- Fixed regular player model not working properly with the cape model
- Fixed body's height not being affected by vertical spring variables
- Moved some spring forces so they don't make the resource pack explode at some point
- Fixed weird jittering during lag when sneaking
- Slightly increased sideways movement of arms when walking
- Fixed Essential cape not lining up properly with player when bending over
- Fixed local space transformation stuff with Essential cape
- Fixed regular player model not working properly with the cape model
- Fixed body's height not being affected by vertical spring variables
- Moved some spring forces so they don't make the resource pack explode at some point
- Fixed weird jittering during lag when sneaking
- Slightly increased sideways movement of arms when walking
- Fixed Essential cape not lining up properly with player when bending over
- Fixed local space transformation stuff with Essential cape
- **Entity Model Features**
- **Entity Texture Features**
# **Changelog**
- Fixed Replay Mod Compatibility
- Made delta timer switch between 2 modes
- Fixed hoprun when falling
- Fixed desynced arm swinging
- Fixed cape when sneaking
- Tweaked water pose for cape
- Added Cape Physics
- **Entity Model Features**
- **Entity Texture Features**
# **Changelog**
- Fixed Replay Mod Compatibility
- Made delta timer switch between 2 modes
- Fixed hoprun when falling
- Fixed desynced arm swinging
- Fixed cape when sneaking
- Tweaked water pose for cape
- Added Cape Physics
- Entity Model Features
- Entity Texture Features
- Essentials mod OR Player Animator
The ENTIRE resource pack has been built up from scratch with support and flexibility in mind.
The resource pack can now be used with many other mods which change certain animations.
Animations that got added are mainly Landing and Falling, which are being done through a procedural spring system that takes in player speeds and other factors to deliver a realistic reaction to the enviourment.
- Entity Model Features
- Entity Texture Features
- Essentials mod OR Player Animator
The ENTIRE resource pack has been built up from scratch with support and flexibility in mind.
The resource pack can now be used with many other mods which change certain animations.
Animations that got added are mainly Landing and Falling, which are being done through a procedural spring system that takes in player speeds and other factors to deliver a realistic reaction to the enviourment.
- got breathing animation back to work
- added a bit of an idle pose
- delayed falling animation so it doesn't immediately player when jumping
- Sped up walking animation when going up stairs or really any kind of floor