breaker test for Heavy Weapons if Better Combat is loaded (only determined by 1h vs. 2h)
- Remove unnecessary Porting Lib jar-in-jars
- Rewrote elemental affix filtering to be more compatible
## 0.4.2:
- Updated to support Zenith 1.2.1
## 0.4.1:
- Fixed mixin crash on Fabric
## 0.4.0:
### Major Refactor, existing datapacks will break
#### (Again, sorry! Last one for the foreseeable future.)
- Updated for the latest Spell Power (0.10.0+)
- Removed `SPELL_WEAPON` loot category, SpellWeapons will now be treated as their default, a `SWORD` or `HEAVY_WEAPON`
- Elemental affixes can now be assigned to any weapon with matching spell power attributes, not just `STAFF`.
- `STAFF` now appropriately matches only two-handed staffs. Added a `WAND` loot category, similar to `STAFF` but One-handed
- `STAFF`/`WAND` categories are now primarily used for *casting* specific affixes.
- Slightly modified a few default gem bonuses
- Fixed crash with Jewelry and Apotheosis
- Migrated from Projectile Damage to Ranged Weapon API (Zenith will still need to make this change to see full compatibility)
## 0.3.0:
### Major affix/gem refactor, existing datapacks will break
- Removed elemental loot categories, instead separating by STAFF or SPELL_WEAPON
- Elemental affixes will now sort automatically depending on which spell power attributes are present on gear
- Added new gems for Soul and Lightning spell power
- Changed default elemental affixes to addition instead of multiply (looks nicer in tooltips)
- Made Jewelry and Better Combat optional
## 0.2.1:
- Fix descriptions on Apotheosis
- Fix apotheosis datapack using some invalid attributes
## 0.2.0
- Add Telepathic Affix to all magic weapons (Mob drops will teleport to you)
- Add compatibility with Apotheosis via Sinytra Connector (You'll need to add "apotheosis": "zenith" under globalModAliases in the connector.json config)
- Specify requiring better combat
- Fixed startup crash
- Added new optional gems and affixes for More RPG Classes (thanks Fichte!)
- Effectively disabled the Shield Breaker test for Heavy Weapons if Better Combat is loaded (only determined by 1h vs. 2h)
- Remove unnecessary Porting Lib jar-in-jars
- Rewrote elemental affix filtering to be more compatible
## 0.4.2:
- Updated to support Zenith 1.2.1
## 0.4.1:
- Fixed mixin crash on Fabric
## 0.4.0:
### Major Refactor, existing datapacks will break
#### (Again, sorry! Last one for the foreseeable future.)
- Updated for the latest Spell Power (0.10.0+)
- Removed `SPELL_WEAPON` loot category, SpellWeapons will now be treated as their default, a `SWORD` or `HEAVY_WEAPON`
- Elemental affixes can now be assigned to any weapon with matching spell power attributes, not just `STAFF`.
- `STAFF` now appropriately matches only two-handed staffs. Added a `WAND` loot category, similar to `STAFF` but One-handed
- `STAFF`/`WAND` categories are now primarily used for *casting* specific affixes.
- Slightly modified a few default gem bonuses
- Fixed crash with Jewelry and Apotheosis
- Migrated from Projectile Damage to Ranged Weapon API (Zenith will still need to make this change to see full compatibility)
## 0.3.0:
### Major affix/gem refactor, existing datapacks will break
- Removed elemental loot categories, instead separating by STAFF or SPELL_WEAPON
- Elemental affixes will now sort automatically depending on which spell power attributes are present on gear
- Added new gems for Soul and Lightning spell power
- Changed default elemental affixes to addition instead of multiply (looks nicer in tooltips)
- Made Jewelry and Better Combat optional
## 0.2.1:
- Fix descriptions on Apotheosis
- Fix apotheosis datapack using some invalid attributes
## 0.2.0
- Add Telepathic Affix to all magic weapons (Mob drops will teleport to you)
- Add compatibility with Apotheosis via Sinytra Connector (You'll need to add "apotheosis": "zenith" under globalModAliases in the connector.json config)
- Specify requiring better combat
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版本: 0.5.0+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 2,194
Zephyr 0.4.2+1.20.1
zephyr-0.4.2+1.20.1.jar下载0.4.2+1.20.1#Release
Updated to support Zenith 1.2.1
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版本: 0.4.2+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 61
Zephyr 0.4.1+1.20.1
zephyr-0.4.1+1.20.1.jar下载0.4.1+1.20.1#Release
[Changelog](https://github.com/muon-rw/Zephyr/blob/master/changelog.md)
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版本: 0.4.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 2,954
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