- added animations to more zombie blood
- made pillager compatible
- made vindicator compatible
- made evoker compatible
- made illusioner compatible
- Right now, ills kills doesn't work with these 4
Fixed bugs
- breeze wind damage now animates correctly
- zombies no longer hold their left hand up
- baby nautili no longer use the same model as adult ones
- removed some unused textures and models
- new armor, also for FA player extension
- added horse armor, also for FA
- added nautilus
- added zombie nautilus
- added nautilus armor
- remade zombie horse, should now be compatible with both new and old versions
- reworked blaze, also for FA
- readded magma cube that disappeared for some reason, also for FA
- added copper golem
- remade creeper, also for FA
- remade ghast, also for FA
- added happy ghast, also for FA
- remade skeleton, also for FA
- remade wither skeleton, also for FA
- remade stray, also for FA
- remade bogged, also for FA
- added parched, also for FA
- remade zombie, also for FA
- remade husk, also for FA
- optimized drowned model, also for FA
- optimized enderman model, also for FA
- optimized spider model, also for FA
- optimized cave spider model, also for FA
- optimized breeze model
- optimized shulker, also for FA
- remade silverfish squashing animation
- remade silverfish squashing animation
- remade tadpole squashing animation
- remade snow golem, and also for FA
- optimized squid, also for FA
- optimized glow squid, also for FA
- optimized wolf, also for FA
- green bleed should work better now
- many fixes
## This is the full version of the pack, all the addons are included in it are accessable by Respackopts! If you don't use respackopts, its better to download the lite version and all the addons that are linked in the same download as TH lite, but if you want everything on exept stuff like the green zombie blood or blue illager blood, then this is ok to use as without respackopts all addons are on by default.
- Fixed a tooooooon of bugs, mainly models not appearing when using optifine
- Modified the spider and cave spider model and texture
- Updated the magmacube to have a decent texture
- Added cold and warm variants of the pigs
- Remade the guardian to have a decent texture
- Remade ghast model to be animated when dying when using optifine
- Remade creaking, piglin brute, snowgolem and stray, that didn't work with optifine
- Added cracks to shields based on durability! And it does not require optifine!!! But its only for 1.21.5+

## This is the lite version of the pack, all the addons are not included in it and cannot be accessed by Respackopts! If you really want those, down here in the download tab there's another file that just has all Addons
- Fixed a toooooon of bugs, mainly models not appearing when using optifine
- Modified the spider and cave spider model and texture
- Updated the magmacube to have a decent texture
- Added cold and warm variants of the pigs
- Remade the guardian to have a decent texture
- Remade ghast model to be animated when dying when using optifine
- Remade creaking, piglin brute, snowgolem and stray, that didn't work with optifine
- Added cracks to shields based on durability! And it does not require optifine!!! But its only for 1.21.5+

## This is the full version of the pack, all the addons are included in it are accessable by Respackopts! If you don't use respackopts, its better to download the lite version and all the addons that are linked in the same download as TH lite.
- Mob health now goes by % instead of fixed numbers, so now entities with more or less than normal health look damaged at the right time and don't look weird
- Added the illusioner
- Added the zombie villager
- Added the creaking (so the pack can also work for creakings with more than 1 hp)
- Remade the enderman blood
- Remade the creeper gunpower/blood and texture, which now gets a bit dry at low hp
- Remade the stray, so now the robe doesn't cover every detail
- Remde the drowned
- Remade the blaze, that had some inconsistencies
- Remade the bogged model, that just did not work
- Remade all skeleton properties, so now the pack is compatible with Skeleton Physics
- Entirely redone Respackopts menu
- In the resourcepack folder now the pack has a really cool outline and no longer has a horrible square before the name
- Remade Netherite and diamond armor, but i don't think it will be used much
- Unless using optifine, right now custom animation and armor durability do not show up above version 1.20.4 or 1.21.1 because the mods aren't updated... the problem is the next one
- The pack is now exclusive to 1.21.4+, because its annoying to go look for 1.16 bugs and some things that are going to be added to 2.3 (coming real soon) need 1.21.5 functionality. I already have 2.3 ready to be published, but i'll wait for 1.21.5
### Addons:
- In the respackopts menu, everything has been sorted in different groups: all the animation toggles are sorted in an animation tab and all the actual addons are in their own tab. Armor durability and some other things remain in the main page of the menu.
