# Programmer Art Continuation Project
## PACP Base Pack 2.5 (Outdated, download 2.5.0_01)
Baby Mobs Update, Part 1/5
This update will be split to ensure I can work on this without destroying my life (I'm in college, and still deeply occupied.)
This is the first update where there will be no Add-Ons! They will be their own project on modrinth.
Unfortunately (At the moment.) changing these new models back to their original counterparts would require CEM access, which isn't present in current snapshots.
Additionally; some of these would require animation changes, which can't be done without code-based corrections. I don't know how to animate on CEM.
Additions:
- Added new Baby Chicken. (+ Variants.)
- Added new Baby Pig. (+ Variants.)
- Added new Baby Sheep.
- Added new Baby Cow. (+ Variants.)
- Added new Baby Squid.
- Added new Baby Dolphin.
- Added new Baby Axolotl. (+ Variants.)
- Added new Baby Camel.
- Added new Baby Polar Bear (Basically just an edit.)
- Added new Baby Bee.
- Added new Baby Fox. (+ Variants.)
- Added new Baby Hoglin. (+ Variants.)
- Added new Baby Panda. (+ Variants.)
- Added new Baby Piglin. (+ Variants.)
- Added new Baby Turtle.
- Added new Baby Sniffler. (Placeholder, likely to get redone.)
- Added new Baby Villager. (+ Variants.)
- Added new Baby Zombie Villager. (+ Variants.)
- Added new Baby Zombie.
- Added new Baby Strider. (+ Variants.)
- Added new Golden Dandelion flower.
- Finally Added a unique Glow Lichen texture.
Updates:
- Tweaked Camel colors to better resemble the Vanilla model.
- Tweaked Strider texture to be a little less flat.
*Missing* for the next few parts of this PACP Update:
# Programmer Art Continuation Project
## PACP Base Pack 2.4_01
Mounts of Mayhem Update, Week One fixes based on reports and feedback.
Updates:
- Tweaked Mud Bricks to have a more "muddy" look.
- Tweaked Netherite Spear to have a red handle, like the other netherite tools.
- Fixed Leather Horse Armor being broken.
- Fixed (For REAL, REAL this time, the corner lights are GONE forever.) Vault Top corner not lighting up when on.
# Programmer Art Continuation Project
## PACP Base Pack 2.4
Mounts of Mayhem Update, the first major PACP update in nearly a year. A lot of small changes to blocks, some major changes based on user feedback.
Additions:
- Added Spears (Finished ver.)
- Added Parched Mob and Spawn Egg.
- Added Camel Husk Mob and Spawn Egg.
- Added Nautilus Mob, Baby Variant and Spawn Egg.
- Added Zombie Nautilus Mob, Coral Variant, and Spawn Egg.
- Added Nautilus Armor.
- Added Netherite Horse Armor.
- Added Pale Oak leaf particle. (I frogot.)
Updates:
- Remade Mace texture to more closely resemble its Minecraft Dungeons counterpart.
- Remade Moss block to have a softer texture.
- Remade Pale Moss to have a softer texture, closer to grass.
- Remade all Basalt Blocks.
- Remade Bush texture (using the other bush as a base).
- Remade Gilded Blackstone to look closer to vanilla.
- Remade Cherry Leaves (based off spruce leaves.) (Push comes to shove, and you dislike the change, lmk. I'm still experimenting with making a texture that "looks right".
- Reverted clouds.png to its original counterpart. (taken from 1.12.2 files.)
- Updated the Creaking's look.
- Tweaked all Blackstone Blocks to be darker.
- Tweaked Pale Oak Logs (And Creaking Heart) to have closer shading to the Progart minecraft logs, as well as have the vanilla colors.
- Tweaked ALL Pale Oak things to closely resemble their vanilla coloring.
- Tweaked Nautilus Shell shading.
- Tweaked Camel shading.
- Tweaked Dripstone Spike shading.
- Fixed Vault Top corners not having lights.
- Fixed Vault Front/Side textures culling.
## Beta-Fied Add-On
Updates:
- Added new Pale Oak leaves based on oak.
- Revamped Cherry Leaves.
## Alpha-Fied Add-On
Updates:
- Added a new leaf litter texture with an unique color.
