Issues currently include inaccurate items, inaccurate block sounds, and inaccurate block names. Please **DO NOT** report issues related to those.
### Additions:
- Lit Redstone Lamp in inventory
- Implement new font for greater character support
- New Wicker Fence gradient and textures
- Inset Windows
- Roof Boards
- Marble beams
- Mossy Clay Brick
### Changes:
- Updated Hearthfire mallet texture
- Give Invisible Item Frame custom unique texture
- Facades are new half a block thick
- Updates to various patterned blocks
- Intentionally break ACRP firewood stacks
- Remove Limestone top connecting texture
- All new sand variants from Conquest Reforged 1.4.1 now support biome tinting
- Updated Orc model and animations
### Fixes:
- Wall models no longer transparent
- New Architects beams now correct wood types
- Remove Create creative tools from inventory
- Various changes to colormaps to have leaves remain consistent with older versions of Conquest Reforged
Issues currently include inaccurate items, inaccurate block sounds, and inaccurate block names. Please **DO NOT** report issues related to those.
### Additions:
- Updated marble rock palette
- Short broom
- Offset wicker posts
- Beam and wicker poles
- Wicker fence gate
- Extended rope line
- Large basalt blocks
- Inscribed basalt block
- Light limestone debris
- New mud palette
- New friezes & mosaics
- New plain and mosaic tesserae blocks
- New polychrome capitals & bases
- Bark box
- Carders
- 54 new plaster blocks
- Plaster overlays
- Brown deciduous branches
- Overgrown and heavily overgrown limestone debris
- Firewood basket
- More colored screen blocks
- More planning signs
- Stacked planks
- (WIP) Large wooden chest
- (WIP) Painted & carved arches
- (WIP) Hornbeam bark
### Changes:
- Updated oak log bark
- Updated silts and soils
- Less repetitive thatch texture
- Travertine triumphal frieze is now limestone
- Mossy and overgrown debris now biome colored
- Extended support for highlight for more accurate visual hitboxes
- Dripstone block now uses rough calcite for its top texture
- Signs now have simpler textures and more color options
- Custom block families (wicker, old wicker, signs, planning blocks, screens, caution stripes, rope line, burlap, and others)
- Tooltips for toggles and placement features
- Simple picket fence
- Larch, dark spruce, light spruce biome coloring
- Update poplar and white poplar leaves
- Updated dry mud palettes
- (WIP) Doors of durin textures
### Fixes:
- Update all beams changed in 1.0.2 of Conquest:Architects
- Broken birch branches
- Mipmapping on various coniferous blocks
- Added large basalt blocks
- Added reverse arrowslits (to mention last update)
- Added grass tufts to mossy sandstone debris
- Limestone debris is now biome colored
- **Many work in progress features**
- Added more beam poles
- Added WIP wicker poles
- Added small campfire
- Added extended wicker half
- Added wicker fence gate
- Added alternative texture for small stone cap
- Added extended rope line
- Edited color of large marble blocks
- Edited color of dark fine wood beam
- Removed foliage from 'Dark Sandy Soil', 'Rocky Sandy Soil', and 'Coarse Sandy Soil'
- Removed flowers from lily of the valley
- Plank boards texture now aligns properly when rotated
- Various fixes related to biome coloring
- Block sounds now more accurately reflect the material a block is made of
- Added full block extended boards (model was missing in 1.19)
- Extended wicker fences can now extend to both sides
- Small cornices now have a bottom state
- Updated blue plasters
- Updated sign textures
- Reorganized 'Planks & Beams' inventory tab
- Renamed blocks
- Polytone support
- Added rough carved limestone
- Updated reticulated bricks
- Moved “Painted Mixed Clay Tiles” to give it slabs
- Made the Wild Dock texture on ‘Wild Overgrown Nettles’ into unique block
- New Wheat Straws block
- Added 9 variants of extended boards
- 2 New step stairs models in 4 different wood types
- 2 New Blocks added to the gray vertical plank palette going lighter
- Silver (previously mallorn) planks now have a vertical variant
- Iron, bronze and wooden lanterns
- Bronze chain
- Renamed most of the remaining wood blocks using species names (e.g. Beams, planks, railings, etc)
- Renamed some foliage blocks
- Pluralized many existing blocks to make searching in the creative inventory easier (e.g. Bricks, blocks, planks, cobbles, tiles)
- Credit: Xone, Ix, Rota
- Beam slabs and vertical slabs now go horizontal when placed in a single row
- Painted planks now have gradients for white, yellow, blue, red and green
- Previously added black planks aswell as new painted planks now have both vertical and horizontal variants
- New painted beams
- New decoration blocks (e.g. Bunk bed, wicker chest, barrel rack, etc)
- New thistle
- Updated bed frames with new model (Basic & broken)
- Updated texture for Simple brown wood trapdoor
- Updated textures for mullion windows
- Updated dry reeds
- Added brown wood doors
- Added wicker and old wicker doors
- Added block names to new and previously added overlay blocks
- Reorganized some existing block names to make searching for certain block types easier (e.g. Bricks, shingles, tegulae, etc)
- Started process of adding proper custom biome colors
- for anything listed as etc go check /warp rpupdate
credit: ix, xone, argent, whee, specifically not eag
- A few new decorative blocks
- A complete remodel of all round arches to fix lighting bugs for some users when using shaders
- New banded arches
- New names for many previously added blocks