- Addons outside respackopts now include all animations and armor durability beyond just the actual addons like green bleed or ills kills, so now you can also try those without that mod
- Added the new Humanoids addon, that makes villagers and wandering traders bleed too!
- Added the new Pacific addon, that makes almost every pacific mob bleed too! The list includes: allay, bat, bee, chicken, cod, glow squid, goat, parrot, pig, pufferfish, salmon, skelefon horse, squid, strider, tadpole, tropical fish, wolf, zombie horse and armadillo
- Added an exclusive addon for respackopts users (disabled by default) that just adds new splashes in the main menu screen
- Right now there's a new addon button on respackopts for shield, but that is not implemented yet. Will come in 2.3
### If you want to play with versions below 1.21.4 of the game, you can still use 2.2 and mobs should still work the same, but its not guaranteed that there won't be problems with some entities, like the pig in the future because it will be changed in 1.21.5. Just so you know
## This is the lite version of the pack, all the addons are not included in it and cannot be accessed by Respackopts! If you really want those, down here in the download tab there's another file that just has all Addons
- Mob health now goes by % instead of fixed numbers, so now entities with more or less than normal health look damaged at the right time and don't look weird
- Added the illusioner
- Added the zombie villager
- Added the creaking (so the pack can also work for - creakings with more than 1 hp)
- Remade the enderman blood
- Remade the creeper gunpower/blood and texture, which now gets a bit dry at low hp
- Remade the stray, so now the robe doesn't cover every detail
- Remde the drowned
- Remade the blaze, that had some inconsistencies
- Remade the bogged model, that just did not work
- Remade all skeleton properties, so now the pack is compatible with Skeleton Physics
- In the resourcepack folder now the pack has a really cool outline and no longer has a horrible square before the name
- Remade Netherite and diamond armor, but i don't think it will be used much
Unless using optifine, right now armor durability does not show up above version 1.20.4 or 1.21.1 because the Cit Resewn isn't updated... the problem is the next one
- The pack is now exclusive to 1.21.4+, because its annoying to go look for 1.16 bugs and some things that are going to be added to 2.3 (coming real soon) need 1.21.5 functionality. I already have 2.3 ready to be published, but i'll wait for 1.21.5.
### If you want to play with versions below 1.21.4 of the game, you can still use 2.2 and mobs should still work the same, but its not guaranteed that there won't be problems with some entities, like the pig in the future because it will be changed in 1.21.5. Just so you know
Many changes, i'll just copy the update section over here
2.1 Let's celebrate 1.21 with 2.1 of TH, with many changes, toggleable stuff, cool reworks, bug fixes and a new sibling to the Healthbars "family": Compatible Healthbars, in alpha, just go look at it it's cool. The wither has been remade (look at the gallery), the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts
Many changes, i'll just copy the update section over here
2.1 Let's celebrate 1.21 with 2.1 of TH, with many changes, toggleable stuff, cool reworks, bug fixes and a new sibling to the Healthbars "family": Compatible Healthbars, in alpha, just go look at it it's cool. The wither has been remade (look at the gallery), the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts
Now piglin brutes' blood drip out of their leg(s)
[https://cdn.modrinth.com/data/WPuyL1eO/images/9d19b7982a8896e9875fa7cdf107b6992a012d6b.gif](https://cdn.modrinth.com/data/WPuyL1eO/images/9d19b7982a8896e9875fa7cdf107b6992a012d6b.gif)
-Now the pack works with ETF and EMF
-The pack now supports 1.20.4 and 1.20.3 without getting marked by minecraft as an older pack, while still being perfectly functioning in 1.20
-Some other fixes about the pack.mcmeta
-Added 2 new variants for endermen
-Added 2 new variants for blazes
-Blaze varients color change is much more notable
-Added a death variant for silverfish
-Added a death variant for endermite
*Fixes*
-Now the pack.mcmeta shows the correct version number
-Endermen eyes were wrong in some cases
-Added Vindicator variants
-Added Vex variants
-Now all Zombies have 2 more variants
-Drowneds now have in total 5 variants including the normal one
-Ghast has a new variant
-Creeper has a new variant
-Added 1 Drowned torturable variant
-Refined Skeleton to have 3 variants
-Refined Stray to have 3 variants
-Refined Wither Skeleton to have 4 variant, one of which plays during death