- Added a new Wildflowers texture.
- Changed Leaf Colors on Birch trees.
## 1.12 Water Add-On
- Modified water contrast slightly
- Added polytone colormap.
# Programmer Art Continuation Project
## PACP Base Pack 2.3_02
Additions:
- Added Copper Spears (WIP)
Updates:
- Fixed iron chains not using their PACP texture in 1.21.9+ (Another file renamed, thanks mojang.)
- Fixed new pack format overlays.
- Fixed "Classic Styled Bat" overlay. (Format 20)
- Fixed "Mob Heads" overlay. (Format 46)
- Actually fixed the copper golem spawn egg. (I'm stupid.)
- Fixed Bamboo Fence Gates being broken in 1.20.1 (UV issue between versions. Just moved the 1.20.2 model to the file.)
## PACP Beta-Fied! 1.4.1_01
- Temporarily removed unique chest models to make/source new versions. In the meantime, I recommend using Nostalgic Tweaks.
# Programmer Art Continuation Project
## PACP Base Pack 2.3
Additions:
Updated to 1.21.9/10 - New pack.mcmeta naming scheme, should still work on older versions. If it doesn't please warn me.
- Added new snapshot Copper Tools and Armor.
- Added new snapshot Copper Horse Armor.
- Added new snapshot Copper Nugget.
- Added new snapshot Copper Chests.
- Added new snapshot Copper Bars.
- Added new snapshot Copper Chains.
- Added new snapshot Copper Lanterns.
- Added new Shelf blocks.
- Added Happy Ghast ropes.
Updates:
- Lowered contrast on warped, mangrove stripped logs.
- Fixed Cherry Planks outline color, the old one blended too hard and made the texture appear needlessly noisy.
- Fixed Fox paw bottom face inconsistency.
- Fixed Netherite Chestplate arms.
- Fixed Copper Bulb dots.
# Programmer Art Continuation Project
## PACP Base Pack 2.2_03
September monthly upkeep update.
Updates:
- Pack version updated to match 1.21.8
- Fixed Bamboo Fence Gates in 1.21.1
- Lowered contrast on warped, mangrove stripped logs.
- Fixed Cherry Planks outline color, the old one blended too hard and made the texture appear needlessly noisy.
- Fixed Fox paw bottom face inconsistency.
- Fixed Netherite Chestplate arms.
- Fixed Copper Bulb dots.
# Programmer Art Continuation Project
## PACP Base Pack 2.2_02
- Made pack version compatible with 1.21.7. there was nothing to add from 1.21.7 - the disc and painting work fine. (can't fix how it sounds)
- Added Legacy 1.12.2 Minecraft Logo - no longer using the pre-update version of the logo.
- Tweaked Tinted Glass texture to have a slight green color, and added CTM support.
- Fixed Horse Armor.
- Fixed Nebulite Ore textures for Enderscape.
# Programmer Art Continuation Project
## PACP Base Pack 2.2
- Added Happy Ghasts from latest snapshot.
- Added Happy Ghast Harnesses.
- Added "Tears" Disc.
- Reworked Cherry planks, they now match the Vanilla colors.
- Reworked certain Blackstone blocks to look closer to vanilla.
- Reworked Mangrove Propangule.
- Reworked Pale Oak Sapling.
- Reworked Stripped Logs one last time. They're still based off planks, but now they have a slight depth effect.
- Reworked Amethyst crystals, now being shaded in a way closer to the old diamond.
- Tweaked Pale Oak Logs.
- Tweaked Mangrove Logs and leaves.
- Tweaked shading for bush and desert tallgrass.
- Tweaked shading for wildflowers.
- Fixed missing spot on deepslate emerald ore.
- Fixed Dark Oak log colors.
- Fixed birch trapdoor shape for better consistency.
- Removed "empty" air bubble for 1.12.2 parity.
- Fixed Camel Saddle using the modern texture on post "equipment" folder versions.
## PACP Beta-Fied ADD-ON 1.4.1
- Improved "Classic" Water Coloring.
## Mod Support
- Partial Enderscape support added. (Mainly end stones, grass types, ores and planks.)
# Programmer Art Continuation Project
## PACP Base Pack 2.1.2
Final 2.1.X Build Another set of small changes. - 2.2 May or may not be a mod support focused update.
**Updates:**
- Reworked Turtle and Armadillo Scutes to be simpler.
- Tweaked Smithing Table textures to be a bit "thicker" like the other crafting tables.
- Tweaked Cartography Table textures to be a bit "thicker" like the other crafting tables.
- Tweaked shading on the new Cave Vines to be more of an inbetween of the first and second versions.
- Tweaked azalea leaves to use the oak textures. This is the final decision regarding this subject.
- Mildly tweaked Cherry Sapling.
- Mildly tweaked barrel to add similar shading to the other functional blocks.
- Mildly tweaked Blackstone blocks.
- Fixed extremely high contrast on Crimson and Warped Trapdoors.
# Programmer Art Continuation Project
## PACP Base Pack 2.1.1
Small, tiny patch for pre 1.21.5 versions.
**Additions**
- Added new leaf particles for both standard leaves and cherry leaves.
**Updates:**
- Tweaked cobbled deepslate to be a bit darker.
- Tweaked deepslate bricks to be a bit darker.
- Tweaked dripstone textures to have a bit more depth.
- Fixed spawn eggs being broken on versions before 1.21.5.
# Programmer Art Continuation Project
## PACP Alpha-Fied Add-On 1.3.4
### "What's the difference between the Standard version and Comparity version?"
It's the "modpack friendly" version.
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
### "What's the difference between the Standard version and Comparity version?"
It's the "modpack friendly" version.
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
### "What's the difference between the Standard version and Comparity version?"
It's the "modpack friendly" version.
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
# Programmer Art Continuation Project
## PACP Base Pack 2.1
Spring Drop Release!
**Additions:**
- Added new "Leaf Litter" block.
- Added new "Wildflowers" block/item. (WIP, might make it closer to the old flowers.)
- Added new Pig variants. (Might change this over the time it takes for 1.22 to come out.)
- Added new "bush".
- Added new firefly bush.
- Added new Cow variants.
- Added new Chicken variants.
- Added new dry grass.
- Added new cactus flower.
- Added Azalea Bush in pot textures.
- Added Spyglass Overlay.
- Reimplemented Door Sounds from 1.9_01
**Updates:**
- Remade all PACP Icons to better match the Vanilla Programmer Art Icons.
- Remade the Warden's face.
- Remade Mangrove Leaves to better resemble other PA leaves.
- Remade mud bricks, based off stone.
- Remade packed mud, based off dirt.
- Remade "exposed" and "weathered" copper textures.
- Tweaked pale oak logs, giving them a simple noise pattern like the other logs.
- Tweaked warped root pot textures.
- Tweaked several log textures.
- Tweaked Bamboo planks pattern.
- Tweaked Bamboo colors.
- Tweaked raw iron block coloring.
- Tweaked raw copper block color to march everything else involving copper.
- Tweaked cherry item coloring.
- Fixed creaking heart to use release naming instead of snapshot naming.
- Fixed broken zombie pigman model.
- Fixed twisting vines being broken since 2.1's beta.
- Fixed mob heads.
- Improved coloring for cherry doors and trapdoors.
## PACP Beta-fied Add-On 2.0
Add-on Downloads in ADDITIONAL FILES!
The big update to revamp the Beta-Fied (Formerly Legacy) Add-On's vibe!
**Additions:**
- Added new raw ore blocks based off the cobblestone texture. (Styled after BTA.)
- Added coal block, based off lapis, but changed to look slightly different.
- Added new double-sized tallgrass.
- Added unique raw copper ore item based off lapis.
- Added new Granite, Diorite and Andesite textures styled after stone.
- Added an unique deepslate texture for Beta-Fied.
**Updates:**
- Updated mud bricks to be less grainy.
- Updated cherry logs and leaves to be less ugly.
- Tweaked raw and cooked rabbit.
- Fixed Pale Oak Chest Boat.
- Changed grass path textures.
- Changed Cornflower texture for beta-fied.
## PACP Alpha-Fied Add-On 1.3.3
Add-on Downloads in ADDITIONAL FILES!
**Additions:**
- Added original "white eyes" Enderman to alpha-fied.
**Updates:**
- Fixed tallgrass and tall fern "held item" textures.
- Updated Moss Block for Alpha-Fied.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
# Programmer Art Continuation Project
## PACP Base Pack 2.1 - Feb 28th, 2025 WIP Build.
Last Updated for 25w08a, definitely works on versions between 1.20 - Spring Drop Snapshots.
**Additions:**
- Added new "Leaf Litter" block.
- Added new "Wildflowers" block/item. (WIP, might make it closer to the old flowers.)
- Added new Pig variants. (Might change this over the time it takes for 1.22 to come out.)
- Added new "bush".
- Added new firefly bush.
- Added new Cow variants.
- Added new Chicken variants.
- Added new dry grass.
- Added new cactus flower.
- Added Azalea Bush in pot textures.
- Added all 84 original spawn eggs.
- Added Spyglass Overlay.
**Updates:**
- Remade all PACP Icons to better match the Vanilla Programmer Art Icons.
- Remade the Warden's face.
- Slightly improved raw iron block coloring.
- Fully reworked "exposed" and "weathered" copper textures.
- Improved coloring for cherry doors and trapdoors.
- Tweaked warped root pot textures.
- Tweaked several log textures.
- Tweaked a few bed textures.
- Improved mud brick textures, they're now based off the mud block ones.
- Fixed creaking heart to use release naming instead of snapshot naming.
- Reimplemented Door Sounds from 1.9_01
- Added a simple "noise" effect on the Pale Oak log texture for parity with the other logs' shading.
## PACP Beta-fied Add-On 1.4 WIP
**Additions:**
- Added new raw ore blocks based off the cobblestone texture. (Styled after BTA.)
- Added coal block, based off lapis, but changed to look slightly different.
- Added new double-sized tallgrass.
**Updates:**
- Updated mud bricks to be less grainy.
- Updated cherry logs and leaves to be less ugly.
- Fixed Pale Oak Chest Boat.
- Removed modified "short grass", darkness effect was my mistake.
- Changed grass path textures.
- Changed Cornflower texture for beta-fied.
## PACP Alpha-Fied Add-On 1.4 WIP
**Updates:**
- Fixed tallgrass and tall fern "held item" textures.
- Updated Moss Block for Alpha-Fied.
Remember to check Additional files down below for the add-ons.
# Programmer Art Continuation Project
## Base Pack r2.0.5
Some of the smaller fixes from 2.1. Dropped to fix a crucial bug with 1.21.4
Changes here may also appear on the 2.1 changelog as they were initially planned for it.
- Replaced all copper block related textures.
- Fixed the broken bed models. (Essentially swapped their rendering with that of normal items.)
- Tweaked a few logs and stripped logs to no longer have inconsistent coloring.
- Fixed missing potted textures.
- Fixed missing hanging roots.
## Beta-Fied Pack Micropatch.
- Fixed "Bricks" Typo
- Fixed short grass being comically dark.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
- Added missing nether brick variants.
- Added missing pink petals item.
- Added PA leather horse armor from Pocket Edition.
- Improved lectern texture, looking closer to PACP's other crafting tables.
- Lightly tweaked blackstone to give it similar shading to cobblestone. (heavily smoothened.)
- Fixed netherite armor leftover transparency layer.
- Fixed sign inaccuracies. (low contrast front corrected!)
- Fixed hanging sign to use the new stripped log textures, instead of the old ones.
- Fixed pillager skin color.
- Fixed small inconsistency on netherite sword.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
Programmer Art Continuation Project - Base Pack r2.0.3
- Added a new Phantom texture, as we were still using the Jappa design. (my mistake)
- Tweaked phantom membrane to look more "programmer art-y". Based off the 18w14a texture.
- Fixed beds not using their item styled textures for some 1.21.4 users. (not all people faced this bug, and I'm still not sure why mojang moved the items folder from models to the main Minecraft folder.)
- Fixed broken armadillo overlay.
- Corrected a few "slot" textures to use their Vanilla PA/PACP items as outlines.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
Programmer Art Continuation Project - Base Pack r2.0.2
More bugfixes, apparently while I wasn't looking mojang heavily altered the resource pack filenames and folders.
Tried to keep it compatible with older versions too. Reup to fix a few extras!
- Added missing "hanging roots" item.
- Fixed burn pottery sherd item using the old texture.
- Updated colors on soul fire items to be consistent.
- Fixed missing custom dolphin texture. (2.0.2_02 fixed it using the bedrock model as a base, should work now!)
- Fixed a few broken potion effects.
- Fixed broken fox eyes. (this ones on me)
- Fixed missing netherite and wolf armors. (new file structure related)
- Fixed Armadillo "PA-fied" shading. Pretty much just added more colors to the shading.
- Updated Base pack and Add-Ons to the latest resource pack version. (46)
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
See changelog on standard for the full update log and addons.
_A billion apologies for the bugs with 2.0 - my computer situation remains an issue with maintaining this project, but I've been able to run it by people and am assured this should fix them._
# Programmer Art Continuation Project
## Base Pack r2.0_01
_
- Added 1.21 pottery sherds and patterns.
- Added 1.21 trims.
- Added 1.21 banner patterns. These were in my dev folder, I just forgot to add them to the zip. count this as a fix.
- Fixed bamboo sapling being used as the bamboo stalk.
- Fixed eyeblossom using the bedrock naming scheme.
- (Hopefully) fixed bed items being broken on 1.21.4 - apparently "white bed" is just "bed" now.
1.21.4 caused a lot of bugs, also I missed a few items, I'm currently trying to investigate the issues on 2.0 and will release a patch hopefully within the day or next day. In the meantime I recommend the 2.0 preview 3 build.
No, I don't know how to delete versions.
_______________________________
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
This edition may be discontinued soon as new resource-pack friendly UI APIs are developed. Standard is recommended for a closer feel to 1.12.2.
See changelog on standard for the full update log and addons.
1.21.4 caused a lot of bugs I couldn't find due to my very limited testing environment, also I missed a few items, I'm currently trying to investigate the issues on 2.0 and will release a patch hopefully within the day or next day. In the meantime I recommend the 2.0 preview 3 build.
No, I don't know how to delete versions.
_______________________________
Moving ahead, this is the "final" piece of the rework project I started around 1.5. Updates following 2.0 will exclusively add new content, fix bugs and create more add-ons, maybe rarely change something minor if necessary, or if a suggestion I receive is good.
**Yes. PACP will be maintained for all updates moving forward.**
I can't do much testing with my limited access to computers right now, please report bugs on the discord if you find any.
# **Programmer Art Continuation Project - Base Pack r2.0**
The base pack, requires Entity Model Features.
Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added classic ore colored trims.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Remade Trial Keys, using the original Legend of The Chambered texture as a base.
- Reshaded Mace to better resemble old Minecraft mods' designs. (as well as the anvil hammer)
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked spyglass texture.
- Tweaked copper ore to look more like a natural chunk.
- Tweaked kelp colors.
- Tweaked bamboo stalk texture to be thinner.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
- Fixed bamboo leaves being too dark.
- Made the "Bat Model" add-on part of the base pack if pack version is above format 20. (1.20.3)
## Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon.
Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Added Minecraft 2.0 "April Fools" stained glass textures. (Also present in 13w41a.)
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
## Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended.
Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
### Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
### [NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture.
It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
2.0 is mostly done, I'm just waiting to see if mojang adds anything else pre winter drop to take it out of beta.
# Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features.
Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked mace coloring.
- Tweaked spyglass texture.
- Tweaked kelp colors.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
- Fixed "Bat Patch" Addon requirement. The game now checks which version you're on and adds the retexture based on that.
# Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon.
Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Added Minecraft 2.0 "April Fools" stained glass textures. (Also present in 13w41a.)
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
# Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended.
Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
## Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
## [NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture.
It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._
See changelog on standard for the full update log and addons.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken and will not work below 1.20.4.
See changelog on standard for the full update log and addons.
Bundles and Creak-Related fixes. If you're in a version above 1.20.4 please install the "Bat Model" addon under Additional files.
# Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features.
Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked mace coloring.
- Tweaked spyglass texture.
- Tweaked kelp colors.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
## Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon.
Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
## Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended.
Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
### Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
### [NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture.
It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken and will not work below 1.20.4.
See changelog on standard for the full update log and addons.
_**My computer is dead!** I can still post, though. 2.0 demos are in for those playing 1.21.2!_
Bedrock Port is in development on the discord.
# Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features.
Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added new "non-EMF" textures for the piglin models as a backup.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked mace coloring.
- Tweaked spyglass texture.
- Tweaked kelp colors.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
# Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon.
Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
# Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended.
Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
# Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
# [NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture.
It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken won't work below 1.20.4.
See changelog on standard for the full update log and addons.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken won't work below 1.20.4.
See changelog on standard for the full update log and addons.
# Programmer Art Continuation Project r1.9
_Scroll down and look at additional files for the 1.20.3+ Bat Model!_
**Final major "Art-pass".** Animated Textures, Mob Sprite Reworks, Final Block Reworks.
Still got 2.0 to release; and then I can just maintain the pack with follow-up updates. (i.e 1.22)
- Added programmer art styled Axolotls, edited axolotl bucket to use a similar palette.
- Added programmer art styled Allays.
- Added a new animation to sculk tendrils, better fitting its PACP sprite.
- Added a new, not-animated stonecutter sawblade, better fitting its PACP sprite.
- Added signs/hanging signs item textures.
- Remade Campfire items.
- Remade Amethyst item.
- Remade bamboo sapling sprite.
- Remade Gilded Blackstone and lowered contrast accross all blackstone textures.
- Remade Stonecutter top and bottom sprites, making it fit better with the other crafting stations.
- Remade Blue Ice, better suiting all ice sprites.
- Remade Stripped Logs from the ground up. Meant to better fit with the other wood related textures.
- Remade Netherrite Upgrade item.
- Simplified armadillo texture to better suit programmer art shading style. (Still based on original texture, just more modified.)
- Simplified lanterns to more closely match vanilla, and added new icons.
- Tweaked Camel colors and gave it a classic style saddle.
- Tweaked Crafter texture.
- Tweaked azalea plant, again.
- Tweaked several armor trim textures.
- Tweaked Crimson and Warped doors/trapdoors a similar shine effect to the other doors/trapdoors.
- Tweaked raw copper item.
- Tweaked pigmen textures.
- Fixed Nylium Sprites' tiling.
- Fixed missing Lightning Rod.
- Fixed "tamed" wolves not having a happy expression.
- Several small block texture tweaks.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats will be broken won't work below 1.20.4.
See changelog on standard for the full update log and addons.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats won't work below 1.20.4.
See changelog on standard for the full update log and addons.
- Tweaked Comparity Version description to better explain its purpose.
- Fixed "Made for an older version of Minecraft." notification being displayed in 1.21 accross all addons.
- Centered nether gold ore.
- Fixed honey block transparency.
## Modernized Netherrack Addon v1.3
- Upgraded textures to better match their PACP 1.8.2.1 Designs.
Even if it says it's made for a newer/older version of the game, it'll work. Don't worry. Just covering a large ammount of versions.
### "What's the difference between the Standard version and Comparity version?"
UI Elements like the minecraft title and background are unchanged from Vanilla on the comparity version, for compatibility with UI changing mods and modpacks, _like Re-Console._ It also includes the 1.20.4 bat model addon by default, and as such, bats won't work below 1.20.4.
See changelog on standard for the full update log and addons.
Even if it says it's made for a newer/older version of the game, it'll work. Don't worry. Just covering a large ammount of versions.
## Programmer Art Continuation Project r1.8.2
- Fixed "Java Edition" Title Scale using the Vanillatweaks texture.
- Increased Cherry Leaves contrast to better match oak and jungle.
- Several minor texture improvements.
### PACP Legacy Addon 1.2.5
- Given the recent updates to Nostalgic Tweaks, a few assets were removed from the beta styled pack for compatibility with it.
Please use: https://modrinth.com/mod/nostalgic-tweaks for biome colors, water colors, lighting, etcetera. I also recommend PoeticRainbow's Golden Days if you want to dive deeper into a more specifically Minecraft Beta vibe!
- Implemented beta 1.8 food textures. (w/ eating animations support.)
- Updated ender eyes.
### [ NEW ADDON! ] Unique Ores r1.0
- A reimplemented version of an old addon, giving all ores unique shapes on the classic style.
## Programmer Art Continuation Project
### Release 1.8.1 Update Notes:
- Readded "Java Edition" title. (It was present as of 1.12.2, but looked a bit pixelated.)
- Fixed door sounds cycling between release and modern.
- Remade crimson root textures.
- Remade moss and azalea flower textures.
- Remade warped root "pot" sprite.
- Removed green spots from cherry leaves (It just didn't work in this artstyle.) and simplified its shading.
- Remade torch flower.
- Fixed "Campfire Fire" textures.
- Simplified Copper and Bamboo door icons.
- Increased contrast on a few deepslate ore textures for visibility purposes.
- Made blackstone and mud brick use an edited version of blackstone and packed mud as a base.
- Improved Sniffer Egg block texture.
- Fixed fish buckets using the modern texture, fixed old fish sprites being used.
- Fixed PACP Classic broken short grass texture, it was caused by a namechange.
- Improved all unique dyes. (Black, white, blue.)
- Improved raw copper item to better match the ore.
- Improved heart of the sea.
- Improved brush item.
- Fixed an issue with the comparity edition modifying gui folder. (Exact opposite of its intended function.)
### Programmer Art Continuation Project r1.8.0 LATE WIP BUILD
All vanilla related tweaks are done.
### 1.20+:
- Added original 2d dragon head.
- Remade all Respawn Anchor textures.
- Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
- Reworked Calcite Texture.
- Tweaked Crimson Plants' shading to be less extreme.
- Tweaked Amethyst Cluster color.
- Tweaked Smoker.
- Tweaked Nether Gold Ore.
- Tweaked Barrel.
- Tweaked raw copper item and block coloring.
- Temporarily removed my sculk tendrils as I try to animate original ones.
- Added borders to all paintings.
- Reworked all campfire sprites.
- New Smooth Basalt texture.
- Improved 1.8 blackstone, again.
### 1.21+:
- Added 24w18a music discs.
- Reworked "Wind Charged" effect.
### Latest build:
- Tweaked Blackstone, again.
- Improved Nylium textures.
- New pufferfish textures.
- New Mangrove Propangule.
- Added Ominous Trial Key and remade old Trial Key.
- New PACP icon.
### Programmer Art Continuation Project r1.8.0 WIP BUILD 06052024
1.20+:
- Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
- Tweaked Amethyst Cluster color.
- Tweaked Nether Gold Ore.
- Tweaked Barrel.
- Tweaked raw copper item and block coloring.
- Temporarily removed my sculk tendrils as I try to animate original ones.
1.21+:
- Added 24w18a music discs.
- Reworked "Wind Charged" effect.
Latest build:
- Tweaked Crimson Plants' shading to be less extreme.
- Reworked Calcite Texture.
- Reworked all campfire sprites.
- Improved all "basalt" related textures.
- Improved 1.8 blackstone, again.
- Improved blast furnace outlines.
- Tweaked Smoker.
- Remade all Respawn Anchor textures.
- Added original 2d dragon head.
- Restored all classic mob heads. (except dragon, it's _impossible_ to make it look good in 3d.) This fixes a problem where certain CEM models break their item counterparts.
WIP build of next "rework/fix" update, only addon included is 1.20.4 bat.
- Reworked Blackstone coloring to better suit PA Studies: Removed tint and made it color passing.
- Reworked "Wind Charged" effect.
- Reworked all campfire sprites.
- Reworked Calcite Texture.
- Tweaked Crimson Fungi shading to be less extreme.
- Tweaked Amethyst Cluster color.
- Tweaked Smoker.
- Tweaked Nether Gold Ore.
- Tweaked Barrel.
- Tweaked raw copper item and block coloring.
- Temporarily removed my sculk tendrils as I try to animate original ones.
- Added borders to all paintings.
Most recent revision of 1.7.10, includes 1.20.5 EMF related fixes.
- Tweaked tuff sprite for even more accuracy to granite, diorite and andesite.
- Fixed a critical issue w/ CEM piglin/piglin head models.
- Fixed "ominous" vaults.
- Fixed an issue w/ vanilla programmer art related to zombie villager models. Somehow, Mojang didn't fix this and I hadn't seen a zombie villager in years.